subrepo:
  subdir:   "mods/locked_travelnet"
  merged:   "a32465f"
upstream:
  origin:   "https://github.com/Sokomine/locked_travelnet.git"
  branch:   "master"
  commit:   "a32465f"
git-subrepo:
  version:  "0.3.1"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "a7ee886"
master
dicebox 2017-02-10 18:25:23 +01:00
parent 7e335f46e3
commit d60c29b6dd
11 changed files with 588 additions and 0 deletions

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; DO NOT EDIT (unless you know what you are doing)
;
; This subdirectory is a git "subrepo", and this file is maintained by the
; git-subrepo command. See https://github.com/git-commands/git-subrepo#readme
;
[subrepo]
remote = https://github.com/Sokomine/locked_travelnet.git
branch = master
commit = a32465f97b773b7cc60c3669b2da7b2c0d84e163
parent = 7e335f46e3690b7c228848d8e62a72bb84102b45
cmdver = 0.3.1

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Shared locked travelnet
A travelnet for PvP-server. Please don't use on servers dedicated to building!
This is really only good if there is a very special need for private travelnets.
Liscence: GPLv3
Version: 1.0
Autor: Sokomine

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locks
travelnet

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--[[
Locked version of my travelnet that allow players to choose a destination out of a list
Copyright (C) 2013 Sokomine
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Version: 1.0
Changelog:
--]]
dofile(minetest.get_modpath("locked_travelnet").."/locked_travelnet.lua");
-- does not work very satisfying yet
--dofile(minetest.get_modpath("locked_travelnet").."/locked_elevator.lua");
-- not yet useful; right-click opens config menu + door...
--dofile(minetest.get_modpath("locked_travelnet").."/locked_doors.lua");

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-- Doors that are especially useful for travelnet elevators but can also be used in other situations.
-- All doors (not only these here) in front of a travelnet or elevator are opened automaticly when a player arrives
-- and are closed when a player departs from the travelnet or elevator.
-- Autor: Sokomine
locked_travelnet_doors_transform = function( pos, node, puncher, transform_into )
if( not( locks:lock_allow_use( pos, puncher ))) then
minetest.chat_send_player( puncher:get_player_name(), "This door is locked. It can only be opened by its owner or people with a key that fits.");
return;
end
local olddata = locks:get_lockdata( pos );
minetest.env:add_node(pos, {name = transform_into, param2 = node.param2})
locks:set_lockdata( pos, olddata );
end
minetest.register_node("locked_travelnet:elevator_door_steel_open", {
description = "elevator door (open)",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"default_stone.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
-- larger than one node but slightly smaller than a half node so that wallmounted torches pose no problem
node_box = {
type = "fixed",
fixed = {
{-0.90, -0.5, 0.4, -0.49, 1.5, 0.5},
{ 0.49, -0.5, 0.4, 0.9, 1.5, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.9, -0.5, 0.4, 0.9, 1.5, 0.5},
},
},
drop = "locked_travelnet:elevator_door_steel_closed",
on_rightclick = function(pos, node, puncher)
locked_travelnet_doors_transform( pos, node, puncher, "locked_travelnet:elevator_door_steel_closed" );
end,
on_construct = function(pos)
locks:lock_init( pos,
"size[8,2]"..
"field[0.3,0.6;6,0.7;locks_sent_lock_command;Locked door. Type /help for help:;]"..
"button_exit[6.3,1.2;1.7,0.7;locks_sent_input;Proceed]" );
end,
after_place_node = function(pos, placer, itemstack)
locks:lock_set_owner( pos, placer, "Shared locked door" );
end,
on_receive_fields = function(pos, formname, fields, sender)
locks:lock_handle_input( pos, formname, fields, sender );
end,
can_dig = function(pos,player)
return locks:lock_allow_dig( pos, player );
end,
})
minetest.register_node("locked_travelnet:elevator_door_steel_closed", {
description = "elevator door (closed)",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"default_stone.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.4, -0.01, 1.5, 0.5},
{ 0.01, -0.5, 0.4, 0.5, 1.5, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.4, 0.5, 1.5, 0.5},
},
},
on_rightclick = function(pos, node, puncher)
locked_travelnet_doors_transform( pos, node, puncher, "locked_travelnet:elevator_door_steel_open" );
end,
on_construct = function(pos)
locks:lock_init( pos,
"size[8,2]"..
"field[0.3,0.6;6,0.7;locks_sent_lock_command;Locked door. Type /help for help:;]"..
"button_exit[6.3,1.2;1.7,0.7;locks_sent_input;Proceed]" );
end,
after_place_node = function(pos, placer, itemstack)
locks:lock_set_owner( pos, placer, "Shared locked door" );
end,
on_receive_fields = function(pos, formname, fields, sender)
locks:lock_handle_input( pos, formname, fields, sender );
end,
can_dig = function(pos,player)
return locks:lock_allow_dig( pos, player );
end,
})
minetest.register_node("locked_travelnet:elevator_door_glass_open", {
description = "elevator door (open)",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"travelnet_elevator_door_glass.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
-- larger than one node but slightly smaller than a half node so that wallmounted torches pose no problem
node_box = {
type = "fixed",
fixed = {
{-0.99, -0.5, 0.4, -0.49, 1.5, 0.5},
{ 0.49, -0.5, 0.4, 0.99, 1.5, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.9, -0.5, 0.4, 0.9, 1.5, 0.5},
},
},
drop = "locked_travelnet:elevator_door_glass_closed",
on_rightclick = function(pos, node, puncher)
locked_travelnet_doors_transform( pos, node, puncher, "locked_travelnet:elevator_door_glass_closed" );
end,
on_construct = function(pos)
locks:lock_init( pos,
"size[8,2]"..
"field[0.3,0.6;6,0.7;locks_sent_lock_command;Locked door. Type /help for help:;]"..
"button_exit[6.3,1.2;1.7,0.7;locks_sent_input;Proceed]" );
end,
after_place_node = function(pos, placer, itemstack)
locks:lock_set_owner( pos, placer, "Shared locked door" );
end,
on_receive_fields = function(pos, formname, fields, sender)
locks:lock_handle_input( pos, formname, fields, sender );
end,
can_dig = function(pos,player)
return locks:lock_allow_dig( pos, player );
end,
})
minetest.register_node("locked_travelnet:elevator_door_glass_closed", {
description = "elevator door (closed)",
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"travelnet_elevator_door_glass.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.4, -0.01, 1.5, 0.5},
{ 0.01, -0.5, 0.4, 0.5, 1.5, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.4, 0.5, 1.5, 0.5},
},
},
on_rightclick = function(pos, node, puncher)
locked_travelnet_doors_transform( pos, node, puncher, "locked_travelnet:elevator_door_glass_open" );
end,
on_construct = function(pos)
locks:lock_init( pos,
"size[8,2]"..
"field[0.3,0.6;6,0.7;locks_sent_lock_command;Locked door. Type /help for help:;]"..
"button_exit[6.3,1.2;1.7,0.7;locks_sent_input;Proceed]" );
end,
after_place_node = function(pos, placer, itemstack)
locks:lock_set_owner( pos, placer, "Shared locked door" );
end,
on_receive_fields = function(pos, formname, fields, sender)
locks:lock_handle_input( pos, formname, fields, sender );
end,
can_dig = function(pos,player)
return locks:lock_allow_dig( pos, player );
end,
})
minetest.register_craft({
output = "locked_travelnet:elevator_door_glass_closed",
recipe = {{'travelnet:elevator_door_glass_closed','locks:lock'},
}
})
minetest.register_craft({
output = "locked_travelnet:elevator_door_steel_closed",
recipe = {
{'travelnet:elevator_door_steel_closed','locks:lock'},
}
})
print( "[Mod] locked_travelnet: loading locked_travelnet:elevator_door_xxx_closed (steel and glass)");

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-- This version of the travelnet box allows to move up or down only.
-- The network name is determined automaticly from the position (x/z coordinates).
-- Autor: Sokomine
minetest.register_node("locked_travelnet:elevator", {
description = "Shared locked elevator",
drawtype = "nodebox",
sunlight_propagates = true,
paramtype = 'light',
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{ 0.48, -0.5,-0.5, 0.5, 0.5, 0.5},
{-0.5 , -0.5, 0.48, 0.48, 0.5, 0.5},
{-0.5, -0.5,-0.5 ,-0.48, 0.5, 0.5},
--groundplate to stand on
{ -0.5,-0.5,-0.5,0.5,-0.48, 0.5},
},
},
tiles = {
"travelnet_elevator_inside_floor.png", -- view from top
"default_stone.png", -- view from bottom
"travelnet_elevator_inside_bottom.png", -- left side
"travelnet_elevator_inside_bottom.png", -- right side
"travelnet_elevator_inside_bottom.png", -- front view
"travelnet_elevator_inside_bottom.png", -- backward view
},
inventory_image = "travelnet_elevator_inv.png",
wield_image = "travelnet_elevator_wield.png",
groups = {cracky=1,choppy=1,snappy=1},
light_source = 10,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
--- prepare the lock of the travelnet
locks:lock_init( pos,
"size[12,10]"..
"field[0.3,5.6;6,0.7;station_name;Name of this station:;]"..
-- "button_exit[6.3,6.2;1.7,0.7;station_set;Store]"..
"field[0.3,3.0;6,0.7;locks_sent_lock_command;Locked travelnet. Type /help for help:;]"..
"button_exit[6.3,3.2;1.7,0.7;locks_sent_input;Store]" );
end,
after_place_node = function(pos, placer, itemstack)
local meta = minetest.env:get_meta(pos);
meta:set_string("infotext", "Elevator (unconfigured)");
meta:set_string("station_name", "");
meta:set_string("station_network","");
meta:set_string("owner", placer:get_player_name() );
-- request initinal data
local p = {x=pos.x, y=pos.y+1, z=pos.z}
local p2 = minetest.dir_to_facedir(placer:get_look_dir())
minetest.env:add_node(p, {name="locked_travelnet:elevator_top", paramtype2="facedir", param2=p2})
locks:lock_set_owner( pos, placer, "Shared locked elevator" );
end,
on_receive_fields = function(pos, formname, fields, sender)
-- abort if no input has been sent
if( fields.quit ) then
return;
end
-- if the user already has the right to use this and did input text
if( (not(fields.locks_sent_lock_command)
or fields.locks_sent_lock_command=="")
and locks:lock_allow_use( pos, sender )) then
travelnet.on_receive_fields( pos, formname, fields, sender );
-- a command for the lock?
else
locks:lock_handle_input( pos, formname, fields, sender );
end
end,
on_punch = function(pos, node, puncher)
travelnet.update_formspec(pos, puncher:get_player_name())
end,
can_dig = function( pos, player )
if( not(locks:lock_allow_dig( pos, player ))) then
return false;
end
return travelnet.can_dig( pos, player, 'elevator' )
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
travelnet.remove_box( pos, oldnode, oldmetadata, digger )
end,
-- taken from VanessaEs homedecor fridge
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.above;
local node = minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z});
-- leftover elevator_top nodes can be removed by placing a new elevator underneath
if( node ~= nil and node.name ~= "air" and node.name ~= 'locked_travelnet:elevator_top') then
minetest.chat_send_player( placer:get_player_name(), 'Not enough vertical space to place the travelnet box!' )
return;
end
return minetest.item_place(itemstack, placer, pointed_thing);
end,
on_destruct = function(pos)
local p = {x=pos.x, y=pos.y+1, z=pos.z}
minetest.env:remove_node(p)
end
})
minetest.register_node("locked_travelnet:elevator_top", {
description = "Elevator Top",
drawtype = "nodebox",
sunlight_propagates = true,
paramtype = 'light',
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { 0, 0, 0, 0, 0, 0 }
-- fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{ 0.48, -0.5,-0.5, 0.5, 0.5, 0.5},
{-0.5 , -0.5, 0.48, 0.48, 0.5, 0.5},
{-0.5, -0.5,-0.5 ,-0.48, 0.5, 0.5},
--top ceiling
{ -0.5, 0.48,-0.5,0.5, 0.5, 0.5},
},
},
tiles = {
"default_stone.png", -- view from top
"travelnet_elevator_inside_ceiling.png", -- view from bottom
"travelnet_elevator_inside_top_control.png", -- left side
"travelnet_elevator_inside_top.png", -- right side
"travelnet_elevator_inside_top.png", -- front view
"travelnet_elevator_inside_top.png", -- backward view
},
inventory_image = "travelnet_elevator_inv.png",
wield_image = "travelnet_elevator_wield.png",
light_source = 10,
groups = {cracky=1,choppy=1,snappy=1,not_in_creative_inventory=1},
})
minetest.register_craft({
output = 'locked_travelnet:elevator',
recipe = {
{ 'travelnet:elevator', 'locks:lock' },
},
})
print( "[Mod] locked_travelnet: loading locked_travelnet:elevator");

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-- contains the node definition for a general travelnet that can be used by anyone
-- further travelnets can only be installed by the owner or by people with the travelnet_attach priv
-- digging of such a travelnet is limited to the owner and to people with the travelnet_remove priv (useful for admins to clean up)
-- (this can be overrided in config.lua)
-- Autor: Sokomine
minetest.register_node("locked_travelnet:travelnet", {
description = "Shared locked travelnet box",
drawtype = "nodebox",
sunlight_propagates = true,
paramtype = 'light',
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{ 0.45, -0.5,-0.5, 0.5, 1.45, 0.5},
{-0.5 , -0.5, 0.45, 0.45, 1.45, 0.5},
{-0.5, -0.5,-0.5 ,-0.45, 1.45, 0.5},
--groundplate to stand on
{ -0.5,-0.5,-0.5,0.5,-0.45, 0.5},
--roof
{ -0.5, 1.45,-0.5,0.5, 1.5, 0.5},
},
},
tiles = {
"default_clay.png", -- view from top
"default_clay.png", -- view from bottom
"locked_travelnet_travelnet_side_lock.png", -- left side
"locked_travelnet_travelnet_side_lock.png", -- right side
"locked_travelnet_travelnet_back_lock.png", -- front view
"locked_travelnet_travelnet_front_lock.png", -- backward view
},
inventory_image = "locked_travelnet_lock_inv.png",
groups = {cracky=1,choppy=1,snappy=1},
light_source = 10,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
--- prepare the lock of the travelnet
locks:lock_init( pos,
"size[12,10]"..
"field[0.3,5.6;6,0.7;station_name;Name of this station:;]"..
"field[0.3,6.6;6,0.7;station_network;Assign to Network:;]"..
"field[0.3,7.6;6,0.7;owner_name;(optional) owned by:;]"..
-- "button_exit[6.3,6.2;1.7,0.7;station_set;Store]"..
"field[0.3,3.0;6,0.7;locks_sent_lock_command;Locked travelnet. Type /help for help:;]"..
"button_exit[6.3,3.2;1.7,0.7;locks_sent_input;Store]" );
end,
after_place_node = function(pos, placer, itemstack)
local meta = minetest.env:get_meta(pos);
meta:set_string("infotext", "Travelnet-box (unconfigured)");
meta:set_string("station_name", "");
meta:set_string("station_network","");
meta:set_string("owner", placer:get_player_name() );
-- request initinal data
locks:lock_set_owner( pos, placer, "Shared locked travelnet" );
end,
on_receive_fields = function(pos, formname, fields, sender)
-- if the user already has the right to use this and did input text
if( (not(fields.locks_sent_lock_command)
or fields.locks_sent_lock_command=="")
and locks:lock_allow_use( pos, sender )) then
travelnet.on_receive_fields( pos, formname, fields, sender );
-- a command for the lock?
else
locks:lock_handle_input( pos, formname, fields, sender );
end
end,
on_punch = function(pos, node, puncher)
travelnet.update_formspec(pos, puncher:get_player_name())
end,
can_dig = function( pos, player )
if( not(locks:lock_allow_dig( pos, player ))) then
return false;
end
return travelnet.can_dig( pos, player, 'travelnet box' )
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
travelnet.remove_box( pos, oldnode, oldmetadata, digger )
end,
-- taken from VanessaEs homedecor fridge
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.above;
if( minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" ) then
minetest.chat_send_player( placer:get_player_name(), 'Not enough vertical space to place the travelnet box!' )
return;
end
return minetest.item_place(itemstack, placer, pointed_thing);
end,
})
minetest.register_craft({
output = 'locked_travelnet:travelnet',
recipe = {
{ 'travelnet:travelnet', 'locks:lock' },
},
})
print( "[Mod] locked_travelnet: loading locked_travelnet:travelnet");

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