f960b3872a
Documented headers.lua Update copyright date everywhere Remove RCSID from files Move version back to 2.1 rather than 2.1.1 Fixed url package to support ipv6 hosts Changed "domain" to "family" in tcp and udp structures Implemented getfamily methods
400 lines
15 KiB
C
400 lines
15 KiB
C
/*=========================================================================*\
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* Socket compatibilization module for Win32
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* LuaSocket toolkit
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*
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* The penalty of calling select to avoid busy-wait is only paid when
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* the I/O call fail in the first place.
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\*=========================================================================*/
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#include <string.h>
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#include "socket.h"
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/* WinSock doesn't have a strerror... */
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static const char *wstrerror(int err);
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/*-------------------------------------------------------------------------*\
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* Initializes module
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\*-------------------------------------------------------------------------*/
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int socket_open(void) {
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WSADATA wsaData;
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WORD wVersionRequested = MAKEWORD(2, 0);
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int err = WSAStartup(wVersionRequested, &wsaData );
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if (err != 0) return 0;
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if ((LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 0) &&
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(LOBYTE(wsaData.wVersion) != 1 || HIBYTE(wsaData.wVersion) != 1)) {
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WSACleanup();
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return 0;
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}
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return 1;
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}
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/*-------------------------------------------------------------------------*\
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* Close module
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\*-------------------------------------------------------------------------*/
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int socket_close(void) {
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WSACleanup();
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return 1;
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}
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/*-------------------------------------------------------------------------*\
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* Wait for readable/writable/connected socket with timeout
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\*-------------------------------------------------------------------------*/
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#define WAITFD_R 1
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#define WAITFD_W 2
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#define WAITFD_E 4
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#define WAITFD_C (WAITFD_E|WAITFD_W)
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int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
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int ret;
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fd_set rfds, wfds, efds, *rp = NULL, *wp = NULL, *ep = NULL;
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struct timeval tv, *tp = NULL;
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double t;
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if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
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if (sw & WAITFD_R) {
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FD_ZERO(&rfds);
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FD_SET(*ps, &rfds);
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rp = &rfds;
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}
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if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; }
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if (sw & WAITFD_C) { FD_ZERO(&efds); FD_SET(*ps, &efds); ep = &efds; }
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if ((t = timeout_get(tm)) >= 0.0) {
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tv.tv_sec = (int) t;
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tv.tv_usec = (int) ((t-tv.tv_sec)*1.0e6);
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tp = &tv;
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}
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ret = select(0, rp, wp, ep, tp);
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if (ret == -1) return WSAGetLastError();
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if (ret == 0) return IO_TIMEOUT;
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if (sw == WAITFD_C && FD_ISSET(*ps, &efds)) return IO_CLOSED;
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return IO_DONE;
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}
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/*-------------------------------------------------------------------------*\
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* Select with int timeout in ms
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\*-------------------------------------------------------------------------*/
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int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
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p_timeout tm) {
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struct timeval tv;
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double t = timeout_get(tm);
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tv.tv_sec = (int) t;
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tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6);
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if (n <= 0) {
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Sleep((DWORD) (1000*t));
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return 0;
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} else return select(0, rfds, wfds, efds, t >= 0.0? &tv: NULL);
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}
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/*-------------------------------------------------------------------------*\
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* Close and inutilize socket
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\*-------------------------------------------------------------------------*/
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void socket_destroy(p_socket ps) {
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if (*ps != SOCKET_INVALID) {
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socket_setblocking(ps); /* close can take a long time on WIN32 */
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closesocket(*ps);
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*ps = SOCKET_INVALID;
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}
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}
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/*-------------------------------------------------------------------------*\
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*
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\*-------------------------------------------------------------------------*/
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void socket_shutdown(p_socket ps, int how) {
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socket_setblocking(ps);
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shutdown(*ps, how);
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socket_setnonblocking(ps);
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}
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/*-------------------------------------------------------------------------*\
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* Creates and sets up a socket
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\*-------------------------------------------------------------------------*/
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int socket_create(p_socket ps, int domain, int type, int protocol) {
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*ps = socket(domain, type, protocol);
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if (*ps != SOCKET_INVALID) return IO_DONE;
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else return WSAGetLastError();
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}
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/*-------------------------------------------------------------------------*\
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* Connects or returns error message
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\*-------------------------------------------------------------------------*/
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int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
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int err;
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/* don't call on closed socket */
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if (*ps == SOCKET_INVALID) return IO_CLOSED;
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/* ask system to connect */
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if (connect(*ps, addr, len) == 0) return IO_DONE;
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/* make sure the system is trying to connect */
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err = WSAGetLastError();
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if (err != WSAEWOULDBLOCK && err != WSAEINPROGRESS) return err;
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/* zero timeout case optimization */
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if (timeout_iszero(tm)) return IO_TIMEOUT;
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/* we wait until something happens */
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err = socket_waitfd(ps, WAITFD_C, tm);
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if (err == IO_CLOSED) {
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int len = sizeof(err);
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/* give windows time to set the error (yes, disgusting) */
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Sleep(10);
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/* find out why we failed */
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getsockopt(*ps, SOL_SOCKET, SO_ERROR, (char *)&err, &len);
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/* we KNOW there was an error. if 'why' is 0, we will return
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* "unknown error", but it's not really our fault */
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return err > 0? err: IO_UNKNOWN;
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} else return err;
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}
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/*-------------------------------------------------------------------------*\
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* Binds or returns error message
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\*-------------------------------------------------------------------------*/
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int socket_bind(p_socket ps, SA *addr, socklen_t len) {
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int err = IO_DONE;
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socket_setblocking(ps);
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if (bind(*ps, addr, len) < 0) err = WSAGetLastError();
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socket_setnonblocking(ps);
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return err;
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}
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/*-------------------------------------------------------------------------*\
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*
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\*-------------------------------------------------------------------------*/
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int socket_listen(p_socket ps, int backlog) {
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int err = IO_DONE;
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socket_setblocking(ps);
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if (listen(*ps, backlog) < 0) err = WSAGetLastError();
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socket_setnonblocking(ps);
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return err;
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}
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/*-------------------------------------------------------------------------*\
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* Accept with timeout
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\*-------------------------------------------------------------------------*/
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int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len,
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p_timeout tm) {
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SA daddr;
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socklen_t dlen = sizeof(daddr);
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if (*ps == SOCKET_INVALID) return IO_CLOSED;
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if (!addr) addr = &daddr;
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if (!len) len = &dlen;
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for ( ;; ) {
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int err;
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/* try to get client socket */
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if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE;
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/* find out why we failed */
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err = WSAGetLastError();
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/* if we failed because there was no connectoin, keep trying */
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if (err != WSAEWOULDBLOCK && err != WSAECONNABORTED) return err;
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/* call select to avoid busy wait */
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if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
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}
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/* can't reach here */
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return IO_UNKNOWN;
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}
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/*-------------------------------------------------------------------------*\
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* Send with timeout
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* On windows, if you try to send 10MB, the OS will buffer EVERYTHING
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* this can take an awful lot of time and we will end up blocked.
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* Therefore, whoever calls this function should not pass a huge buffer.
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\*-------------------------------------------------------------------------*/
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int socket_send(p_socket ps, const char *data, size_t count,
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size_t *sent, p_timeout tm)
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{
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int err;
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*sent = 0;
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/* avoid making system calls on closed sockets */
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if (*ps == SOCKET_INVALID) return IO_CLOSED;
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/* loop until we send something or we give up on error */
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for ( ;; ) {
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/* try to send something */
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int put = send(*ps, data, (int) count, 0);
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/* if we sent something, we are done */
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if (put > 0) {
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*sent = put;
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return IO_DONE;
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}
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/* deal with failure */
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err = WSAGetLastError();
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/* we can only proceed if there was no serious error */
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if (err != WSAEWOULDBLOCK) return err;
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/* avoid busy wait */
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if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
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}
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/* can't reach here */
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return IO_UNKNOWN;
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}
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/*-------------------------------------------------------------------------*\
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* Sendto with timeout
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\*-------------------------------------------------------------------------*/
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int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
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SA *addr, socklen_t len, p_timeout tm)
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{
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int err;
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*sent = 0;
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if (*ps == SOCKET_INVALID) return IO_CLOSED;
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for ( ;; ) {
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int put = sendto(*ps, data, (int) count, 0, addr, len);
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if (put > 0) {
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*sent = put;
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return IO_DONE;
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}
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err = WSAGetLastError();
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if (err != WSAEWOULDBLOCK) return err;
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if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
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}
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return IO_UNKNOWN;
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}
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/*-------------------------------------------------------------------------*\
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* Receive with timeout
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\*-------------------------------------------------------------------------*/
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int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) {
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int err;
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*got = 0;
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if (*ps == SOCKET_INVALID) return IO_CLOSED;
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for ( ;; ) {
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int taken = recv(*ps, data, (int) count, 0);
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if (taken > 0) {
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*got = taken;
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return IO_DONE;
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}
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if (taken == 0) return IO_CLOSED;
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err = WSAGetLastError();
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if (err != WSAEWOULDBLOCK) return err;
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if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
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}
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return IO_UNKNOWN;
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}
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/*-------------------------------------------------------------------------*\
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* Recvfrom with timeout
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\*-------------------------------------------------------------------------*/
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int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
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SA *addr, socklen_t *len, p_timeout tm) {
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int err;
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*got = 0;
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if (*ps == SOCKET_INVALID) return IO_CLOSED;
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for ( ;; ) {
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int taken = recvfrom(*ps, data, (int) count, 0, addr, len);
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if (taken > 0) {
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*got = taken;
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return IO_DONE;
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}
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if (taken == 0) return IO_CLOSED;
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err = WSAGetLastError();
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if (err != WSAEWOULDBLOCK) return err;
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if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
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}
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return IO_UNKNOWN;
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}
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/*-------------------------------------------------------------------------*\
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* Put socket into blocking mode
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\*-------------------------------------------------------------------------*/
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void socket_setblocking(p_socket ps) {
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u_long argp = 0;
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ioctlsocket(*ps, FIONBIO, &argp);
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}
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/*-------------------------------------------------------------------------*\
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* Put socket into non-blocking mode
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\*-------------------------------------------------------------------------*/
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void socket_setnonblocking(p_socket ps) {
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u_long argp = 1;
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ioctlsocket(*ps, FIONBIO, &argp);
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}
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/*-------------------------------------------------------------------------*\
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* DNS helpers
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\*-------------------------------------------------------------------------*/
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int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) {
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*hp = gethostbyaddr(addr, len, AF_INET);
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if (*hp) return IO_DONE;
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else return WSAGetLastError();
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}
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int socket_gethostbyname(const char *addr, struct hostent **hp) {
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*hp = gethostbyname(addr);
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if (*hp) return IO_DONE;
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else return WSAGetLastError();
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}
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/*-------------------------------------------------------------------------*\
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* Error translation functions
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\*-------------------------------------------------------------------------*/
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const char *socket_hoststrerror(int err) {
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if (err <= 0) return io_strerror(err);
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switch (err) {
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case WSAHOST_NOT_FOUND: return "host not found";
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default: return wstrerror(err);
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}
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}
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const char *socket_strerror(int err) {
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if (err <= 0) return io_strerror(err);
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switch (err) {
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case WSAEADDRINUSE: return "address already in use";
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case WSAECONNREFUSED: return "connection refused";
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case WSAEISCONN: return "already connected";
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case WSAEACCES: return "permission denied";
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case WSAECONNABORTED: return "closed";
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case WSAECONNRESET: return "closed";
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case WSAETIMEDOUT: return "timeout";
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default: return wstrerror(err);
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}
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}
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const char *socket_ioerror(p_socket ps, int err) {
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(void) ps;
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return socket_strerror(err);
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}
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static const char *wstrerror(int err) {
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switch (err) {
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case WSAEINTR: return "Interrupted function call";
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case WSAEACCES: return "Permission denied";
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case WSAEFAULT: return "Bad address";
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case WSAEINVAL: return "Invalid argument";
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case WSAEMFILE: return "Too many open files";
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case WSAEWOULDBLOCK: return "Resource temporarily unavailable";
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case WSAEINPROGRESS: return "Operation now in progress";
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case WSAEALREADY: return "Operation already in progress";
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case WSAENOTSOCK: return "Socket operation on nonsocket";
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case WSAEDESTADDRREQ: return "Destination address required";
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case WSAEMSGSIZE: return "Message too long";
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case WSAEPROTOTYPE: return "Protocol wrong type for socket";
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case WSAENOPROTOOPT: return "Bad protocol option";
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case WSAEPROTONOSUPPORT: return "Protocol not supported";
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case WSAESOCKTNOSUPPORT: return "Socket type not supported";
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case WSAEOPNOTSUPP: return "Operation not supported";
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case WSAEPFNOSUPPORT: return "Protocol family not supported";
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case WSAEAFNOSUPPORT:
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return "Address family not supported by protocol family";
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case WSAEADDRINUSE: return "Address already in use";
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case WSAEADDRNOTAVAIL: return "Cannot assign requested address";
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case WSAENETDOWN: return "Network is down";
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case WSAENETUNREACH: return "Network is unreachable";
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case WSAENETRESET: return "Network dropped connection on reset";
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case WSAECONNABORTED: return "Software caused connection abort";
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case WSAECONNRESET: return "Connection reset by peer";
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case WSAENOBUFS: return "No buffer space available";
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case WSAEISCONN: return "Socket is already connected";
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case WSAENOTCONN: return "Socket is not connected";
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case WSAESHUTDOWN: return "Cannot send after socket shutdown";
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case WSAETIMEDOUT: return "Connection timed out";
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case WSAECONNREFUSED: return "Connection refused";
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case WSAEHOSTDOWN: return "Host is down";
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case WSAEHOSTUNREACH: return "No route to host";
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case WSAEPROCLIM: return "Too many processes";
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case WSASYSNOTREADY: return "Network subsystem is unavailable";
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case WSAVERNOTSUPPORTED: return "Winsock.dll version out of range";
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case WSANOTINITIALISED:
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return "Successful WSAStartup not yet performed";
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case WSAEDISCON: return "Graceful shutdown in progress";
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case WSAHOST_NOT_FOUND: return "Host not found";
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case WSATRY_AGAIN: return "Nonauthoritative host not found";
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case WSANO_RECOVERY: return "Nonrecoverable name lookup error";
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case WSANO_DATA: return "Valid name, no data record of requested type";
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default: return "Unknown error";
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}
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}
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