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5 Commits

Author SHA1 Message Date
tenplus1 8996ad27d8 update translation checks 2022-01-20 08:57:36 +00:00
tenplus1 9e0021a0f8 fix intllib return 2021-11-14 14:23:03 +00:00
tenplus1 7650e9ba5c tidy code, add custom spawn.lua check 2021-10-18 08:32:12 +01:00
tenplus1 aa399a6ef9 shrink driver when riding horse to fit model 2021-06-11 14:20:55 +01:00
tenplus1 23ab8bddbd set lasso capture chance 100% 2021-06-10 15:54:30 +01:00
3 changed files with 137 additions and 27 deletions

View File

@ -1,8 +1,30 @@
-- Load support for intllib.
local MP = minetest.get_modpath(minetest.get_current_modname())
local S = minetest.get_translator and minetest.get_translator("mob_horse") or
dofile(MP .. "/intllib.lua")
local MP = minetest.get_modpath(minetest.get_current_modname()) .. "/"
-- Check for translation method
local S
if minetest.get_translator ~= nil then
S = minetest.get_translator("mob_horse") -- 5.x translation function
else
if minetest.get_modpath("intllib") then
dofile(minetest.get_modpath("intllib") .. "/init.lua")
if intllib.make_gettext_pair then
gettext, ngettext = intllib.make_gettext_pair() -- new gettext method
else
gettext = intllib.Getter() -- old text file method
end
S = gettext
else -- boilerplate function
S = function(str, ...)
local args = {...}
return str:gsub("@%d+", function(match)
return args[tonumber(match:sub(2))]
end)
end
end
end
-- 0.4.17 or 5.0 check
local y_off = 20
@ -10,6 +32,7 @@ if minetest.features.object_independent_selectionbox then
y_off = 10
end
-- horse shoes (speed, jump, break, overlay texture)
local shoes = {
["mobs:horseshoe_steel"] = {7, 4, 2, "mobs_horseshoe_steelo.png"},
@ -19,6 +42,7 @@ local shoes = {
["mobs:horseshoe_crystal"] = {11, 6, 9, "mobs_horseshoe_crystalo.png"}
}
-- rideable horse
mobs:register_mob("mob_horse:horse", {
type = "animal",
@ -39,7 +63,7 @@ mobs:register_mob("mob_horse:horse", {
walk_start = 75,
walk_end = 100,
run_start = 75,
run_end = 100,
run_end = 100
},
textures = {
{"mobs_horse.png"}, -- textures by Mjollna
@ -77,6 +101,7 @@ mobs:register_mob("mob_horse:horse", {
self.terrain_type = 3
self.driver_attach_at = {x = 0, y = y_off, z = -2}
self.driver_eye_offset = {x = 0, y = 3, z = 0}
self.driver_scale = {x = 0.8, y = 0.8} -- shrink driver to fit model
end
-- if driver present allow control of horse
@ -217,7 +242,7 @@ mobs:register_mob("mob_horse:horse", {
end
-- used to capture horse with magic lasso
if mobs:capture_mob(self, clicker, nil, nil, 80, false, nil) then return end
if mobs:capture_mob(self, clicker, nil, nil, 100, false, nil) then return end
-- ride horse if saddled
if self.saddle and self.owner == player_name then
@ -226,16 +251,28 @@ mobs:register_mob("mob_horse:horse", {
end
})
mobs:spawn({
name = "mob_horse:horse",
nodes = {"default:dirt_with_grass", "ethereal:dry_dirt"},
min_light = 14,
interval = 60,
chance = 16000,
min_height = 10,
max_height = 31000,
day_toggle = true,
})
-- check for custom spawn.lua
local input = io.open(MP .. "spawn.lua", "r")
if input then
input:close()
input = nil
dofile(MP .. "spawn.lua")
else
mobs:spawn({
name = "mob_horse:horse",
nodes = {"default:dirt_with_grass", "ethereal:dry_dirt"},
min_light = 14,
interval = 60,
chance = 16000,
min_height = 10,
max_height = 31000,
day_toggle = true
})
end
mobs:register_egg("mob_horse:horse", S("Horse"), "wool_brown.png", 1)
@ -251,14 +288,14 @@ minetest.register_craft({
recipe = {
{"", "default:steelblock", ""},
{"default:steel_ingot", "", "default:steel_ingot"},
{"default:steel_ingot", "", "default:steel_ingot"},
{"default:steel_ingot", "", "default:steel_ingot"}
}
})
-- bronze horseshoes
minetest.register_craftitem(":mobs:horseshoe_bronze", {
description = S("Bronze HorseShoes (use on horse to apply)"),
inventory_image = "mobs_horseshoe_bronze.png",
inventory_image = "mobs_horseshoe_bronze.png"
})
minetest.register_craft({
@ -266,14 +303,14 @@ minetest.register_craft({
recipe = {
{"", "default:bronzeblock", ""},
{"default:bronze_ingot", "", "default:bronze_ingot"},
{"default:bronze_ingot", "", "default:bronze_ingot"},
{"default:bronze_ingot", "", "default:bronze_ingot"}
}
})
-- mese horseshoes
minetest.register_craftitem(":mobs:horseshoe_mese", {
description = S("Mese HorseShoes (use on horse to apply)"),
inventory_image = "mobs_horseshoe_mese.png",
inventory_image = "mobs_horseshoe_mese.png"
})
minetest.register_craft({
@ -281,14 +318,14 @@ minetest.register_craft({
recipe = {
{"", "default:mese", ""},
{"default:mese_crystal_fragment", "", "default:mese_crystal_fragment"},
{"default:mese_crystal_fragment", "", "default:mese_crystal_fragment"},
{"default:mese_crystal_fragment", "", "default:mese_crystal_fragment"}
}
})
-- diamond horseshoes
minetest.register_craftitem(":mobs:horseshoe_diamond", {
description = S("Diamond HorseShoes (use on horse to apply)"),
inventory_image = "mobs_horseshoe_diamond.png",
inventory_image = "mobs_horseshoe_diamond.png"
})
minetest.register_craft({
@ -296,7 +333,7 @@ minetest.register_craft({
recipe = {
{"", "default:diamondblock", ""},
{"default:diamond", "", "default:diamond"},
{"default:diamond", "", "default:diamond"},
{"default:diamond", "", "default:diamond"}
}
})
@ -305,7 +342,7 @@ if minetest.get_modpath("ethereal") then
minetest.register_craftitem(":mobs:horseshoe_crystal", {
description = S("Crystal HorseShoes (use on horse to apply)"),
inventory_image = "mobs_horseshoe_crystal.png",
inventory_image = "mobs_horseshoe_crystal.png"
})
minetest.register_craft({
@ -313,12 +350,13 @@ minetest.register_craft({
recipe = {
{"", "ethereal:crystal_block", ""},
{"ethereal:crystal_ingot", "", "ethereal:crystal_ingot"},
{"ethereal:crystal_ingot", "", "ethereal:crystal_ingot"},
{"ethereal:crystal_ingot", "", "ethereal:crystal_ingot"}
}
})
end
-- lucky blocks
if minetest.get_modpath("lucky_block") then
@ -331,3 +369,6 @@ lucky_block:add_blocks({
})
end
print("[MOD] Mob Horse loaded")

View File

@ -1,3 +0,0 @@
-- Support for the old multi-load method
dofile(minetest.get_modpath("intllib").."/init.lua")

72
spawn_example.lua Normal file
View File

@ -0,0 +1,72 @@
--[[ Spawn Template, defaults to values shown if line not provided
mobs:spawn({
name = "",
- Name of mob, must be provided e.g. "mymod:my_mob"
nodes = {"group:soil, "group:stone"},
- Nodes to spawn on top of.
neighbors = {"air"},
- Nodes to spawn beside.
min_light = 0,
- Minimum light level.
max_light = 15,
- Maximum light level, 15 is sunlight only.
interval = 30,
- Spawn interval in seconds.
chance = 5000,
- Spawn chance, 1 in every 5000 nodes.
active_object_count = 1,
- Active mobs of this type in area.
min_height = -31000,
- Minimum height level.
max_height = 31000,
- Maximum height level.
day_toggle = nil,
- Daytime toggle, true to spawn during day, false for night, nil for both
on_spawn = nil,
- On spawn function to run when mob spawns in world
on_map_load = nil,
- On map load, when true mob only spawns in newly generated map areas
})
]]--
-- Horse
mobs:spawn({
name = "mob_horse:horse",
nodes = {"default:dirt_with_grass", "ethereal:dry_dirt"},
min_light = 14,
interval = 60,
chance = 16000,
min_height = 10,
max_height = 31000,
day_toggle = true
})