dreambuilder_game/mods/titanium/init.lua

285 lines
7.7 KiB
Lua

---
---Titanium Mod Version 3.1 By Aqua. Added new Titanium textures. Be nice this is my first mod!!!
---
---
---blocks
---
minetest.register_node( "titanium:titanium_in_ground", {
description = "Titanium Ore",
tile_images = { "default_stone.png^titanium_titanium_in_ground.png" },
is_ground_content = true,
groups = {cracky=1},
sounds = default.node_sound_stone_defaults(),
drop = 'craft "titanium:titanium" 1',
})
minetest.register_node( "titanium:block", {
description = "Titanium Block",
tile_images = { "titanium_block.png" },
is_ground_content = true,
groups = {cracky=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("titanium:glass", {
description = "Titanium Glass",
drawtype = "glasslike",
tile_images = {"titanium_glass.png"},
light_propagates = true,
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
groups = {snappy=1,cracky=2,oddly_breakable_by_hand=2},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_craftitem( "titanium:titanium", {
description = "Titanium",
inventory_image = "titanium_titanium.png",
on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craftitem( "titanium:tougher_titanium", {
description = "Tougher Titanium",
inventory_image = "tougher_titanium.png",
on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_node( "titanium:titanium_plate", {
description = "Titanium Plate",
tile_images = { "titanium_plate.png" },
is_ground_content = true,
groups = {cracky=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node( "titanium:titanium_tv_1", {
description = "Titanium TV",
tile_images = { "titanium_tv_1.png" },
is_ground_content = true,
groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
drop = 'titanium:screen_1',
light_source = 8,
})
minetest.register_node( "titanium:titanium_tv_2", {
description = "Titanium TV",
tile_images = { "titanium_tv_2.png" },
is_ground_content = true,
groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
drop = 'titanium:screen_1',
light_source = 8,
})
minetest.register_abm(
{nodenames = {"titanium:titanium_tv_1", "titanium:titanium_tv_2"},
interval = 12,
chance = 1,
action = function(pos)
local i = math.random(1,2)
if i== 1 then
minetest.env:add_node(pos,{name="titanium:titanium_tv_1"})
end
if i== 2 then
minetest.env:add_node(pos,{name="titanium:titanium_tv_2"})
end
end
})
---
---tools
---
minetest.register_tool("titanium:sword", {
description = "Titanium Sword",
inventory_image = "titanium_sword.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
fleshy={times={[1]=2.00, [2]=0.60, [3]=0.20}, uses=100, maxlevel=2},
snappy={times={[2]=0.60, [3]=0.20}, uses=100, maxlevel=1},
choppy={times={[3]=0.70}, uses=100, maxlevel=0}
}
}
})
minetest.register_tool("titanium:axe", {
description = "Titanium Axe",
inventory_image = "titanium_axe.png",
tool_capabilities = {
max_drop_level=1,
groupcaps={
choppy={times={[1]=2.50, [2]=1.50, [3]=1.00}, uses=150, maxlevel=2},
fleshy={times={[2]=1.00, [3]=0.50}, uses=120, maxlevel=1}
}
},
})
minetest.register_tool("titanium:shovel", {
description = "Titanium Shovel",
inventory_image = "titanium_shovel.png",
tool_capabilities = {
max_drop_level=1,
groupcaps={
crumbly={times={[1]=1.0, [2]=0.50, [3]=0.50}, uses=150, maxlevel=3}
}
},
})
minetest.register_tool("titanium:pick", {
description = "Titanium Pickaxe",
inventory_image = "titanium_pick.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=3,
groupcaps={
cracky={times={[1]=2.4, [2]=1.0, [3]=0.6}, uses=160, maxlevel=3},
crumbly={times={[1]=2.4, [2]=1.0, [3]=0.6}, uses=160, maxlevel=3},
snappy={times={[1]=2.4, [2]=1.0, [3]=0.6}, uses=160, maxlevel=3}
}
},
})
---
---crafting
---
minetest.register_craft({
output = 'titanium:pick',
recipe = {
{'titanium:titanium', 'titanium:titanium', 'titanium:titanium'},
{'', 'default:stick', ''},
{'', 'default:stick', ''},
}
})
minetest.register_craft({
output = 'titanium:axe',
recipe = {
{'titanium:titanium', 'titanium:titanium', ''},
{'titanium:titanium', 'default:stick', ''},
{'', 'default:stick', ''},
}
})
minetest.register_craft({
output = 'titanium:shovel',
recipe = {
{'', 'titanium:titanium', ''},
{'', 'default:stick', ''},
{'', 'default:stick', ''},
}
})
minetest.register_craft({
output = 'titanium:sword',
recipe = {
{'', 'titanium:titanium', ''},
{'', 'titanium:titanium', ''},
{'', 'default:stick', ''},
}
})
minetest.register_craft({
output = 'titanium:block',
recipe = {
{'titanium:titanium', 'titanium:titanium', 'titanium:titanium'},
{'titanium:titanium', 'titanium:titanium', 'titanium:titanium'},
{'titanium:titanium', 'titanium:titanium', 'titanium:titanium'},
}
})
minetest.register_craft({
output = 'titanium:titanium 9',
recipe = {
{'', 'titanium:block', ''},
}
})
minetest.register_craft({
output = 'titanium:glass 3',
recipe = {
{'', 'titanium:titanium', ''},
{'titanium:titanium', 'default:glass', 'titanium:titanium'},
{'', 'titanium:titanium', ''},
}
})
minetest.register_craft({
output = 'titanium:tougher_titanium',
recipe = {
{'titanium:titanium', 'titanium:titanium'},
{'titanium:titanium', 'titanium:titanium'},
}
})
minetest.register_craft({
output = 'titanium:titanium_tv_1',
recipe = {
{'default:steel_ingot', 'titanium:tougher_titanium', 'default:steel_ingot'},
{'titanium:tougher_titanium', 'default:glass', 'titanium:tougher_titanium'},
{'default:steel_ingot', 'titanium:tougher_titanium', 'default:steel_ingot'},
}
})
minetest.register_craft({
output = 'titanium:titanium_plate 9',
recipe = {
{'titanium:titanium', 'titanium:titanium', 'titanium:titanium'},
{'titanium:titanium', 'titanium:tougher_titanium', 'titanium:titanium'},
{'titanium:titanium', 'titanium:titanium', 'titanium:titanium'},
}
})
print("[Titanium Mod] Loaded! By Aqua!")
local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, ore_per_chunk, height_min, height_max)
if maxp.y < height_min or minp.y > height_max then
return
end
local y_min = math.max(minp.y, height_min)
local y_max = math.min(maxp.y, height_max)
local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
local pr = PseudoRandom(seed)
local num_chunks = math.floor(chunks_per_volume * volume)
local chunk_size = 3
if ore_per_chunk <= 4 then
chunk_size = 2
end
local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk)
--print("generate_ore num_chunks: "..dump(num_chunks))
for i=1,num_chunks do
local y0 = pr:next(y_min, y_max-chunk_size+1)
if y0 >= height_min and y0 <= height_max then
local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
local p0 = {x=x0, y=y0, z=z0}
for x1=0,chunk_size-1 do
for y1=0,chunk_size-1 do
for z1=0,chunk_size-1 do
if pr:next(1,inverse_chance) == 1 then
local x2 = x0+x1
local y2 = y0+y1
local z2 = z0+z1
local p2 = {x=x2, y=y2, z=z2}
if minetest.env:get_node(p2).name == wherein then
minetest.env:set_node(p2, {name=name})
end
end
end
end
end
end
end
end
minetest.register_on_generated(function(minp, maxp, seed)
generate_ore("titanium:titanium_in_ground", "default:stone", minp, maxp, seed+21, 1/9/9/9, 5, -31000, -400)
end)