128 lines
3.4 KiB
Lua
128 lines
3.4 KiB
Lua
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-- playername => pos
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local punch_handler = {}
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local update_formspec = function(meta)
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local pos = meta:get_string("pos")
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local name = meta:get_string("name")
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local radius = meta:get_int("radius")
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meta:set_string("infotext", "Waypoint block: pos=" .. pos ..
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", radius=" .. radius)
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meta:set_string("formspec", "size[8,4;]" ..
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"field[0.2,0.5;8,1;radius;Radius;" .. radius .. "]" ..
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"field[0.2,1.5;8,1;name;Name;" .. name .. "]" ..
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"button_exit[0.1,2.5;4,1;setpos;Set]" ..
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"button_exit[4.1,2.5;4,1;showpos;Show]" ..
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"button_exit[0.1,3.5;8,1;save;Save]" ..
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"")
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end
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minetest.register_node("epic:waypoint", {
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description = "Epic waypoint block",
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tiles = {
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"epic_node_bg.png",
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"epic_node_bg.png",
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"epic_node_bg.png",
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"epic_node_bg.png",
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"epic_node_bg.png",
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"epic_node_bg.png^epic_waypoint.png",
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},
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paramtype2 = "facedir",
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groups = {cracky=3,oddly_breakable_by_hand=3,epic=1},
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on_rotate = screwdriver.rotate_simple,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("name", "Waypoint")
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meta:set_string("pos", minetest.pos_to_string({x=0, y=0, z=0}))
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meta:set_int("radius", 3)
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update_formspec(meta, pos)
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end,
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on_receive_fields = function(pos, _, fields, sender)
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if not sender or minetest.is_protected(pos, sender:get_player_name()) then
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-- not allowed
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return
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end
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local meta = minetest.get_meta(pos);
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if fields.save then
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local radius = tonumber(fields.radius) or 3
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if radius < 0 then
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radius = 1
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end
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meta:set_int("radius", radius)
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meta:set_string("name", fields.name or "")
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update_formspec(meta, pos)
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end
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if fields.setpos then
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minetest.chat_send_player(sender:get_player_name(), "[epic] Please punch the desired target position")
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punch_handler[sender:get_player_name()] = pos
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end
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if fields.showpos then
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local target_pos = minetest.string_to_pos(meta:get_string("pos"))
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if target_pos then
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epic.show_waypoint(sender:get_player_name(), epic.to_absolute_pos(pos, target_pos), "Target position", 2)
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end
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end
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end,
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epic = {
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on_enter = function(pos, meta, player, ctx)
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local target_pos = epic.to_absolute_pos(pos, minetest.string_to_pos(meta:get_string("pos")))
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ctx.step_data.pos = target_pos
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ctx.step_data.radius = meta:get_int("radius")
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local waypoint_name = meta:get_string("name")
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if waypoint_name ~= "" then
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ctx.step_data.waypoint_hud_id = player:hud_add({
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hud_elem_type = "waypoint",
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name = waypoint_name,
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text = "m",
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number = 0x00FF00,
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world_pos = target_pos
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})
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end
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end,
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on_check = function(_, _, player, ctx)
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local pos = player:get_pos()
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if vector.distance(pos, ctx.step_data.pos) < ctx.step_data.radius then
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ctx.next()
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end
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end,
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on_exit = function(_, _, player, ctx)
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if ctx.step_data.waypoint_hud_id then
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player:hud_remove(ctx.step_data.waypoint_hud_id)
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end
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end
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}
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})
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minetest.register_on_punchnode(function(pos, _, puncher, _)
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local playername = puncher:get_player_name()
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local cfg_pos = punch_handler[playername]
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if cfg_pos then
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local meta = minetest.get_meta(cfg_pos)
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local pos_str = minetest.pos_to_string(epic.to_relative_pos(cfg_pos, pos))
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meta:set_string("pos", pos_str)
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minetest.chat_send_player(playername, "[epic] target position successfully set to " .. pos_str)
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punch_handler[playername] = nil
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end
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end)
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minetest.register_on_leaveplayer(function(player)
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local playername = player:get_player_name()
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punch_handler[playername] = nil
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end)
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