a-planet-alive/CHANGELOG

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Work in Progress 0.9 [07.04.2020]
Mods update
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Work in Progress 0.8.1 [07.04.2020]
Mods update
Door patch repair
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Work in Progress 0.8 [19.03.2020]
ADD Textures
- LessDirt
Mods update
- better support for hunger satiation for farming and animal-world
- minetest update for 5.4
ADD Mods
- i3 Mod added for UI
- advanced_npc + mg_villages_npc for NPCs in mg_villages
DEL Mods
- smart_inventory mod removed (replaced byt i3)
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Work in Progress 0.7 [19.02.2020]
MOD reorganisation
bucket-lite - moved to tools
comboblock - moved to environment
special - renamed to blocks
farbows - moved to tools
mobs - rearanged for diferent APIs (mobs, mobkit)
ADD MOD:
bonemeal - bonemeal - make bonemeal, mulch, fertiliser and gelatine from bones
fire_plus - player can get on fire
Mod Settings:
petz - user.conf created
- shears from mobs:shears
- tamagochi_mode = false
Mod update
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Work in Progress 0.6.1 [04.02.2020]
New recipe for bucket is set
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Work in Progress 0.6 [04.02.2020]
DEL MOD:
craftguide - not compatible with Minetest 5.3.0
ADD MOD:
smart_inventory - new Inventory - instead od craftguide + sfinv
Mods updates
EDIT:
water_life - patch to support poison with hunger_ng
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Work in Progress 0.5.2 [12.12.2020]
bucket-lite, dynamic_liquid - better support
craftguide - last commit revert (forced 5.4 Version)
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Work in Progress 0.5.1 [06.12.2020]
Mods updates
- new bucket-lite version with more buckettypes
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Work in Progress 0.5 [04.12.2020]
Mods updated
Directory my_changes is removed
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Work in Progress 0.4.2 [29.11.2020]
EDIT:
- water_life - minetest.log test messages removed
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Work in Progress 0.4.1 [29.11.2020]
CHANGE MOD:
- hunger_ng - Temporary fix for effects (because of poison in water life)
- water_life - Temporary fix for poison (works with hunger_ng and is removed after death)
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Work in Progress 0.4 [20.11.2020]
ADD MOD:
- bucket-lite mod - liquid from bucket lows only 1 block
- minetest_tt + minetest_tt_base - Extended tooltips
- minetest_hbarmor - Armor HUD bar (no armor damage yet)
CHANGE MOD:
- cg_plus to craftguide because of lack of progressive mod
EDIT MOD:
- 3d_armor - temporary fix for armor damage by mobs
REMOVE MOD:
- advanced_npc - doesn't works correctly
Game settings are added (settingtypes.txt)
- hudbars_bar_type: Deside between progress-bar-like bar and classic (20 half-symbols).
- hunger_ng_hunger_bar_image: Image for satiation (hunger). Default changed to chicken legs.
- craftguide_progressive_mode: Progressive mod for crafting guide. Default is active.
- dynamic_liquid_water, dynamic_liquid_river_water, dynamic_liquid_lava: Dynamic water. Default is on for water and lava. Turn off (false) to get classic liquid behavior.
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Work in Progress 0.3 [11.11.2020]
- hbsprint update - repairs error if damage is disabled and try to sprint
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Work in progress 0.2.1 [08.11.2020]
- Configation update (minetest.conf) - because of problems with comments in the same line as setting
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Work in progress 0.2 [08.11.2020]
- Monsters added (Mod: mobs/mobs_monster)
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First Version WIP 0.1 [01.11.2020]
First release for Minetest Content DB
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