Add backwards compatibility wrappers for socket.unix
Add backwards compatibility aliases "tcp" and "udp" for the recently renamed "stream" and "dgram" functions, as well as a wrapper function and metatable setup so that socket.unix() calls socket.unix.stream().master
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843fe9b65f
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src/unix.c
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src/unix.c
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@ -17,14 +17,54 @@ static const luaL_Reg mod[] = {
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{NULL, NULL}
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{NULL, NULL}
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};
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};
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static void add_alias(lua_State *L, int index, const char *name, const char *target)
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{
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lua_getfield(L, index, target);
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lua_setfield(L, index, name);
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}
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static int compat_socket_unix_call(lua_State *L)
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{
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/* Look up socket.unix.stream in the socket.unix table (which is the first
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* argument). */
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lua_getfield(L, 1, "stream");
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/* Replace the stack entry for the socket.unix table with the
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* socket.unix.stream function. */
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lua_replace(L, 1);
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/* Call socket.unix.stream, passing along any arguments. */
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int n = lua_gettop(L);
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lua_call(L, n-1, LUA_MULTRET);
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/* Pass along the return values from socket.unix.stream. */
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n = lua_gettop(L);
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return n;
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}
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/*-------------------------------------------------------------------------*\
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/*-------------------------------------------------------------------------*\
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* Initializes module
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* Initializes module
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\*-------------------------------------------------------------------------*/
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\*-------------------------------------------------------------------------*/
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int luaopen_socket_unix(lua_State *L)
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int luaopen_socket_unix(lua_State *L)
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{
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{
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int i;
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int i;
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lua_newtable(L);
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lua_newtable(L);
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for (i = 0; mod[i].name; i++) mod[i].func(L);
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int socket_unix_table = lua_gettop(L);
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return 1;
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}
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for (i = 0; mod[i].name; i++)
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mod[i].func(L);
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/* Add backwards compatibility aliases "tcp" and "udp" for the "stream" and
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* "dgram" functions. */
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add_alias(L, socket_unix_table, "tcp", "stream");
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add_alias(L, socket_unix_table, "udp", "dgram");
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/* Add a backwards compatibility function and a metatable setup to call it
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* for the old socket.unix() interface. */
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lua_pushcfunction(L, compat_socket_unix_call);
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lua_setfield(L, socket_unix_table, "__call");
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lua_pushvalue(L, socket_unix_table);
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lua_setmetatable(L, socket_unix_table);
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return 1;
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}
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