Begin of Struct System (for pnj town / donjons / temple)
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return {{["y"] = 3, ["x"] = 0, ["name"] = "torches:wand", ["z"] = 1, ["meta"] = {["inventory"] = {}, ["fields"] = {}}, ["param2"] = 1, ["param1"] = 15}, {["y"] = 0, ["x"] = 1, ["name"] = "fences:fence_wood", ["z"] = 1, ["meta"] = {["inventory"] = {}, ["fields"] = {}}, ["param2"] = 0, ["param1"] = 157}, {["y"] = 1, ["x"] = 1, ["name"] = "fences:fence_wood", ["z"] = 1, ["meta"] = {["inventory"] = {}, ["fields"] = {}}, ["param2"] = 0, ["param1"] = 173}, {["y"] = 2, ["x"] = 1, ["name"] = "fences:fence_wood", ["z"] = 1, ["meta"] = {["inventory"] = {}, ["fields"] = {}}, ["param2"] = 0, ["param1"] = 189}, {["y"] = 3, ["x"] = 1, ["name"] = "torches:wand", ["z"] = 0, ["meta"] = {["inventory"] = {}, ["fields"] = {}}, ["param2"] = 0, ["param1"] = 15}, {["y"] = 3, ["x"] = 1, ["name"] = "wool:black", ["z"] = 1, ["meta"] = {["inventory"] = {}, ["fields"] = {}}, ["param2"] = 0, ["param1"] = 0}, {["y"] = 3, ["x"] = 1, ["name"] = "torches:wand", ["z"] = 2, ["meta"] = {["inventory"] = {}, ["fields"] = {}}, ["param2"] = 2, ["param1"] = 15}, {["y"] = 3, ["x"] = 2, ["name"] = "torches:wand", ["z"] = 1, ["meta"] = {["inventory"] = {}, ["fields"] = {}}, ["param2"] = 3, ["param1"] = 15}}
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local init = os.clock()
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random_struct ={}
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random_struct.get_struct = function(file)
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local localfile = minetest.get_modpath("random_struct").."/build/"..file
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local file, errorload = io.open(localfile, "rb")
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if errorload ~= nil then
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minetest.log("action", '[Random_Struct] error: could not open this struct "' .. localfile .. '"')
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return nil
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end
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local allnode = file:read("*a")
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file:close()
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return allnode
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end
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local time_to_load= os.clock() - init
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print(string.format("[MOD] "..minetest.get_current_modname().." loaded in %.4f s", time_to_load))
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