88 lines
4.9 KiB
Plaintext
88 lines
4.9 KiB
Plaintext
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-- _________ ___. __________.__ __ --
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-- \_ ___ \ ____ _____\_ |__ ____\______ \ | ____ ____ | | __ --
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-- / \ \/ / _ \ / \| __ \ / _ \| | _/ | / _ \_/ ___\| |/ / --
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-- \ \___( <_> ) Y Y \ \_\ ( <_> ) | \ |_( <_> ) \___| < --
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-- \______ /\____/|__|_| /___ /\____/|______ /____/\____/ \___ >__|_ \ --
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-- \/ \/ \/ \/ \/ \/ --
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-- ___ _ __ __ --
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-- | _ \___ __ _ __| | | \/ |___ --
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-- | / -_) _` / _` | | |\/| / -_) --
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-- |_|_\___\__,_\__,_| |_| |_\___| --
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-------------------------------------------------------------------------------------
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|| Orginally written/created by Pithydon/Pithy ||
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|| updated by Sirrobzeroone ||
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------------------------------- Mod Folder Name -------------------------------------
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The mod folder should only be called comboblock. Github on download will add a "-"
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then something:
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For releases download it'll add the release number to the end eg comboblock-5.2.0.1
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For straight download it'll add the word master eg comboblock-master
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Rename the folder to be just comboblock
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---------------------- Set Base/Default Texture Pack Scale --------------------------
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By default comboblock is configured to the correct resolution for the base minetest
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game texture resolution - 16x16px. This means any mods that use a higher resolution that
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include slabs will have the slabs resized to 16x16 when used in combo with another slab.
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Note: when used on there own the Slab resolution will be unchanged.
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If you have installed and enabled a texture pack that has a higher resoltuion you'll need
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to adjust the comboblock scale setting udner settings to the correct value.
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From the main minetest screen:
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~ "Settings" tab
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~ "All Settings" button
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~ "Mods" scroll to bottom of list
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~ Expand "Mods"
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~ Expand "Comboblock"
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~ Double click "Scale Textures to"
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~ Change value to texture pack resolution eg 32,64,128 etc
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~ Save and close settings
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You'll know if you have this configured incorrectly as comboblock blocks will behave in
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intresting ways.
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-------------------------------- Version Number -------------------------------------
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Comboblock has been given a version number that helps align it to the version of minetest
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it was developed against. It dosen't mean it wont work with an older or new version of
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minetest. BUt if possible grab the release number that most closely matches the version of
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minetest you are using. It is very unlikely that the Comboblock updated version will work with
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any version of Minetest before version 5.0.
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The first 3 numbers in the version number are the version of minetest it was created
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against/for the last digit is the mod version.
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Check the releases tab for specific old version releases. Feel free to download from the main
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git repository but consider that it could be under development and broken in someway.
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So always best to download from the releases tab.
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-------------------------------- Known Issues -------------------------------------
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I'll try and keep this updated but check git as I'll try and keep them updated there.
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Issue 1 - Glass and Non-Glass slabs can't be stacked togther. this is an engine limitation
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and if allowed results in some strange display behaviour when viewed in game.
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Issue 2 - If you rotate a comboblock with a screwdriver type tool (lots out there), the block
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will always retain the properties of the block that was ontop. I haven't been able
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to work out a fix yet as Im trying to avoid changing the screwdriver(s) code.
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------------------------------------ Thanks ----------------------------------------
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Big thanks to Pithy for writting the orginal mod and the help from various people on the
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MT forum boards even if they probably don't know they have helped:
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blert2112, Linuxdirk, Krock, Rubenwardy, Pampogokiraly, Joe7575, Sorcerykid
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And of course the Coredevs and Celeron55 for designing/keeping the engine running
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Hope this mod is useful and not to buggy
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Sirrobzeroone
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