Merge branch 'agnostic'

Seems safe to move to master.
master
Diego Nehab 2015-08-25 15:43:48 -03:00
commit 4110e4125d
14 changed files with 461 additions and 412 deletions

View File

@ -160,9 +160,11 @@ Support, Manual">
<a href="socket.html#setsize">_SETSIZE</a>,
<a href="socket.html#source">source</a>,
<a href="tcp.html#socket.tcp">tcp</a>,
<a href="tcp.html#socket.tcp4">tcp4</a>,
<a href="tcp.html#socket.tcp6">tcp6</a>,
<a href="socket.html#try">try</a>,
<a href="udp.html#socket.udp">udp</a>,
<a href="udp.html#socket.udp4">udp4</a>,
<a href="udp.html#socket.udp6">udp6</a>,
<a href="socket.html#version">_VERSION</a>.
</blockquote>

View File

@ -1,10 +1,10 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
"http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<meta name="description" content="LuaSocket: The TCP/IP support">
<meta name="keywords" content="Lua, LuaSocket, Socket, TCP, Library, Network, Support">
<meta name="keywords" content="Lua, LuaSocket, Socket, TCP, Library, Network, Support">
<title>LuaSocket: TCP/IP support</title>
<link rel="stylesheet" href="reference.css" type="text/css">
</head>
@ -28,7 +28,7 @@
<a href="index.html#download">download</a> &middot;
<a href="installation.html">installation</a> &middot;
<a href="introduction.html">introduction</a> &middot;
<a href="reference.html">reference</a>
<a href="reference.html">reference</a>
</p>
</center>
<hr>
@ -36,21 +36,54 @@
<!-- tcp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<h2 id="tcp">TCP</h2>
<h2 id="tcp">TCP</h2>
<!-- socket.tcp +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id="socket.tcp">
<p class=name id="socket.tcp">
socket.<b>tcp()</b>
</p>
<p class=description>
Creates and returns an IPv4 TCP master object. A master object can
be transformed into a server object with the method
<p class=description>
Creates and returns an TCP master object. A master object can
be transformed into a server object with the method
<a href=#listen><tt>listen</tt></a> (after a call to <a
href=#bind><tt>bind</tt></a>) or into a client object with
the method <a href=#connect><tt>connect</tt></a>. The only other
method supported by a master object is the
href=#bind><tt>bind</tt></a>) or into a client object with
the method <a href=#connect><tt>connect</tt></a>. The only other
method supported by a master object is the
<a href=#close><tt>close</tt></a> method.</p>
<p class=return>
In case of success, a new master object is returned. In case of error,
<b><tt>nil</tt></b> is returned, followed by an error message.
</p>
<p class=note>
Note: The choice between IPv4 and IPv6 happens during a call to
<a href=#bind><tt>bind</tt></a> or <a
href=#bind><tt>connect</tt></a>, depending on the address
family obtained from the resolver.
</p>
<p class=note>
Note: Before the choice between IPv4 and IPv6 happens,
the internal socket object is invalid and therefore <a
href=#setoption><tt>setoption</tt></a> will fail.
</p>
<!-- socket.tcp +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id="socket.tcp4">
socket.<b>tcp4()</b>
</p>
<p class=description>
Creates and returns an IPv4 TCP master object. A master object can
be transformed into a server object with the method
<a href=#listen><tt>listen</tt></a> (after a call to <a
href=#bind><tt>bind</tt></a>) or into a client object with
the method <a href=#connect><tt>connect</tt></a>. The only other
method supported by a master object is the
<a href=#close><tt>close</tt></a> method.</p>
<p class=return>
@ -60,17 +93,17 @@ In case of success, a new master object is returned. In case of error,
<!-- socket.tcp6 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id="socket.tcp6">
<p class=name id="socket.tcp6">
socket.<b>tcp6()</b>
</p>
<p class=description>
<p class=description>
Creates and returns an IPv6 TCP master object. A master object can
be transformed into a server object with the method
be transformed into a server object with the method
<a href=#listen><tt>listen</tt></a> (after a call to <a
href=#bind><tt>bind</tt></a>) or into a client object with
the method <a href=#connect><tt>connect</tt></a>. The only other
method supported by a master object is the
href=#bind><tt>bind</tt></a>) or into a client object with
the method <a href=#connect><tt>connect</tt></a>. The only other
method supported by a master object is the
<a href=#close><tt>close</tt></a> method.</p>
<p class=return>
@ -85,7 +118,7 @@ Note: The TCP object returned will have the option
<!-- accept +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id="accept">
<p class=name id="accept">
server:<b>accept()</b>
</p>
@ -95,9 +128,9 @@ object and returns a client object representing that connection.
</p>
<p class=return>
If a connection is successfully initiated, a client object is returned.
If a connection is successfully initiated, a client object is returned.
If a timeout condition is met, the method returns <b><tt>nil</tt></b>
followed by the error string '<tt>timeout</tt>'. Other errors are
followed by the error string '<tt>timeout</tt>'. Other errors are
reported by <b><tt>nil</tt></b> followed by a message describing the error.
</p>
@ -107,28 +140,28 @@ with a server object in
the <tt>recvt</tt> parameter before a call to <tt>accept</tt> does
<em>not</em> guarantee <tt>accept</tt> will return immediately. Use the <a
href=#settimeout><tt>settimeout</tt></a> method or <tt>accept</tt>
might block until <em>another</em> client shows up.
might block until <em>another</em> client shows up.
</p>
<!-- bind +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id="bind">
<p class=name id="bind">
master:<b>bind(</b>address, port<b>)</b>
</p>
<p class=description>
Binds a master object to <tt>address</tt> and <tt>port</tt> on the
local host.
local host.
<p class=parameters>
<tt>Address</tt> can be an IP address or a host name.
<tt>Port</tt> must be an integer number in the range [0..64K).
<tt>Address</tt> can be an IP address or a host name.
<tt>Port</tt> must be an integer number in the range [0..64K).
If <tt>address</tt>
is '<tt>*</tt>', the system binds to all local interfaces
using the <tt>INADDR_ANY</tt> constant or
<tt>IN6ADDR_ANY_INIT</tt>, according to the family.
<tt>IN6ADDR_ANY_INIT</tt>, according to the family.
If <tt>port</tt> is 0, the system automatically
chooses an ephemeral port.
chooses an ephemeral port.
</p>
<p class=return>
@ -137,13 +170,13 @@ method returns <b><tt>nil</tt></b> followed by an error message.
</p>
<p class=note>
Note: The function <a href=socket.html#bind><tt>socket.bind</tt></a>
Note: The function <a href=socket.html#bind><tt>socket.bind</tt></a>
is available and is a shortcut for the creation of server sockets.
</p>
<!-- close ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id="close">
<p class=name id="close">
master:<b>close()</b><br>
client:<b>close()</b><br>
server:<b>close()</b>
@ -154,14 +187,14 @@ Closes a TCP object. The internal socket used by the object is closed
and the local address to which the object was
bound is made available to other applications. No further operations
(except for further calls to the <tt>close</tt> method) are allowed on
a closed socket.
a closed socket.
</p>
<p class=note>
Note: It is important to close all used sockets once they are not
needed, since, in many systems, each socket uses a file descriptor,
which are limited system resources. Garbage-collected objects are
automatically closed before destruction, though.
automatically closed before destruction, though.
</p>
<!-- connect ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
@ -172,19 +205,19 @@ master:<b>connect(</b>address, port<b>)</b>
<p class=description>
Attempts to connect a master object to a remote host, transforming it into a
client object.
Client objects support methods
client object.
Client objects support methods
<a href=#send><tt>send</tt></a>,
<a href=#receive><tt>receive</tt></a>,
<a href=#getsockname><tt>getsockname</tt></a>,
<a href=#receive><tt>receive</tt></a>,
<a href=#getsockname><tt>getsockname</tt></a>,
<a href=#getpeername><tt>getpeername</tt></a>,
<a href=#settimeout><tt>settimeout</tt></a>,
<a href=#settimeout><tt>settimeout</tt></a>,
and <a href=#close><tt>close</tt></a>.
</p>
<p class=parameters>
<tt>Address</tt> can be an IP address or a host name.
<tt>Port</tt> must be an integer number in the range [1..64K).
<tt>Address</tt> can be an IP address or a host name.
<tt>Port</tt> must be an integer number in the range [1..64K).
</p>
<p class=return>
@ -193,14 +226,14 @@ describing the error. In case of success, the method returns 1.
</p>
<p class=note>
Note: The function <a href=socket.html#connect><tt>socket.connect</tt></a>
Note: The function <a href=socket.html#connect><tt>socket.connect</tt></a>
is available and is a shortcut for the creation of client sockets.
</p>
<p class=note>
Note: Starting with LuaSocket 2.0,
Note: Starting with LuaSocket 2.0,
the <a href=#settimeout><tt>settimeout</tt></a>
method affects the behavior of <tt>connect</tt>, causing it to return
method affects the behavior of <tt>connect</tt>, causing it to return
with an error in case of a timeout. If that happens, you can still call <a
href=socket.html#select><tt>socket.select</tt></a> with the socket in the
<tt>sendt</tt> table. The socket will be writable when the connection is
@ -227,10 +260,10 @@ Returns information about the remote side of a connected client object.
</p>
<p class=return>
Returns a string with the IP address of the peer, the
port number that peer is using for the connection,
and a string with the family ("<tt>inet</tt>" or "<tt>inet6</tt>").
In case of error, the method returns <b><tt>nil</tt></b>.
Returns a string with the IP address of the peer, the
port number that peer is using for the connection,
and a string with the family ("<tt>inet</tt>" or "<tt>inet6</tt>").
In case of error, the method returns <b><tt>nil</tt></b>.
</p>
<p class=note>
@ -246,13 +279,13 @@ server:<b>getsockname()</b>
</p>
<p class=description>
Returns the local address information associated to the object.
Returns the local address information associated to the object.
</p>
<p class=return>
The method returns a string with local IP address, a number with
the local port,
and a string with the family ("<tt>inet</tt>" or "<tt>inet6</tt>").
The method returns a string with local IP address, a number with
the local port,
and a string with the family ("<tt>inet</tt>" or "<tt>inet6</tt>").
In case of error, the method returns <b><tt>nil</tt></b>.
</p>
@ -266,32 +299,32 @@ server:<b>getstats()</b><br>
<p class=description>
Returns accounting information on the socket, useful for throttling
of bandwidth.
of bandwidth.
</p>
<p class=return>
The method returns the number of bytes received, the number of bytes sent,
and the age of the socket object in seconds.
and the age of the socket object in seconds.
</p>
<!-- listen ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class=name id="listen">
<p class=name id="listen">
master:<b>listen(</b>backlog<b>)</b>
</p>
<p class=description>
Specifies the socket is willing to receive connections, transforming the
object into a server object. Server objects support the
<a href=#accept><tt>accept</tt></a>,
<a href=#getsockname><tt>getsockname</tt></a>,
<a href=#setoption><tt>setoption</tt></a>,
<a href=#settimeout><tt>settimeout</tt></a>,
and <a href=#close><tt>close</tt></a> methods.
object into a server object. Server objects support the
<a href=#accept><tt>accept</tt></a>,
<a href=#getsockname><tt>getsockname</tt></a>,
<a href=#setoption><tt>setoption</tt></a>,
<a href=#settimeout><tt>settimeout</tt></a>,
and <a href=#close><tt>close</tt></a> methods.
</p>
<p class=parameters>
The parameter <tt>backlog</tt> specifies the number of client
The parameter <tt>backlog</tt> specifies the number of client
connections that can
be queued waiting for service. If the queue is full and another client
attempts connection, the connection is refused.
@ -310,11 +343,11 @@ client:<b>receive(</b>[pattern [, prefix]]<b>)</b>
<p class=description>
Reads data from a client object, according to the specified <em>read
pattern</em>. Patterns follow the Lua file I/O format, and the difference in performance between all patterns is negligible.
pattern</em>. Patterns follow the Lua file I/O format, and the difference in performance between all patterns is negligible.
</p>
<p class=parameters>
<tt>Pattern</tt> can be any of the following:
<tt>Pattern</tt> can be any of the following:
</p>
<ul>
@ -325,7 +358,7 @@ terminated by a LF character (ASCII&nbsp;10), optionally preceded by a
CR character (ASCII&nbsp;13). The CR and LF characters are not included in
the returned line. In fact, <em>all</em> CR characters are
ignored by the pattern. This is the default pattern;
<li> <tt>number</tt>: causes the method to read a specified <tt>number</tt>
<li> <tt>number</tt>: causes the method to read a specified <tt>number</tt>
of bytes from the socket.
</ul>
@ -347,10 +380,10 @@ closed before the transmission was completed or the string
<p class=note>
<b>Important note</b>: This function was changed <em>severely</em>. It used
to support multiple patterns (but I have never seen this feature used) and
now it doesn't anymore. Partial results used to be returned in the same
now it doesn't anymore. Partial results used to be returned in the same
way as successful results. This last feature violated the idea that all
functions should return <tt><b>nil</b></tt> on error. Thus it was changed
too.
too.
</p>
<!-- send +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
@ -366,7 +399,7 @@ Sends <tt>data</tt> through client object.
<p class=parameters>
<tt>Data</tt> is the string to be sent. The optional arguments
<tt>i</tt> and <tt>j</tt> work exactly like the standard
<tt>string.sub</tt> Lua function to allow the selection of a
<tt>string.sub</tt> Lua function to allow the selection of a
substring to be sent.
</p>
@ -385,10 +418,10 @@ there was a timeout during the operation.
</p>
<p class=note>
Note: Output is <em>not</em> buffered. For small strings,
it is always better to concatenate them in Lua
(with the '<tt>..</tt>' operator) and send the result in one call
instead of calling the method several times.
Note: Output is <em>not</em> buffered. For small strings,
it is always better to concatenate them in Lua
(with the '<tt>..</tt>' operator) and send the result in one call
instead of calling the method several times.
</p>
<!-- setoption ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
@ -400,12 +433,12 @@ server:<b>setoption(</b>option [, value]<b>)</b>
<p class=description>
Sets options for the TCP object. Options are only needed by low-level or
time-critical applications. You should only modify an option if you
are sure you need it.
time-critical applications. You should only modify an option if you
are sure you need it.
</p>
<p class=parameters>
<tt>Option</tt> is a string with the option name, and <tt>value</tt>
<tt>Option</tt> is a string with the option name, and <tt>value</tt>
depends on the option being set:
<ul>
@ -413,7 +446,7 @@ depends on the option being set:
<li> '<tt>keepalive</tt>': Setting this option to <tt>true</tt> enables
the periodic transmission of messages on a connected socket. Should the
connected party fail to respond to these messages, the connection is
considered broken and processes using the socket are notified;
considered broken and processes using the socket are notified;
<li> '<tt>linger</tt>': Controls the action taken when unsent data are
queued on a socket and a close is performed. The value is a table with a
@ -424,13 +457,13 @@ it is able to transmit the data or until '<tt>timeout</tt>' has passed. If
'<tt>on</tt>' is <tt>false</tt> and a close is issued, the system will
process the close in a manner that allows the process to continue as
quickly as possible. I do not advise you to set this to anything other than
zero;
zero;
<li> '<tt>reuseaddr</tt>': Setting this option indicates that the rules
used in validating addresses supplied in a call to
used in validating addresses supplied in a call to
<a href=#bind><tt>bind</tt></a> should allow reuse of local addresses;
<li> '<tt>tcp-nodelay</tt>': Setting this option to <tt>true</tt>
<li> '<tt>tcp-nodelay</tt>': Setting this option to <tt>true</tt>
disables the Nagle's algorithm for the connection;
<li> '<tt>ipv6-v6only</tt>':
@ -485,7 +518,7 @@ server:<b>setstats(</b>received, sent, age<b>)</b><br>
<p class=description>
Resets accounting information on the socket, useful for throttling
of bandwidth.
of bandwidth.
</p>
<p class=parameters>
@ -495,7 +528,7 @@ of bandwidth.
</p>
<p class=return>
The method returns 1 in case of success and <tt><b>nil</b></tt> otherwise.
The method returns 1 in case of success and <tt><b>nil</b></tt> otherwise.
</p>
<!-- settimeout +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
@ -509,8 +542,8 @@ server:<b>settimeout(</b>value [, mode]<b>)</b>
<p class=description>
Changes the timeout values for the object. By default,
all I/O operations are blocking. That is, any call to the methods
<a href=#send><tt>send</tt></a>,
<a href=#receive><tt>receive</tt></a>, and
<a href=#send><tt>send</tt></a>,
<a href=#receive><tt>receive</tt></a>, and
<a href=#accept><tt>accept</tt></a>
will block indefinitely, until the operation completes. The
<tt>settimeout</tt> method defines a limit on the amount of time the
@ -521,7 +554,7 @@ time has elapsed, the affected methods give up and fail with an error code.
<p class=parameters>
The amount of time to wait is specified as the
<tt>value</tt> parameter, in seconds. There are two timeout modes and
both can be used together for fine tuning:
both can be used together for fine tuning:
</p>
<ul>
@ -532,7 +565,7 @@ default mode;</li>
<li> '<tt>t</tt>': <em>total</em> timeout. Specifies the upper limit on
the amount of time LuaSocket can block a Lua script before returning from
a call.</li>
a call.</li>
</ul>
<p class=parameters>
@ -562,7 +595,7 @@ client:<b>shutdown(</b>mode<b>)</b><br>
</p>
<p class=description>
Shuts down part of a full-duplex connection.
Shuts down part of a full-duplex connection.
</p>
<p class=parameters>
@ -608,7 +641,7 @@ server:<b>getfd()</b>
</p>
<p class=description>
Returns the underling socket descriptor or handle associated to the object.
Returns the underling socket descriptor or handle associated to the object.
</p>
<p class=return>

View File

@ -4,7 +4,7 @@
<head>
<meta name="description" content="LuaSocket: The UDP support">
<meta name="keywords" content="Lua, LuaSocket, Socket, UDP, Library, Network, Support">
<meta name="keywords" content="Lua, LuaSocket, Socket, UDP, Library, Network, Support">
<title>LuaSocket: UDP support</title>
<link rel="stylesheet" href="reference.css" type="text/css">
</head>
@ -28,7 +28,7 @@
<a href="index.html#download">download</a> &middot;
<a href="installation.html">installation</a> &middot;
<a href="introduction.html">introduction</a> &middot;
<a href="reference.html">reference</a>
<a href="reference.html">reference</a>
</p>
</center>
<hr>
@ -37,7 +37,7 @@
<!-- udp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<h2 id="udp">UDP</h2>
<h2 id="udp">UDP</h2>
<!-- socket.udp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
@ -46,19 +46,62 @@ socket.<b>udp()</b>
</p>
<p class="description">
Creates and returns an unconnected IPv4 UDP object.
Unconnected objects support the
<a href="#sendto"><tt>sendto</tt></a>,
<a href="#receive"><tt>receive</tt></a>,
<a href="#receivefrom"><tt>receivefrom</tt></a>,
<a href="#getoption"><tt>getoption</tt></a>,
<a href="#getsockname"><tt>getsockname</tt></a>,
<a href="#setoption"><tt>setoption</tt></a>,
<a href="#settimeout"><tt>settimeout</tt></a>,
<a href="#setpeername"><tt>setpeername</tt></a>,
<a href="#setsockname"><tt>setsockname</tt></a>, and
<a href="#close"><tt>close</tt></a>.
The <a href="#setpeername"><tt>setpeername</tt></a>
Creates and returns an unconnected UDP object.
Unconnected objects support the
<a href="#sendto"><tt>sendto</tt></a>,
<a href="#receive"><tt>receive</tt></a>,
<a href="#receivefrom"><tt>receivefrom</tt></a>,
<a href="#getoption"><tt>getoption</tt></a>,
<a href="#getsockname"><tt>getsockname</tt></a>,
<a href="#setoption"><tt>setoption</tt></a>,
<a href="#settimeout"><tt>settimeout</tt></a>,
<a href="#setpeername"><tt>setpeername</tt></a>,
<a href="#setsockname"><tt>setsockname</tt></a>, and
<a href="#close"><tt>close</tt></a>.
The <a href="#setpeername"><tt>setpeername</tt></a>
is used to connect the object.
</p>
<p class="return">
In case of success, a new unconnected UDP object
returned. In case of error, <b><tt>nil</tt></b> is returned, followed by
an error message.
</p>
<p class=note>
Note: The choice between IPv4 and IPv6 happens during a call to
<a href=#sendto><tt>sendto</tt></a>, <a
href=#setpeername><tt>setpeername</tt></a>, or <a
href=#setsockname><tt>sockname</tt></a>, depending on the address
family obtained from the resolver.
</p>
<p class=note>
Note: Before the choice between IPv4 and IPv6 happens,
the internal socket object is invalid and therefore <a
href=#setoption><tt>setoption</tt></a> will fail.
</p>
<!-- socket.udp4 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class="name" id="socket.udp">
socket.<b>udp4()</b>
</p>
<p class="description">
Creates and returns an unconnected IPv4 UDP object.
Unconnected objects support the
<a href="#sendto"><tt>sendto</tt></a>,
<a href="#receive"><tt>receive</tt></a>,
<a href="#receivefrom"><tt>receivefrom</tt></a>,
<a href="#getoption"><tt>getoption</tt></a>,
<a href="#getsockname"><tt>getsockname</tt></a>,
<a href="#setoption"><tt>setoption</tt></a>,
<a href="#settimeout"><tt>settimeout</tt></a>,
<a href="#setpeername"><tt>setpeername</tt></a>,
<a href="#setsockname"><tt>setsockname</tt></a>, and
<a href="#close"><tt>close</tt></a>.
The <a href="#setpeername"><tt>setpeername</tt></a>
is used to connect the object.
</p>
@ -75,19 +118,19 @@ socket.<b>udp6()</b>
</p>
<p class="description">
Creates and returns an unconnected IPv6 UDP object.
Unconnected objects support the
<a href="#sendto"><tt>sendto</tt></a>,
<a href="#receive"><tt>receive</tt></a>,
<a href="#receivefrom"><tt>receivefrom</tt></a>,
<a href="#getoption"><tt>getoption</tt></a>,
<a href="#getsockname"><tt>getsockname</tt></a>,
<a href="#setoption"><tt>setoption</tt></a>,
<a href="#settimeout"><tt>settimeout</tt></a>,
<a href="#setpeername"><tt>setpeername</tt></a>,
<a href="#setsockname"><tt>setsockname</tt></a>, and
<a href="#close"><tt>close</tt></a>.
The <a href="#setpeername"><tt>setpeername</tt></a>
Creates and returns an unconnected IPv6 UDP object.
Unconnected objects support the
<a href="#sendto"><tt>sendto</tt></a>,
<a href="#receive"><tt>receive</tt></a>,
<a href="#receivefrom"><tt>receivefrom</tt></a>,
<a href="#getoption"><tt>getoption</tt></a>,
<a href="#getsockname"><tt>getsockname</tt></a>,
<a href="#setoption"><tt>setoption</tt></a>,
<a href="#settimeout"><tt>settimeout</tt></a>,
<a href="#setpeername"><tt>setpeername</tt></a>,
<a href="#setsockname"><tt>setsockname</tt></a>, and
<a href="#close"><tt>close</tt></a>.
The <a href="#setpeername"><tt>setpeername</tt></a>
is used to connect the object.
</p>
@ -102,10 +145,6 @@ Note: The TCP object returned will have the option
"<tt>ipv6-v6only</tt>" set to <tt><b>true</b></tt>.
</p>
<!-- close +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<!-- close +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<p class="name" id="close">
@ -142,10 +181,10 @@ associated with a connected UDP object.
<p class=return>
Returns a string with the IP address of the peer, the
port number that peer is using for the connection,
and a string with the family ("<tt>inet</tt>" or "<tt>inet6</tt>").
In case of error, the method returns <b><tt>nil</tt></b>.
Returns a string with the IP address of the peer, the
port number that peer is using for the connection,
and a string with the family ("<tt>inet</tt>" or "<tt>inet6</tt>").
In case of error, the method returns <b><tt>nil</tt></b>.
</p>
<p class="note">
@ -165,9 +204,9 @@ Returns the local address information associated to the object.
<p class=return>
The method returns a string with local IP address, a number with
the local port,
and a string with the family ("<tt>inet</tt>" or "<tt>inet6</tt>").
The method returns a string with local IP address, a number with
the local port,
and a string with the family ("<tt>inet</tt>" or "<tt>inet6</tt>").
In case of error, the method returns <b><tt>nil</tt></b>.
</p>
@ -217,7 +256,7 @@ unconnected:<b>receivefrom(</b>[size]<b>)</b>
</p>
<p class="description">
Works exactly as the <a href="#receive"><tt>receive</tt></a>
Works exactly as the <a href="#receive"><tt>receive</tt></a>
method, except it returns the IP
address and port as extra return values (and is therefore slightly less
efficient).
@ -236,7 +275,7 @@ See <a href=#setoption><tt>setoption</tt></a> for
description of the option names and values.
</p>
<p class="parameters"><tt>Option</tt> is a string with the option name.
<p class="parameters"><tt>Option</tt> is a string with the option name.
<ul>
<li> '<tt>dontroute</tt>'
<li> '<tt>broadcast</tt>'
@ -246,9 +285,9 @@ description of the option names and values.
<li> '<tt>ipv6-v6only</tt>'
<li> '<tt>ip-multicast-if</tt>'
<li> '<tt>ip-multicast-ttl</tt>'
<li> '<tt>ip-add-membership</tt>'
<li> '<tt>ip-add-membership</tt>'
<li> '<tt>ip-drop-membership</tt>'
</ul>
</ul>
</p>
<p class=return>
@ -268,7 +307,7 @@ Sends a datagram to the UDP peer of a connected object.
</p>
<p class="parameters">
<tt>Datagram</tt> is a string with the datagram contents.
<tt>Datagram</tt> is a string with the datagram contents.
The maximum datagram size for UDP is 64K minus IP layer overhead.
However datagrams larger than the link layer packet size will be
fragmented, which may deteriorate performance and/or reliability.
@ -298,11 +337,11 @@ Sends a datagram to the specified IP address and port number.
<p class="parameters">
<tt>Datagram</tt> is a string with the
datagram contents.
datagram contents.
The maximum datagram size for UDP is 64K minus IP layer overhead.
However datagrams larger than the link layer packet size will be
fragmented, which may deteriorate performance and/or reliability.
<tt>Ip</tt> is the IP address of the recipient.
<tt>Ip</tt> is the IP address of the recipient.
Host names are <em>not</em> allowed for performance reasons.
<tt>Port</tt> is the port number at the recipient.
@ -337,9 +376,9 @@ object or vice versa.
For connected objects, outgoing datagrams
will be sent to the specified peer, and datagrams received from
other peers will be discarded by the OS. Connected UDP objects must
use the <a href="#send"><tt>send</tt></a> and
<a href="#receive"><tt>receive</tt></a> methods instead of
<a href="#sendto"><tt>sendto</tt></a> and
use the <a href="#send"><tt>send</tt></a> and
<a href="#receive"><tt>receive</tt></a> methods instead of
<a href="#sendto"><tt>sendto</tt></a> and
<a href="#receivefrom"><tt>receivefrom</tt></a>.
</p>
@ -421,16 +460,16 @@ only modify an option if you are sure you need it.</p>
name, and <tt>value</tt> depends on the option being set:
</p>
<ul>
<ul>
<li> '<tt>dontroute</tt>': Indicates that outgoing
messages should bypass the standard routing facilities.
Receives a boolean value;
<li> '<tt>broadcast</tt>': Requests permission to send
<li> '<tt>broadcast</tt>': Requests permission to send
broadcast datagrams on the socket.
Receives a boolean value;
<li> '<tt>reuseaddr</tt>': Indicates that the rules used in
validating addresses supplied in a <tt>bind()</tt> call
should allow reuse of local addresses.
validating addresses supplied in a <tt>bind()</tt> call
should allow reuse of local addresses.
Receives a boolean value;
<li> '<tt>reuseport</tt>': Allows completely duplicate
bindings by multiple processes if they all set
@ -442,7 +481,7 @@ datagram is delivered to the sending host as long as it is a
member of the multicast group.
Receives a boolean value;
<li> '<tt>ipv6-v6only</tt>':
Specifies whether to restrict <tt>inet6</tt> sockets to
Specifies whether to restrict <tt>inet6</tt> sockets to
sending and receiving only IPv6 packets.
Receive a boolean value;
<li> '<tt>ip-multicast-if</tt>':
@ -451,9 +490,9 @@ are sent.
Receives an IP address;
<li> '<tt>ip-multicast-ttl</tt>':
Sets the Time To Live in the IP header for outgoing
multicast datagrams.
multicast datagrams.
Receives a number;
<li> '<tt>ip-add-membership</tt>':
<li> '<tt>ip-add-membership</tt>':
Joins the multicast group specified.
Receives a table with fields
<tt>multiaddr</tt> and <tt>interface</tt>, each containing an
@ -463,7 +502,7 @@ group specified.
Receives a table with fields
<tt>multiaddr</tt> and <tt>interface</tt>, each containing an
IP address.
</ul>
</ul>
<p class="return">
The method returns 1 in case of success, or
@ -482,14 +521,14 @@ unconnected:<b>settimeout(</b>value<b>)</b>
</p>
<p class="description">
Changes the timeout values for the object. By default, the
<a href="#receive"><tt>receive</tt></a> and
<a href="#receivefrom"><tt>receivefrom</tt></a>
Changes the timeout values for the object. By default, the
<a href="#receive"><tt>receive</tt></a> and
<a href="#receivefrom"><tt>receivefrom</tt></a>
operations are blocking. That is, any call to the methods will block
indefinitely, until data arrives. The <tt>settimeout</tt> function defines
a limit on the amount of time the functions can block. When a timeout is
set and the specified amount of time has elapsed, the affected methods
give up and fail with an error code.
give up and fail with an error code.
</p>
<p class="parameters">
@ -524,7 +563,7 @@ imperative nature obvious.
<a href="index.html#download">download</a> &middot;
<a href="installation.html">installation</a> &middot;
<a href="introduction.html">introduction</a> &middot;
<a href="reference.html">reference</a>
<a href="reference.html">reference</a>
</p>
<p>
<small>

View File

@ -38,7 +38,7 @@ int buffer_open(lua_State *L) {
}
/*-------------------------------------------------------------------------*\
* Initializes C structure
* Initializes C structure
\*-------------------------------------------------------------------------*/
void buffer_init(p_buffer buf, p_io io, p_timeout tm) {
buf->first = buf->last = 0;
@ -62,8 +62,8 @@ int buffer_meth_getstats(lua_State *L, p_buffer buf) {
* object:setstats() interface
\*-------------------------------------------------------------------------*/
int buffer_meth_setstats(lua_State *L, p_buffer buf) {
buf->received = (long) luaL_optnumber(L, 2, (lua_Number) buf->received);
buf->sent = (long) luaL_optnumber(L, 3, (lua_Number) buf->sent);
buf->received = (long) luaL_optnumber(L, 2, (lua_Number) buf->received);
buf->sent = (long) luaL_optnumber(L, 3, (lua_Number) buf->sent);
if (lua_isnumber(L, 4)) buf->birthday = timeout_gettime() - lua_tonumber(L, 4);
lua_pushnumber(L, 1);
return 1;
@ -88,7 +88,7 @@ int buffer_meth_send(lua_State *L, p_buffer buf) {
/* check if there was an error */
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, buf->io->error(buf->io->ctx, err));
lua_pushstring(L, buf->io->error(buf->io->ctx, err));
lua_pushnumber(L, (lua_Number) (sent+start-1));
} else {
lua_pushnumber(L, (lua_Number) (sent+start-1));
@ -111,7 +111,7 @@ int buffer_meth_receive(lua_State *L, p_buffer buf) {
size_t size;
const char *part = luaL_optlstring(L, 3, "", &size);
timeout_markstart(buf->tm);
/* initialize buffer with optional extra prefix
/* initialize buffer with optional extra prefix
* (useful for concatenating previous partial results) */
luaL_buffinit(L, &b);
luaL_addlstring(&b, part, size);
@ -119,12 +119,12 @@ int buffer_meth_receive(lua_State *L, p_buffer buf) {
if (!lua_isnumber(L, 2)) {
const char *p= luaL_optstring(L, 2, "*l");
if (p[0] == '*' && p[1] == 'l') err = recvline(buf, &b);
else if (p[0] == '*' && p[1] == 'a') err = recvall(buf, &b);
else if (p[0] == '*' && p[1] == 'a') err = recvall(buf, &b);
else luaL_argcheck(L, 0, 2, "invalid receive pattern");
/* get a fixed number of bytes (minus what was already partially
/* get a fixed number of bytes (minus what was already partially
* received) */
} else {
double n = lua_tonumber(L, 2);
double n = lua_tonumber(L, 2);
size_t wanted = (size_t) n;
luaL_argcheck(L, n >= 0, 2, "invalid receive pattern");
if (size == 0 || wanted > size)
@ -135,8 +135,8 @@ int buffer_meth_receive(lua_State *L, p_buffer buf) {
/* we can't push anyting in the stack before pushing the
* contents of the buffer. this is the reason for the complication */
luaL_pushresult(&b);
lua_pushstring(L, buf->io->error(buf->io->ctx, err));
lua_pushvalue(L, -2);
lua_pushstring(L, buf->io->error(buf->io->ctx, err));
lua_pushvalue(L, -2);
lua_pushnil(L);
lua_replace(L, -4);
} else {
@ -219,7 +219,7 @@ static int recvall(p_buffer buf, luaL_Buffer *b) {
}
/*-------------------------------------------------------------------------*\
* Reads a line terminated by a CR LF pair or just by a LF. The CR and LF
* Reads a line terminated by a CR LF pair or just by a LF. The CR and LF
* are not returned by the function and are discarded from the buffer
\*-------------------------------------------------------------------------*/
static int recvline(p_buffer buf, luaL_Buffer *b) {
@ -249,7 +249,7 @@ static int recvline(p_buffer buf, luaL_Buffer *b) {
static void buffer_skip(p_buffer buf, size_t count) {
buf->received += count;
buf->first += count;
if (buffer_isempty(buf))
if (buffer_isempty(buf))
buf->first = buf->last = 0;
}

View File

@ -94,7 +94,7 @@ static int inet_global_getnameinfo(lua_State *L) {
memset(&hints, 0, sizeof(hints));
hints.ai_socktype = SOCK_STREAM;
hints.ai_family = PF_UNSPEC;
hints.ai_family = AF_UNSPEC;
ret = getaddrinfo(host, serv, &hints, &resolved);
if (ret != 0) {
@ -105,8 +105,8 @@ static int inet_global_getnameinfo(lua_State *L) {
lua_newtable(L);
for (i = 1, iter = resolved; iter; i++, iter = iter->ai_next) {
getnameinfo(iter->ai_addr, (socklen_t) iter->ai_addrlen,
hbuf, host? (socklen_t) sizeof(hbuf): 0,
getnameinfo(iter->ai_addr, (socklen_t) iter->ai_addrlen,
hbuf, host? (socklen_t) sizeof(hbuf): 0,
sbuf, serv? (socklen_t) sizeof(sbuf): 0, 0);
if (host) {
lua_pushnumber(L, i);
@ -146,7 +146,7 @@ static int inet_global_toip(lua_State *L)
int inet_optfamily(lua_State* L, int narg, const char* def)
{
static const char* optname[] = { "unspec", "inet", "inet6", NULL };
static int optvalue[] = { PF_UNSPEC, PF_INET, PF_INET6, 0 };
static int optvalue[] = { AF_UNSPEC, AF_INET, AF_INET6, 0 };
return optvalue[luaL_checkoption(L, narg, def, optname)];
}
@ -167,7 +167,7 @@ static int inet_global_getaddrinfo(lua_State *L)
int i = 1, ret = 0;
memset(&hints, 0, sizeof(hints));
hints.ai_socktype = SOCK_STREAM;
hints.ai_family = PF_UNSPEC;
hints.ai_family = AF_UNSPEC;
ret = getaddrinfo(hostname, NULL, &hints, &resolved);
if (ret != 0) {
lua_pushnil(L);
@ -177,7 +177,7 @@ static int inet_global_getaddrinfo(lua_State *L)
lua_newtable(L);
for (iterator = resolved; iterator; iterator = iterator->ai_next) {
char hbuf[NI_MAXHOST];
ret = getnameinfo(iterator->ai_addr, (socklen_t) iterator->ai_addrlen,
ret = getnameinfo(iterator->ai_addr, (socklen_t) iterator->ai_addrlen,
hbuf, (socklen_t) sizeof(hbuf), NULL, 0, NI_NUMERICHOST);
if (ret){
freeaddrinfo(resolved);
@ -198,6 +198,16 @@ static int inet_global_getaddrinfo(lua_State *L)
lua_pushliteral(L, "inet6");
lua_settable(L, -3);
break;
case AF_UNSPEC:
lua_pushliteral(L, "family");
lua_pushliteral(L, "unspec");
lua_settable(L, -3);
break;
default:
lua_pushliteral(L, "family");
lua_pushliteral(L, "unknown");
lua_settable(L, -3);
break;
}
lua_pushliteral(L, "addr");
lua_pushstring(L, hbuf);
@ -254,12 +264,11 @@ int inet_meth_getpeername(lua_State *L, p_socket ps, int family)
}
lua_pushstring(L, name);
lua_pushinteger(L, (int) strtol(port, (char **) NULL, 10));
if (family == PF_INET) {
lua_pushliteral(L, "inet");
} else if (family == PF_INET6) {
lua_pushliteral(L, "inet6");
} else {
lua_pushliteral(L, "uknown family");
switch (family) {
case AF_INET: lua_pushliteral(L, "inet"); break;
case AF_INET6: lua_pushliteral(L, "inet6"); break;
case AF_UNSPEC: lua_pushliteral(L, "unspec"); break;
default: lua_pushliteral(L, "unknown"); break;
}
return 3;
}
@ -279,7 +288,7 @@ int inet_meth_getsockname(lua_State *L, p_socket ps, int family)
lua_pushstring(L, socket_strerror(errno));
return 2;
}
err=getnameinfo((struct sockaddr *)&peer, peer_len,
err=getnameinfo((struct sockaddr *)&peer, peer_len,
name, INET6_ADDRSTRLEN, port, 6, NI_NUMERICHOST | NI_NUMERICSERV);
if (err) {
lua_pushnil(L);
@ -288,12 +297,11 @@ int inet_meth_getsockname(lua_State *L, p_socket ps, int family)
}
lua_pushstring(L, name);
lua_pushstring(L, port);
if (family == PF_INET) {
lua_pushliteral(L, "inet");
} else if (family == PF_INET6) {
lua_pushliteral(L, "inet6");
} else {
lua_pushliteral(L, "uknown family");
switch (family) {
case AF_INET: lua_pushliteral(L, "inet"); break;
case AF_INET6: lua_pushliteral(L, "inet6"); break;
case AF_UNSPEC: lua_pushliteral(L, "unspec"); break;
default: lua_pushliteral(L, "unknown"); break;
}
return 3;
}
@ -344,8 +352,13 @@ static void inet_pushresolved(lua_State *L, struct hostent *hp)
/*-------------------------------------------------------------------------*\
* Tries to create a new inet socket
\*-------------------------------------------------------------------------*/
const char *inet_trycreate(p_socket ps, int family, int type) {
return socket_strerror(socket_create(ps, family, type, 0));
const char *inet_trycreate(p_socket ps, int family, int type, int protocol) {
const char *err = socket_strerror(socket_create(ps, family, type, protocol));
if (err == NULL && family == AF_INET6) {
int yes = 1;
setsockopt(*ps, IPPROTO_IPV6, IPV6_V6ONLY, (void *)&yes, sizeof(yes));
}
return err;
}
/*-------------------------------------------------------------------------*\
@ -354,21 +367,21 @@ const char *inet_trycreate(p_socket ps, int family, int type) {
const char *inet_trydisconnect(p_socket ps, int family, p_timeout tm)
{
switch (family) {
case PF_INET: {
case AF_INET: {
struct sockaddr_in sin;
memset((char *) &sin, 0, sizeof(sin));
sin.sin_family = AF_UNSPEC;
sin.sin_addr.s_addr = INADDR_ANY;
return socket_strerror(socket_connect(ps, (SA *) &sin,
return socket_strerror(socket_connect(ps, (SA *) &sin,
sizeof(sin), tm));
}
case PF_INET6: {
case AF_INET6: {
struct sockaddr_in6 sin6;
struct in6_addr addrany = IN6ADDR_ANY_INIT;
struct in6_addr addrany = IN6ADDR_ANY_INIT;
memset((char *) &sin6, 0, sizeof(sin6));
sin6.sin6_family = AF_UNSPEC;
sin6.sin6_addr = addrany;
return socket_strerror(socket_connect(ps, (SA *) &sin6,
return socket_strerror(socket_connect(ps, (SA *) &sin6,
sizeof(sin6), tm));
}
}
@ -383,6 +396,7 @@ const char *inet_tryconnect(p_socket ps, int *family, const char *address,
{
struct addrinfo *iterator = NULL, *resolved = NULL;
const char *err = NULL;
int current_family = *family;
/* try resolving */
err = socket_gaistrerror(getaddrinfo(address, serv,
connecthints, &resolved));
@ -397,23 +411,23 @@ const char *inet_tryconnect(p_socket ps, int *family, const char *address,
* that shows up while iterating. if there was a
* bind, all families will be the same and we will
* not enter this branch. */
if (*family != iterator->ai_family) {
if (current_family != iterator->ai_family || *ps == SOCKET_INVALID) {
socket_destroy(ps);
err = socket_strerror(socket_create(ps, iterator->ai_family,
iterator->ai_socktype, iterator->ai_protocol));
if (err != NULL) {
freeaddrinfo(resolved);
return err;
}
*family = iterator->ai_family;
/* all sockets initially non-blocking */
err = inet_trycreate(ps, iterator->ai_family,
iterator->ai_socktype, iterator->ai_protocol);
if (err) continue;
current_family = iterator->ai_family;
/* set non-blocking before connect */
socket_setnonblocking(ps);
}
/* try connecting to remote address */
err = socket_strerror(socket_connect(ps, (SA *) iterator->ai_addr,
err = socket_strerror(socket_connect(ps, (SA *) iterator->ai_addr,
(socklen_t) iterator->ai_addrlen, tm));
/* if success, break out of loop */
if (err == NULL) break;
if (err == NULL) {
*family = current_family;
break;
}
}
freeaddrinfo(resolved);
/* here, if err is set, we failed */
@ -423,29 +437,27 @@ const char *inet_tryconnect(p_socket ps, int *family, const char *address,
/*-------------------------------------------------------------------------*\
* Tries to accept a socket
\*-------------------------------------------------------------------------*/
const char *inet_tryaccept(p_socket server, int family, p_socket client,
p_timeout tm)
{
const char *inet_tryaccept(p_socket server, int family, p_socket client,
p_timeout tm) {
socklen_t len;
t_sockaddr_storage addr;
if (family == PF_INET6) {
len = sizeof(struct sockaddr_in6);
} else {
len = sizeof(struct sockaddr_in);
}
return socket_strerror(socket_accept(server, client, (SA *) &addr,
switch (family) {
case AF_INET6: len = sizeof(struct sockaddr_in6); break;
case AF_INET: len = sizeof(struct sockaddr_in); break;
default: len = sizeof(addr); break;
}
return socket_strerror(socket_accept(server, client, (SA *) &addr,
&len, tm));
}
/*-------------------------------------------------------------------------*\
* Tries to bind socket to (address, port)
\*-------------------------------------------------------------------------*/
const char *inet_trybind(p_socket ps, const char *address, const char *serv,
struct addrinfo *bindhints)
{
const char *inet_trybind(p_socket ps, int *family, const char *address,
const char *serv, struct addrinfo *bindhints) {
struct addrinfo *iterator = NULL, *resolved = NULL;
const char *err = NULL;
t_socket sock = *ps;
int current_family = *family;
/* translate luasocket special values to C */
if (strcmp(address, "*") == 0) address = NULL;
if (!serv) serv = "0";
@ -457,35 +469,32 @@ const char *inet_trybind(p_socket ps, const char *address, const char *serv,
}
/* iterate over resolved addresses until one is good */
for (iterator = resolved; iterator; iterator = iterator->ai_next) {
if(sock == SOCKET_INVALID) {
err = socket_strerror(socket_create(&sock, iterator->ai_family,
iterator->ai_socktype, iterator->ai_protocol));
if(err)
continue;
if (current_family != iterator->ai_family || *ps == SOCKET_INVALID) {
socket_destroy(ps);
err = inet_trycreate(ps, iterator->ai_family,
iterator->ai_socktype, iterator->ai_protocol);
if (err) continue;
current_family = iterator->ai_family;
}
/* try binding to local address */
err = socket_strerror(socket_bind(&sock,
(SA *) iterator->ai_addr,
err = socket_strerror(socket_bind(ps, (SA *) iterator->ai_addr,
(socklen_t) iterator->ai_addrlen));
/* keep trying unless bind succeeded */
if (err) {
if(sock != *ps)
socket_destroy(&sock);
} else {
/* remember what we connected to, particularly the family */
*bindhints = *iterator;
if (err == NULL) {
*family = current_family;
/* set to non-blocking after bind */
socket_setnonblocking(ps);
break;
}
}
/* cleanup and return error */
freeaddrinfo(resolved);
*ps = sock;
/* here, if err is set, we failed */
return err;
}
/*-------------------------------------------------------------------------*\
* Some systems do not provide these so that we provide our own.
* Some systems do not provide these so that we provide our own.
\*-------------------------------------------------------------------------*/
#ifdef LUASOCKET_INET_ATON
int inet_aton(const char *cp, struct in_addr *inp)
@ -510,7 +519,7 @@ int inet_aton(const char *cp, struct in_addr *inp)
#endif
#ifdef LUASOCKET_INET_PTON
int inet_pton(int af, const char *src, void *dst)
int inet_pton(int af, const char *src, void *dst)
{
struct addrinfo hints, *res;
int ret = 1;
@ -527,7 +536,7 @@ int inet_pton(int af, const char *src, void *dst)
} else {
ret = -1;
}
freeaddrinfo(res);
freeaddrinfo(res);
return ret;
}

View File

@ -1,12 +1,12 @@
#ifndef INET_H
#define INET_H
#ifndef INET_H
#define INET_H
/*=========================================================================*\
* Internet domain functions
* LuaSocket toolkit
*
* This module implements the creation and connection of internet domain
* sockets, on top of the socket.h interface, and the interface of with the
* resolver.
* resolver.
*
* The function inet_aton is provided for the platforms where it is not
* available. The module also implements the interface of the internet
@ -24,11 +24,11 @@
int inet_open(lua_State *L);
const char *inet_trycreate(p_socket ps, int family, int type);
const char *inet_trycreate(p_socket ps, int family, int type, int protocol);
const char *inet_tryconnect(p_socket ps, int *family, const char *address,
const char *serv, p_timeout tm, struct addrinfo *connecthints);
const char *inet_trybind(p_socket ps, const char *address, const char *serv,
struct addrinfo *bindhints);
const char *inet_trybind(p_socket ps, int *family, const char *address,
const char *serv, struct addrinfo *bindhints);
const char *inet_trydisconnect(p_socket ps, int family, p_timeout tm);
const char *inet_tryaccept(p_socket server, int family, p_socket client, p_timeout tm);

View File

@ -22,7 +22,7 @@ enum {
IO_DONE = 0, /* operation completed successfully */
IO_TIMEOUT = -1, /* operation timed out */
IO_CLOSED = -2, /* the connection has been closed */
IO_UNKNOWN = -3
IO_UNKNOWN = -3
};
/* interface to error message function */

View File

@ -32,23 +32,23 @@ function _M.bind(host, port, backlog)
err = "no info on address"
for i, alt in base.ipairs(addrinfo) do
if alt.family == "inet" then
sock, err = socket.tcp()
sock, err = socket.tcp4()
else
sock, err = socket.tcp6()
end
if not sock then return nil, err end
sock:setoption("reuseaddr", true)
res, err = sock:bind(alt.addr, port)
if not res then
if not res then
sock:close()
else
else
res, err = sock:listen(backlog)
if not res then
if not res then
sock:close()
else
return sock
end
end
end
end
return nil, err
end

123
src/tcp.c
View File

@ -18,6 +18,7 @@
* Internal function prototypes
\*=========================================================================*/
static int global_create(lua_State *L);
static int global_create4(lua_State *L);
static int global_create6(lua_State *L);
static int global_connect(lua_State *L);
static int meth_connect(lua_State *L);
@ -90,6 +91,7 @@ static t_opt optset[] = {
/* functions in library namespace */
static luaL_Reg func[] = {
{"tcp", global_create},
{"tcp4", global_create4},
{"tcp6", global_create6},
{"connect", global_connect},
{NULL, NULL}
@ -213,8 +215,7 @@ static int meth_accept(lua_State *L)
/*-------------------------------------------------------------------------*\
* Binds an object to an address
\*-------------------------------------------------------------------------*/
static int meth_bind(lua_State *L)
{
static int meth_bind(lua_State *L) {
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1);
const char *address = luaL_checkstring(L, 2);
const char *port = luaL_checkstring(L, 3);
@ -224,7 +225,7 @@ static int meth_bind(lua_State *L)
bindhints.ai_socktype = SOCK_STREAM;
bindhints.ai_family = tcp->family;
bindhints.ai_flags = AI_PASSIVE;
err = inet_trybind(&tcp->sock, address, port, &bindhints);
err = inet_trybind(&tcp->sock, &tcp->family, address, port, &bindhints);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
@ -237,8 +238,7 @@ static int meth_bind(lua_State *L)
/*-------------------------------------------------------------------------*\
* Turns a master tcp object into a client object.
\*-------------------------------------------------------------------------*/
static int meth_connect(lua_State *L)
{
static int meth_connect(lua_State *L) {
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
const char *address = luaL_checkstring(L, 2);
const char *port = luaL_checkstring(L, 3);
@ -249,7 +249,7 @@ static int meth_connect(lua_State *L)
/* make sure we try to connect only to the same family */
connecthints.ai_family = tcp->family;
timeout_markstart(&tcp->tm);
err = inet_tryconnect(&tcp->sock, &tcp->family, address, port,
err = inet_tryconnect(&tcp->sock, &tcp->family, address, port,
&tcp->tm, &connecthints);
/* have to set the class even if it failed due to non-blocking connects */
auxiliar_setclass(L, "tcp{client}", 1);
@ -279,9 +279,12 @@ static int meth_close(lua_State *L)
static int meth_getfamily(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
if (tcp->family == PF_INET6) {
if (tcp->family == AF_INET6) {
lua_pushliteral(L, "inet6");
return 1;
} else if (tcp->family == AF_INET) {
lua_pushliteral(L, "inet4");
return 1;
} else {
lua_pushliteral(L, "inet4");
return 1;
@ -352,37 +355,36 @@ static int meth_settimeout(lua_State *L)
* Creates a master tcp object
\*-------------------------------------------------------------------------*/
static int tcp_create(lua_State *L, int family) {
t_socket sock;
const char *err = inet_trycreate(&sock, family, SOCK_STREAM);
/* try to allocate a system socket */
if (!err) {
/* allocate tcp object */
p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
memset(tcp, 0, sizeof(t_tcp));
/* set its type as master object */
auxiliar_setclass(L, "tcp{master}", -1);
/* initialize remaining structure fields */
socket_setnonblocking(&sock);
if (family == PF_INET6) {
int yes = 1;
setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY,
(void *)&yes, sizeof(yes));
p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
memset(tcp, 0, sizeof(t_tcp));
/* set its type as master object */
auxiliar_setclass(L, "tcp{master}", -1);
/* if family is AF_UNSPEC, we leave the socket invalid and
* store AF_UNSPEC into family. This will allow it to later be
* replaced with an AF_INET6 or AF_INET socket upon first use. */
tcp->sock = SOCKET_INVALID;
tcp->family = family;
io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv,
(p_error) socket_ioerror, &tcp->sock);
timeout_init(&tcp->tm, -1, -1);
buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
if (family != AF_UNSPEC) {
const char *err = inet_trycreate(&tcp->sock, family, SOCK_STREAM, 0);
if (err != NULL) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
tcp->sock = sock;
io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv,
(p_error) socket_ioerror, &tcp->sock);
timeout_init(&tcp->tm, -1, -1);
buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
tcp->family = family;
return 1;
} else {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
socket_setnonblocking(&tcp->sock);
}
return 1;
}
static int global_create(lua_State *L) {
return tcp_create(L, AF_UNSPEC);
}
static int global_create4(lua_State *L) {
return tcp_create(L, AF_INET);
}
@ -390,53 +392,6 @@ static int global_create6(lua_State *L) {
return tcp_create(L, AF_INET6);
}
#if 0
static const char *tryconnect6(const char *remoteaddr, const char *remoteserv,
struct addrinfo *connecthints, p_tcp tcp) {
struct addrinfo *iterator = NULL, *resolved = NULL;
const char *err = NULL;
/* try resolving */
err = socket_gaistrerror(getaddrinfo(remoteaddr, remoteserv,
connecthints, &resolved));
if (err != NULL) {
if (resolved) freeaddrinfo(resolved);
return err;
}
/* iterate over all returned addresses trying to connect */
for (iterator = resolved; iterator; iterator = iterator->ai_next) {
p_timeout tm = timeout_markstart(&tcp->tm);
/* create new socket if necessary. if there was no
* bind, we need to create one for every new family
* that shows up while iterating. if there was a
* bind, all families will be the same and we will
* not enter this branch. */
if (tcp->family != iterator->ai_family) {
socket_destroy(&tcp->sock);
err = socket_strerror(socket_create(&tcp->sock,
iterator->ai_family, iterator->ai_socktype,
iterator->ai_protocol));
if (err != NULL) {
freeaddrinfo(resolved);
return err;
}
tcp->family = iterator->ai_family;
/* all sockets initially non-blocking */
socket_setnonblocking(&tcp->sock);
}
/* finally try connecting to remote address */
err = socket_strerror(socket_connect(&tcp->sock,
(SA *) iterator->ai_addr,
(socklen_t) iterator->ai_addrlen, tm));
/* if success, break out of loop */
if (err == NULL) break;
}
freeaddrinfo(resolved);
/* here, if err is set, we failed */
return err;
}
#endif
static int global_connect(lua_State *L) {
const char *remoteaddr = luaL_checkstring(L, 1);
const char *remoteserv = luaL_checkstring(L, 2);
@ -453,26 +408,26 @@ static int global_connect(lua_State *L) {
timeout_init(&tcp->tm, -1, -1);
buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
tcp->sock = SOCKET_INVALID;
tcp->family = PF_UNSPEC;
tcp->family = AF_UNSPEC;
/* allow user to pick local address and port */
memset(&bindhints, 0, sizeof(bindhints));
bindhints.ai_socktype = SOCK_STREAM;
bindhints.ai_family = family;
bindhints.ai_flags = AI_PASSIVE;
if (localaddr) {
err = inet_trybind(&tcp->sock, localaddr, localserv, &bindhints);
err = inet_trybind(&tcp->sock, &tcp->family, localaddr,
localserv, &bindhints);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
tcp->family = bindhints.ai_family;
}
/* try to connect to remote address and port */
memset(&connecthints, 0, sizeof(connecthints));
connecthints.ai_socktype = SOCK_STREAM;
/* make sure we try to connect only to the same family */
connecthints.ai_family = bindhints.ai_family;
connecthints.ai_family = tcp->family;
err = inet_tryconnect(&tcp->sock, &tcp->family, remoteaddr, remoteserv,
&tcp->tm, &connecthints);
if (err) {

View File

@ -27,6 +27,7 @@
* Internal function prototypes
\*=========================================================================*/
static int global_create(lua_State *L);
static int global_create4(lua_State *L);
static int global_create6(lua_State *L);
static int meth_send(lua_State *L);
static int meth_sendto(lua_State *L);
@ -107,6 +108,7 @@ static t_opt optget[] = {
/* functions in library namespace */
static luaL_Reg func[] = {
{"udp", global_create},
{"udp4", global_create4},
{"udp6", global_create6},
{NULL, NULL}
};
@ -183,7 +185,7 @@ static int meth_sendto(lua_State *L) {
return 2;
}
timeout_markstart(tm);
err = socket_sendto(&udp->sock, data, count, &sent, ai->ai_addr,
err = socket_sendto(&udp->sock, data, count, &sent, ai->ai_addr,
(socklen_t) ai->ai_addrlen, tm);
freeaddrinfo(ai);
if (err != IO_DONE) {
@ -235,7 +237,7 @@ static int meth_receivefrom(lua_State *L)
char portstr[6];
timeout_markstart(tm);
count = MIN(count, sizeof(buffer));
err = socket_recvfrom(&udp->sock, buffer, count, &got, (SA *) &addr,
err = socket_recvfrom(&udp->sock, buffer, count, &got, (SA *) &addr,
&addr_len, tm);
/* Unlike TCP, recv() of zero is not closed, but a zero-length packet. */
if (err == IO_CLOSED)
@ -245,7 +247,7 @@ static int meth_receivefrom(lua_State *L)
lua_pushstring(L, udp_strerror(err));
return 2;
}
err = getnameinfo((struct sockaddr *)&addr, addr_len, addrstr,
err = getnameinfo((struct sockaddr *)&addr, addr_len, addrstr,
INET6_ADDRSTRLEN, portstr, 6, NI_NUMERICHOST | NI_NUMERICSERV);
if (err) {
lua_pushnil(L);
@ -264,7 +266,7 @@ static int meth_receivefrom(lua_State *L)
static int meth_getfamily(lua_State *L)
{
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
if (udp->family == PF_INET6) {
if (udp->family == AF_INET6) {
lua_pushliteral(L, "inet6");
return 1;
} else {
@ -349,7 +351,7 @@ static int meth_setpeername(lua_State *L) {
/* make sure we try to connect only to the same family */
connecthints.ai_family = udp->family;
if (connecting) {
err = inet_tryconnect(&udp->sock, &udp->family, address,
err = inet_tryconnect(&udp->sock, &udp->family, address,
port, tm, &connecthints);
if (err) {
lua_pushnil(L);
@ -363,7 +365,6 @@ static int meth_setpeername(lua_State *L) {
inet_trydisconnect(&udp->sock, udp->family, tm);
auxiliar_setclass(L, "udp{unconnected}", 1);
}
/* change class to connected or unconnected depending on address */
lua_pushnumber(L, 1);
return 1;
}
@ -391,7 +392,7 @@ static int meth_setsockname(lua_State *L) {
bindhints.ai_socktype = SOCK_DGRAM;
bindhints.ai_family = udp->family;
bindhints.ai_flags = AI_PASSIVE;
err = inet_trybind(&udp->sock, address, port, &bindhints);
err = inet_trybind(&udp->sock, &udp->family, address, port, &bindhints);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
@ -408,32 +409,32 @@ static int meth_setsockname(lua_State *L) {
* Creates a master udp object
\*-------------------------------------------------------------------------*/
static int udp_create(lua_State *L, int family) {
t_socket sock;
const char *err = inet_trycreate(&sock, family, SOCK_DGRAM);
/* try to allocate a system socket */
if (!err) {
/* allocate udp object */
p_udp udp = (p_udp) lua_newuserdata(L, sizeof(t_udp));
auxiliar_setclass(L, "udp{unconnected}", -1);
/* initialize remaining structure fields */
socket_setnonblocking(&sock);
if (family == PF_INET6) {
int yes = 1;
setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY,
(void *)&yes, sizeof(yes));
/* allocate udp object */
p_udp udp = (p_udp) lua_newuserdata(L, sizeof(t_udp));
auxiliar_setclass(L, "udp{unconnected}", -1);
/* if family is AF_UNSPEC, we leave the socket invalid and
* store AF_UNSPEC into family. This will allow it to later be
* replaced with an AF_INET6 or AF_INET socket upon first use. */
udp->sock = SOCKET_INVALID;
timeout_init(&udp->tm, -1, -1);
udp->family = family;
if (family != AF_UNSPEC) {
const char *err = inet_trycreate(&udp->sock, family, SOCK_DGRAM, 0);
if (err != NULL) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
udp->sock = sock;
timeout_init(&udp->tm, -1, -1);
udp->family = family;
return 1;
} else {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
socket_setnonblocking(&udp->sock);
}
return 1;
}
static int global_create(lua_State *L) {
return udp_create(L, AF_UNSPEC);
}
static int global_create4(lua_State *L) {
return udp_create(L, AF_INET);
}

View File

@ -211,6 +211,8 @@ int socket_send(p_socket ps, const char *data, size_t count,
err = errno;
/* EPIPE means the connection was closed */
if (err == EPIPE) return IO_CLOSED;
/* EPROTOTYPE means the connection is being closed (on Yosemite!)*/
if (err == EPROTOTYPE) continue;
/* we call was interrupted, just try again */
if (err == EINTR) continue;
/* if failed fatal reason, report error */
@ -239,6 +241,7 @@ int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
}
err = errno;
if (err == EPIPE) return IO_CLOSED;
if (err == EPROTOTYPE) continue;
if (err == EINTR) continue;
if (err != EAGAIN) return err;
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
@ -317,6 +320,8 @@ int socket_write(p_socket ps, const char *data, size_t count,
err = errno;
/* EPIPE means the connection was closed */
if (err == EPIPE) return IO_CLOSED;
/* EPROTOTYPE means the connection is being closed (on Yosemite!)*/
if (err == EPROTOTYPE) continue;
/* we call was interrupted, just try again */
if (err == EINTR) continue;
/* if failed fatal reason, report error */
@ -410,7 +415,9 @@ const char *socket_strerror(int err) {
case ECONNABORTED: return PIE_CONNABORTED;
case ECONNRESET: return PIE_CONNRESET;
case ETIMEDOUT: return PIE_TIMEDOUT;
default: return strerror(err);
default: {
return strerror(err);
}
}
}

View File

@ -8,7 +8,7 @@ function printf(...)
end
function pass(...)
printf(...)
printf(...)
io.stderr:write("\n")
end
@ -45,30 +45,30 @@ function check_timeout(tm, sl, elapsed, err, opp, mode, alldone)
if not err then warn("must be buffered")
elseif err == "timeout" then pass("proper timeout")
else fail("unexpected error '%s'", err) end
else
if err ~= "timeout" then fail("should have timed out")
else
if err ~= "timeout" then fail("should have timed out")
else pass("proper timeout") end
end
else
if mode == "total" then
if elapsed > tm then
if elapsed > tm then
if err ~= "timeout" then fail("should have timed out")
else pass("proper timeout") end
elseif elapsed < tm then
if err then fail(err)
if err then fail(err)
else pass("ok") end
else
if alldone then
if err then fail("unexpected error '%s'", err)
else
if alldone then
if err then fail("unexpected error '%s'", err)
else pass("ok") end
else
if err ~= "timeout" then fail(err)
if err ~= "timeout" then fail(err)
else pass("proper timeoutk") end
end
end
else
if err then fail(err)
else pass("ok") end
else
if err then fail(err)
else pass("ok") end
end
end
end
@ -104,8 +104,8 @@ control:setoption("tcp-nodelay", true)
------------------------------------------------------------------------
function test_methods(sock, methods)
for _, v in pairs(methods) do
if type(sock[v]) ~= "function" then
fail(sock.class .. " method '" .. v .. "' not registered")
if type(sock[v]) ~= "function" then
fail(sock.class .. " method '" .. v .. "' not registered")
end
end
pass(sock.class .. " methods are ok")
@ -121,7 +121,7 @@ function test_mixed(len)
local p3 = "raw " .. string.rep("z", inter) .. "bytes"
local p4 = "end" .. string.rep("w", inter) .. "bytes"
local bp1, bp2, bp3, bp4
remote (string.format("str = data:receive(%d)",
remote (string.format("str = data:receive(%d)",
string.len(p1)+string.len(p2)+string.len(p3)+string.len(p4)))
sent, err = data:send(p1..p2..p3..p4)
if err then fail(err) end
@ -166,7 +166,7 @@ function test_rawline(len)
io.stderr:write("length " .. len .. ": ")
local str, str10, back, err
str = string.rep(string.char(47), math.mod(len, 10))
str10 = string.rep(string.char(120,21,77,4,5,0,7,36,44,100),
str10 = string.rep(string.char(120,21,77,4,5,0,7,36,44,100),
math.floor(len/10))
str = str .. str10
remote "str = data:receive()"
@ -216,7 +216,7 @@ function test_totaltimeoutreceive(len, tm, sl)
data:settimeout(tm, "total")
local t = socket.gettime()
str, err, partial, elapsed = data:receive(2*len)
check_timeout(tm, sl, elapsed, err, "receive", "total",
check_timeout(tm, sl, elapsed, err, "receive", "total",
string.len(str or partial) == 2*len)
end
@ -236,7 +236,7 @@ function test_totaltimeoutsend(len, tm, sl)
data:settimeout(tm, "total")
str = string.rep("a", 2*len)
total, err, partial, elapsed = data:send(str)
check_timeout(tm, sl, elapsed, err, "send", "total",
check_timeout(tm, sl, elapsed, err, "send", "total",
total == 2*len)
end
@ -256,7 +256,7 @@ function test_blockingtimeoutreceive(len, tm, sl)
]], 2*tm, len, sl, sl))
data:settimeout(tm)
str, err, partial, elapsed = data:receive(2*len)
check_timeout(tm, sl, elapsed, err, "receive", "blocking",
check_timeout(tm, sl, elapsed, err, "receive", "blocking",
string.len(str or partial) == 2*len)
end
@ -290,10 +290,10 @@ function empty_connect()
data = server:accept()
]]
data, err = socket.connect("", port)
if not data then
if not data then
pass("ok")
data = socket.connect(host, port)
else
else
pass("gethostbyname returns localhost on empty string...")
end
end
@ -304,15 +304,20 @@ function isclosed(c)
end
function active_close()
reconnect()
if isclosed(data) then fail("should not be closed") end
data:close()
if not isclosed(data) then fail("should be closed") end
data = nil
local udp = socket.udp()
local tcp = socket.tcp4()
if isclosed(tcp) then fail("should not be closed") end
tcp:close()
if not isclosed(tcp) then fail("should be closed") end
tcp = socket.tcp()
if not isclosed(tcp) then fail("should be closed") end
tcp = nil
local udp = socket.udp4()
if isclosed(udp) then fail("should not be closed") end
udp:close()
if not isclosed(udp) then fail("should be closed") end
udp = socket.udp()
if not isclosed(udp) then fail("should be closed") end
udp = nil
pass("ok")
end
@ -327,7 +332,7 @@ function test_closed()
data:close()
data = nil
]], str))
-- try to get a line
-- try to get a line
back, err, partial = data:receive()
if not err then fail("should have gotten 'closed'.")
elseif err ~= "closed" then fail("got '"..err.."' instead of 'closed'.")
@ -340,25 +345,25 @@ function test_closed()
data = nil
]]
total, err, partial = data:send(string.rep("ugauga", 100000))
if not err then
if not err then
pass("failed: output buffer is at least %d bytes long!", total)
elseif err ~= "closed" then
elseif err ~= "closed" then
fail("got '"..err.."' instead of 'closed'.")
else
pass("graceful 'closed' received after %d bytes were sent", partial)
else
pass("graceful 'closed' received after %d bytes were sent", partial)
end
end
------------------------------------------------------------------------
function test_selectbugs()
local r, s, e = socket.select(nil, nil, 0.1)
assert(type(r) == "table" and type(s) == "table" and
assert(type(r) == "table" and type(s) == "table" and
(e == "timeout" or e == "error"))
pass("both nil: ok")
local udp = socket.udp()
udp:close()
r, s, e = socket.select({ udp }, { udp }, 0.1)
assert(type(r) == "table" and type(s) == "table" and
assert(type(r) == "table" and type(s) == "table" and
(e == "timeout" or e == "error"))
pass("closed sockets: ok")
e = pcall(socket.select, "wrong", 1, 0.1)
@ -368,7 +373,7 @@ function test_selectbugs()
pass("invalid input: ok")
local toomany = {}
for i = 1, socket._SETSIZE+1 do
toomany[#toomany+1] = socket.udp()
toomany[#toomany+1] = socket.udp4()
end
if #toomany > socket._SETSIZE then
local e = pcall(socket.select, toomany, nil, 0.1)
@ -389,7 +394,7 @@ function accept_timeout()
local t = socket.gettime()
s:settimeout(1)
local c, e = s:accept()
assert(not c, "should not accept")
assert(not c, "should not accept")
assert(e == "timeout", string.format("wrong error message (%s)", e))
t = socket.gettime() - t
assert(t < 2, string.format("took to long to give up (%gs)", t))
@ -407,9 +412,9 @@ function connect_timeout()
local t = socket.gettime()
local r, e = c:connect("10.0.0.1", 81)
assert(not r, "should not connect")
assert(socket.gettime() - t < 2, "took too long to give up.")
assert(socket.gettime() - t < 2, "took too long to give up.")
c:close()
pass("ok")
pass("ok")
end
------------------------------------------------------------------------
@ -447,16 +452,14 @@ end
------------------------------------------------------------------------
function rebind_test()
--local c ,c1 = socket.bind("localhost", 0)
local c ,c1 = socket.bind("127.0.0.1", 0)
if not c then pass ("failed to bind! " .. tostring(c) .. ' ' .. tostring(c1)) return end
assert(c,c1)
local i, p = c:getsockname()
local s, e = socket.tcp()
assert(s, e)
s:setoption("reuseaddr", false)
r, e = s:bind("localhost", p)
r, e = s:bind(i, p)
assert(not r, "managed to rebind!")
assert(e)
pass("ok")
@ -476,9 +479,9 @@ function getstats_test()
data:receive(c)
t = t + c
local r, s, a = data:getstats()
assert(r == t, "received count failed" .. tostring(r)
assert(r == t, "received count failed" .. tostring(r)
.. "/" .. tostring(t))
assert(s == t, "sent count failed" .. tostring(s)
assert(s == t, "sent count failed" .. tostring(s)
.. "/" .. tostring(t))
end
pass("ok")
@ -486,7 +489,7 @@ end
------------------------------------------------------------------------
function test_nonblocking(size)
function test_nonblocking(size)
reconnect()
printf("testing " .. 2*size .. " bytes: ")
remote(string.format([[
@ -545,7 +548,7 @@ function test_readafterclose()
data:close()
data = nil
]]))
data:close()
data:close()
back, err, partial = data:receive("*a")
assert(back == nil and err == "closed", "should have returned 'closed'")
pass("ok")
@ -555,7 +558,7 @@ function test_readafterclose()
data:close()
data = nil
]]))
data:close()
data:close()
back, err, partial = data:receive()
assert(back == nil and err == "closed", "should have returned 'closed'")
pass("ok")
@ -565,7 +568,7 @@ function test_readafterclose()
data:close()
data = nil
]]))
data:close()
data:close()
back, err, partial = data:receive(1)
assert(back == nil and err == "closed", "should have returned 'closed'")
pass("ok")
@ -575,7 +578,7 @@ function test_readafterclose()
data:close()
data = nil
]]))
data:close()
data:close()
back, err, partial = data:receive(0)
assert(back == nil and err == "closed", "should have returned 'closed'")
pass("ok")
@ -593,7 +596,7 @@ function test_writeafterclose()
while not err do
sent, err, errsent, time = data:send(str)
end
assert(err == "closed", "should have returned 'closed'")
assert(err == "closed", "got " .. err .. " instead of 'closed'")
pass("ok")
end
@ -648,18 +651,18 @@ else io.stderr:write("Warning! IPv6 does not support!\n") end
end
local udp_methods = {
"close",
"close",
"dirty",
"getfamily",
"getfd",
"getoption",
"getpeername",
"getsockname",
"receive",
"receivefrom",
"send",
"sendto",
"setfd",
"receive",
"receivefrom",
"send",
"sendto",
"setfd",
"setoption",
"setpeername",
"setsockname",
@ -674,6 +677,9 @@ if sock then test_methods(socket.udp6(), udp_methods)
else io.stderr:write("Warning! IPv6 does not support!\n") end
end
test("closed connection detection: ")
test_closed()
test("partial receive")
test_partialrecv()
@ -697,9 +703,6 @@ rebind_test()
test("active close: ")
active_close()
test("closed connection detection: ")
test_closed()
test("accept function: ")
accept_timeout()
accept_errors()

View File

@ -6,7 +6,7 @@ ack = "\n";
while 1 do
print("server: waiting for client connection...");
control = assert(server:accept());
while 1 do
while 1 do
command, emsg = control:receive();
if emsg == "closed" then
control:close()

View File

@ -1,7 +1,7 @@
local socket = require"socket"
local udp = socket.udp
local localhost = "127.0.0.1"
local port = arg[1]
local port = assert(arg[1], "missing port argument")
se = udp(); se:setoption("reuseaddr", true)
se:setsockname(localhost, 5062)