update translation checks

master
tenplus1 2022-01-20 08:54:44 +00:00
parent b16371a684
commit 49b879daf8
5 changed files with 26 additions and 10 deletions

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@ -1,5 +1,5 @@
local S = mobs.intllib
local S = mobs.intllib_npc
-- Igor by TenPlus1

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@ -1,11 +1,30 @@
-- Load support for intllib.
local path = minetest.get_modpath(minetest.get_current_modname()) .. "/"
local S = minetest.get_translator and minetest.get_translator("mobs_npc") or
dofile(path .. "intllib.lua")
-- Check for translation method
local S
if minetest.get_translator ~= nil then
S = minetest.get_translator("mobs_npc") -- 5.x translation function
else
if minetest.get_modpath("intllib") then
dofile(minetest.get_modpath("intllib") .. "/init.lua")
if intllib.make_gettext_pair then
gettext, ngettext = intllib.make_gettext_pair() -- new gettext method
else
gettext = intllib.Getter() -- old text file method
end
S = gettext
else -- boilerplate function
S = function(str, ...)
local args = {...}
return str:gsub("@%d+", function(match)
return args[tonumber(match:sub(2))]
end)
end
end
end
mobs.intllib = S
mobs.intllib_npc = S
-- Check for custom mob spawn file

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@ -1,3 +0,0 @@
-- Support for the old multi-load method
return dofile(minetest.get_modpath("intllib").."/init.lua")

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@ -1,5 +1,5 @@
local S = mobs.intllib
local S = mobs.intllib_npc
-- Npc by TenPlus1

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@ -1,5 +1,5 @@
local S = mobs.intllib
local S = mobs.intllib_npc
-- define table containing names for use and shop items for sale