360 lines
8.3 KiB
Lua
360 lines
8.3 KiB
Lua
local S = sfcg.get_translator
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local esc = minetest.formspec_escape
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local group_stereotypes = {
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dye = "dye:white",
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wool = "wool:white",
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coal = "default:coal_lump",
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vessel = "vessels:glass_bottle",
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flower = "flowers:dandelion_yellow"
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}
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local group_names = {
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coal = S("Any coal"),
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sand = S("Any sand"),
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wool = S("Any wool"),
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stick = S("Any stick"),
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vessel = S("Any vessel"),
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wood = S("Any wood planks"),
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stone = S("Any kind of stone block"),
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["color_red,flower"] = S("Any red flower"),
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["color_blue,flower"] = S("Any blue flower"),
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["color_black,flower"] = S("Any black flower"),
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["color_green,flower"] = S("Any green flower"),
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["color_white,flower"] = S("Any white flower"),
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["color_orange,flower"] = S("Any orange flower"),
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["color_violet,flower"] = S("Any violet flower"),
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["color_yellow,flower"] = S("Any yellow flower"),
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["color_red,dye"] = S("Any red dye"),
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["color_blue,dye"] = S("Any blue dye"),
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["color_cyan,dye"] = S("Any cyan dye"),
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["color_grey,dye"] = S("Any grey dye"),
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["color_pink,dye"] = S("Any pink dye"),
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["color_black,dye"] = S("Any black dye"),
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["color_brown,dye"] = S("Any brown dye"),
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["color_green,dye"] = S("Any green dye"),
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["color_white,dye"] = S("Any white dye"),
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["color_orange,dye"] = S("Any orange dye"),
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["color_violet,dye"] = S("Any violet dye"),
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["color_yellow,dye"] = S("Any yellow dye"),
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["color_magenta,dye"] = S("Any magenta dye"),
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["color_dark_grey,dye"] = S("Any dark grey dye"),
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["color_dark_green,dye"] = S("Any dark green dye")
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}
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function sfcg.extract_groups(str)
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if str:sub(1, 6) == "group:" then
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return str:sub(7):split()
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end
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return nil
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end
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local extract_groups = sfcg.extract_groups
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local function imatch(str, filter)
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return str:lower():find(filter, 1, true) ~= nil
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end
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function sfcg.execute_search(data)
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local init_items = sfcg.init_items
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local filter = data.filter
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if filter == "" then
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data.items = init_items
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return
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end
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data.items = {}
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local reg_items = minetest.registered_items
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for _, item in ipairs(init_items) do
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if imatch(item, filter) then
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table.insert(data.items, item)
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else
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local def = reg_items[item]
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local desc = def and def.description
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if desc then
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if imatch(desc, filter) then
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table.insert(data.items, item)
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else
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local tr_desc = minetest.get_translated_string(data.lang_code, desc)
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if tr_desc and imatch(tr_desc, filter) then
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table.insert(data.items, item)
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end
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end
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end
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end
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end
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end
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local function table_replace(t, val, new)
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for k, v in pairs(t) do
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if v == val then
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t[k] = new
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end
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end
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end
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function sfcg.item_has_groups(item_groups, groups)
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for _, group in ipairs(groups) do
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if not item_groups[group] then
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return false
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end
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end
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return true
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end
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local item_has_groups = sfcg.item_has_groups
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function sfcg.groups_to_item(groups)
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if #groups == 1 then
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local group = groups[1]
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if group_stereotypes[group] then
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return group_stereotypes[group]
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elseif minetest.registered_items["default:"..group] then
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return "default:"..group
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end
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end
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for name, def in pairs(minetest.registered_items) do
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if item_has_groups(def.groups, groups) then
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return name
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end
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end
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return ":unknown"
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end
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local function get_craftable_recipes(output)
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local recipes = minetest.get_all_craft_recipes(output)
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if not recipes then
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return nil
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end
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local groups_to_item = sfcg.groups_to_item
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local reg_items = minetest.registered_items
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for i = #recipes, 1, -1 do
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for _, item in pairs(recipes[i].items) do
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local groups = extract_groups(item)
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if groups then
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item = groups_to_item(groups)
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end
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if not reg_items[item] then
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table.remove(recipes, i)
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break
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end
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end
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end
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if #recipes > 0 then
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return recipes
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end
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end
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local function show_item(def)
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return def and def.groups and def.groups.not_in_craft_guide ~= 1 and def.description ~= ""
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end
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local function cache_usages(recipe)
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local added = {}
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local usages_cache = sfcg.usages_cache
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local reg_items = minetest.registered_items
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for _, item in pairs(recipe.items) do
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if not added[item] then
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local groups = extract_groups(item)
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if groups then
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for name, def in pairs(reg_items) do
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if not added[name] and show_item(def)
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and item_has_groups(def.groups, groups) then
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local usage = table.copy(recipe)
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table_replace(usage.items, item, name)
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usages_cache[name] = usages_cache[name] or {}
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table.insert(usages_cache[name], usage)
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added[name] = true
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end
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end
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elseif show_item(reg_items[item]) then
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usages_cache[item] = usages_cache[item] or {}
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table.insert(usages_cache[item], recipe)
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end
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added[item] = true
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end
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end
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end
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local function is_fuel(item)
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return minetest.get_craft_result({method="fuel", items={item}}).time > 0
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end
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function sfcg.item_button_fs(fs, x, y, item, element_name, groups)
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table.insert(fs, ("item_image_button[%s,%s;1.05,1.05;%s;%s;%s]")
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:format(x, y, item, element_name, groups and "\n"..esc(S("G")) or ""))
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local tooltip
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if groups then
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table.sort(groups)
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tooltip = group_names[table.concat(groups, ",")]
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if not tooltip then
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local groupstr = {}
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for _, group in ipairs(groups) do
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table.insert(groupstr, minetest.colorize("yellow", group))
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end
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groupstr = table.concat(groupstr, ", ")
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tooltip = S("Any item belonging to the group(s): @1", groupstr)
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end
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elseif is_fuel(item) then
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local itemdef = minetest.registered_items[item:match("%S*")]
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local desc = itemdef and itemdef.description or S("Unknown Item")
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tooltip = desc.."\n"..minetest.colorize("orange", S("Fuel"))
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end
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if tooltip then
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table.insert(fs, ("tooltip[%s;%s]"):format(element_name, esc(tooltip)))
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end
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end
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function sfcg.on_receive_fields(player, fields)
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local name = player:get_player_name()
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local data = sfcg.player_data[name]
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if fields.clear then
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data.filter = ""
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data.pagenum = 1
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data.prev_item = nil
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data.recipes = nil
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data.items = sfcg.init_items
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return true
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elseif fields.key_enter_field == "filter" or fields.search then
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local new = fields.filter:lower()
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if data.filter == new then
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return
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end
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data.filter = new
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data.pagenum = 1
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sfcg.execute_search(data)
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return true
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elseif fields.prev or fields.next then
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if data.pagemax == 1 then
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return
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end
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data.pagenum = data.pagenum + (fields.next and 1 or -1)
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if data.pagenum > data.pagemax then
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data.pagenum = 1
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elseif data.pagenum == 0 then
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data.pagenum = data.pagemax
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end
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return true
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elseif fields.recipe_next or fields.recipe_prev then
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data.rnum = data.rnum + (fields.recipe_next and 1 or -1)
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if data.rnum > #data.recipes then
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data.rnum = 1
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elseif data.rnum == 0 then
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data.rnum = #data.recipes
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end
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return true
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else
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local item
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for field in pairs(fields) do
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if field:find(":") then
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item = field:match("[%w_:]+")
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break
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end
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end
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if not item then
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return
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end
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if item == data.prev_item then
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data.show_usages = not data.show_usages
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else
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data.show_usages = nil
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end
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if data.show_usages then
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data.recipes = sfcg.usages_cache[item]
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else
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data.recipes = sfcg.recipes_cache[item]
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end
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data.prev_item = item
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data.rnum = 1
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return true
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end
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end
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function sfcg.update_for_player(playername)
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local player = minetest.get_player_by_name(playername)
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if player then
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sfcg.execute_search(sfcg.player_data[playername])
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end
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return player
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end
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minetest.register_on_mods_loaded(function()
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local recipes_cache = sfcg.recipes_cache
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local usages_cache = sfcg.usages_cache
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local init_items = sfcg.init_items
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for name, def in pairs(minetest.registered_items) do
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if show_item(def) then
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local recipes = get_craftable_recipes(name)
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if recipes then
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recipes_cache[name] = recipes
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for _, recipe in ipairs(recipes) do
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cache_usages(recipe)
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end
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end
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end
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end
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for name, def in pairs(minetest.registered_items) do
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if recipes_cache[name] or usages_cache[name] then
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table.insert(init_items, name)
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end
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end
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table.sort(init_items)
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end)
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minetest.register_on_joinplayer(function(player)
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local name = player:get_player_name()
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local info = minetest.get_player_information(name)
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local data = {
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playername = name,
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filter = "",
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pagenum = 1,
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items = sfcg.init_items,
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lang_code = info.lang_code
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}
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sfcg.player_data[name] = data
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sfcg.execute_search(data)
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end)
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minetest.register_on_leaveplayer(function(player)
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local name = player:get_player_name()
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sfcg.player_data[name] = nil
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end)
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