epic/blocks/lightning.lua

110 lines
2.8 KiB
Lua

-- disable automatic lightning
lightning.auto = false
-- shorter lightning range
lightning.effect_range = 100
-- playername => pos
local punch_handler = {}
local update_formspec = function(meta)
local pos = meta:get_string("pos")
meta:set_string("infotext", "Lightning block: pos=" .. pos)
meta:set_string("formspec", "size[8,1;]" ..
-- col 2
"button_exit[0.1,0.5;4,1;setpos;Set pos]" ..
"button_exit[4.1,0.5;4,1;showpos;Show]" ..
"")
end
local function do_strike(pos, meta)
local target_pos_str = meta:get_string("pos")
local target_pos = epic.to_absolute_pos(pos, minetest.string_to_pos(target_pos_str))
lightning.strike(target_pos)
end
minetest.register_node("epic:lightning", {
description = "Epic Lightning block: strikes lightning at the defined position",
tiles = epic.create_texture("action", "epic_lightning.png"),
paramtype2 = "facedir",
groups = {cracky=3,oddly_breakable_by_hand=3,epic=1},
on_rotate = epic.on_rotate,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("pos", minetest.pos_to_string({x=0, y=0, z=0}))
update_formspec(meta, pos)
end,
on_receive_fields = function(pos, _, fields, sender)
if not sender or minetest.is_protected(pos, sender:get_player_name()) then
-- not allowed
return
end
if fields.setpos then
minetest.chat_send_player(sender:get_player_name(), "[epic] Please punch the desired position")
punch_handler[sender:get_player_name()] = pos
end
if fields.showpos then
local meta = minetest.get_meta(pos)
local target_pos = minetest.string_to_pos(meta:get_string("pos"))
if target_pos then
epic.show_waypoint(
sender:get_player_name(),
epic.to_absolute_pos(pos, target_pos),
"Target position",
2
)
end
end
end,
-- allow mesecons triggering
mesecons = {
effector = {
action_on = function (pos)
local meta = minetest.get_meta(pos)
do_strike(pos, meta)
end
}
},
epic = {
on_enter = function(pos, meta, _, ctx)
do_strike(pos, meta)
ctx.next()
end
}
})
minetest.register_on_punchnode(function(pos, _, puncher)
local playername = puncher:get_player_name()
local cfg_pos = punch_handler[playername]
if cfg_pos then
if minetest.is_protected(pos, playername) and
not minetest.check_player_privs(playername, {epic_admin=true}) then
minetest.chat_send_player(playername, "[epic] target is protected! aborting selection.")
else
local meta = minetest.get_meta(cfg_pos)
local pos_str = minetest.pos_to_string(epic.to_relative_pos(cfg_pos, pos))
meta:set_string("pos", pos_str)
minetest.chat_send_player(playername, "[epic] target for lightning successfully set to " .. pos_str)
update_formspec(meta)
end
punch_handler[playername] = nil
end
end)
minetest.register_on_leaveplayer(function(player)
local playername = player:get_player_name()
punch_handler[playername] = nil
end)