Treat compass/clock groups as items in craftguide
parent
22c5f0f41e
commit
9c23247c4c
11
API.md
11
API.md
|
@ -68,8 +68,6 @@ These groups are used mostly for informational purposes
|
|||
* `flower_pot`: Flower pot
|
||||
* `flower_pot=1`: Empty flower pot
|
||||
* `flower_pot=2`: Flower pot with a plant or flower
|
||||
* `clock=1`: Clock
|
||||
* `compass`: Compass (rating doesn't matter)
|
||||
* `book=1`: Book
|
||||
* `pane=1`: Node is a “pane”-like node glass pane or iron bars
|
||||
* `bed=1`: Bed
|
||||
|
@ -103,3 +101,12 @@ These groups are used mostly for informational purposes
|
|||
* `building_block=1`: Block is a building block
|
||||
* `deco_block=1`: Block is a decorational block
|
||||
|
||||
## Fake item groups
|
||||
These groups put similar items together which should all be treated by the gameplay or the GUI as a single item.
|
||||
You should not add custom items to these groups for no good reason, this is likely to cause a ton of conflicts.
|
||||
|
||||
* `clock=1`: Clock
|
||||
* `compass`: Compass (rating doesn't matter)
|
||||
|
||||
This has the following implication: If you want to use a compass or clock in a crafting recipe, you *must*
|
||||
use `group:compass` or `group:clock`, respectively.
|
||||
|
|
|
@ -67,7 +67,7 @@ local group_names = {
|
|||
wood_stairs = "Any wooden stairs",
|
||||
coal = "Any coal",
|
||||
quartz_block = "Any kind of quartz block",
|
||||
stonebrick = "Any stone bricks"
|
||||
stonebrick = "Any stone bricks",
|
||||
}
|
||||
|
||||
function craftguide:group_to_item(item)
|
||||
|
@ -130,10 +130,20 @@ function craftguide:get_tooltip_raw(item, recipe_type, cooktime, groups)
|
|||
local gcol = "#FFAAFF"
|
||||
local groupstr
|
||||
if #groups == 1 then
|
||||
if group_names[groups[1]] then
|
||||
local g = group_names[groups[1]]
|
||||
-- Treat the groups “compass” and “clock” as fake groups
|
||||
-- and just print the normal group name without special formatting
|
||||
if groups[1] == "compass" or groups[1] == "clock" then
|
||||
gcol = ""
|
||||
groupstr = reg_items[item].description
|
||||
elseif group_names[groups[1]] then
|
||||
-- Use the special group name string
|
||||
groupstr = group_names[groups[1]]
|
||||
else
|
||||
groupstr = "Any item belonging to the " .. groups[1] .. " group"
|
||||
--[[ Fallback: Generic group explanation: This always
|
||||
works, but the internally used group name (which
|
||||
looks ugly) is exposed to the user. ]]
|
||||
groupstr = "Any item belonging to the " .. g .. " group"
|
||||
end
|
||||
else
|
||||
groupstr = "Any item belonging to the following groups: "
|
||||
|
@ -216,7 +226,15 @@ function craftguide:get_recipe(iY, xoffset, tooltip_raw, item, recipe_num, recip
|
|||
end
|
||||
|
||||
local groups = extract_groups(v)
|
||||
local label = groups and "\nG" or ""
|
||||
local label = ""
|
||||
-- Add the “G” symbols for group item slots
|
||||
if groups then
|
||||
--[[ Exception: Groups “compass” and “clock” since the items in these groups should
|
||||
be treated as a single item from the user perspective. ]]
|
||||
if not (#groups == 1 and (groups[1] == "compass" or groups[1] == "clock")) then
|
||||
label = "\nG" or ""
|
||||
end
|
||||
end
|
||||
local item_r = self:group_to_item(v)
|
||||
local tltip = self:get_tooltip(
|
||||
item_r, recipe_type, cooking_time, groups)
|
||||
|
|
Loading…
Reference in New Issue