zeroclickinfo-goodies/lib/DDG/GoodieRole/NumberStyle.pm

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Perl
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package DDG::GoodieRole::NumberStyle;
use strict;
use warnings;
use Moo;
has [qw(id decimal thousands)] => (
is => 'ro',
);
sub understands {
my ($self, $number) = @_;
my ($decimal, $thousands) = ($self->decimal, $self->thousands);
return (
$number =~ /^(\d|\Q$thousands\E|\Q$decimal\E)+$/
# Only contains things we understand.
&& ($number !~ /\Q$thousands\E/
|| ($number !~ /\Q$thousands\E\d{1,2}\b/ && $number !~ /\Q$thousands\E\d{4,}/ && $number !~ /^0\Q$thousands\E/))
# You can leave out thousands breaks, but the ones you put in must be in the right place, never following an initial 0.
# Note that this does not confirm that they put all the 'required' ones in.
&& ($number !~ /\Q$decimal\E/ || $number !~ /\Q$decimal\E(?:.*)?(?:\Q$decimal\E|\Q$thousands\E)/)
# You can omit the decimal but you cannot have another decimal or thousands after:
) ? 1 : 0;
}
sub precision_of {
my ($self, $number_text) = @_;
my $decimal = $self->decimal;
return ($number_text =~ /\Q$decimal\E(\d+)/) ? length($1) : 0;
}
sub for_computation {
my ($self, $number_text) = @_;
my ($decimal, $thousands) = ($self->decimal, $self->thousands);
$number_text =~ s/\Q$thousands\E//g; # Remove thousands seps, since they are just visual.
$number_text =~ s/\Q$decimal\E/./g; # Make sure decimal mark is something perl knows how to use.
return $number_text;
}
sub for_display {
my ($self, $number_text) = @_;
my ($decimal, $thousands) = ($self->decimal, $self->thousands); # Unpacked for easier regex-building
$number_text = reverse $number_text;
$number_text =~ s/\./$decimal/g; # Perl decimal mark to whatever we need.
$number_text =~ s/(\d\d\d)(?=\d)(?!\d*\Q$decimal\E)/$1$thousands/g;
return scalar reverse $number_text;
}
1;