Minetest-WorldEdit/worldedit_commands
dgm3333 f50dc971cf Add /loadalign, /loadaligntest, /correctorigin, and helpers
/correctorigin = move pos1 and pos2 to correct origin (ie pos1 located with minimum x,y,z, pos2 with maximum x,y,z)
/loadalignoffset = sets or clears an offset to the player (or pos1) location for /loadalign
/loadalign = load schem file at player location, aligned to forward direction
/loadaligntest = test run of /loadalign (ie mark location, but don't place any nodes)
/loadalignpos = load schem file at pos1 location, aligned to forward direction
/loadalignpostest =  = test run of /loadalignpos (ie mark location, but don't place any nodes)
2014-05-28 22:04:46 +01:00
..
textures Mark the region with an entity cube. 2013-12-24 14:07:42 -05:00
depends.txt Separate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented. 2012-10-13 21:45:50 -04:00
init.lua Add /loadalign, /loadaligntest, /correctorigin, and helpers 2014-05-28 22:04:46 +01:00
mark.lua Mark the region with an entity cube. 2013-12-24 14:07:42 -05:00
safe.lua Fix safe region functionality (thanks ChaosWormz). 2014-04-19 23:33:20 -04:00