Replace //homogenize with //replaceinverse (//homogenize x is equivalent to //replaceinverse air x), add documentation for it.
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e2f1c4ef17
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@ -51,13 +51,22 @@ Set the current WorldEdit region to <node>.
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### //replace <search node> <replace node>
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Replace all instances of <search node> with <place node> in the current WorldEdit region.
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Replace all instances of <search node> with <replace node> in the current WorldEdit region.
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//replace cobble stone
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//replace default:steelblock glass
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//replace dirt flowers:flower_waterlily
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//replace flowers:flower_rose flowers:flower_tulip
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### //replaceinverse <search node> <replace node>
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Replace all nodes other than <search node> with <replace node> in the current WorldEdit region.
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//replaceinverse air stone
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//replaceinverse water_source default:dirt
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//replaceinverse mesecons:mesecon air
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//replaceinverse default:steelblock default:glass
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### //hollowsphere <radius> <node>
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Add hollow sphere at WorldEdit position 1 with radius <radius>, composed of <node>.
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@ -20,6 +20,12 @@ Replaces all instances of `searchnode` with `replacenode` in a region defined by
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Returns the number of nodes replaced.
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### count = worldedit.replaceinverse(pos1, pos2, searchnode, replacenode)
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Replaces all nodes other than `searchnode` with `replacenode` in a region defined by positions `pos1` and `pos2`.
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Returns the number of nodes replaced.
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### count = worldedit.copy(pos1, pos2, axis, amount)
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Copies the region defined by positions `pos1` and `pos2` along the `axis` axis ("x" or "y" or "z") by `amount` nodes.
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@ -74,6 +74,37 @@ worldedit.replace = function(pos1, pos2, searchnode, replacenode)
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return count
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end
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--replaces all nodes other than `searchnode` with `replacenode` in a region defined by positions `pos1` and `pos2`, returning the number of nodes replaced
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worldedit.replaceinverse = function(pos1, pos2, searchnode, replacenode)
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local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
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local env = minetest.env
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if minetest.registered_nodes[searchnode] == nil then
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searchnode = "default:" .. searchnode
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end
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local pos = {x=pos1.x, y=0, z=0}
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local node = {name=replacenode}
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local count = 0
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while pos.x <= pos2.x do
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pos.y = pos1.y
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while pos.y <= pos2.y do
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pos.z = pos1.z
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while pos.z <= pos2.z do
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local name = env:get_node(pos).name
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if name ~= "ignore" and name ~= searchnode then
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env:add_node(pos, node)
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count = count + 1
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end
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pos.z = pos.z + 1
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end
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pos.y = pos.y + 1
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end
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pos.x = pos.x + 1
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end
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return count
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end
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--copies the region defined by positions `pos1` and `pos2` along the `axis` axis ("x" or "y" or "z") by `amount` nodes, returning the number of nodes copied
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worldedit.copy = function(pos1, pos2, axis, amount)
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local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
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@ -383,4 +414,4 @@ worldedit.fixlight = function(pos1, pos2)
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pos.x = pos.x + 1
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end
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return count
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end
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end
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@ -197,9 +197,9 @@ minetest.register_chatcommand("/replace", {
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end,
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})
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minetest.register_chatcommand("/homogenize", {
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params = "<node>",
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description = "Replace all non-air nodes with <node> in the current WorldEdit region",
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minetest.register_chatcommand("/replaceinverse", {
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params = "<search node> <replace node>",
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description = "Replace all nodes other than <search node> with <replace node> in the current WorldEdit region",
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privs = {worldedit=true},
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func = function(name, param)
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local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
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@ -208,13 +208,22 @@ minetest.register_chatcommand("/homogenize", {
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return
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end
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if not worldedit.node_is_valid(param) then
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minetest.chat_send_player(name, "Invalid node name: " .. param)
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local found, _, searchnode, replacenode = param:find("^([^%s]+)%s+([^%s]+)$")
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if found == nil then
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minetest.chat_send_player(name, "Invalid usage: " .. param)
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return
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end
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if not worldedit.node_is_valid(searchnode) then
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minetest.chat_send_player(name, "Invalid search node name: " .. searchnode)
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return
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end
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if not worldedit.node_is_valid(replacenode) then
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minetest.chat_send_player(name, "Invalid replace node name: " .. replacenode)
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return
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end
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local count = worldedit.homogenize(pos1, pos2, param)
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minetest.chat_send_player(name, count .. " nodes homogenized")
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local count = worldedit.replaceinverse(pos1, pos2, searchnode, replacenode)
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minetest.chat_send_player(name, count .. " nodes replaced")
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end,
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})
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