localize unecessary global functions

master
TenPlus1 2018-09-30 18:29:35 +01:00
parent f94ea11e6b
commit 9c6a91aa96
3 changed files with 39 additions and 39 deletions

View File

@ -233,7 +233,7 @@ minetest.register_node("ethereal:crystalgrass", {
})
-- Define Moss Types (Has grass textures on all sides)
function ethereal.add_moss(typ, descr, texture, receipe_item)
local add_moss = function(typ, descr, texture, receipe_item)
minetest.register_node("ethereal:" .. typ .. "_moss", {
description = S(descr .. " Moss"),
@ -250,11 +250,11 @@ function ethereal.add_moss(typ, descr, texture, receipe_item)
})
end
ethereal.add_moss( "crystal", "Crystal", "ethereal_grass_crystal_top.png", "ethereal:frost_leaves")
ethereal.add_moss( "mushroom", "Mushroom", "ethereal_grass_mushroom_top.png", "ethereal:mushroom")
ethereal.add_moss( "fiery", "Fiery", "ethereal_grass_fiery_top.png", "ethereal:dry_shrub")
ethereal.add_moss( "gray", "Gray", "ethereal_grass_gray_top.png", "ethereal:snowygrass")
ethereal.add_moss( "green", "Green", "default_grass.png", "default:jungleleaves")
add_moss( "crystal", "Crystal", "ethereal_grass_crystal_top.png", "ethereal:frost_leaves")
add_moss( "mushroom", "Mushroom", "ethereal_grass_mushroom_top.png", "ethereal:mushroom")
add_moss( "fiery", "Fiery", "ethereal_grass_fiery_top.png", "ethereal:dry_shrub")
add_moss( "gray", "Gray", "ethereal_grass_gray_top.png", "ethereal:snowygrass")
add_moss( "green", "Green", "default_grass.png", "default:jungleleaves")
-- Illuminated Cave Shrooms (Red, Green and Blue)
minetest.register_node("ethereal:illumishroom", {
@ -267,7 +267,7 @@ minetest.register_node("ethereal:illumishroom", {
light_source = 5,
sunlight_propagates = true,
walkable = false,
groups = {dig_immediate = 3, attached_node = 1,flammable = 3},
groups = {dig_immediate = 3, attached_node = 1, flammable = 3},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
@ -285,7 +285,7 @@ minetest.register_node("ethereal:illumishroom2", {
light_source = 5,
sunlight_propagates = true,
walkable = false,
groups = {dig_immediate = 3, attached_node = 1,flammable = 3},
groups = {dig_immediate = 3, attached_node = 1, flammable = 3},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
@ -303,7 +303,7 @@ minetest.register_node("ethereal:illumishroom3", {
light_source = 5,
sunlight_propagates = true,
walkable = false,
groups = {dig_immediate = 3, attached_node = 1,flammable = 3},
groups = {dig_immediate = 3, attached_node = 1, flammable = 3},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",

View File

@ -25,7 +25,7 @@ minetest.register_node("ethereal:bamboo_sprout", {
})
-- Register Saplings
ethereal.register_sapling = function(name, desc, texture, height)
local register_sapling = function(name, desc, texture, height)
minetest.register_node(name .. "_sapling", {
description = S(desc .. " Tree Sapling"),
@ -50,18 +50,18 @@ ethereal.register_sapling = function(name, desc, texture, height)
})
end
ethereal.register_sapling("ethereal:willow", "Willow", "willow_sapling", 14)
ethereal.register_sapling("ethereal:yellow_tree", "Healing", "yellow_tree_sapling", 19)
ethereal.register_sapling("ethereal:big_tree", "Big", "ethereal_big_tree_sapling", 7)
ethereal.register_sapling("ethereal:banana_tree", "Banana", "banana_tree_sapling", 8)
ethereal.register_sapling("ethereal:frost_tree", "Frost", "ethereal_frost_tree_sapling", 19)
ethereal.register_sapling("ethereal:mushroom", "Mushroom", "ethereal_mushroom_sapling", 11)
ethereal.register_sapling("ethereal:palm", "Palm", "moretrees_palm_sapling", 9)
ethereal.register_sapling("ethereal:redwood", "Redwood", "redwood_sapling", 31)
ethereal.register_sapling("ethereal:orange_tree", "Orange", "orange_tree_sapling", 6)
ethereal.register_sapling("ethereal:birch", "Birch", "moretrees_birch_sapling", 7)
register_sapling("ethereal:willow", "Willow", "willow_sapling", 14)
register_sapling("ethereal:yellow_tree", "Healing", "yellow_tree_sapling", 19)
register_sapling("ethereal:big_tree", "Big", "ethereal_big_tree_sapling", 7)
register_sapling("ethereal:banana_tree", "Banana", "banana_tree_sapling", 8)
register_sapling("ethereal:frost_tree", "Frost", "ethereal_frost_tree_sapling", 19)
register_sapling("ethereal:mushroom", "Mushroom", "ethereal_mushroom_sapling", 11)
register_sapling("ethereal:palm", "Palm", "moretrees_palm_sapling", 9)
register_sapling("ethereal:redwood", "Redwood", "redwood_sapling", 31)
register_sapling("ethereal:orange_tree", "Orange", "orange_tree_sapling", 6)
register_sapling("ethereal:birch", "Birch", "moretrees_birch_sapling", 7)
ethereal.add_tree = function (pos, ofx, ofy, ofz, schem)
local add_tree = function (pos, ofx, ofy, ofz, schem)
-- check for schematic
if not schem then
print (S("Schematic not found"))
@ -74,55 +74,55 @@ ethereal.add_tree = function (pos, ofx, ofy, ofz, schem)
schem, 0, nil, false)
end
local path = minetest.get_modpath("ethereal").."/schematics/"
local path = minetest.get_modpath("ethereal") .. "/schematics/"
-- grow tree functions
function ethereal.grow_yellow_tree(pos)
ethereal.add_tree(pos, 4, 0, 4, ethereal.yellowtree)
add_tree(pos, 4, 0, 4, ethereal.yellowtree)
end
function ethereal.grow_big_tree(pos)
ethereal.add_tree(pos, 4, 0, 4, ethereal.bigtree)
add_tree(pos, 4, 0, 4, ethereal.bigtree)
end
function ethereal.grow_banana_tree(pos)
ethereal.add_tree(pos, 3, 0, 3, ethereal.bananatree)
add_tree(pos, 3, 0, 3, ethereal.bananatree)
end
function ethereal.grow_frost_tree(pos)
ethereal.add_tree(pos, 4, 0, 4, ethereal.frosttrees)
add_tree(pos, 4, 0, 4, ethereal.frosttrees)
end
function ethereal.grow_mushroom_tree(pos)
ethereal.add_tree(pos, 4, 0, 4, ethereal.mushroomone)
add_tree(pos, 4, 0, 4, ethereal.mushroomone)
end
function ethereal.grow_palm_tree(pos)
ethereal.add_tree(pos, 4, 0, 4, ethereal.palmtree)
add_tree(pos, 4, 0, 4, ethereal.palmtree)
end
function ethereal.grow_willow_tree(pos)
ethereal.add_tree(pos, 5, 0, 5, ethereal.willow)
add_tree(pos, 5, 0, 5, ethereal.willow)
end
function ethereal.grow_redwood_tree(pos)
ethereal.add_tree(pos, 7, 0, 7, ethereal.redwood_tree)
add_tree(pos, 7, 0, 7, ethereal.redwood_tree)
end
function ethereal.grow_orange_tree(pos)
ethereal.add_tree(pos, 1, 0, 1, ethereal.orangetree)
add_tree(pos, 1, 0, 1, ethereal.orangetree)
end
function ethereal.grow_bamboo_tree(pos)
ethereal.add_tree(pos, 1, 0, 1, ethereal.bambootree)
add_tree(pos, 1, 0, 1, ethereal.bambootree)
end
function ethereal.grow_birch_tree(pos)
ethereal.add_tree(pos, 2, 0, 2, ethereal.birchtree)
add_tree(pos, 2, 0, 2, ethereal.birchtree)
end
-- check if sapling has enough height room to grow
local function enough_height(pos, height)
local enough_height = function(pos, height)
local nod = minetest.line_of_sight(
{x = pos.x, y = pos.y + 1, z = pos.z},
@ -135,7 +135,7 @@ local function enough_height(pos, height)
end
end
ethereal.grow_sapling = function (pos, node)
local grow_sapling = function(pos, node)
local under = minetest.get_node({
x = pos.x,
@ -211,12 +211,12 @@ minetest.register_abm({
catch_up = false,
action = function(pos, node)
local light_level = minetest.get_node_light(pos)
local light_level = minetest.get_node_light(pos) or 0
if not light_level or light_level < 13 then
if light_level < 13 then
return
end
ethereal.grow_sapling(pos, node)
grow_sapling(pos, node)
end,
})

View File

@ -28,7 +28,7 @@ local crop_def = {
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
},
groups = {
snappy = 3, flammable =2, plant = 1, attached_node = 1,
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults(),