63 lines
1.5 KiB
Lua
63 lines
1.5 KiB
Lua
local update_formspec = function(meta)
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local topic = meta:get_string("topic")
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meta:set_string("infotext", "Score save block: ''" .. topic .. "'")
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meta:set_string("formspec", "size[8,2;]" ..
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-- col 1
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"field[0.2,0.5;8,1;topic;Topic;" .. topic .. "]" ..
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-- col 2
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"button_exit[0.1,1.5;8,1;save;Save]" ..
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"")
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end
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minetest.register_node("epic_score:save", {
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description = "Epic score save block",
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tiles = {
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"epic_node_bg.png",
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"epic_node_bg.png",
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"epic_node_bg.png",
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"epic_node_bg.png",
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"epic_node_bg.png",
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"epic_node_bg.png^epic_dollar_2.png",
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},
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paramtype2 = "facedir",
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groups = {cracky=3,oddly_breakable_by_hand=3,epic=1},
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on_rotate = screwdriver.rotate_simple,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("topic", "Example quest")
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update_formspec(meta, pos)
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end,
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on_receive_fields = function(pos, _, fields, sender)
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local meta = minetest.get_meta(pos);
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if not sender or minetest.is_protected(pos, sender:get_player_name()) then
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-- not allowed
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return
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end
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if fields.save then
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meta:set_string("topic", fields.topic or "")
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update_formspec(meta, pos)
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end
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end,
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epic = {
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on_enter = function(_, meta, player, ctx)
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local player_meta = player:get_meta()
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local score = player_meta:get_int("epic_score") or 0
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local topic = meta:get_string("topic")
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if topic and score > 0 then
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epic_score.update_score(topic, player:get_player_name(), score)
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end
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ctx.next()
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end
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}
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})
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