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# Maple
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Maple Tree for Minetest by ExeterDad
2018-04-29 23:14:13 +03:00
2018-04-29 23:21:46 +03:00
This mod adds a maple tree to the minetest game. Originally written for the Hometown server (http://hometownserver.com/) by ExeterDad (https://forum.minetest.net/memberlist.php?mode=viewprofile& u=10544).
## The tree
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![Maple Tree ](https://github.com/h-v-smacker/maple/blob/master/maple_in_the_wild.jpg )
## Bonemeal
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The mod now registers itself with the bonemeal API, and saplings should be recognized automatically.
~~If you are using the bonemeal mod, you can add this to mods.lua to enable maple support:~~
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```
if minetest.get_modpath("maple") then
bonemeal:add_sapling({
{"maple:maple_sapling", maple.grow_sapling, "soil"},
})
end
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```
## Technic chainsaw
Add this to technic/technic/tools/chainsaw.lua to enable support for maple trees for the chainsaw tool:
```
-- Support maple
if minetest.get_modpath("maple") then
timber_nodenames["maple:maple_tree"] = true
if chainsaw_leaves then
timber_nodenames["maple:maple_leaves"] = true
end
end
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```
## Stairs and slabs
Maple tries to register fancy wooden shapes for maple wood with stairs or moreblocks.