minetest-france/mods/torches/changelog.txt
dicebox b41aa2ba3e git subrepo clone https://github.com/minetest-mods/torches.git mods/torches
subrepo:
  subdir:   "mods/torches"
  merged:   "e4c57c2"
upstream:
  origin:   "https://github.com/minetest-mods/torches.git"
  branch:   "master"
  commit:   "e4c57c2"
git-subrepo:
  version:  "0.3.1"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "a7ee886"
2017-02-10 18:28:13 +01:00

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Changelog:
----------
1.1 - 1.2.x:
- Torches on wall dont fall when node under it is dug
- Torches fall directly when not placed on floor or wall
- fixed different placing bugs
1.3:
- Torches only show flames when player is near (13 blocks)
- Old torches are converted to new, ceiling torches are dropped
1.3.1:
- fix dropping torches when digging a block next to it
- all torches attached to a block get droped when dug
1.3.2:
- fix crashes by unknown nodes
2.0:
- Use new mesh drawtype to improve wallmounted torches
- Update particle usage
- New textures; flame texture fix by Yepoleb
- Fix for doors, chests, etc (rightclick support)
2.1
- Fix wallmounted torch mesh
- Clean up code, use wallmounted paramtype2
- Fix torches being placeable on ceilings (reported by kilbith)
3.0
- Minetest style added and used by default
- style can be changed via settings
- using Minetest style allows ceiling torches via settings
- Minetest style supports all texturepacks (as long torch shaped)
3.0.1
- Fix global variable that caused rarely placing issues (thanks to tchncs for pointing out)