Initial commit
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commit
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10
LICENSE
10
LICENSE
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@ -1,3 +1,13 @@
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Translocator node design, including models and textures came from Auke Kok's warps mod, distributed under LGPL 2.1 and cc-by-sa 3.
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https://github.com/minetest-mods/warps/blob/master/LICENSE
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All subsequent code is copyrighted by Duane Robertson and distributed under the LGPL 2.1 license.
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GNU LESSER GENERAL PUBLIC LICENSE
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Version 2.1, February 1999
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# xlocate
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Xlocate adds a craftable translocator. When you combine the ingredients, you'll get a pair of translocators. Plant one, move to another location and plant the other. When you right-click on them, you'll teleport from one to the other.
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This is a work in progress.
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The source is available on github.
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Code: LGPL2
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Textures and Models: CC3
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Mod dependencies: default, inspire?
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Download: https://github.com/duane-r/xlocate/archive/master.zip
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default
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inspire?
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-- Xlocate init.lua
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-- Copyright Duane Robertson (duane@duanerobertson.com), 2017
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-- Distributed under the LGPLv2.1 (https://www.gnu.org/licenses/old-licenses/lgpl-2.1.en.html)
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xlocate = {}
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xlocate.version = "1.0"
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xlocate.path = minetest.get_modpath(minetest.get_current_modname())
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xlocate.world = minetest.get_worldpath()
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local inp = io.open(xlocate.world..'/xlocate_data.txt','r')
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if inp then
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local d = inp:read('*a')
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xlocate.db = minetest.deserialize(d)
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inp:close()
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end
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if not xlocate.db then
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xlocate.db = {}
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end
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for _, i in pairs({'translocators'}) do
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if not xlocate.db[i] then
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xlocate.db[i] = {}
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end
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end
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-- Attempt to save data at shutdown (as well as periodically).
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minetest.register_on_shutdown(function()
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local out = io.open(xlocate.world..'/xlocate_data.txt','w')
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if out then
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print('Xlocate: Saving database at shutdown')
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out:write(minetest.serialize(xlocate.db))
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out:close()
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end
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end)
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local last_save_check = 0
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minetest.register_globalstep(function(dtime)
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if not (dtime and type(dtime) == 'number') then
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return
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end
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local time = minetest.get_gametime()
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if not (time and type(time) == 'number') then
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return
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end
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if last_save_check and time - last_save_check < 30 then
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return
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end
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local out = io.open(xlocate.world..'/xlocate_data.txt','w')
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if out then
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out:write(minetest.serialize(xlocate.db))
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out:close()
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end
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last_save_check = time
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end)
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local function translocate(pos, node, clicker, itemstack, pointed_thing)
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if not (pos and clicker and xlocate.db.translocators) then
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return
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end
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local meta = minetest.get_meta(pos)
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if not meta then
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return
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end
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local id = meta:get_string('id')
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local owner = meta:get_string('owner')
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if not (id and tonumber(id)) then
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return
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end
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local pair = xlocate.db.translocators[tonumber(id)]
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if not pair or #pair < 2 then
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return
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end
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local pos2
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if minetest.serialize(pair[2]) == minetest.serialize(pos) then
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pos2 = pair[1]
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else
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pos2 = pair[2]
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end
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if pos2 then
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clicker:setpos(pos2)
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-- If the mated translocator doesn't exist, recreate it.
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minetest.after(1, function()
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if not owner then
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return
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end
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-- If we can't get the node, we can't set it.
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local node = minetest.get_node_or_nil(pos2)
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if not node or node.name == 'xlocate:translocator' then
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return
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end
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minetest.set_node(pos2, {name = 'xlocate:translocator'})
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local meta = minetest.get_meta(pos2)
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if not meta then
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return
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end
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meta:set_string('id', id)
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meta:set_string('owner', owner)
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print('Xlocate: recreated a missing translocator')
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end)
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end
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end
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local function trans_use(itemstack, user, pointed_thing)
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if not (itemstack and user) then
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return
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end
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local data = minetest.deserialize(itemstack:get_metadata())
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if not (data and data.id) then
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return
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end
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local player_name = user:get_player_name()
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minetest.chat_send_player(player_name, "You see a serial number: "..data.id)
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end
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local function trans_place(itemstack, placer, pointed_thing)
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if not (itemstack and placer and pointed_thing and xlocate.db.translocators) then
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return
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end
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local data = minetest.deserialize(itemstack:get_metadata())
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if not (data and data.id and tonumber(data.id)) then
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return
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end
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local player_name = placer:get_player_name()
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if not data.owner or data.owner == '' then
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print('Xlocate: Unowned translocator has been assigned to placer.')
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data.owner = player_name
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end
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local pos = pointed_thing.above
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local pair = xlocate.db.translocators[tonumber(data.id)]
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if not pair or #pair > 1 then
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print('* Xlocate: high error in translocator storage')
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return
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end
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local ret, place_good = minetest.item_place_node(itemstack, placer, pointed_thing)
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if place_good then
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pair[#pair+1] = pos
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local meta = minetest.get_meta(pos)
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if not meta then
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return
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end
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meta:set_string('id', data.id)
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meta:set_string('owner', data.owner)
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end
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return ret, place_good
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end
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local function trans_dig(pos, node, digger)
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if not (pos and node and digger and xlocate.db.translocators) then
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return
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end
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local player_name = digger:get_player_name()
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if minetest.is_protected(pos, player_name) then
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return
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end
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local meta = minetest.get_meta(pos)
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if not meta then
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return
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end
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local id = meta:get_string('id')
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local owner = meta:get_string('owner')
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if owner == '' then
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owner = player_name
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print('Xlocate: Unowned translocator has been assigned to taker.')
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end
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local data = { id = id, owner = owner }
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if not (data and data.id and data.owner == player_name) then
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local privs = minetest.check_player_privs(player_name, {server=true})
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if privs then
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print('Xlocate: Admin has destroyed ['..data.owner..']\'s translocator')
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minetest.remove_node(pos)
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end
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return
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end
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local pair = xlocate.db.translocators[tonumber(data.id)]
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if not pair or #pair < 1 then
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print('* Xlocate: low error in translocator storage')
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minetest.remove_node(pos)
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return
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end
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local inv = digger:get_inventory()
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local item = ItemStack(node.name)
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local data_str = minetest.serialize(data)
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item:set_metadata(data_str)
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if not inv:room_for_item('main', item) or not inv:add_item('main', item) then
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return
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end
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minetest.remove_node(pos)
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if #pair > 1 and minetest.serialize(pair[2]) == minetest.serialize(pos) then
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table.remove(pair, 2)
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else
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table.remove(pair, 1)
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end
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end
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local function trans_dest(pos)
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if not (pos and xlocate.db.translocators) then
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return
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end
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local meta = minetest.get_meta(pos)
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if not meta then
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return
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end
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local id = meta:get_string('id')
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local owner = meta:get_string('owner')
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if not (id and owner) then
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return
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end
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if not xlocate.db.translocators[tonumber(id)] then
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return
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end
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local pair = table.copy(xlocate.db.translocators[tonumber(id)])
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minetest.after(1, function()
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if not xlocate.db.translocators[tonumber(id)] or #xlocate.db.translocators[tonumber(id)] < #pair then
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return
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end
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minetest.set_node(pos, {name = 'xlocate:translocator'})
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local meta = minetest.get_meta(pos)
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if not meta then
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return
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end
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meta:set_string('id', id)
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meta:set_string('owner', owner)
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print('Xlocate: recreated a destroyed translocator')
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end)
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end
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minetest.register_node("xlocate:translocator", {
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visual = 'mesh',
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mesh = "warps_translocator.obj",
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description = 'Translocator',
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tiles = {'warps_translocator.png'},
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drawtype = 'mesh',
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sunlight_propagates = true,
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walkable = false,
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paramtype = 'light',
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paramtype2 = 'facedir',
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use_texture_alpha = true,
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groups = {cracky = 3, oddly_breakable_by_hand = 3},
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light_source = 13,
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sounds = default.node_sound_glass_defaults(),
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stack_max = 1,
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selection_box = {
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type = "fixed",
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fixed = {-0.25, -0.5, -0.25, 0.25, 0.5, 0.25}
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},
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on_rightclick = translocate,
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on_use = trans_use,
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on_place = trans_place,
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on_dig = trans_dig,
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on_destruct = trans_dest,
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})
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if minetest.get_modpath('inspire') then
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minetest.register_craft({
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output = 'xlocate:translocator 2',
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recipe = {
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{'', 'default:diamond', ''},
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{'default:mese_crystal', 'default:diamond', 'default:mese_crystal'},
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{'inspire:inspiration', 'default:diamond', 'inspire:inspiration'},
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}
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})
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else
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minetest.register_craft({
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output = 'xlocate:translocator 2',
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recipe = {
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{'', 'default:diamond', ''},
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{'default:mese_crystal', 'default:diamond', 'default:mese_crystal'},
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{'default:mese', 'default:diamond', 'default:mese'},
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}
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})
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end
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minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
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if not (itemstack and player and xlocate.db.translocators and itemstack:get_name() == "xlocate:translocator") then
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return
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end
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local data = {}
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data.id = string.format('%d', #xlocate.db.translocators+1)
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data.owner = player:get_player_name()
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xlocate.db.translocators[#xlocate.db.translocators+1] = {}
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local data_str = minetest.serialize(data)
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itemstack:set_metadata(data_str)
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end)
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@ -0,0 +1,70 @@
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# Blender v2.60 (sub 0) OBJ File: ''
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# www.blender.org
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mtllib warps_warpstone.mtl
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o Plane
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v 0.000345 -0.332211 0.238072
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v -0.238873 -0.332211 -0.000181
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v -0.187467 0.347788 0.000753
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v 0.003339 0.347788 0.186987
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v -0.000061 0.473738 -0.000013
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v -0.000061 -0.400212 -0.000013
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v 0.238345 -0.332211 0.000071
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v 0.187345 0.347788 -0.000779
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v -0.000467 -0.332211 -0.238097
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v -0.003461 0.347788 -0.187013
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vt 0.247005 0.000534
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vt 0.000000 0.000534
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vt 0.000000 0.499516
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vt 0.247005 0.499516
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vt 0.744000 0.749758
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vt 0.744000 0.501019
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vt 0.248498 0.501019
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vt 0.248498 0.749758
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vt 0.495503 0.000534
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vt 0.248498 0.000534
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vt 0.248498 0.499516
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vt 0.495503 0.499516
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vt 0.744000 1.000000
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vt 0.744000 0.751261
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vt 0.248498 0.751261
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vt 0.248498 1.000000
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vt 0.247005 1.000000
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vt 0.247005 0.752012
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vt 0.000746 1.000000
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vt 0.497742 0.249273
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vt 0.744000 0.001285
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vt 0.744000 0.249273
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vt 0.744000 0.251528
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vt 0.497742 0.499516
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vt 0.744000 0.499516
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vt 0.247005 0.749758
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vt 0.000746 0.749758
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vt 0.247005 0.501770
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vt 0.000000 0.751261
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vt 0.000000 0.999249
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||||
vt 0.246259 0.751261
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||||
vt 0.743254 0.000534
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vt 0.496995 0.248522
|
||||
vt 0.496995 0.000534
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vt 0.496995 0.250776
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vt 0.496995 0.498764
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||||
vt 0.743254 0.250776
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vt 0.000000 0.501019
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vt 0.246259 0.501019
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vt 0.000000 0.749006
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g Plane_Plane_Material.001
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usemtl Material.001
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s off
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f 2/1 1/2 4/3 3/4
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f 1/5 7/6 8/7 4/8
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f 7/9 9/10 10/11 8/12
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f 9/13 2/14 3/15 10/16
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s 1
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f 5/17 3/18 4/19
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f 1/20 2/21 6/22
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f 7/23 1/24 6/25
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f 5/26 4/27 8/28
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f 5/29 8/30 10/31
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f 9/32 7/33 6/34
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f 6/35 2/36 9/37
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f 5/38 10/39 3/40
|
Binary file not shown.
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Reference in New Issue