Recode to use metarefs.

master
Duane Robertson 2019-05-28 02:52:38 -05:00
parent 8ec1235ee0
commit ed4a5bc821
4 changed files with 168 additions and 147 deletions

View File

@ -9,6 +9,6 @@ The source is available on github.
Code: LGPL2
Textures and Models: CC3
Mod dependencies: default, inspire?
Mod dependencies: default
Download: https://github.com/duane-r/xlocate/archive/master.zip

View File

@ -1,2 +0,0 @@
default
inspire?

310
init.lua
View File

@ -1,84 +1,129 @@
-- Xlocate init.lua
-- Copyright Duane Robertson (duane@duanerobertson.com), 2017
-- Copyright Duane Robertson (duane@duanerobertson.com), 2017, 2019
-- Distributed under the LGPLv2.1 (https://www.gnu.org/licenses/old-licenses/lgpl-2.1.en.html)
xlocate = {}
xlocate.version = "1.0"
xlocate.path = minetest.get_modpath(minetest.get_current_modname())
xlocate.world = minetest.get_worldpath()
mod = xlocate
mod_name = 'xlocate'
mod.version = '2.0'
local inp = io.open(xlocate.world..'/xlocate_data.txt','r')
if inp then
local d = inp:read('*a')
xlocate.db = minetest.deserialize(d)
inp:close()
local xdata = minetest.get_mod_storage()
local function get_num_trans()
local ntrans = xdata:get_int('number_translocators')
if not (ntrans and tonumber(ntrans)) then
print(mod_name..': Can\'t get number of translocators.')
return 0
end
return ntrans
end
if not xlocate.db then
xlocate.db = {}
local function inc_num_trans()
local ntrans = get_num_trans() + 1
xdata:set_int('number_translocators', ntrans)
return ntrans
end
for _, i in pairs({'translocators'}) do
if not xlocate.db[i] then
xlocate.db[i] = {}
local function get_item_data(meta)
if not meta then
print(mod_name..': Bad arguments to get_item_data')
return
end
local id = meta:get_int('id')
local owner = meta:get_string('owner')
return id, owner
end
local function set_item_data(meta, id, owner)
if not (meta and id and owner and type(id) == 'number' and type(owner) == 'string') then
print(mod_name..': Bad arguments to set_item_data')
return
end
meta:set_int('id', id)
meta:set_string('owner', owner)
end
local function get_pair_data(id)
if not (id and tonumber(id)) then
print(mod_name..': Bad arguments to get_pair_data')
return
end
local spair = xdata:get_string('pair'..tonumber(id))
if not spair then
print(mod_name..': get_pair_data can\'t get spair')
return
end
local pair = minetest.deserialize(spair)
if type(pair) == 'table' then
return pair
end
end
-- Attempt to save data at shutdown (as well as periodically).
minetest.register_on_shutdown(function()
local out = io.open(xlocate.world..'/xlocate_data.txt','w')
if out then
print('Xlocate: Saving database at shutdown')
out:write(minetest.serialize(xlocate.db))
out:close()
end
end)
local last_save_check = 0
minetest.register_globalstep(function(dtime)
if not (dtime and type(dtime) == 'number') then
local function set_pair_data(id, pair)
if not (id and pair and type(id) == 'number' and type(pair) == 'table') then
print(mod_name..': Bad arguments to set_pair_data')
return
end
local time = minetest.get_gametime()
if not (time and type(time) == 'number') then
local spair = minetest.serialize(pair)
xdata:set_string('pair'..id, spair)
end
local function set_node_data(pos, id, owner, pair)
local meta = minetest.get_meta(pos)
if not meta then
print(mod_name..': set_node_data can\'t get meta')
return
end
if last_save_check and time - last_save_check < 30 then
set_item_data(meta, id, owner)
if pair then
set_pair_data(id, pair)
end
end
local function get_node_data(pos, id, owner)
local meta = minetest.get_meta(pos)
if not meta then
print(mod_name..': get_node_data can\'t get meta')
return
end
local out = io.open(xlocate.world..'/xlocate_data.txt','w')
if out then
out:write(minetest.serialize(xlocate.db))
out:close()
local id, owner = get_item_data(meta)
if not (id and owner) then
print(mod_name..': get_node_data can\'t get id/owner')
return
end
last_save_check = time
end)
local pair = get_pair_data(id)
return id, owner, pair
end
local function translocate(pos, node, clicker, itemstack, pointed_thing)
if not (pos and clicker and xlocate.db.translocators) then
if not (pos and clicker and xdata) then
print(mod_name..': Bad arguments to translocate')
return
end
local meta = minetest.get_meta(pos)
if not meta then
return
end
local id = meta:get_string('id')
local owner = meta:get_string('owner')
if not (id and tonumber(id)) then
return
end
local pair = xlocate.db.translocators[tonumber(id)]
local id, owner, pair = get_node_data(pos)
if not pair or #pair < 2 then
print(mod_name..': translocate can\'t get id/owner')
return
end
@ -95,82 +140,82 @@ local function translocate(pos, node, clicker, itemstack, pointed_thing)
-- If the mated translocator doesn't exist, recreate it.
minetest.after(1, function()
if not owner then
print(mod_name..': translocate can\'t get id/owner')
return
end
-- If we can't get the node, we can't set it.
local node = minetest.get_node_or_nil(pos2)
if not node or node.name == 'xlocate:translocator' then
if not node or node.name == mod_name..':translocator' then
return
end
minetest.set_node(pos2, {name = 'xlocate:translocator'})
local meta = minetest.get_meta(pos2)
if not meta then
return
end
minetest.set_node(pos2, {name = mod_name..':translocator'})
set_node_data(pos2, id, owner)
meta:set_string('id', id)
meta:set_string('owner', owner)
print('Xlocate: recreated a missing translocator')
print(mod_name..': recreated a missing translocator')
end)
end
end
local function trans_use(itemstack, user, pointed_thing)
if not (itemstack and user) then
print(mod_name..': Bad arguments to trans_use')
return
end
local data = minetest.deserialize(itemstack:get_metadata())
if not (data and data.id) then
local meta = itemstack:get_meta()
local id, owner = get_item_data(meta)
if not id then
print(mod_name..': trans_use can\'t get id/owner')
return
end
local player_name = user:get_player_name()
minetest.chat_send_player(player_name, "You see a serial number: "..data.id)
minetest.chat_send_player(player_name, 'You see a serial number: ' .. id)
end
local function trans_place(itemstack, placer, pointed_thing)
if not (itemstack and placer and pointed_thing and xlocate.db.translocators) then
if not (itemstack and placer and pointed_thing and xdata) then
print(mod_name..': Bad arguments to trans_place')
return
end
local data = minetest.deserialize(itemstack:get_metadata())
if not (data and data.id and tonumber(data.id)) then
local meta = itemstack:get_meta()
local id, owner = get_item_data(meta)
if not id then
print(mod_name..': trans_place can\'t get id/owner')
return
end
local player_name = placer:get_player_name()
if not data.owner or data.owner == '' then
print('Xlocate: Unowned translocator has been assigned to placer.')
if not owner or owner == '' then
print(mod_name..': Unowned translocator has been assigned to placer.')
data.owner = player_name
end
local pos = pointed_thing.above
local pair = xlocate.db.translocators[tonumber(data.id)]
local pair = get_pair_data(id)
if not pair or #pair > 1 then
print('* Xlocate: high error in translocator storage')
print(mod_name..': high error in translocator storage')
return
end
local ret, place_good = minetest.item_place_node(itemstack, placer, pointed_thing)
if place_good then
pair[#pair+1] = pos
local meta = minetest.get_meta(pos)
if not meta then
return
end
meta:set_string('id', data.id)
meta:set_string('owner', data.owner)
set_node_data(pos, id, owner, pair)
end
return ret, place_good
end
local function trans_dig(pos, node, digger)
if not (pos and node and digger and xlocate.db.translocators) then
if not (pos and node and digger and xdata) then
print(mod_name..': Bad arguments to trans_dig')
return
end
@ -179,28 +224,25 @@ local function trans_dig(pos, node, digger)
return
end
local meta = minetest.get_meta(pos)
if not meta then
local id, owner, pair = get_node_data(pos)
if not (id and owner) then
print(mod_name..': trans_dig can\'t get id/owner')
return
end
local id = meta:get_string('id')
local owner = meta:get_string('owner')
if owner == '' then
owner = player_name
print('Xlocate: Unowned translocator has been assigned to taker.')
print(mod_name..': Unowned translocator has been assigned to taker.')
end
local data = { id = id, owner = owner }
if not (data and data.id and data.owner == player_name) then
if owner ~= player_name then
local privs = minetest.check_player_privs(player_name, {server=true})
if privs then
print('Xlocate: Admin has destroyed ['..data.owner..']\'s translocator')
print(mod_name..': Admin has destroyed ['..data.owner..']\'s translocator')
minetest.remove_node(pos)
end
return
end
local pair = xlocate.db.translocators[tonumber(data.id)]
if not pair or #pair < 1 then
print('* Xlocate: low error in translocator storage')
minetest.remove_node(pos)
@ -209,8 +251,7 @@ local function trans_dig(pos, node, digger)
local inv = digger:get_inventory()
local item = ItemStack(node.name)
local data_str = minetest.serialize(data)
item:set_metadata(data_str)
set_item_data(item:get_meta(), id, owner)
if not inv:room_for_item('main', item) or not inv:add_item('main', item) then
return
end
@ -221,49 +262,41 @@ local function trans_dig(pos, node, digger)
else
table.remove(pair, 1)
end
set_pair_data(id, pair)
end
local function trans_dest(pos)
if not (pos and xlocate.db.translocators) then
if not (pos and xdata) then
print(mod_name..': Bad arguments to trans_dest')
return
end
local meta = minetest.get_meta(pos)
if not meta then
local id, owner, pair = get_node_data(pos)
if not (id and owner and pair) then
print(mod_name..': trans_dest can\'t get id/owner')
return
end
local id = meta:get_string('id')
local owner = meta:get_string('owner')
if not (id and owner) then
return
end
if not xlocate.db.translocators[tonumber(id)] then
return
end
local pair = table.copy(xlocate.db.translocators[tonumber(id)])
minetest.after(1, function()
if not xlocate.db.translocators[tonumber(id)] or #xlocate.db.translocators[tonumber(id)] < #pair then
return
end
minetest.set_node(pos, {name = 'xlocate:translocator'})
local meta = minetest.get_meta(pos)
if not meta then
-- Destruction was reflected in the database.
local pair2 = get_pair_data(id)
if #pair2 < #pair then
return
end
meta:set_string('id', id)
meta:set_string('owner', owner)
minetest.set_node(pos, {name = mod_name..':translocator'})
set_node_data(pos, id, owner)
print('Xlocate: recreated a destroyed translocator')
print(mod_name..': recreated a destroyed translocator')
end)
end
minetest.register_node("xlocate:translocator", {
minetest.register_node(mod_name..':translocator', {
visual = 'mesh',
mesh = "warps_translocator.obj",
mesh = 'warps_translocator.obj',
description = 'Translocator',
tiles = {'warps_translocator.png'},
drawtype = 'mesh',
@ -275,9 +308,8 @@ minetest.register_node("xlocate:translocator", {
groups = {cracky = 3, oddly_breakable_by_hand = 3},
light_source = 13,
sounds = default.node_sound_glass_defaults(),
stack_max = 1,
selection_box = {
type = "fixed",
type = 'fixed',
fixed = {-0.25, -0.5, -0.25, 0.25, 0.5, 0.25}
},
on_rightclick = translocate,
@ -287,35 +319,25 @@ minetest.register_node("xlocate:translocator", {
on_destruct = trans_dest,
})
if minetest.get_modpath('inspire') then
minetest.register_craft({
output = 'xlocate:translocator 2',
recipe = {
{'', 'default:diamond', ''},
{'default:mese_crystal', 'default:diamond', 'default:mese_crystal'},
{'inspire:inspiration', 'default:diamond', 'inspire:inspiration'},
}
})
else
minetest.register_craft({
output = 'xlocate:translocator 2',
recipe = {
{'', 'default:diamond', ''},
{'default:mese_crystal', 'default:diamond', 'default:mese_crystal'},
{'default:mese', 'default:diamond', 'default:mese'},
}
})
end
minetest.register_craft({
output = mod_name..':translocator 2',
recipe = {
{'', 'default:diamond', ''},
{'default:mese_crystal', 'default:diamond', 'default:mese_crystal'},
{'', 'default:diamond', ''},
}
})
minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
if not (itemstack and player and xlocate.db.translocators and itemstack:get_name() == "xlocate:translocator") then
if not (itemstack and player and xdata and itemstack:get_name() == mod_name..':translocator') then
return
end
local data = {}
data.id = string.format('%d', #xlocate.db.translocators+1)
data.owner = player:get_player_name()
xlocate.db.translocators[#xlocate.db.translocators+1] = {}
local data_str = minetest.serialize(data)
itemstack:set_metadata(data_str)
local ntrans = inc_num_trans()
local owner = player:get_player_name()
local meta = itemstack:get_meta()
set_item_data(meta, ntrans, owner)
set_pair_data(ntrans, {})
end)

View File

@ -1 +1,2 @@
name = xlocate
depends = default