Commit Graph

61 Commits (288219fd6b53ce2e709745c9918aa4c4b7f715c9)

Author SHA1 Message Date
Diego Nehab 288219fd6b Update to Visual Studio 2017. 2018-08-22 17:37:32 -03:00
Diego Nehab e75444ccd1 New compat.h module implements luaL_setfuncs.
Makes initialization code simpler everywhere.
2015-08-21 15:39:34 -03:00
Diego Nehab 8396a0291b Better solution to luaL_checkint... 2015-03-01 22:49:04 -03:00
Diego Nehab ddf4292824 Out of the box support for Lua 5.3. 2015-02-18 20:51:37 -02:00
Diego Nehab 79e6c4915d Export global only if LUA_COMPAT_MODULE defined. 2013-05-29 16:56:56 +08:00
moteus 920bc97629 Build with Lua 5.2 without LUA_COMPAT_MODULE flag.
LUASOCKET_USE_GLOBAL flag enable create global variables when load socket/mime modules.
2013-05-27 12:45:09 +04:00
Liam Devine e15ed19db6 Compiles with Lua 5.1.4 and Lua 5.2.0-beta, although the makefile needs sorting out to take maybe a version number and also the local paths need removing. 2012-04-11 13:33:34 -07:00
Diego Nehab bce60be30f Decent makefiles! 2009-05-27 09:31:38 +00:00
Diego Nehab f4dadea763 Before compiling on Windows. 2005-10-07 04:40:59 +00:00
Diego Nehab a32c6d9140 Almost ready to release. 2005-09-29 06:11:42 +00:00
Diego Nehab 0c3cdd5ef2 Final push for release... 2005-08-12 05:56:32 +00:00
Diego Nehab 4d455c6206 Using core.so instead of csocket.so and cmime.so. 2005-06-17 04:04:55 +00:00
Diego Nehab 65c35845c5 Working on the manual. 2005-06-14 04:29:23 +00:00
Diego Nehab 8d4e240f6a Forward server working on Mac OS X... 2005-02-08 10:01:01 +00:00
Diego Nehab 49445951a8 Few extra changes... 2005-01-02 22:51:33 +00:00
Diego Nehab 1e5e8b5ce5 Fine tunned modules scheme.
Adjusted client modules.
Fixed proxy bug in http.
2004-10-11 06:18:57 +00:00
Diego Nehab a04f15d1ca Using new module scheme. Still needs fine tuning. 2004-09-27 04:01:18 +00:00
Diego Nehab 597a062b1b Almost ready for distribution... 2004-06-17 21:46:22 +00:00
Diego Nehab 80b7acea2e Compiled and tested on Windows... 2004-06-17 00:18:48 +00:00
Diego Nehab 58096449c6 Manual is almost done. HTTP is missing.
Implemented new distribution scheme.
Select is now purely C.
HTTP reimplemented seems faster dunno why.
LTN12 functions that coroutines fail gracefully.
2004-06-15 06:24:00 +00:00
Diego Nehab 9ed7f955e5 Só pra não perder se der merda. 2004-06-04 15:15:45 +00:00
Diego Nehab 5ca1049ab4 Fine tuning the "require" business. 2004-05-30 21:36:22 +00:00
Diego Nehab 694edcc3c1 Committing with require. 2004-05-28 06:16:43 +00:00
Diego Nehab 888496aa82 FTP low-level working.
SMTP connection oriented working.
ltn12 improved.
2004-05-25 05:27:44 +00:00
Diego Nehab 2c160627e5 Message source in smtp.lua is a work of art. 2004-03-18 07:01:14 +00:00
Diego Nehab bcc0c2a9f0 New filter scheme.
ltn12 and mime updated.
smtp/ftp broken.
2004-03-16 06:42:53 +00:00
Diego Nehab 390846b640 Added ltn12 module. Modified mime to be stand alone.
Still crashes on invalid input. Dunno why.
2004-02-11 03:31:53 +00:00
Diego Nehab 0b2542d1a6 Worked on the manual.
Implemented stuffing (needs test)
Added cddb and qp examples.
2004-02-04 14:29:11 +00:00
Diego Nehab 62a4c505e4 Working on the manual...
Making better tests for error messages.
Changed a few names.
Moved gethostname to inet.c.
2004-01-24 02:47:24 +00:00
Diego Nehab 3f1712ed48 Added gethostname.
Cleaned up TODO.
Moved luasocket specific stuff from auxiliar.c to luasocket.c
2004-01-19 18:22:51 +00:00
Diego Nehab 5b8d7dec54 Updated some of the callbacks in callback.lua.
Update get.lua to use the new callbacks.
The old "code" module is now the "mime" module.
Updated all modules that depended on it.
Updated url.lua to use the new namespace scheme, and moved the
    escape and unescape functions that used to be in the code.lua module
    to it, since these are specific to urls.
Updated the callback entries in the manual.
2004-01-19 05:41:30 +00:00
Diego Nehab 9bc4e0648a First version of generic SMTP code and of the base64 encoding.
Gonna rewrite the base64 stuff (found a better way).
2003-10-21 01:12:23 +00:00
Diego Nehab 6789b83ff5 Starting to use RCS in princeton again. Not behind a firewall anymore. 2003-08-31 00:58:07 +00:00
Diego Nehab 71f6bb60bf Finished implementation of LuaSocket 2.0 alpha on Linux.
Some testing still needed.
2003-06-26 18:47:49 +00:00
Diego Nehab 58bdb658aa Select re-implemented in a nicer way.
Few changes in internal class and group registration.
Lua modules are compiled and built into library.
Dynamic library tested in Linux and Mac OS X.
2003-06-09 18:23:40 +00:00
Diego Nehab 0f6c8d50a9 Porting to LUA 5.0 final 2003-05-25 01:54:13 +00:00
Diego Nehab c1ef3e7103 Released luasocket-1.5-work! 2003-03-28 23:29:45 +00:00
Diego Nehab f18d1b7cd0 Closer to release... 2003-03-28 21:08:50 +00:00
Diego Nehab cf4d923d70 Ported to Win32! 2003-03-21 01:07:23 +00:00
Diego Nehab d7e80592a6 Already compiling and running for Lua 5.0 (alpha) 2002-12-02 23:34:41 +00:00
Diego Nehab b04b81ddd9 main module. just initializes other modules. 2002-07-03 19:06:52 +00:00
Diego Nehab 5a92c17d85 Corrigido bug no select. 2002-06-10 18:38:08 +00:00
Diego Nehab 6f02d1444b Almost ready for Lua 4.1 2001-09-26 20:31:59 +00:00
Diego Nehab d794e581ff lua_socketlibopen now returns a result code. 2001-09-12 22:07:08 +00:00
Diego Nehab 0cc37c4b41 Timeout detection bug when timeout value was 0 in the select function. 2001-07-23 20:13:01 +00:00
Diego Nehab c16b6d9312 LUASOCKET_API now prefixes all exported function declarations. 2001-06-19 19:31:22 +00:00
Diego Nehab 6fd40adc77 Removed some warnings. 2001-06-09 21:22:57 +00:00
Diego Nehab 4456edcd0b udpsocket errors are more verbose 2001-06-08 22:36:30 +00:00
Diego Nehab 23dcfabcf1 Issue error when select is called with invalid parameters.
Some warnings removed (include string.h)
2001-06-08 22:22:37 +00:00
Diego Nehab 791c9f3168 Select was also crashing on non-table parameters.
Changed time to _time and sleep to _sleep to avoid name clashes.
2001-06-04 20:44:39 +00:00