mobs_sky/mobs_birds/init.lua

191 lines
4.0 KiB
Lua

-- local variables
local l_spawn_chance_gull = 24000
local l_spawn_chance_bird = 36000
-- load settings
dofile(minetest.get_modpath("mobs_birds").."/SETTINGS.txt")
if not ENABLE_LARGE_BIRDS then
l_spawn_chance_bird = l_spawn_chance_bird - 18000
end
if not ENABLE_SMALL_BIRDS then
l_spawn_chance_bird = l_spawn_chance_bird - 18000
end
-- gulls
if ENABLE_GULLS then
mobs:register_mob("mobs_birds:gull", {
type = "animal",
passive = true,
hp_min = 5,
hp_max = 10,
armor = 100,
collisionbox = {-1, -0.3, -1, 1, 0.3, 1},
visual = "mesh",
mesh = "animal_gull.b3d",
textures = {
{"animal_gull_mesh.png"},
{"gull_black.png"},
{"gull_gray.png"},
{"gull_grayblue.png"}
},
rotate = 270,
walk_velocity = 4,
run_velocity = 6,
fall_speed = 0,
stepheight = 3,
fly = true,
keep_flying = true,
water_damage = 0,
lava_damage = 10,
light_damage = 0,
view_range = 14,
animation = {
speed_normal = 24, speed_run = 24,
stand_start = 1, stand_end = 95,
walk_start = 1, walk_end = 95,
run_start = 1, run_end = 95
},
on_rightclick = function(self, clicker)
mobs:capture_mob(self, clicker, 5, 60, 0, true, nil)
end
})
mobs:spawn({
name = "mobs_birds:gull",
nodes = {"air"},
neighbors = {"default:water_source", "default:water_flowing"},
max_light = 5,
interval = 30,
chance = l_spawn_chance_gull,
min_height = 0,
max_height = 200
})
mobs:register_egg("mobs_birds:gull", "Gull", "default_cloud.png", 1)
end
-- large birds
if ENABLE_LARGE_BIRDS then
mobs:register_mob("mobs_birds:bird_lg", {
type = "animal",
passive = true,
hp_min = 5,
hp_max = 10,
armor = 100,
collisionbox = {-0.5, -0.3, -0.5, 0.5, 0.3, 0.5},
visual = "mesh",
mesh = "animal_gull.b3d",
textures = {
{"bird_blueish.png"},
{"bird_brown.png"},
{"bird_gray.png"},
{"bird_grayblue.png"},
{"bird_red.png"},
{"bird_redish.png"}
},
visual_size = {x = .5, y = .5},
rotate = 270,
walk_velocity = 4,
run_velocity = 6,
fall_speed = 0,
stepheight = 3,
fly = true,
keep_flying = true,
water_damage = 0,
lava_damage = 10,
light_damage = 0,
view_range = 12,
animation = {
speed_normal = 24, speed_run = 24,
stand_start = 1, stand_end = 95,
walk_start = 1, walk_end = 95,
run_start = 1, run_end = 95
},
on_rightclick = function(self, clicker)
mobs:capture_mob(self, clicker, 5, 60, 0, true, nil)
end
})
mobs:spawn({
name = "mobs_birds:bird_lg",
nodes = {"air"},
neighbors = {
"default:leaves", "default:pine_needles",
"default:jungleleaves", "default:cactus"
},
max_light = 5,
interval = 30,
chance = l_spawn_chance_bird,
min_height = 0,
max_height = 200
})
mobs:register_egg("mobs_birds:bird_lg", "Large bird", "default_cloud.png", 1)
end
-- small birds
if ENABLE_SMALL_BIRDS then
mobs:register_mob("mobs_birds:bird_sm", {
type = "animal",
passive = true,
hp_min = 2,
hp_max = 5,
armor = 100,
collisionbox = {-0.25, -0.3, -0.25, 0.25, 0.3, 0.25},
visual = "mesh",
mesh = "animal_gull.b3d",
textures = {
{"bird_blueish.png"},
{"bird_brown.png"},
{"bird_gray.png"},
{"bird_grayblue.png"},
{"bird_red.png"},
{"bird_redish.png"}
},
visual_size = {x = .25, y = .25},
rotate = 270,
walk_velocity = 4,
run_velocity = 6,
fall_speed = 0,
stepheight = 3,
fly = true,
keep_flying = true,
water_damage = 0,
lava_damage = 10,
light_damage = 0,
view_range = 10,
animation = {
speed_normal = 24, speed_run = 24,
stand_start = 1, stand_end = 95,
walk_start = 1, walk_end = 95,
run_start = 1, run_end = 95
},
on_rightclick = function(self, clicker)
mobs:capture_mob(self, clicker, 5, 60, 0, true, nil)
end
})
mobs:spawn({
name = "mobs_birds:bird_sm",
nodes = {"air"},
neighbors = {
"default:leaves", "default:pine_needles",
"default:jungleleaves", "default:cactus"
},
max_light = 5,
interval = 30,
chance = l_spawn_chance_bird,
min_height = 0,
max_height = 200
})
mobs:register_egg("mobs_birds:bird_sm", "Small bird", "default_cloud.png", 1)
end