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5 Commits
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4513e2de54
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4513e2de54 | |
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7574e266a1 | |
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db8a801d37 | |
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8aadde26d7 | |
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914a42cc01 |
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@ -0,0 +1,17 @@
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name: luacheck
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on: [push, pull_request]
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jobs:
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build:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v1
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- name: apt
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run: sudo apt-get install -y luarocks
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- name: luacheck install
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run: luarocks install --local luacheck
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- name: luacheck run
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run: $HOME/.luarocks/bin/luacheck ./
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@ -13,6 +13,5 @@ read_globals = {
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"vector", "ItemStack",
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"vector", "ItemStack",
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"dump", "VoxelArea",
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"dump", "VoxelArea",
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"unifieddyes", "mesecon", "default",
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"unifieddyes", "mesecon", "default"
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"scifi_nodes"
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}
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}
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12
.travis.yml
12
.travis.yml
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@ -1,12 +0,0 @@
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language: generic
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sudo: false
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addons:
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apt:
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packages:
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- luarocks
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before_install:
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- luarocks install --local luacheck
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script:
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- $HOME/.luarocks/bin/luacheck --no-color .
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notifications:
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email: false
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@ -1,5 +1,33 @@
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-- stolen and adapted from https://github.com/D00Med/scifi_nodes/blob/master/palm_scanner.lua
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-- stolen and adapted from https://github.com/D00Med/scifi_nodes/blob/master/palm_scanner.lua
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local get_switch_rules = function(param2)
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-- param2 = 2
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local rules = {
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-- lower plane
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{x=1, y=-1, z=-1},
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{x=1, y=-1, z=1},
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{x=0, y=-1, z=-1},
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{x=0, y=-1, z=1},
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-- same plane
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{x=1, y=0, z=0},
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{x=-1, y=0, z=0},
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{x=0, y=0, z=1},
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{x=0, y=0, z=-1},
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}
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-- Left and right when looking to +y ?
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if param2 == 3 then
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rules = mesecon.rotate_rules_right(mesecon.rotate_rules_right (rules))
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elseif param2 == 4 then
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rules = mesecon.rotate_rules_right(rules)
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elseif param2 == 5 then
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rules = mesecon.rotate_rules_left(rules)
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end
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return rules
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end
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local function starts_with(str, start)
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local function starts_with(str, start)
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return str:sub(1, #start) == start
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return str:sub(1, #start) == start
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end
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end
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@ -23,7 +51,7 @@ local function activate_palm_scanner(pos, node, player)
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if meta:get_int("configured") ~= 1 then
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if meta:get_int("configured") ~= 1 then
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if key_name then
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if key_name then
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minetest.sound_play("scifi_nodes_palm_scanner", {max_hear_distance = 8, pos = pos, gain = 1.0})
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minetest.sound_play("access_cards_scanning", {max_hear_distance = 8, pos = pos, gain = 1.0})
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meta:set_string("key", key_name)
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meta:set_string("key", key_name)
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meta:set_int("configured", 1)
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meta:set_int("configured", 1)
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minetest.chat_send_player(name, "Scanner-key set to '" .. key_name .. "'")
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minetest.chat_send_player(name, "Scanner-key set to '" .. key_name .. "'")
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@ -41,20 +69,21 @@ local function activate_palm_scanner(pos, node, player)
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minetest.swap_node(pos, node)
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minetest.swap_node(pos, node)
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minetest.chat_send_player(name, "Access denied !")
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minetest.chat_send_player(name, "Access denied !")
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minetest.sound_play("scifi_nodes_scanner_refused", {max_hear_distance = 8, pos = pos, gain = 1.0})
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minetest.sound_play("access_cards_refused", {max_hear_distance = 8, pos = pos, gain = 1.0})
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else
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else
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node.name = "access_cards:palm_scanner_on"
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node.name = "access_cards:palm_scanner_on"
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minetest.swap_node(pos, node)
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minetest.swap_node(pos, node)
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minetest.chat_send_player(name, "Access granted !")
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minetest.chat_send_player(name, "Access granted !")
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mesecon.receptor_on(pos)
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minetest.sound_play("access_cards_granted", {max_hear_distance = 8, pos = pos, gain = 1.0})
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mesecon.receptor_on(pos, get_switch_rules(node.param2))
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-- reset state
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-- reset state
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minetest.after(2, function()
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minetest.after(2, function()
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node.name = "access_cards:palm_scanner_off"
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node.name = "access_cards:palm_scanner_off"
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minetest.swap_node(pos, node)
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minetest.swap_node(pos, node)
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mesecon.receptor_off(pos)
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mesecon.receptor_off(pos, get_switch_rules(node.param2))
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end)
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end)
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end
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end
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@ -62,9 +91,9 @@ end
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minetest.register_node("access_cards:palm_scanner_off", {
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minetest.register_node("access_cards:palm_scanner_off", {
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description = "Palm scanner",
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description = "Palm scanner",
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tiles = {"scifi_nodes_palm_scanner_off.png",},
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tiles = {"access_cards_scanner_off.png",},
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inventory_image = "scifi_nodes_palm_scanner_off.png",
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inventory_image = "access_cards_scanner_off.png",
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wield_image = "scifi_nodes_palm_scanner_on.png",
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wield_image = "access_cards_scanner_on.png",
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drawtype = "signlike",
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drawtype = "signlike",
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sunlight_propagates = true,
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sunlight_propagates = true,
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buildable_to = false,
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buildable_to = false,
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@ -82,31 +111,13 @@ minetest.register_node("access_cards:palm_scanner_off", {
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sounds = default.node_sound_glass_defaults(),
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sounds = default.node_sound_glass_defaults(),
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})
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})
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minetest.register_node("access_cards:palm_scanner_checking", {
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description = "Palm scanner",
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tiles = {{
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name = "scifi_nodes_palm_scanner_checking.png",
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animation = {type = "vertical_frames",aspect_w = 16,aspect_h = 16,length = 1.5}
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}},
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drawtype = "signlike",
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sunlight_propagates = true,
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buildable_to = false,
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node_box = {type = "wallmounted",},
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selection_box = {type = "wallmounted",},
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paramtype = "light",
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paramtype2 = "wallmounted",
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groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
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drop = "access_cards:palm_scanner_off",
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sounds = default.node_sound_glass_defaults()
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})
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minetest.register_node("access_cards:palm_scanner_on", {
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minetest.register_node("access_cards:palm_scanner_on", {
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description = "Palm scanner",
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description = "Palm scanner",
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sunlight_propagates = true,
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sunlight_propagates = true,
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buildable_to = false,
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buildable_to = false,
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tiles = {"scifi_nodes_palm_scanner_on.png",},
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tiles = {"access_cards_scanner_on.png",},
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inventory_image = "scifi_nodes_palm_scanner_on.png",
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inventory_image = "access_cards_scanner_on.png",
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wield_image = "scifi_nodes_palm_scanner_on.png",
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wield_image = "access_cards_scanner_on.png",
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drawtype = "signlike",
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drawtype = "signlike",
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node_box = {type = "wallmounted",},
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node_box = {type = "wallmounted",},
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selection_box = {type = "wallmounted",},
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selection_box = {type = "wallmounted",},
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2
init.lua
2
init.lua
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@ -5,7 +5,7 @@ access_cards = {}
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dofile(MP.."/form.accesscard.lua")
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dofile(MP.."/form.accesscard.lua")
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dofile(MP.."/cards.lua")
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dofile(MP.."/cards.lua")
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if minetest.get_modpath("scifi_nodes") and minetest.get_modpath("mesecons") then
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if minetest.get_modpath("mesecons") then
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dofile(MP.."/card_scanner.lua")
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dofile(MP.."/card_scanner.lua")
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end
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end
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2
mod.conf
2
mod.conf
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@ -1,3 +1,3 @@
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name = access_cards
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name = access_cards
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depends = unifieddyes
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depends = unifieddyes
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optional_depends = scifi_nodes, mesecons
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optional_depends = mesecons
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