Doors patch repair
parent
ebaf94d9a6
commit
8bc3cc0c62
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@ -1,8 +1,10 @@
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-------------------------------------------------------------------------------
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Work in Progress 0.9 [03.04.2020]
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Work in Progress 0.8.1 [07.04.2020]
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Mods update
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Door patch repair
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-------------------------------------------------------------------------------
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Work in Progress 0.8 [19.03.2020]
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@ -38,8 +38,8 @@ MOD_PATCH=( ) #patch names
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#MOD_PATCHES - all patches defined
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#MOD_PATCHES - first is path and all patch names are separeted by ":"
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#MOD_PATCHES=("mobs/water_life:poison.patch" "buildings/doors:doors_update.patch" "player/3d_armor:mob_damage.patch" "player/hbsprint:no_damage.patch" "player/hunger_ng:effects.patch")
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MOD_PATCHES=("\
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buildings/doors:doors_update.patch" "buildings/doors:doors_update54.patch" \
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MOD_PATCHES=(\
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"buildings/doors:doors_update.patch" "buildings/doors:doors_update54.patch" \
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"buildings/ts_doors:ts_doors_update54.patch" \
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"player/hbsprint:no_damage.patch" \
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"mobs/mobs_mobkit/water_life:poison.patch" "mobs/mobs_mobkit/water_life:poison_hunger_ng.patch" \
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@ -973,3 +973,9 @@ minetest.register_craft( {
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{ "default:steel_ingot" },
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}
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} )
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-- compatibility for Minetest S3 engine
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if not vector.offset_y or not minetest.get_node_above then
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dofile( minetest.get_modpath( "doors" ) .. "/compatibility.lua" )
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end
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@ -17,16 +17,6 @@ index 1a822da..9ef1f43 100644
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description = "Hidden Door Segment",
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drawtype = "nodebox", -- cannot use air-like, since falling nodes would be stuck
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paramtype = "light",
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@@ -972,9 +973,3 @@ minetest.register_craft( {
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{ "default:steel_ingot" },
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}
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} )
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-
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--- compatibility for Minetest S3 engine
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-
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-if not vector.offset_y or not minetest.get_node_above then
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- dofile( minetest.get_modpath( "doors" ) .. "/compatibility.lua" )
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-end
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diff --git a/init.lua b/init.lua
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index e6ceffd..8533226 100644
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--- a/init.lua
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