first commit

master
Ginger Pollard 2015-01-10 00:48:29 -05:00
commit be620e772f
22 changed files with 858 additions and 0 deletions

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VERSION Normal file
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0.0.2

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depends.txt Normal file
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default

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depends.txt~ Normal file
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default
flowers

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init.lua Normal file
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--[[
Weed mod (based on wheat and baking mods)
VERSION: 0.0.2
LICENSE: GPLv3
TODO:
]]
PLANTS_GROW_INTERVAL = 80 -- interval in ABMs for plants
PLANTS_GROW_CHANCE = 60 -- chance in ABMs for plants
PLANTS_VISUAL_SCALE = 1.19 -- visualscale for plants
local weed_STATES = {
'1',
'2',
'3',
'4',
'5',
'6',
'7',
--'final',
}
NODES_TO_DELETE_IF_THEY_ABOVE_AIR = {
"weed:weed_1",
"weed:weed_2",
"weed:weed_3",
"weed:weed_4",
"weed:weed_5",
"weed:weed_6",
"weed:weed_7",
"weed:weed_final",
"weed:big_grass",
}
local DIRT_BED_TO_GRASS = {
"weed:weed_1",
"weed:weed_2",
"weed:weed_3",
"weed:weed_4",
"weed:weed_5",
"weed:weed_6",
"weed:weed_7",
"weed:weed_final",
}
local LIGHT = 5 -- amount of light neded to weed grow
local check_water = function(pos)
--[[for x = pos.x - 2, pos.x + 2 do
for x = pos.z - 2, pos.z + 2 do
n = minetest.env:get_node_or_nil({x = x, pos.z, z = z})
if (n == nil) or (n.name == "default:water_source") or (n.name == "default:water_flowing") then
return true
end
end
end]]
return true
end
-- ABMs
minetest.register_abm({
nodenames = {"weed:weed_1","weed:weed_2","weed:weed_3","weed:weed_4",
"weed:weed_5","weed:weed_6","weed:weed_7"},
interval = PLANTS_GROW_INTERVAL/3*2,
chance = PLANTS_GROW_CHANCE/2,
action = function(pos, node, _, __)
local l = minetest.env:get_node_light(pos, nil)
local p = pos
local rnd = math.random(1, 3)
p.y = p.y - 1 -- it will change pos too, that cause using p.y = p.y + 1
local under_node = minetest.env:get_node(p)
if (l >= LIGHT) and (under_node.name == "weed:dirt_bed") and (rnd == 1) then
local nname --= 'weed:weed_final'
if node.name == "weed:weed_1" then
nname = 'weed:weed_2'
elseif node.name == "weed:weed_2" then
nname = 'weed:weed_3'
elseif node.name == 'weed:weed_3' then
nname = 'weed:weed_4'
elseif node.name == 'weed:weed_4' then
nname = 'weed:weed_5'
elseif node.name == 'weed:weed_5' then
nname = 'weed:weed_6'
elseif node.name == 'weed:weed_6' then
nname = 'weed:weed_7'
else nname = 'weed:weed_final' end
p.y = p.y + 1
minetest.env:remove_node(pos)
minetest.env:add_node(pos, { name = nname })
end
end
})
minetest.register_abm({
nodenames = NODES_TO_DELETE_IF_THEY_ABOVE_AIR,
interval = 3,
chance = 1,
action = function(pos, node, _, __)
local p = {x = pos.x,y = pos.y -1,z = pos.z}
--p.y = p.y - 1 -- it will change pos too, that cause using p.y = p.y + 1
local under_node = minetest.env:get_node(p)
if (under_node.name == "air") then
--p.y = p.y + 1
minetest.env:remove_node(pos)
minetest.env:add_node(p, {name = node.name})
end
end
})
minetest.register_abm({
nodenames = "weed:dirt_bed",
interval = 40,
chance = 3,
action = function(pos, node, _, __)
local p = {x = pos.x,y = pos.y +1,z = pos.z}
local above_node = minetest.env:get_node(p)
for i, plant in ipairs(DIRT_BED_TO_GRASS) do
if (above_node.name == plant) then return; end
end
minetest.env:remove_node(pos)
minetest.env:add_node(pos, {name = "weed:dirt_bed"})
end
})-- ABMs end
-- Nodes
for i, state in ipairs(weed_STATES) do
minetest.register_node("weed:weed_" .. state, {
drawtype = "plantlike",
tile_images = {"weed_weed_" .. state .. ".png"},
inventory_image = "weed_weed_" .. state .. ".png",
paramtype = "light",
is_ground_content = true,
walkable = false,
groups = {dig_immediate=3,choppy=3},
drop = {
items = {
{
items = {'weed:weed_nug'},
rarity = 10,
},
},
},
wall_mounted = false,
visual_scale = PLANTS_VISUAL_SCALE,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -0.4, 1/2},
},
})
-- Fuel
minetest.register_craft({
type = "fuel",
recipe = "weed:weed_" .. state,
burntime = 2,
})
end
minetest.register_node("weed:weed_final", {
drawtype = "plantlike",
tile_images = {"weed_weed_final.png"},
inventory_image = "weed_weed_final.png",
paramtype = "light",
is_ground_content = true,
walkable = false,
groups = {dig_immediate=3,choppy=3},
drop = {
max_items = 1,
items = {
{
items = {'weed:weed_nug 10'},
rarity = 1.5,
},
{
items = {'weed:weed_nug'},
}
}
},
wall_mounted = false,
visual_scale = PLANTS_VISUAL_SCALE,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -0.4, 1/2},
},
})
minetest.register_node("weed:dirt_bed", {
description = "Weed dirt bed",
tile_images = {"weed_bed.png", "default_dirt.png"},
inventory_image = minetest.inventorycube("default_dirt.png"),
is_ground_content = true,
groups = {crumbly=3},
drop = {
max_items = 1,
items = {
{
items = {'default:dirt'},
}
}
},
})
minetest.register_node("weed:big_grass", {
drawtype = "plantlike",
paramtype = "facedir_simple",
tile_images = {"weed_weed_final.png"},
inventory_image = "weed_weed_final.png",
paramtype = "light",
is_ground_content = true,
walkable = false,
groups = {dig_immediate=3,choppy=3},
drop = {
max_items = 1,
items = {
{
items = {'weed:weed_nug'},
rarity = 10,
},
},
},
visual_scale = PLANTS_VISUAL_SCALE,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -0.3, 1/2},
},
})-- Nodes end
minetest.register_node("weed:wild_grass", {
drawtype = "plantlike",
paramtype = "facedir_simple",
tile_images = {"weed_weed_4.png"},
inventory_image = "weed_weed_4.png",
paramtype = "light",
is_ground_content = true,
walkable = false,
groups = {dig_immediate=3,choppy=3},
drop = {
max_items = 1,
items = {
{
items = {'weed:weed_nug'},
rarity = 10,
},
},
},
visual_scale = PLANTS_VISUAL_SCALE,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -0.3, 1/2},
},
})-- Nodes end
-- Craftitems
minetest.register_craftitem("weed:weed_nug", {
description = "weed nug (and seeds)",
image = "weed_weed_nug.png",
stack_max = 99,
usable = true,
dropcount = 10,
liquids_pointable = false,
on_place = minetest.item_place,
on_use = function(item, player, pointed_thing)
if pointed_thing.type == "node" then
n = minetest.env:get_node(pointed_thing.under)
if n.name == "weed:dirt_bed" then
minetest.env:add_node(pointed_thing.above, {name="weed:weed_1"})
item:take_item()
end
end
return item
end,
}) -- Craftitems end
-- Fuel
minetest.register_craft({
type = "fuel",
recipe = "weed:weed_nug",
burntime = 1,
})
minetest.register_craft({
type = "fuel",
recipe = "weed:big_grass",
burntime = 2,
})
minetest.register_craft({
type = "fuel",
recipe = "weed:weed_final",
burntime = 2,
})
minetest.register_craft({ --TODO: find a better recipe
output = 'node "weed:dirt_bed" 2',
recipe = {
{'node "default:dirt" 1', 'node "default:sand" 1', 'node "default:dirt" 1'},
},
})
------
minetest.register_craftitem("weed:flour", {
image = "weed_flour.png",
on_place = minetest.item_place
})
minetest.register_craftitem("weed:brownie", {
image = "weed_brownie.png",
on_place = minetest.item_place,
on_use = minetest.item_eat(9)
})
minetest.register_craftitem("weed:weed_cigarette", {
image = "cigarette.png",
on_place = minetest.item_place,
on_use = minetest.item_eat(1)
})
minetest.register_craftitem("weed:brownie_dough", {
image = "weed_brownie_dough.png",
on_place = minetest.item_place,
})
minetest.register_craft({
output = 'weed:flour 1',
recipe = {
{'weed:weed_nug', 'weed:weed_nug'},
{'weed:weed_nug', 'weed:weed_nug'},
}
})
minetest.register_craft({
output = 'weed:brownie_dough 1',
recipe = {
{'weed:flour', 'weed:flour', 'weed:flour'},
{'weed:flour', 'weed:weed_form_water', 'weed:flour'},
{'weed:flour', 'weed:flour', 'weed:flour'},
}
})
minetest.register_craft({
output = 'weed:weed_form_empty 1',
recipe = {
{'default:wood', '', 'default:wood'},
{'', 'default:wood', ''},
}
})
minetest.register_craft({
output = 'weed:weed_cigarette',
recipe = {
{'default:paper'},
{'weed:weed_nug'},
}
})
minetest.register_craftitem("weed:weed_form_empty", {
description = "Empty weed form",
image = "weed_weed_form.png",
stack_max = 1,
liquids_pointable = true,
on_place = minetest.item_place,
on_use = function(item, player, pointed_thing)
if pointed_thing.type == "node" then
n = minetest.env:get_node(pointed_thing.under)
if n.name == "default:water_source" then
minetest.env:add_node(pointed_thing.under, {name="air"})
local leftover = player:get_inventory():add_item("main", ItemStack('weed:weed_form_water 1'))
if leftover:is_empty() then
item:take_item()
else
minetest.chat_send_player(player:get_player_name(), 'Not enough space in inventory!')
end
end
end
return item
end,
})
minetest.register_craftitem("weed:weed_form_water", {
description = "weed form with water",
image = "weed_weed_form_water.png",
stack_max = 1,
liquids_pointable = true,
on_place = minetest.item_place,
on_use = function(item, player, pointed_thing)
if pointed_thing.type == "node" then
n = minetest.env:get_node(pointed_thing.under)
if n.name == "default:water_source" then
-- unchanged
elseif n.name == "default:lava_source" or n.name == "default:lava_flowing" then
minetest.env:add_node(pointed_thing.under, {name="default:cobble"})
else
minetest.env:add_node(pointed_thing.above, {name="default:water_flowing"})
end
local leftover = player:get_inventory():add_item("main", ItemStack('weed:weed_form_empty 1'))
if leftover:is_empty() then
item:take_item()
else
minetest.chat_send_player(player:get_player_name(), 'Not enough space in inventory!')
end
end
return item
end,
})
minetest.register_craft({
type = "cooking",
output = "weed:brownie",
recipe = "weed:brownie_dough",
cooktime = 10,
replacements = {
{"weed:brownie_dough", "weed:weed_form_empty"}, --- this is not work!!!
},
})
print("[weed mod] Loaded!")

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--[[
Weed mod (based on wheat and baking mods)
VERSION: 0.0.2
LICENSE: GPLv3
TODO:
]]
PLANTS_GROW_INTERVAL = 80 -- interval in ABMs for plants
PLANTS_GROW_CHANCE = 60 -- chance in ABMs for plants
PLANTS_VISUAL_SCALE = 1.19 -- visualscale for plants
local weed_STATES = {
'1',
'2',
'3',
'4',
'5',
'6',
'7',
--'final',
}
NODES_TO_DELETE_IF_THEY_ABOVE_AIR = {
"weed:weed_1",
"weed:weed_2",
"weed:weed_3",
"weed:weed_4",
"weed:weed_5",
"weed:weed_6",
"weed:weed_7",
"weed:weed_final",
"weed:big_grass",
}
local DIRT_BED_TO_GRASS = {
"weed:weed_1",
"weed:weed_2",
"weed:weed_3",
"weed:weed_4",
"weed:weed_5",
"weed:weed_6",
"weed:weed_7",
"weed:weed_final",
}
local LIGHT = 5 -- amount of light neded to weed grow
local check_water = function(pos)
--[[for x = pos.x - 2, pos.x + 2 do
for x = pos.z - 2, pos.z + 2 do
n = minetest.env:get_node_or_nil({x = x, pos.z, z = z})
if (n == nil) or (n.name == "default:water_source") or (n.name == "default:water_flowing") then
return true
end
end
end]]
return true
end
-- ABMs
minetest.register_abm({
nodenames = {"weed:weed_1","weed:weed_2","weed:weed_3","weed:weed_4",
"weed:weed_5","weed:weed_6","weed:weed_7"},
interval = PLANTS_GROW_INTERVAL/3*2,
chance = PLANTS_GROW_CHANCE/2,
action = function(pos, node, _, __)
local l = minetest.env:get_node_light(pos, nil)
local p = pos
local rnd = math.random(1, 3)
p.y = p.y - 1 -- it will change pos too, that cause using p.y = p.y + 1
local under_node = minetest.env:get_node(p)
if (l >= LIGHT) and (under_node.name == "weed:dirt_bed") and (rnd == 1) then
local nname --= 'weed:weed_final'
if node.name == "weed:weed_1" then
nname = 'weed:weed_2'
elseif node.name == "weed:weed_2" then
nname = 'weed:weed_3'
elseif node.name == 'weed:weed_3' then
nname = 'weed:weed_4'
elseif node.name == 'weed:weed_4' then
nname = 'weed:weed_5'
elseif node.name == 'weed:weed_5' then
nname = 'weed:weed_6'
elseif node.name == 'weed:weed_6' then
nname = 'weed:weed_7'
else nname = 'weed:weed_final' end
p.y = p.y + 1
minetest.env:remove_node(pos)
minetest.env:add_node(pos, { name = nname })
end
end
})
minetest.register_abm({
nodenames = NODES_TO_DELETE_IF_THEY_ABOVE_AIR,
interval = 3,
chance = 1,
action = function(pos, node, _, __)
local p = {x = pos.x,y = pos.y -1,z = pos.z}
--p.y = p.y - 1 -- it will change pos too, that cause using p.y = p.y + 1
local under_node = minetest.env:get_node(p)
if (under_node.name == "air") then
--p.y = p.y + 1
minetest.env:remove_node(pos)
minetest.env:add_node(p, {name = node.name})
end
end
})
minetest.register_abm({
nodenames = "weed:dirt_bed",
interval = 40,
chance = 3,
action = function(pos, node, _, __)
local p = {x = pos.x,y = pos.y +1,z = pos.z}
local above_node = minetest.env:get_node(p)
for i, plant in ipairs(DIRT_BED_TO_GRASS) do
if (above_node.name == plant) then return; end
end
minetest.env:remove_node(pos)
minetest.env:add_node(pos, {name = "weed:dirt_bed"})
end
})-- ABMs end
-- Nodes
for i, state in ipairs(weed_STATES) do
minetest.register_node("weed:weed_" .. state, {
drawtype = "plantlike",
tile_images = {"weed_weed_" .. state .. ".png"},
inventory_image = "weed_weed_" .. state .. ".png",
paramtype = "light",
is_ground_content = true,
walkable = false,
groups = {dig_immediate=3,choppy=3},
drop = {
items = {
{
items = {'weed:weed_nug'},
rarity = 10,
},
},
},
wall_mounted = false,
visual_scale = PLANTS_VISUAL_SCALE,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -0.4, 1/2},
},
})
-- Fuel
minetest.register_craft({
type = "fuel",
recipe = "weed:weed_" .. state,
burntime = 2,
})
end
minetest.register_node("weed:weed_final", {
drawtype = "plantlike",
tile_images = {"weed_weed_final.png"},
inventory_image = "weed_weed_final.png",
paramtype = "light",
is_ground_content = true,
walkable = false,
groups = {dig_immediate=3,choppy=3},
drop = {
max_items = 1,
items = {
{
items = {'weed:weed_nug 10'},
rarity = 1.5,
},
{
items = {'weed:weed_nug'},
}
}
},
wall_mounted = false,
visual_scale = PLANTS_VISUAL_SCALE,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -0.4, 1/2},
},
})
minetest.register_node("weed:dirt_bed", {
description = "Weed dirt bed",
tile_images = {"weed_bed.png", "default_dirt.png"},
inventory_image = minetest.inventorycube("default_dirt.png"),
is_ground_content = true,
groups = {crumbly=3},
drop = {
max_items = 1,
items = {
{
items = {'default:dirt'},
}
}
},
})
minetest.register_node("weed:big_grass", {
drawtype = "plantlike",
paramtype = "facedir_simple",
tile_images = {"weed_weed_final.png"},
inventory_image = "weed_weed_final.png",
paramtype = "light",
is_ground_content = true,
walkable = false,
groups = {dig_immediate=3,choppy=3},
drop = {
max_items = 1,
items = {
{
items = {'weed:weed_nug'},
rarity = 10,
},
},
},
visual_scale = PLANTS_VISUAL_SCALE,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -0.3, 1/2},
},
})-- Nodes end
minetest.register_node("weed:wild_grass", {
drawtype = "plantlike",
paramtype = "facedir_simple",
tile_images = {"weed_weed_4.png"},
inventory_image = "weed_weed_4.png",
paramtype = "light",
is_ground_content = true,
walkable = false,
groups = {dig_immediate=3,choppy=3},
drop = {
max_items = 1,
items = {
{
items = {'weed:weed_nug'},
rarity = 10,
},
},
},
visual_scale = PLANTS_VISUAL_SCALE,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -0.3, 1/2},
},
})-- Nodes end
-- Craftitems
minetest.register_craftitem("weed:weed_nug", {
description = "weed nug (and seeds)",
image = "weed_weed_nug.png",
stack_max = 99,
usable = true,
dropcount = 10,
liquids_pointable = false,
on_place = minetest.item_place,
on_use = function(item, player, pointed_thing)
if pointed_thing.type == "node" then
n = minetest.env:get_node(pointed_thing.under)
if n.name == "weed:dirt_bed" then
minetest.env:add_node(pointed_thing.above, {name="weed:weed_1"})
item:take_item()
end
end
return item
end,
}) -- Craftitems end
-- Fuel
minetest.register_craft({
type = "fuel",
recipe = "weed:weed_nug",
burntime = 1,
})
minetest.register_craft({
type = "fuel",
recipe = "weed:big_grass",
burntime = 2,
})
minetest.register_craft({
type = "fuel",
recipe = "weed:weed_final",
burntime = 2,
})
minetest.register_craft({ --TODO: find a better recipe
output = 'node "weed:dirt_bed" 2',
recipe = {
{'node "default:dirt" 1', 'node "default:sand" 1', 'node "default:dirt" 1'},
},
})
------
minetest.register_craftitem("weed:flour", {
image = "weed_flour.png",
on_place = minetest.item_place
})
minetest.register_craftitem("weed:brownie", {
image = "weed_brownie.png",
on_place = minetest.item_place,
on_use = minetest.item_eat(9)
})
minetest.register_craftitem("weed:weed_cigarette", {
image = "cigarette.png",
on_place = minetest.item_place,
on_use = minetest.item_eat(1)
})
minetest.register_craftitem("weed:brownie_dough", {
image = "weed_brownie_dough.png",
on_place = minetest.item_place,
})
minetest.register_craft({
output = 'weed:flour 1',
recipe = {
{'weed:weed_nug', 'weed:weed_nug'},
{'weed:weed_nug', 'weed:weed_nug'},
}
})
minetest.register_craft({
output = 'weed:brownie_dough 1',
recipe = {
{'weed:flour', 'weed:flour', 'weed:flour'},
{'weed:flour', 'weed:weed_form_water', 'weed:flour'},
{'weed:flour', 'weed:flour', 'weed:flour'},
}
})
minetest.register_craft({
output = 'weed:weed_form_empty 1',
recipe = {
{'default:wood', '', 'default:wood'},
{'', 'default:wood', ''},
}
})
minetest.register_craft({
output = 'weed:weed_cigarette',
recipe = {
{'default:paper'},
{'weed:weed_nug'},
}
})
minetest.register_craftitem("weed:weed_form_empty", {
description = "Empty weed form",
image = "weed_weed_form.png",
stack_max = 1,
liquids_pointable = true,
on_place = minetest.item_place,
on_use = function(item, player, pointed_thing)
if pointed_thing.type == "node" then
n = minetest.env:get_node(pointed_thing.under)
if n.name == "default:water_source" then
minetest.env:add_node(pointed_thing.under, {name="air"})
local leftover = player:get_inventory():add_item("main", ItemStack('weed:weed_form_water 1'))
if leftover:is_empty() then
item:take_item()
else
minetest.chat_send_player(player:get_player_name(), 'Not enough space in inventory!')
end
end
end
return item
end,
})
minetest.register_craftitem("weed:weed_form_water", {
description = "weed form with water",
image = "weed_weed_form_water.png",
stack_max = 1,
liquids_pointable = true,
on_place = minetest.item_place,
on_use = function(item, player, pointed_thing)
if pointed_thing.type == "node" then
n = minetest.env:get_node(pointed_thing.under)
if n.name == "default:water_source" then
-- unchanged
elseif n.name == "default:lava_source" or n.name == "default:lava_flowing" then
minetest.env:add_node(pointed_thing.under, {name="default:cobble"})
else
minetest.env:add_node(pointed_thing.above, {name="default:water_flowing"})
end
local leftover = player:get_inventory():add_item("main", ItemStack('weed:weed_form_empty 1'))
if leftover:is_empty() then
item:take_item()
else
minetest.chat_send_player(player:get_player_name(), 'Not enough space in inventory!')
end
end
return item
end,
})
minetest.register_craft({
type = "cooking",
output = "weed:brownie",
recipe = "weed:brownie_dough",
cooktime = 10,
replacements = {
{"weed:brownie_dough", "weed:weed_form_empty"}, --- this is not work!!!
},
})
spawn_on_surfaces(GROWING_DELAY/2, "weed:wild_grass", 40, 20, "default:dirt_with_grass")
spawn_on_surfaces(GROWING_DELAY/2, "weed:wild_grass", 10, 2, "default:dirt_with_grass")
print("[weed mod] Loaded!")

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