Add all of the main, unmodified game content
(or at least, as far as I know this is it)master
|
@ -0,0 +1,502 @@
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|||
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||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
possible use to the public, we recommend making it free software that
|
||||
everyone can redistribute and change. You can do so by permitting
|
||||
redistribution under these terms (or, alternatively, under the terms of the
|
||||
ordinary General Public License).
|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
safest to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least the
|
||||
"copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the library's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
|
@ -0,0 +1,99 @@
|
|||
Areas mod for Minetest 0.4.8+
|
||||
=============================
|
||||
|
||||
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
||||
Configuration
|
||||
-------------
|
||||
If you wish to specify configuration options, such as whether players are
|
||||
allowed to protect their own areas with /protect (Disabled by default), you
|
||||
should check config.lua and set the appropriate settings in your minetest.conf.
|
||||
|
||||
|
||||
Tutorial
|
||||
--------
|
||||
To protect an area you must first set the corner positions of the area.
|
||||
In order to set the corner positions you run:
|
||||
1. "/area\_pos set" punch the two border nodes.
|
||||
2. "/area\_pos set1/2" punch only the first or second border node.
|
||||
3. "/area\_pos1/2" set position one or two to your current position.
|
||||
4. "/area\_pos1/2 X Y Z" set position one or two to the specified coordinates.
|
||||
|
||||
Once you have set the border positions you can protect the area by running:
|
||||
1. "/set\_owner <OwnerName> <AreaName>"
|
||||
-- If you are a administrator or moderator with the "areas" privilege.
|
||||
2. "/protect <AreaName>"
|
||||
-- If the server administraor has enabled area self-protection.
|
||||
|
||||
The area name is used so that you can easily find the area that you want when
|
||||
using a command like /list\_areas. It is not used for any other purpose.
|
||||
For example: /set\_owner SomePlayer Diamond city
|
||||
|
||||
Now that you own an area you may want to add sub-owners to it. You can do this
|
||||
with the /add\_owner command. Anyone with an area can use the add\_owner
|
||||
command on their areas. Before using the add\_owner command you have to select
|
||||
the corners of the sub-area as you did for set\_owner. If your markers are
|
||||
still around your original area and you want to grant access to your entire
|
||||
area you will not have to re-set them. You can also use select\_area to place
|
||||
the markers at the corners of an existing area.
|
||||
The add\_owner command expects three arguments:
|
||||
1. The id of the parent area. (The area that you want it to be a sub-area of)
|
||||
2. The name of the player that will own the sub-area.
|
||||
3. The name of the sub-area.
|
||||
|
||||
For example: /add\_owner 123 BobTheBuilder Diamond lighthouse
|
||||
|
||||
Chat commands
|
||||
-------------
|
||||
* /protect <AreaName>
|
||||
Protects an area for yourself. (If self-protection is enabled)
|
||||
|
||||
* /set\_owner <OwnerName> <AreaName>
|
||||
Protects an area. (Requires the "areas" privilege)
|
||||
|
||||
* /add\_owner <ParentID> <OwnerName> <ChildName>
|
||||
Grants another player control over part (or all) of an area.
|
||||
|
||||
* /rename\_area <ID> <NewName>
|
||||
Renames an existing area, useful after converting from node_ownership
|
||||
when all areas are unnamed.
|
||||
|
||||
* /list\_areas
|
||||
Lists all of the areas that you own.
|
||||
(Or all of them if you have the "areas" privilege)
|
||||
|
||||
* /find\_areas <Regex>
|
||||
Finds areas using a Lua regular expresion.
|
||||
For example:
|
||||
/find_areas [Cc]astle To find castles.
|
||||
|
||||
* /remove\_area <ID>
|
||||
Removes an area that you own. Any sub-areas of that area are made sub-areas
|
||||
of the removed area's parent, if it exists. Otherwise they will have no
|
||||
parent.
|
||||
|
||||
* /recursive\_remove\_areas <ID>
|
||||
Removes an area and all sub-areas of it.
|
||||
|
||||
* /change\_owner <ID> <NewOwner>
|
||||
Change the owner of an area.
|
||||
|
||||
* /select\_area <ID>
|
||||
Sets the area positions to those of an existing area.
|
||||
|
||||
* /area\_pos {set,set1,set2,get}
|
||||
Sets the area positions by punching nodes or shows the current area positions.
|
||||
|
||||
* /area\_pos1 \[X,Y,Z|X Y Z\]
|
||||
Sets area position one to your position or the one supplied.
|
||||
|
||||
* /area\_pos2 \[X,Y,Z|X Y Z\]
|
||||
Sets area position two to your position or the one supplied.
|
||||
|
||||
License
|
||||
-------
|
||||
Copyright (C) 2013 ShadowNinja
|
||||
|
||||
Licensed under the GNU LGPL version 2.1 or higher.
|
||||
See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt
|
||||
|
|
@ -0,0 +1,41 @@
|
|||
|
||||
-- Returns a list of areas that include the provided position
|
||||
function areas:getAreasAtPos(pos)
|
||||
local a = {}
|
||||
local px, py, pz = pos.x, pos.y, pos.z
|
||||
for id, area in pairs(self.areas) do
|
||||
local ap1, ap2 = area.pos1, area.pos2
|
||||
if px >= ap1.x and px <= ap2.x and
|
||||
py >= ap1.y and py <= ap2.y and
|
||||
pz >= ap1.z and pz <= ap2.z then
|
||||
a[id] = area
|
||||
end
|
||||
end
|
||||
return a
|
||||
end
|
||||
|
||||
-- Checks if the area is unprotected or owned by you
|
||||
function areas:canInteract(pos, name)
|
||||
if minetest.check_player_privs(name, {areas=true}) then
|
||||
return true
|
||||
end
|
||||
local owned = false
|
||||
for _, area in pairs(self:getAreasAtPos(pos)) do
|
||||
if area.owner == name or area.open then
|
||||
return true
|
||||
else
|
||||
owned = true
|
||||
end
|
||||
end
|
||||
return not owned
|
||||
end
|
||||
|
||||
-- Returns a table (list) of all players that own an area
|
||||
function areas:getNodeOwners(pos)
|
||||
local owners = {}
|
||||
for _, area in pairs(self:getAreasAtPos(pos)) do
|
||||
table.insert(owners, area.owner)
|
||||
end
|
||||
return owners
|
||||
end
|
||||
|
|
@ -0,0 +1,333 @@
|
|||
|
||||
minetest.register_chatcommand("protect", {
|
||||
params = "<AreaName>",
|
||||
description = "Protect your own area",
|
||||
privs = {[areas.self_protection_privilege]=true},
|
||||
func = function(name, param)
|
||||
if param == "" then
|
||||
minetest.chat_send_player(name, 'Invalid usage, see /help protect')
|
||||
return
|
||||
end
|
||||
local pos1, pos2 = areas:getPos1(name), areas:getPos2(name)
|
||||
if pos1 and pos2 then
|
||||
pos1, pos2 = areas:sortPos(pos1, pos2)
|
||||
else
|
||||
minetest.chat_send_player(name, 'You need to select an area first')
|
||||
return
|
||||
end
|
||||
|
||||
minetest.log("action", "/protect invoked, owner="..name..
|
||||
" areaname="..param..
|
||||
" startpos="..minetest.pos_to_string(pos1)..
|
||||
" endpos=" ..minetest.pos_to_string(pos2))
|
||||
|
||||
local canAdd, errMsg = areas:canPlayerAddArea(pos1, pos2, name)
|
||||
if not canAdd then
|
||||
minetest.chat_send_player(name,
|
||||
"You can't protect that area: "
|
||||
..errMsg)
|
||||
return
|
||||
end
|
||||
|
||||
local id = areas:add(name, param, pos1, pos2, nil)
|
||||
areas:save()
|
||||
|
||||
minetest.chat_send_player(name, "Area protected. ID: "..id)
|
||||
end})
|
||||
|
||||
|
||||
minetest.register_chatcommand("set_owner", {
|
||||
params = "<PlayerName> <AreaName>",
|
||||
description = "Protect an area beetween two positions and give"
|
||||
.." a player access to it without setting the parent of the"
|
||||
.." area to any existing area",
|
||||
privs = {areas=true},
|
||||
func = function(name, param)
|
||||
local found, _, ownername, areaname = param:find('^([^ ]+) (.+)$')
|
||||
|
||||
if not found then
|
||||
minetest.chat_send_player(name, "Incorrect usage, see /help set_owner")
|
||||
return
|
||||
end
|
||||
|
||||
local pos1, pos2 = areas:getPos1(name), areas:getPos2(name)
|
||||
if pos1 and pos2 then
|
||||
pos1, pos2 = areas:sortPos(pos1, pos2)
|
||||
else
|
||||
minetest.chat_send_player(name, "You need to select an area first")
|
||||
return
|
||||
end
|
||||
|
||||
if not areas:player_exists(ownername) then
|
||||
minetest.chat_send_player(name, "The player \""
|
||||
..ownername.."\" does not exist")
|
||||
return
|
||||
end
|
||||
|
||||
minetest.log("action", name.." runs /set_owner. Owner = "..ownername..
|
||||
" AreaName = "..areaname..
|
||||
" StartPos = "..minetest.pos_to_string(pos1)..
|
||||
" EndPos = " ..minetest.pos_to_string(pos2))
|
||||
|
||||
local id = areas:add(ownername, areaname, pos1, pos2, nil)
|
||||
areas:save()
|
||||
|
||||
minetest.chat_send_player(ownername,
|
||||
"You have been granted control over area #"..
|
||||
id..". Type /list_areas to show your areas.")
|
||||
minetest.chat_send_player(name, "Area protected. ID: "..id)
|
||||
end})
|
||||
|
||||
|
||||
minetest.register_chatcommand("add_owner", {
|
||||
params = "<ParentID> <Player> <AreaName>",
|
||||
description = "Give a player access to a sub-area beetween two"
|
||||
.." positions that have already been protected,"
|
||||
.." Use set_owner if you don't want the parent to be set.",
|
||||
privs = {},
|
||||
func = function(name, param)
|
||||
local found, _, pid, ownername, areaname
|
||||
= param:find('^(%d+) ([^ ]+) (.+)$')
|
||||
|
||||
if not found then
|
||||
minetest.chat_send_player(name, "Incorrect usage, see /help add_owner")
|
||||
return
|
||||
end
|
||||
|
||||
local pos1, pos2 = areas:getPos1(name), areas:getPos2(name)
|
||||
if pos1 and pos2 then
|
||||
pos1, pos2 = areas:sortPos(pos1, pos2)
|
||||
else
|
||||
minetest.chat_send_player(name, 'You need to select an area first')
|
||||
return
|
||||
end
|
||||
|
||||
if not areas:player_exists(ownername) then
|
||||
minetest.chat_send_player(name, 'The player "'
|
||||
..ownername..'" does not exist')
|
||||
return
|
||||
end
|
||||
|
||||
minetest.log("action", name.." runs /add_owner. Owner = "..ownername..
|
||||
" AreaName = "..areaname.." ParentID = "..pid..
|
||||
" StartPos = "..pos1.x..","..pos1.y..","..pos1.z..
|
||||
" EndPos = " ..pos2.x..","..pos2.y..","..pos2.z)
|
||||
|
||||
-- Check if this new area is inside an area owned by the player
|
||||
pid = tonumber(pid)
|
||||
if (not areas:isAreaOwner(pid, name)) or
|
||||
(not areas:isSubarea(pos1, pos2, pid)) then
|
||||
minetest.chat_send_player(name,
|
||||
"You can't protect that area")
|
||||
return
|
||||
end
|
||||
|
||||
local id = areas:add(ownername, areaname, pos1, pos2, pid)
|
||||
areas:save()
|
||||
|
||||
minetest.chat_send_player(ownername,
|
||||
"You have been granted control over area #"..
|
||||
id..". Type /list_areas to show your areas.")
|
||||
minetest.chat_send_player(name, "Area protected. ID: "..id)
|
||||
end})
|
||||
|
||||
|
||||
minetest.register_chatcommand("rename_area", {
|
||||
params = "<ID> <newName>",
|
||||
description = "Rename a area that you own",
|
||||
privs = {},
|
||||
func = function(name, param)
|
||||
local found, _, id, newName = param:find("^(%d+) (.+)$")
|
||||
if not found then
|
||||
minetest.chat_send_player(name,
|
||||
"Invalid usage, see /help rename_area")
|
||||
return
|
||||
end
|
||||
|
||||
id = tonumber(id)
|
||||
if not id then
|
||||
minetest.chat_send_player(name, "That area doesn't exist.")
|
||||
return
|
||||
end
|
||||
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
minetest.chat_send_player(name, "You don't own that area.")
|
||||
return
|
||||
end
|
||||
|
||||
areas.areas[id].name = newName
|
||||
areas:save()
|
||||
minetest.chat_send_player(name, "Area renamed.")
|
||||
end})
|
||||
|
||||
|
||||
minetest.register_chatcommand("find_areas", {
|
||||
params = "<regexp>",
|
||||
description = "Find areas using a Lua regular expression",
|
||||
privs = {},
|
||||
func = function(name, param)
|
||||
if param == "" then
|
||||
minetest.chat_send_player(name,
|
||||
"A regular expression is required.")
|
||||
return
|
||||
end
|
||||
|
||||
-- Check expression for validity
|
||||
local function testRegExp()
|
||||
("Test [1]: Player (0,0,0) (0,0,0)"):find(param)
|
||||
end
|
||||
if not pcall(testRegExp) then
|
||||
minetest.chat_send_player(name,
|
||||
"Invalid regular expression.")
|
||||
return
|
||||
end
|
||||
|
||||
local found = false
|
||||
for id, area in pairs(areas.areas) do
|
||||
if areas:isAreaOwner(id, name) and
|
||||
areas:toString(id):find(param) then
|
||||
minetest.chat_send_player(name, areas:toString(id))
|
||||
found = true
|
||||
end
|
||||
end
|
||||
if not found then
|
||||
minetest.chat_send_player(name, "No matches found")
|
||||
end
|
||||
end})
|
||||
|
||||
|
||||
minetest.register_chatcommand("list_areas", {
|
||||
params = "",
|
||||
description = "List your areas, or all areas if you are an admin.",
|
||||
privs = {},
|
||||
func = function(name, param)
|
||||
local admin = minetest.check_player_privs(name, {areas=true})
|
||||
if admin then
|
||||
minetest.chat_send_player(name,
|
||||
"Showing all areas.")
|
||||
else
|
||||
minetest.chat_send_player(name,
|
||||
"Showing your areas.")
|
||||
end
|
||||
for id, area in pairs(areas.areas) do
|
||||
if admin or areas:isAreaOwner(id, name) then
|
||||
minetest.chat_send_player(name,
|
||||
areas:toString(id))
|
||||
end
|
||||
end
|
||||
end})
|
||||
|
||||
|
||||
minetest.register_chatcommand("recursive_remove_areas", {
|
||||
params = "<id>",
|
||||
description = "Recursively remove areas using an id",
|
||||
privs = {},
|
||||
func = function(name, param)
|
||||
local id = tonumber(param)
|
||||
if not id then
|
||||
minetest.chat_send_player(name,
|
||||
"Invalid usage, see"
|
||||
.." /help recursive_remove_areas")
|
||||
return
|
||||
end
|
||||
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
minetest.chat_send_player(name, "Area "..id
|
||||
.." does not exist or is"
|
||||
.." not owned by you.")
|
||||
return
|
||||
end
|
||||
|
||||
areas:remove(id, true)
|
||||
areas:save()
|
||||
minetest.chat_send_player(name, "Removed area "..id
|
||||
.." and it's sub areas.")
|
||||
end})
|
||||
|
||||
|
||||
minetest.register_chatcommand("remove_area", {
|
||||
params = "<id>",
|
||||
description = "Remove an area using an id",
|
||||
privs = {},
|
||||
func = function(name, param)
|
||||
local id = tonumber(param)
|
||||
if not id then
|
||||
minetest.chat_send_player(name,
|
||||
"Invalid usage, see /help remove_area")
|
||||
return
|
||||
end
|
||||
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
minetest.chat_send_player(name, "Area "..id
|
||||
.." does not exist or"
|
||||
.." is not owned by you")
|
||||
return
|
||||
end
|
||||
|
||||
areas:remove(id)
|
||||
areas:save()
|
||||
minetest.chat_send_player(name, 'Removed area '..id)
|
||||
end})
|
||||
|
||||
|
||||
minetest.register_chatcommand("change_owner", {
|
||||
params = "<id> <NewOwner>",
|
||||
description = "Change the owner of an area using its id",
|
||||
privs = {},
|
||||
func = function(name, param)
|
||||
local found, _, id, new_owner =
|
||||
param:find('^(%d+) ([^ ]+)$')
|
||||
|
||||
if not found then
|
||||
minetest.chat_send_player(name,
|
||||
"Invalid usage,"
|
||||
.." see /help change_area_owner")
|
||||
return
|
||||
end
|
||||
|
||||
if not areas:player_exists(new_owner) then
|
||||
minetest.chat_send_player(name, 'The player "'
|
||||
..new_owner..'" does not exist')
|
||||
return
|
||||
end
|
||||
|
||||
id = tonumber(id)
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
minetest.chat_send_player(name,
|
||||
"Area "..id.." does not exist"
|
||||
.." or is not owned by you.")
|
||||
return
|
||||
end
|
||||
areas.areas[id].owner = new_owner
|
||||
areas:save()
|
||||
minetest.chat_send_player(name, 'Owner changed.')
|
||||
minetest.chat_send_player(new_owner,
|
||||
name..'" has given you control over an area.')
|
||||
end})
|
||||
|
||||
minetest.register_chatcommand("area_open", {
|
||||
params = "<id>",
|
||||
description = "Toggle an area open (anyone can interact) or not",
|
||||
privs = {},
|
||||
func = function(name, param)
|
||||
local id = tonumber(param)
|
||||
|
||||
if not id then
|
||||
minetest.chat_send_player(name,
|
||||
"Invalid usage, see /help area_open")
|
||||
return
|
||||
end
|
||||
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
minetest.chat_send_player(name,
|
||||
"Area "..id.." does not exist"
|
||||
.." or is not owned by you.")
|
||||
return
|
||||
end
|
||||
local open = not areas.areas[id].open
|
||||
-- Save false as nil to avoid inflating the DB.
|
||||
areas.areas[id].open = open or nil
|
||||
areas:save()
|
||||
minetest.chat_send_player(name, "Area "..(open and "opened" or "closed")..".")
|
||||
end})
|
||||
|
|
@ -0,0 +1,47 @@
|
|||
-- This is inspired by the landrush mod by Bremaweb
|
||||
|
||||
areas.hud = {}
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
local name = player:get_player_name()
|
||||
local pos = vector.round(player:getpos())
|
||||
local areaString = ""
|
||||
local first = true
|
||||
for id, area in pairs(areas:getAreasAtPos(pos)) do
|
||||
if not first then
|
||||
areaString = areaString..", "
|
||||
else
|
||||
first = false
|
||||
end
|
||||
areaString = areaString .. ("%s [%u] (%s%s)")
|
||||
:format(area.name, id, area.owner,
|
||||
area.open and ":open" or "")
|
||||
end
|
||||
if not areas.hud[name] then
|
||||
areas.hud[name] = {}
|
||||
areas.hud[name].areasId = player:hud_add({
|
||||
hud_elem_type = "text",
|
||||
name = "Areas",
|
||||
number = 0xFFFFFF,
|
||||
position = {x=0, y=1},
|
||||
offset = {x=5, y=-60},
|
||||
direction = 0,
|
||||
text = "Areas: "..areaString,
|
||||
scale = {x=200, y=60},
|
||||
alignment = {x=1, y=1},
|
||||
})
|
||||
areas.hud[name].oldAreas = areaString
|
||||
return
|
||||
elseif areas.hud[name].oldAreas ~= areaString then
|
||||
player:hud_change(areas.hud[name].areasId, "text",
|
||||
"Areas: "..areaString)
|
||||
areas.hud[name].oldAreas = areaString
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
areas.hud[player:get_player_name()] = nil
|
||||
end)
|
||||
|
|
@ -0,0 +1,33 @@
|
|||
-- Areas mod by ShadowNinja
|
||||
-- Based on node_ownership
|
||||
-- License: LGPLv2+
|
||||
|
||||
areas = {}
|
||||
|
||||
areas.startTime = os.clock()
|
||||
|
||||
areas.modpath = minetest.get_modpath("areas")
|
||||
dofile(areas.modpath.."/settings.lua")
|
||||
dofile(areas.modpath.."/api.lua")
|
||||
dofile(areas.modpath.."/internal.lua")
|
||||
dofile(areas.modpath.."/chatcommands.lua")
|
||||
dofile(areas.modpath.."/pos.lua")
|
||||
dofile(areas.modpath.."/interact.lua")
|
||||
dofile(areas.modpath.."/legacy.lua")
|
||||
dofile(areas.modpath.."/hud.lua")
|
||||
|
||||
areas:load()
|
||||
|
||||
minetest.register_privilege("areas", {description = "Can administer areas"})
|
||||
|
||||
if not minetest.registered_privileges[areas.self_protection_privilege] then
|
||||
minetest.register_privilege(areas.self_protection_privilege, {
|
||||
description = "Can protect areas",
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.setting_getbool("log_mod") then
|
||||
local diffTime = os.clock() - areas.startTime
|
||||
minetest.log("action", "areas loaded in "..diffTime.."s.")
|
||||
end
|
||||
|
|
@ -0,0 +1,19 @@
|
|||
|
||||
local old_is_protected = minetest.is_protected
|
||||
function minetest.is_protected(pos, name)
|
||||
if not areas:canInteract(pos, name) then
|
||||
return true
|
||||
end
|
||||
return old_is_protected(pos, name)
|
||||
end
|
||||
|
||||
minetest.register_on_protection_violation(function(pos, name)
|
||||
if not areas:canInteract(pos, name) then
|
||||
local owners = areas:getNodeOwners(pos)
|
||||
minetest.chat_send_player(name,
|
||||
("%s is protected by %s."):format(
|
||||
minetest.pos_to_string(pos),
|
||||
table.concat(owners, ", ")))
|
||||
end
|
||||
end)
|
||||
|
|
@ -0,0 +1,211 @@
|
|||
|
||||
function areas:player_exists(name)
|
||||
return minetest.auth_table[name] ~= nil
|
||||
end
|
||||
|
||||
-- Save the areas table to a file
|
||||
function areas:save()
|
||||
local datastr = minetest.serialize(self.areas)
|
||||
if not datastr then
|
||||
minetest.log("error", "[areas] Failed to serialize area data!")
|
||||
return
|
||||
end
|
||||
local file, err = io.open(self.filename, "w")
|
||||
if err then
|
||||
return err
|
||||
end
|
||||
file:write(datastr)
|
||||
file:close()
|
||||
end
|
||||
|
||||
-- Load the areas table from the save file
|
||||
function areas:load()
|
||||
local file, err = io.open(self.filename, "r")
|
||||
if err then
|
||||
self.areas = self.areas or {}
|
||||
return err
|
||||
end
|
||||
self.areas = minetest.deserialize(file:read("*a"))
|
||||
if type(self.areas) ~= "table" then
|
||||
self.areas = {}
|
||||
end
|
||||
file:close()
|
||||
end
|
||||
|
||||
-- Finds the first usable index in a table
|
||||
-- Eg: {[1]=false,[4]=true} -> 2
|
||||
local function findFirstUnusedIndex(t)
|
||||
local i = 0
|
||||
repeat i = i + 1
|
||||
until t[i] == nil
|
||||
return i
|
||||
end
|
||||
|
||||
-- Add a area, returning the new area's id.
|
||||
function areas:add(owner, name, pos1, pos2, parent)
|
||||
local id = findFirstUnusedIndex(self.areas)
|
||||
self.areas[id] = {name=name, pos1=pos1, pos2=pos2, owner=owner,
|
||||
parent=parent}
|
||||
return id
|
||||
end
|
||||
|
||||
-- Remove a area, and optionally it's children recursively.
|
||||
-- If a area is deleted non-recursively the children will
|
||||
-- have the removed area's parent as their new parent.
|
||||
function areas:remove(id, recurse, secondrun)
|
||||
if recurse then
|
||||
-- Recursively find child entries and remove them
|
||||
local cids = self:getChildren(id)
|
||||
for _, cid in pairs(cids) do
|
||||
self:remove(cid, true, true)
|
||||
end
|
||||
else
|
||||
-- Update parents
|
||||
local parent = self.areas[id].parent
|
||||
local children = self:getChildren(id)
|
||||
for _, cid in pairs(children) do
|
||||
-- The subarea parent will be niled out if the
|
||||
-- removed area does not have a parent
|
||||
self.areas[cid].parent = parent
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
-- Remove main entry
|
||||
self.areas[id] = nil
|
||||
end
|
||||
|
||||
-- Checks if a area between two points is entirely contained by another area
|
||||
function areas:isSubarea(pos1, pos2, id)
|
||||
local area = self.areas[id]
|
||||
if not area then
|
||||
return false
|
||||
end
|
||||
p1, p2 = area.pos1, area.pos2
|
||||
if (pos1.x >= p1.x and pos1.x <= p2.x) and
|
||||
(pos2.x >= p1.x and pos2.x <= p2.x) and
|
||||
(pos1.y >= p1.y and pos1.y <= p2.y) and
|
||||
(pos2.y >= p1.y and pos2.y <= p2.y) and
|
||||
(pos1.z >= p1.z and pos1.z <= p2.z) and
|
||||
(pos2.z >= p1.z and pos2.z <= p2.z) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
-- Returns a table (list) of children of an area given it's identifier
|
||||
function areas:getChildren(id)
|
||||
local children = {}
|
||||
for cid, area in pairs(self.areas) do
|
||||
if area.parent and area.parent == id then
|
||||
table.insert(children, cid)
|
||||
end
|
||||
end
|
||||
return children
|
||||
end
|
||||
|
||||
-- Checks if the user has sufficient privileges.
|
||||
-- If the player is not a administrator it also checks
|
||||
-- if the area intersects other areas that they do not own.
|
||||
-- Also checks the size of the area and if the user already
|
||||
-- has more than max_areas.
|
||||
function areas:canPlayerAddArea(pos1, pos2, name)
|
||||
if minetest.check_player_privs(name, {areas=true}) then
|
||||
return true
|
||||
end
|
||||
|
||||
-- Check self protection privilege, if it is enabled,
|
||||
-- and if the area is too big.
|
||||
if (not self.self_protection) or
|
||||
(not minetest.check_player_privs(name,
|
||||
{[areas.self_protection_privilege]=true})) then
|
||||
return false, "Self protection is disabled or you do not have"
|
||||
.." the necessary privilege."
|
||||
end
|
||||
|
||||
if (pos2.x - pos1.x) > self.self_protection_max_size.x or
|
||||
(pos2.y - pos1.y) > self.self_protection_max_size.y or
|
||||
(pos2.z - pos1.z) > self.self_protection_max_size.z then
|
||||
return false, "Area is too big."
|
||||
end
|
||||
|
||||
-- Check number of areas the user has and make sure it not above the max
|
||||
local count = 0
|
||||
for _, area in pairs(self.areas) do
|
||||
if area.owner == name then
|
||||
count = count + 1
|
||||
end
|
||||
end
|
||||
if count >= self.self_protection_max_areas then
|
||||
return false, "You have reached the maximum amount of"
|
||||
.." areas that you are allowed to protect."
|
||||
end
|
||||
|
||||
-- Check intersecting areas
|
||||
for id, area in pairs(self.areas) do
|
||||
if (area.pos1.x <= pos2.x and area.pos2.x >= pos1.x) and
|
||||
(area.pos1.y <= pos2.y and area.pos2.y >= pos1.y) and
|
||||
(area.pos1.z <= pos2.z and area.pos2.z >= pos1.z) then
|
||||
-- Found an area intersecting with the suplied area
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
return false, ("The area intersects with"
|
||||
.." %s [%u] owned by %s.")
|
||||
:format(area.name, id, area.owner)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- Given a id returns a string in the format:
|
||||
-- "name [id]: owner (x1, y1, z1) (x2, y2, z2) -> children"
|
||||
function areas:toString(id)
|
||||
local area = self.areas[id]
|
||||
local message = ("%s [%d]: %s %s %s"):format(
|
||||
area.name, id, area.owner,
|
||||
minetest.pos_to_string(area.pos1),
|
||||
minetest.pos_to_string(area.pos2))
|
||||
|
||||
local children = areas:getChildren(id)
|
||||
if #children > 0 then
|
||||
message = message.." -> "..table.concat(children, ", ")
|
||||
end
|
||||
return message
|
||||
end
|
||||
|
||||
-- Re-order areas in table by their identifiers
|
||||
function areas:sort()
|
||||
local sa = {}
|
||||
for k, area in pairs(self.areas) do
|
||||
if not area.parent then
|
||||
table.insert(sa, area)
|
||||
local newid = #sa
|
||||
for _, subarea in pairs(self.areas) do
|
||||
if subarea.parent == k then
|
||||
subarea.parent = newid
|
||||
table.insert(sa, subarea)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
self.areas = sa
|
||||
end
|
||||
|
||||
-- Checks if a player owns an area or a parent of it
|
||||
function areas:isAreaOwner(id, name)
|
||||
local cur = self.areas[id]
|
||||
if cur and minetest.check_player_privs(name, {areas=true}) then
|
||||
return true
|
||||
end
|
||||
while cur do
|
||||
if cur.owner == name then
|
||||
return true
|
||||
elseif cur.parent then
|
||||
cur = self.areas[cur.parent]
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
|
@ -0,0 +1,146 @@
|
|||
-- This file contains functions to convert from
|
||||
-- the old areas format and other compatability code.
|
||||
|
||||
minetest.register_chatcommand("legacy_load_areas", {
|
||||
params = "<version>",
|
||||
description = "Loads, converts, and saves the areas from"
|
||||
.." a legacy save file.",
|
||||
privs = {areas=true, server=true, privs=true},
|
||||
func = function(name, param)
|
||||
minetest.chat_send_player(name, "Converting areas...")
|
||||
local version = tonumber(param)
|
||||
if version == 0 then
|
||||
err = areas:node_ownership_load()
|
||||
if err then
|
||||
minetest.chat_send_player(name, "Error loading legacy file: "..err)
|
||||
return
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(name, "Invalid version number. (0 allowed)")
|
||||
return
|
||||
end
|
||||
minetest.chat_send_player(name, "Legacy file loaded.")
|
||||
|
||||
for k, area in pairs(areas.areas) do
|
||||
-- New position format
|
||||
area.pos1 = {x=area.x1, y=area.y1, z=area.z1}
|
||||
area.pos2 = {x=area.x2, y=area.y2, z=area.z2}
|
||||
|
||||
area.x1, area.y1, area.z1,
|
||||
area.x2, area.y2, area.z2 =
|
||||
nil, nil, nil, nil, nil, nil
|
||||
|
||||
-- Area positions sorting
|
||||
area.pos1, area.pos2 = areas:sortPos(area.pos1, area.pos2)
|
||||
|
||||
-- Add name
|
||||
area.name = "unnamed"
|
||||
|
||||
-- Remove ID
|
||||
area.id = nil
|
||||
end
|
||||
minetest.chat_send_player(name, "Table format updated.")
|
||||
|
||||
areas:save()
|
||||
minetest.chat_send_player(name, "Converted areas saved. Done.")
|
||||
end})
|
||||
|
||||
function areas:node_ownership_load()
|
||||
local filename = minetest.get_worldpath().."/owners.tbl"
|
||||
tables, err = loadfile(filename)
|
||||
if err then
|
||||
return err
|
||||
end
|
||||
|
||||
tables = tables()
|
||||
for idx = 1, #tables do
|
||||
local tolinkv, tolinki = {}, {}
|
||||
for i, v in pairs(tables[idx]) do
|
||||
if type(v) == "table" and tables[v[1]] then
|
||||
table.insert(tolinkv, {i, tables[v[1]]})
|
||||
end
|
||||
if type(i) == "table" and tables[i[1]] then
|
||||
table.insert(tolinki, {i, tables[i[1]]})
|
||||
end
|
||||
end
|
||||
-- link values, first due to possible changes of indices
|
||||
for _, v in ipairs(tolinkv) do
|
||||
tables[idx][v[1]] = v[2]
|
||||
end
|
||||
-- link indices
|
||||
for _, v in ipairs(tolinki) do
|
||||
tables[idx][v[2]], tables[idx][v[1]] = tables[idx][v[1]], nil
|
||||
end
|
||||
end
|
||||
self.areas = tables[1]
|
||||
end
|
||||
|
||||
-- Returns the name of the first player that owns an area
|
||||
function areas.getNodeOwnerName(pos)
|
||||
for id, area in pairs(areas:getAreasAtPos(pos)) do
|
||||
return area.owner
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- Checks if a node is owned by you
|
||||
function areas.isNodeOwner(pos, name)
|
||||
if minetest.check_player_privs(name, {areas=true}) then
|
||||
return true
|
||||
end
|
||||
for id, area in pairs(areas:getAreasAtPos(pos)) do
|
||||
if name == area.owner then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- Checks if an area has an owner
|
||||
function areas.hasOwner(pos)
|
||||
for id, area in pairs(areas:getAreasAtPos(pos)) do
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
IsPlayerNodeOwner = areas.isNodeOwner
|
||||
GetNodeOwnerName = areas.getNodeOwnerName
|
||||
HasOwner = areas.hasOwner
|
||||
|
||||
-- This is entirely untested and may break in strange and new ways.
|
||||
if areas.legacy_table then
|
||||
owner_defs = {}
|
||||
setmetatable(owner_defs, {
|
||||
__index = function(table, key)
|
||||
local a = rawget(areas.areas, key)
|
||||
if a then
|
||||
a.x1 = a.pos1.x
|
||||
a.y1 = a.pos1.y
|
||||
a.z1 = a.pos1.z
|
||||
a.x2 = a.pos2.x
|
||||
a.y2 = a.pos2.y
|
||||
a.z2 = a.pos2.z
|
||||
a.pos1, a.pos2 = nil, nil
|
||||
a.id = key
|
||||
end
|
||||
return a
|
||||
end,
|
||||
__newindex = function(table, key, value)
|
||||
local a = value
|
||||
a.pos1, a.pos2 = {}, {}
|
||||
a.pos1.x = a.x1
|
||||
a.pos1.y = a.y1
|
||||
a.pos1.z = a.z1
|
||||
a.pos2.x = a.x2
|
||||
a.pos2.y = a.y2
|
||||
a.pos2.z = a.z2
|
||||
a.x1, a.y1, a.z1, a.x2, a.y2, a.z2 =
|
||||
nil, nil, nil, nil, nil, nil
|
||||
a.name = a.name or "unnamed"
|
||||
a.id = nil
|
||||
return rawset(areas.areas, key, a)
|
||||
end
|
||||
})
|
||||
end
|
||||
|
|
@ -0,0 +1,276 @@
|
|||
|
||||
-- I could depend on WorldEdit for this, but you need to have the 'worldedit'
|
||||
-- permission to use those commands and you don't have
|
||||
-- /area_pos{1,2} [X Y Z|X,Y,Z].
|
||||
-- Since this is mostly copied from WorldEdit it is mostly
|
||||
-- licensed under the AGPL. (select_area is a exception)
|
||||
|
||||
areas.marker1 = {}
|
||||
areas.marker2 = {}
|
||||
areas.set_pos = {}
|
||||
areas.pos1 = {}
|
||||
areas.pos2 = {}
|
||||
|
||||
minetest.register_chatcommand("select_area", {
|
||||
params = "<id>",
|
||||
description = "Select a area by id.",
|
||||
privs = {},
|
||||
func = function(name, param)
|
||||
local id = tonumber(param)
|
||||
if not id then
|
||||
minetest.chat_send_player(name,
|
||||
"Invalid usage, see /help select_area.")
|
||||
return
|
||||
end
|
||||
if not areas.areas[id] then
|
||||
minetest.chat_send_player(name,
|
||||
"The area "..id.." does not exist.")
|
||||
return
|
||||
end
|
||||
|
||||
areas:setPos1(name, areas.areas[id].pos1)
|
||||
areas:setPos2(name, areas.areas[id].pos2)
|
||||
minetest.chat_send_player(name,
|
||||
"Area "..id.." selected.")
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("area_pos1", {
|
||||
params = "[X Y Z|X,Y,Z]",
|
||||
description = "Set area protection region position 1 to your"
|
||||
.." location or the one specified",
|
||||
privs = {},
|
||||
func = function(name, param)
|
||||
local pos = nil
|
||||
local found, _, x, y, z = param:find(
|
||||
"^(-?%d+)[, ](-?%d+)[, ](-?%d+)$")
|
||||
if found then
|
||||
pos = {x=tonumber(x), y=tonumber(y), z=tonumber(z)}
|
||||
elseif param == "" then
|
||||
player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
pos = player:getpos()
|
||||
else
|
||||
minetest.chat_send_player(name,
|
||||
"Unable to get position")
|
||||
return
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(name,
|
||||
"Invalid usage, see /help area_pos1")
|
||||
return
|
||||
end
|
||||
pos = vector.round(pos)
|
||||
areas:setPos1(name, pos)
|
||||
minetest.chat_send_player(name,
|
||||
"Area position 1 set to "
|
||||
..minetest.pos_to_string(pos))
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("area_pos2", {
|
||||
params = "[X Y Z|X,Y,Z]",
|
||||
description = "Set area protection region position 2 to your"
|
||||
.." location or the one specified",
|
||||
privs = {},
|
||||
func = function(name, param)
|
||||
local pos = nil
|
||||
local found, _, x, y, z = param:find(
|
||||
"^(-?%d+)[, ](-?%d+)[, ](-?%d+)$")
|
||||
if found then
|
||||
pos = {x=tonumber(x), y=tonumber(y), z=tonumber(z)}
|
||||
elseif param == "" then
|
||||
player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
pos = player:getpos()
|
||||
else
|
||||
minetest.chat_send_player(name,
|
||||
"Unable to get position")
|
||||
return
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(name,
|
||||
"Invalid usage, see /help area_pos2")
|
||||
return
|
||||
end
|
||||
pos = vector.round(pos)
|
||||
areas:setPos2(name, pos)
|
||||
minetest.chat_send_player(name,
|
||||
"Area position 2 set to "
|
||||
..minetest.pos_to_string(pos))
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("area_pos", {
|
||||
params = "set/set1/set2/get",
|
||||
description = "Set area protection region, position 1, or position 2"
|
||||
.." by punching nodes, or display the region",
|
||||
privs = {},
|
||||
func = function(name, param)
|
||||
if param == "set" then -- Set both area positions
|
||||
areas.set_pos[name] = "pos1"
|
||||
minetest.chat_send_player(name,
|
||||
"Select positions by punching two nodes")
|
||||
elseif param == "set1" then -- Set area position 1
|
||||
areas.set_pos[name] = "pos1only"
|
||||
minetest.chat_send_player(name,
|
||||
"Select position 1 by punching a node")
|
||||
elseif param == "set2" then -- Set area position 2
|
||||
areas.set_pos[name] = "pos2"
|
||||
minetest.chat_send_player(name,
|
||||
"Select position 2 by punching a node")
|
||||
elseif param == "get" then -- Display current area positions
|
||||
if areas.pos1[name] ~= nil then
|
||||
minetest.chat_send_player(name, "Position 1: "
|
||||
..minetest.pos_to_string(areas.pos1[name]))
|
||||
else
|
||||
minetest.chat_send_player(name,
|
||||
"Position 1 not set")
|
||||
end
|
||||
if areas.pos2[name] ~= nil then
|
||||
minetest.chat_send_player(name, "Position 2: "
|
||||
..minetest.pos_to_string(areas.pos2[name]))
|
||||
else
|
||||
minetest.chat_send_player(name,
|
||||
"Position 2 not set")
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(name,
|
||||
"Unknown subcommand: "..param)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
function areas:getPos1(playerName)
|
||||
return areas.pos1[playerName]
|
||||
end
|
||||
|
||||
function areas:getPos2(playerName)
|
||||
return areas.pos2[playerName]
|
||||
end
|
||||
|
||||
function areas:setPos1(playerName, pos)
|
||||
areas.pos1[playerName] = pos
|
||||
areas.markPos1(playerName)
|
||||
end
|
||||
|
||||
function areas:setPos2(playerName, pos)
|
||||
areas.pos2[playerName] = pos
|
||||
areas.markPos2(playerName)
|
||||
end
|
||||
|
||||
|
||||
minetest.register_on_punchnode(function(pos, node, puncher)
|
||||
local name = puncher:get_player_name()
|
||||
-- Currently setting position
|
||||
if name ~= "" and areas.set_pos[name] then
|
||||
if areas.set_pos[name] == "pos1" then
|
||||
areas.pos1[name] = pos
|
||||
areas.markPos1(name)
|
||||
areas.set_pos[name] = "pos2"
|
||||
minetest.chat_send_player(name,
|
||||
"Position 1 set to "
|
||||
..minetest.pos_to_string(pos))
|
||||
elseif areas.set_pos[name] == "pos1only" then
|
||||
areas.pos1[name] = pos
|
||||
areas.markPos1(name)
|
||||
areas.set_pos[name] = nil
|
||||
minetest.chat_send_player(name,
|
||||
"Position 1 set to "
|
||||
..minetest.pos_to_string(pos))
|
||||
elseif areas.set_pos[name] == "pos2" then
|
||||
areas.pos2[name] = pos
|
||||
areas.markPos2(name)
|
||||
areas.set_pos[name] = nil
|
||||
minetest.chat_send_player(name,
|
||||
"Position 2 set to "
|
||||
..minetest.pos_to_string(pos))
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
-- Modifies positions `pos1` and `pos2` so that each component of `pos1`
|
||||
-- is less than or equal to its corresponding component of `pos2`,
|
||||
-- returning two new positions
|
||||
function areas:sortPos(pos1, pos2)
|
||||
if pos1.x > pos2.x then
|
||||
pos2.x, pos1.x = pos1.x, pos2.x
|
||||
end
|
||||
if pos1.y > pos2.y then
|
||||
pos2.y, pos1.y = pos1.y, pos2.y
|
||||
end
|
||||
if pos1.z > pos2.z then
|
||||
pos2.z, pos1.z = pos1.z, pos2.z
|
||||
end
|
||||
return pos1, pos2
|
||||
end
|
||||
|
||||
-- Marks area position 1
|
||||
areas.markPos1 = function(name)
|
||||
local pos = areas.pos1[name]
|
||||
if areas.marker1[name] ~= nil then -- Marker already exists
|
||||
areas.marker1[name]:remove() -- Remove marker
|
||||
areas.marker1[name] = nil
|
||||
end
|
||||
if pos ~= nil then -- Add marker
|
||||
areas.marker1[name] = minetest.add_entity(pos, "areas:pos1")
|
||||
areas.marker1[name]:get_luaentity().active = true
|
||||
end
|
||||
end
|
||||
|
||||
-- Marks area position 2
|
||||
areas.markPos2 = function(name)
|
||||
local pos = areas.pos2[name]
|
||||
if areas.marker2[name] ~= nil then -- Marker already exists
|
||||
areas.marker2[name]:remove() -- Remove marker
|
||||
areas.marker2[name] = nil
|
||||
end
|
||||
if pos ~= nil then -- Add marker
|
||||
areas.marker2[name] = minetest.add_entity(pos, "areas:pos2")
|
||||
areas.marker2[name]:get_luaentity().active = true
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_entity("areas:pos1", {
|
||||
initial_properties = {
|
||||
visual = "cube",
|
||||
visual_size = {x=1.1, y=1.1},
|
||||
textures = {"areas_pos1.png", "areas_pos1.png",
|
||||
"areas_pos1.png", "areas_pos1.png",
|
||||
"areas_pos1.png", "areas_pos1.png"},
|
||||
collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55},
|
||||
},
|
||||
on_step = function(self, dtime)
|
||||
if self.active == nil then
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
on_punch = function(self, hitter)
|
||||
self.object:remove()
|
||||
local name = hitter:get_player_name()
|
||||
areas.marker1[name] = nil
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_entity("areas:pos2", {
|
||||
initial_properties = {
|
||||
visual = "cube",
|
||||
visual_size = {x=1.1, y=1.1},
|
||||
textures = {"areas_pos2.png", "areas_pos2.png",
|
||||
"areas_pos2.png", "areas_pos2.png",
|
||||
"areas_pos2.png", "areas_pos2.png"},
|
||||
collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55},
|
||||
},
|
||||
on_step = function(self, dtime)
|
||||
if self.active == nil then
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
on_punch = function(self, hitter)
|
||||
self.object:remove()
|
||||
local name = hitter:get_player_name()
|
||||
areas.marker2[name] = nil
|
||||
end,
|
||||
})
|
||||
|
|
@ -0,0 +1,37 @@
|
|||
local worldpath = minetest.get_worldpath()
|
||||
|
||||
local function setting_getbool_default(setting, default)
|
||||
local value = minetest.setting_getbool(setting)
|
||||
if value == nil then
|
||||
value = default
|
||||
end
|
||||
return value
|
||||
end
|
||||
|
||||
areas.filename =
|
||||
minetest.setting_get("areas.filename") or worldpath.."/areas.dat"
|
||||
|
||||
-- Allow players with a privilege create their own areas
|
||||
-- within the max_size and number
|
||||
areas.self_protection =
|
||||
setting_getbool_default("areas.self_protection", false)
|
||||
areas.self_protection_privilege =
|
||||
minetest.setting_get("areas.self_protection_privilege") or "interact"
|
||||
areas.self_protection_max_size =
|
||||
minetest.setting_get_pos("areas.self_protection_max_size") or
|
||||
{x=50, y=100, z=50}
|
||||
areas.self_protection_max_areas =
|
||||
tonumber(minetest.setting_get("areas.self_protection_max_areas")) or 3
|
||||
|
||||
-- Register compatability functions for node_ownership.
|
||||
-- legacy_table (owner_defs) compatibility is untested
|
||||
-- and can not be used if security_safe_mod_api is on.
|
||||
areas.legacy_table =
|
||||
setting_getbool_default("areas.legacy_table", false)
|
||||
|
||||
-- Prevent players from punching nodes in a protected area.
|
||||
-- Usefull for things like delayers, usualy annoying and
|
||||
-- prevents usage of things like buttons.
|
||||
areas.protect_punches =
|
||||
setting_getbool_default("areas.protect_punches", false)
|
||||
|
After Width: | Height: | Size: 142 B |
After Width: | Height: | Size: 157 B |
|
@ -0,0 +1 @@
|
|||
default
|
|
@ -0,0 +1,256 @@
|
|||
--Bees mod by bas080
|
||||
local sound = {}
|
||||
|
||||
--nodes
|
||||
minetest.register_node("bees:bees", {
|
||||
description = "Wild Bees",
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
damage_per_second = 1,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
on_punch = function(pos, node, puncher)
|
||||
local health = puncher:get_hp()
|
||||
puncher:set_hp(health-2)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("bees:hive", {
|
||||
description = "Wild Bee Hive",
|
||||
tile_images = {"bees_hive_wild_bottom.png","bees_hive_wild_bottom.png", "bees_hive_wild.png","bees_hive_wild_s.png", "bees_hive_wild_s.png", "bees_hive_wild_s.png"},
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
paramtype2 = 'wallmounted',
|
||||
drop = {
|
||||
max_items = 6,
|
||||
items = {
|
||||
{ items = {'bees:honey_comb'} },
|
||||
{ items = {'bees:honey_comb'}, rarity = 2},
|
||||
{ items = {'bees:honey_comb'}, rarity = 5},
|
||||
{ items = {'bees:queen'}, rarity = 10 }
|
||||
}
|
||||
},
|
||||
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,attached_node=1},
|
||||
node_box = { --VanessaE's wild hive nodebox contribution
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.250000,-0.500000,-0.250000,0.250000,0.375000,0.250000}, --NodeBox 2
|
||||
{-0.312500,-0.375000,-0.312500,0.312500,0.250000,0.312500}, --NodeBox 4
|
||||
{-0.375000,-0.250000,-0.375000,0.375000,0.125000,0.375000}, --NodeBox 5
|
||||
{-0.062500,-0.500000,-0.062500,0.062500,0.500000,0.062500}, --NodeBox 6
|
||||
}
|
||||
},
|
||||
on_destruct = function(pos)
|
||||
if sound["x"..pos.x.."y"..pos.y.."z"..pos.z] ~= nil then
|
||||
minetest.sound_stop(sound["x"..pos.x.."y"..pos.y.."z"..pos.z])
|
||||
sound["x"..pos.x.."y"..pos.y.."z"..pos.z] = nil
|
||||
end
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
minetest.get_node(pos).param2 = 0
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
local health = puncher:get_hp()
|
||||
puncher:set_hp(health-2)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("bees:hive_artificial", {
|
||||
description = "Bee Hive",
|
||||
tiles = {"default_wood.png","default_wood.png","default_wood.png", "default_wood.png","default_wood.png","default_wood.png^bees_hive_artificial.png"},
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-4/8, 2/8, -4/8, 4/8, 3/8, 4/8},
|
||||
{-3/8, -4/8, -2/8, 3/8, 2/8, 3/8},
|
||||
{-3/8, 0/8, -3/8, 3/8, 2/8, -2/8},
|
||||
{-3/8, -4/8, -3/8, 3/8, -1/8, -2/8},
|
||||
{-3/8, -1/8, -3/8, -1/8, 0/8, -2/8},
|
||||
{1/8, -1/8, -3/8, 3/8, 0/8, -2/8},
|
||||
}
|
||||
},
|
||||
on_construct = function(pos)
|
||||
local tmr = minetest.env:get_node_timer(pos)
|
||||
tmr:start(10)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_string('inhabited','false')
|
||||
meta:set_string('infotext','Requires the Queen bee');
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("bees:hive_artificial_inhabited", {
|
||||
description = "Bee Hive",
|
||||
tiles = {"default_wood.png","default_wood.png","default_wood.png", "default_wood.png","default_wood.png","default_wood.png^bees_hive_artificial.png"},
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-4/8, 2/8, -4/8, 4/8, 3/8, 4/8},
|
||||
{-3/8, -4/8, -2/8, 3/8, 2/8, 3/8},
|
||||
{-3/8, 0/8, -3/8, 3/8, 2/8, -2/8},
|
||||
{-3/8, -4/8, -3/8, 3/8, -1/8, -2/8},
|
||||
{-3/8, -1/8, -3/8, -1/8, 0/8, -2/8},
|
||||
{1/8, -1/8, -3/8, 3/8, 0/8, -2/8},
|
||||
}
|
||||
},
|
||||
drop = "bees:hive_artificial 1",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
--on_punch = candles.collect,
|
||||
on_timer = function(pos,elapsed)
|
||||
local rad = 10
|
||||
local minp = {x=pos.x-rad, y=pos.y-rad, z=pos.z-rad}
|
||||
local maxp = {x=pos.x+rad, y=pos.y+rad, z=pos.z+rad}
|
||||
local flower_in_area = minetest.env:find_nodes_in_area(minp, maxp, "group:flower")
|
||||
local flower_number = 0
|
||||
for i in ipairs(flower_in_area) do
|
||||
flower_number = flower_number + 1
|
||||
end
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
local honey = meta:get_int("honey")
|
||||
honey = honey + flower_number/10
|
||||
|
||||
if honey < 100 then
|
||||
meta:set_string('infotext',honey.."%");
|
||||
meta:set_int("honey", honey)
|
||||
local tmr = minetest.env:get_node_timer(pos)
|
||||
tmr:start(60)
|
||||
else
|
||||
meta:set_string('infotext',"100% - Time to harvest");
|
||||
meta:set_int("honey", 100)
|
||||
end
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
local tmr = minetest.env:get_node_timer(pos)
|
||||
tmr:start(60)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_string('inhabited','false')
|
||||
meta:set_int("honey", 0)
|
||||
meta:set_string('infotext','0%');
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
local health = puncher:get_hp()
|
||||
puncher:set_hp(health-2)
|
||||
end,
|
||||
on_rightclick = function(pos, node, puncher)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
local honey = meta:get_int("honey")
|
||||
if honey == 100 then
|
||||
for i=math.random(1,3), 0, -1 do
|
||||
local p = {x=pos.x+math.random()-0.5,y=pos.y+1,z=pos.z+math.random()-0.5}
|
||||
minetest.add_item(p, "bees:honey_comb")
|
||||
end
|
||||
meta:set_int("honey", 0)
|
||||
meta:set_string('infotext',"0%");
|
||||
local tmr = minetest.env:get_node_timer(pos)
|
||||
tmr:start(60)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
--abms
|
||||
minetest.register_abm({ --for particles and sounds
|
||||
nodenames = {"bees:hive", "bees:bees", "bees:hive_artificial_inhabited"},
|
||||
interval = 1,
|
||||
chance = 6,
|
||||
action = function(pos, node, _, _)
|
||||
if math.random()<0.5 then
|
||||
local img = "bees_particle_bee.png"
|
||||
else
|
||||
local img = "bees_particle_bee_r.png"
|
||||
end
|
||||
sound["x"..pos.x.."y"..pos.y.."z"..pos.z] = minetest.sound_play({name="bees"},{pos=pos, max_hear_distance=8, gain=0.6})
|
||||
local p = {x=pos.x, y=pos.y+math.random()-0.5, z=pos.z}
|
||||
minetest.add_particle(p, {x=(math.random()-0.5)*5,y=(math.random()-0.5)*5,z=(math.random()-0.5)*5}, {x=math.random()-0.5,y=math.random()-0.5,z=math.random()-0.5}, math.random(2,5), math.random(3), true, "bees_particle_bee.png")
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_abm({ --spawn abm
|
||||
nodenames = {"group:leafdecay"},
|
||||
neighbors = {"default:apple"},
|
||||
interval = 1800,
|
||||
chance = 500,
|
||||
action = function(pos, node, _, _)
|
||||
local p = {x=pos.x, y=pos.y-1, z=pos.z}
|
||||
if minetest.get_node(p).walkable == false then return end
|
||||
if (minetest.find_node_near(p, 5, "group:flora") ~= nil and minetest.find_node_near(p, 20, "bees:hive") == nil) then
|
||||
minetest.add_node(p, {name="bees:hive"})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_abm({ --spawning bees around bee hive
|
||||
nodenames = {"bees:hive"},
|
||||
interval = 10,
|
||||
chance = 2,
|
||||
action = function(pos, node, _, _)
|
||||
local p = {x=pos.x+math.random(-5,5), y=pos.y-math.random(0,3), z=pos.z+math.random(-5,5)}
|
||||
if minetest.get_node(p).name == "air" then
|
||||
minetest.add_node(p, {name="bees:bees"})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_abm({ --remove bees
|
||||
nodenames = {"bees:bees"},
|
||||
interval = 60,
|
||||
chance = 4,
|
||||
action = function(pos, node, _, _)
|
||||
minetest.remove_node(pos)
|
||||
end,
|
||||
})
|
||||
|
||||
--items
|
||||
minetest.register_craftitem("bees:honey_comb", {
|
||||
description = "Honey Comb",
|
||||
inventory_image = "bees_comb.png",
|
||||
on_use = minetest.item_eat(3),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("bees:honey_bottle", {
|
||||
description = "Honey Bottle",
|
||||
inventory_image = "bees_honey_bottle.png",
|
||||
on_use = minetest.item_eat(6),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("bees:queen", {
|
||||
description = "Queen Bee",
|
||||
inventory_image = "bees_particle_bee.png",
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if pointed_thing.under == nil then return end
|
||||
local node = minetest.get_node(pointed_thing.under)
|
||||
local name = minetest.get_node(pointed_thing.under).name
|
||||
|
||||
if name == "bees:hive_artificial" then
|
||||
local facing = node.param2
|
||||
minetest.set_node(pointed_thing.under, {name = "bees:hive_artificial_inhabited", param2=facing})
|
||||
itemstack:take_item()
|
||||
return itemstack
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
--crafts
|
||||
minetest.register_craft({
|
||||
output = 'bees:honey_bottle',
|
||||
recipe = {
|
||||
{'bees:honey_comb'},
|
||||
{'vessels:glass_bottle'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'bees:hive_artificial',
|
||||
recipe = {
|
||||
{'group:wood','group:wood','group:wood'},
|
||||
{'group:wood','default:stick','group:wood'},
|
||||
{'group:wood','default:stick','group:wood'},
|
||||
}
|
||||
})
|
|
@ -0,0 +1,21 @@
|
|||
Bees
|
||||
----
|
||||
Wild bees that spawn near flowers and in trees that can be harvested and domesticated
|
||||
|
||||
Version
|
||||
-------
|
||||
0.5
|
||||
|
||||
Contributors
|
||||
------------
|
||||
bas080
|
||||
VanessaE
|
||||
Minetest community
|
||||
|
||||
Forum
|
||||
-----
|
||||
https://forum.minetest.net/viewtopic.php?pid=102905
|
||||
|
||||
License
|
||||
-------
|
||||
WTFPL
|
After Width: | Height: | Size: 61 KiB |
After Width: | Height: | Size: 75 KiB |
After Width: | Height: | Size: 5.4 KiB |
After Width: | Height: | Size: 314 B |
After Width: | Height: | Size: 142 B |
After Width: | Height: | Size: 265 B |
After Width: | Height: | Size: 164 B |
After Width: | Height: | Size: 135 B |
After Width: | Height: | Size: 460 B |
After Width: | Height: | Size: 200 B |
After Width: | Height: | Size: 202 B |
|
@ -0,0 +1 @@
|
|||
default
|
|
@ -0,0 +1,675 @@
|
|||
--[[
|
||||
***********
|
||||
Blox
|
||||
by Sanchez
|
||||
***********
|
||||
--]]
|
||||
local version = "0.6.1"
|
||||
|
||||
local DyeSub = ""
|
||||
|
||||
local BloxColours = {
|
||||
"pink",
|
||||
"yellow",
|
||||
"white",
|
||||
"orange",
|
||||
"purple",
|
||||
"blue",
|
||||
"cyan",
|
||||
"red",
|
||||
"green",
|
||||
"black",
|
||||
}
|
||||
|
||||
local UNIFIED = {
|
||||
"magenta",
|
||||
"yellow",
|
||||
"white",
|
||||
"orange",
|
||||
"violet",
|
||||
"blue",
|
||||
"cyan",
|
||||
"red",
|
||||
"green",
|
||||
"black",
|
||||
}
|
||||
|
||||
local BuiltInDyes = {
|
||||
"pink",
|
||||
"yellow",
|
||||
"white",
|
||||
"orange",
|
||||
"violet",
|
||||
"blue",
|
||||
"cyan",
|
||||
"red",
|
||||
"green",
|
||||
"black",
|
||||
}
|
||||
|
||||
local FuelBlox = {
|
||||
"wood",
|
||||
"diamond_wood",
|
||||
"corner_wood",
|
||||
"checker_wood",
|
||||
}
|
||||
|
||||
-- Nodes
|
||||
|
||||
minetest.register_node("blox:glowstone", {
|
||||
description = "Glowstone",
|
||||
tile_images = {"blox_glowstone.png"},
|
||||
--inventory_image = "blox_glowstone.png",
|
||||
light_propagates = true,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
light_source = 30 ,
|
||||
is_ground_content = true,
|
||||
groups = {cracky=2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("blox:glowore", {
|
||||
description = "Glow Ore",
|
||||
tile_images = {"default_stone.png^blox_glowore.png"},
|
||||
--inventory_image = {"default_stone.png^blox_glowore.png"},
|
||||
light_propagates = true,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = false,
|
||||
light_source = 12 ,
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{
|
||||
items = {"blox:glowstone"},
|
||||
rarity = 15,
|
||||
},
|
||||
{
|
||||
items = {"blox:glowdust"},
|
||||
}
|
||||
}
|
||||
},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("blox:glowdust", {
|
||||
description = "Glow Dust",
|
||||
drawtype = "plantlike",
|
||||
tile_images = {"blox_glowdust.png"},
|
||||
inventory_image = "blox_glowdust.png",
|
||||
light_propagates = true,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
light_source = 8 ,
|
||||
walkable = false,
|
||||
groups = {cracky=3, snappy=3},
|
||||
})
|
||||
|
||||
for _, colour in ipairs(BloxColours) do
|
||||
local cname = colour .. 'checker'
|
||||
|
||||
minetest.register_node('blox:' .. cname, {
|
||||
description = colour .. " checker",
|
||||
tile_images = { 'blox_' .. cname .. '.png' },
|
||||
--inventory_image = 'blox_' .. cname .. '.png',
|
||||
is_ground_content = true,
|
||||
groups = {cracky=3, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
local sname = colour .. 'square'
|
||||
|
||||
minetest.register_node('blox:' .. sname, {
|
||||
description = colour .. " stone square",
|
||||
tile_images = { 'blox_' .. sname .. '.png' },
|
||||
--inventory_image = 'blox_' .. sname .. '.png',
|
||||
is_ground_content = true,
|
||||
groups = {cracky=3, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
local sname = colour .. 'stone'
|
||||
|
||||
minetest.register_node('blox:' .. sname, {
|
||||
description = colour .. " stone",
|
||||
tile_images = { 'blox_' .. sname .. '.png' },
|
||||
--inventory_image = 'blox_' .. sname .. '.png',
|
||||
is_ground_content = true,
|
||||
groups = {cracky=3, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
local sname = colour .. 'cross'
|
||||
|
||||
minetest.register_node('blox:' .. sname, {
|
||||
description = colour .. " cross",
|
||||
tile_images = { 'blox_' .. sname .. '.png' },
|
||||
--inventory_image = 'blox_' .. sname .. '.png',
|
||||
is_ground_content = true,
|
||||
groups = {cracky=3, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
local sname = colour .. 'wood'
|
||||
|
||||
minetest.register_node('blox:' .. sname, {
|
||||
description = colour .. " wood",
|
||||
tile_images = { 'blox_' .. sname .. '.png' },
|
||||
--inventory_image = 'blox_' .. sname .. '.png',
|
||||
is_ground_content = true,
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
local sname = colour .. 'loop'
|
||||
|
||||
minetest.register_node('blox:' .. sname, {
|
||||
description = colour .. " decorative block",
|
||||
tile_images = { 'blox_' .. sname .. '.png' },
|
||||
--inventory_image = 'blox_' .. sname .. '.png',
|
||||
is_ground_content = true,
|
||||
groups = {cracky=3, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
local sname = colour .. 'quarter'
|
||||
|
||||
minetest.register_node('blox:' .. sname, {
|
||||
description = colour .. " large checker",
|
||||
tile_images = { 'blox_' .. sname .. '.png' },
|
||||
--inventory_image = 'blox_' .. sname .. '.png',
|
||||
is_ground_content = true,
|
||||
groups = {cracky=3, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
local sname = colour .. 'quarter_wood'
|
||||
|
||||
minetest.register_node('blox:' .. sname, {
|
||||
description = colour .. " large wooden checker",
|
||||
tile_images = { 'blox_' .. sname .. '.png' },
|
||||
--inventory_image = 'blox_' .. sname .. '.png',
|
||||
is_ground_content = true,
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
local sname = colour .. 'checker_wood'
|
||||
|
||||
minetest.register_node('blox:' .. sname, {
|
||||
description = colour .. " wooden checker",
|
||||
tile_images = { 'blox_' .. sname .. '.png' },
|
||||
--inventory_image = 'blox_' .. sname .. '.png',
|
||||
is_ground_content = true,
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
local sname = colour .. 'corner'
|
||||
|
||||
minetest.register_node('blox:' .. sname, {
|
||||
description = colour .. " corners",
|
||||
tile_images = { 'blox_' .. sname .. '.png' },
|
||||
--inventory_image = 'blox_' .. sname .. '.png',
|
||||
is_ground_content = true,
|
||||
groups = {cracky=3, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
local sname = colour .. 'cobble'
|
||||
|
||||
minetest.register_node('blox:' .. sname, {
|
||||
description = colour .. " cobble",
|
||||
tile_images = { 'blox_' .. sname .. '.png' },
|
||||
--inventory_image = 'blox_' .. sname .. '.png',
|
||||
is_ground_content = true,
|
||||
groups = {cracky=3, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
local sname = colour .. 'diamond_wood'
|
||||
|
||||
minetest.register_node('blox:' .. sname, {
|
||||
description = colour .. " wooden diamond",
|
||||
tile_images = { 'blox_' .. sname .. '.png' },
|
||||
--inventory_image = 'blox_' .. sname .. '.png',
|
||||
is_ground_content = true,
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
local sname = colour .. 'diamond'
|
||||
|
||||
minetest.register_node('blox:' .. sname, {
|
||||
description = colour .. " stone diamond",
|
||||
tile_images = { 'blox_' .. sname .. '.png' },
|
||||
--inventory_image = 'blox_' .. sname .. '.png',
|
||||
is_ground_content = true,
|
||||
groups = {cracky=3, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
end
|
||||
|
||||
-- Crafting
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:glowstone 2',
|
||||
recipe = {
|
||||
{'', 'blox:glowdust', ''},
|
||||
{'blox:glowdust', 'default:stone', 'blox:glowdust'},
|
||||
{'', 'blox:glowdust', ''},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
for _, colour in ipairs(UNIFIED) do
|
||||
|
||||
if colour == "magenta" then
|
||||
DyeSub = "pink" else if colour == "violet" then
|
||||
DyeSub = "purple" else
|
||||
DyeSub = colour
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'quarter 4',
|
||||
recipe = {
|
||||
{'default:stone', 'unifieddyes:' .. colour},
|
||||
{'unifieddyes:' .. colour, 'default:stone'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'quarter 4',
|
||||
recipe = {
|
||||
{'unifieddyes:' .. colour, 'default:stone'},
|
||||
{'default:stone', 'unifieddyes:' .. colour},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'square 6',
|
||||
recipe = {
|
||||
{'unifieddyes:' .. colour, 'default:stone', 'default:stone'},
|
||||
{'default:stone', 'unifieddyes:' .. colour, 'default:stone'},
|
||||
{'default:stone', 'default:stone', 'unifieddyes:' .. colour},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'stone 4',
|
||||
recipe = {
|
||||
{'', 'default:stone', ''},
|
||||
{'default:stone', 'unifieddyes:' .. colour, 'default:stone'},
|
||||
{'', 'default:stone', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'cross 4',
|
||||
recipe = {
|
||||
{'default:stone', '', 'default:stone'},
|
||||
{'', 'unifieddyes:' .. colour, ''},
|
||||
{'default:stone', '', 'default:stone'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'wood 4',
|
||||
recipe = {
|
||||
{'', 'default:wood', ''},
|
||||
{'default:wood', 'unifieddyes:' .. colour, 'default:wood'},
|
||||
{'', 'default:wood', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'quarter_wood 4',
|
||||
recipe = {
|
||||
{'default:wood', 'unifieddyes:' .. colour},
|
||||
{'unifieddyes:' .. colour, 'default:wood'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'quarter_wood 4',
|
||||
recipe = {
|
||||
{'unifieddyes:' .. colour, 'default:wood'},
|
||||
{'default:wood', 'unifieddyes:' .. colour},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'checker_wood 6',
|
||||
recipe = {
|
||||
{'default:wood', 'unifieddyes:' .. colour,'default:wood'},
|
||||
{'unifieddyes:' .. colour, 'default:wood', 'unifieddyes:' .. colour},
|
||||
{'default:wood', 'unifieddyes:' .. colour,'default:wood'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'checker_wood 8',
|
||||
recipe = {
|
||||
{'unifieddyes:' .. colour, 'default:wood', 'unifieddyes:' .. colour},
|
||||
{'default:wood', 'unifieddyes:' .. colour,'default:wood'},
|
||||
{'unifieddyes:' .. colour, 'default:wood', 'unifieddyes:' .. colour},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'checker 6',
|
||||
recipe = {
|
||||
{'default:stone', 'unifieddyes:' .. colour,'default:stone'},
|
||||
{'unifieddyes:' .. colour, 'default:stone', 'unifieddyes:' .. colour},
|
||||
{'default:stone', 'unifieddyes:' .. colour,'default:stone'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'checker 8',
|
||||
recipe = {
|
||||
{'unifieddyes:' .. colour, 'default:stone', 'unifieddyes:' .. colour},
|
||||
{'default:stone', 'unifieddyes:' .. colour,'default:stone'},
|
||||
{'unifieddyes:' .. colour, 'default:stone', 'unifieddyes:' .. colour},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'loop 6',
|
||||
recipe = {
|
||||
{'default:stone', 'default:stone', 'default:stone'},
|
||||
{'default:stone', 'unifieddyes:' .. colour, 'default:stone'},
|
||||
{'default:stone', 'default:stone', 'default:stone'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'cobble 4',
|
||||
recipe = {
|
||||
{'', 'default:cobble', ''},
|
||||
{'default:cobble', 'unifieddyes:' .. colour, 'default:cobble'},
|
||||
{'', 'default:cobble', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'corner 4',
|
||||
recipe = {
|
||||
{'unifieddyes:' .. colour, '', 'unifieddyes:' .. colour},
|
||||
{'', 'default:stone', ''},
|
||||
{'unifieddyes:' .. colour, '', 'unifieddyes:' .. colour},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'diamond 6',
|
||||
recipe = {
|
||||
{'default:stone', 'unifieddyes:' .. colour, 'default:stone'},
|
||||
{'unifieddyes:' .. colour, '', 'unifieddyes:' .. colour},
|
||||
{'default:stone', 'unifieddyes:' .. colour, 'default:stone'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'diamond_wood 6',
|
||||
recipe = {
|
||||
{'default:wood', 'unifieddyes:' .. colour, 'default:wood'},
|
||||
{'unifieddyes:' .. colour, '', 'unifieddyes:' .. colour},
|
||||
{'default:wood', 'unifieddyes:' .. colour, 'default:wood'},
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
|
||||
for _, colour in ipairs(BuiltInDyes) do
|
||||
|
||||
if colour == "violet" then
|
||||
DyeSub = "purple" else
|
||||
DyeSub = colour
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'quarter 4',
|
||||
recipe = {
|
||||
{'default:stone', 'dye:' .. colour},
|
||||
{'dye:' .. colour, 'default:stone'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'quarter 4',
|
||||
recipe = {
|
||||
{'dye:' .. colour, 'default:stone'},
|
||||
{'default:stone', 'dye:' .. colour},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'square 6',
|
||||
recipe = {
|
||||
{'dye:' .. colour, 'default:stone', 'default:stone'},
|
||||
{'default:stone', 'dye:' .. colour, 'default:stone'},
|
||||
{'default:stone', 'default:stone', 'dye:' .. colour},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'stone 4',
|
||||
recipe = {
|
||||
{'', 'default:stone', ''},
|
||||
{'default:stone', 'dye:' .. colour, 'default:stone'},
|
||||
{'', 'default:stone', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'cross 4',
|
||||
recipe = {
|
||||
{'default:stone', '', 'default:stone'},
|
||||
{'', 'dye:' .. colour, ''},
|
||||
{'default:stone', '', 'default:stone'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'wood 4',
|
||||
recipe = {
|
||||
{'', 'default:wood', ''},
|
||||
{'default:wood', 'dye:' .. colour, 'default:wood'},
|
||||
{'', 'default:wood', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'quarter_wood 4',
|
||||
recipe = {
|
||||
{'default:wood', 'dye:' .. colour},
|
||||
{'dye:' .. colour, 'default:wood'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'quarter_wood 4',
|
||||
recipe = {
|
||||
{'dye:' .. colour, 'default:wood'},
|
||||
{'default:wood', 'dye:' .. colour},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'checker_wood 6',
|
||||
recipe = {
|
||||
{'default:wood', 'dye:' .. colour,'default:wood'},
|
||||
{'dye:' .. colour, 'default:wood', 'dye:' .. colour},
|
||||
{'default:wood', 'dye:' .. colour,'default:wood'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'checker_wood 8',
|
||||
recipe = {
|
||||
{'dye:' .. colour, 'default:wood', 'dye:' .. colour},
|
||||
{'default:wood', 'dye:' .. colour,'default:wood'},
|
||||
{'dye:' .. colour, 'default:wood', 'dye:' .. colour},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'checker 6',
|
||||
recipe = {
|
||||
{'default:stone', 'dye:' .. colour,'default:stone'},
|
||||
{'dye:' .. colour, 'default:stone', 'dye:' .. colour},
|
||||
{'default:stone', 'dye:' .. colour,'default:stone'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'checker 8',
|
||||
recipe = {
|
||||
{'dye:' .. colour, 'default:stone', 'dye:' .. colour},
|
||||
{'default:stone', 'dye:' .. colour,'default:stone'},
|
||||
{'dye:' .. colour, 'default:stone', 'dye:' .. colour},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'loop 6',
|
||||
recipe = {
|
||||
{'default:stone', 'default:stone', 'default:stone'},
|
||||
{'default:stone', 'dye:' .. colour, 'default:stone'},
|
||||
{'default:stone', 'default:stone', 'default:stone'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'cobble 4',
|
||||
recipe = {
|
||||
{'', 'default:cobble', ''},
|
||||
{'default:cobble', 'dye:' .. colour, 'default:cobble'},
|
||||
{'', 'default:cobble', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'corner 4',
|
||||
recipe = {
|
||||
{'dye:' .. colour, '', 'dye:' .. colour},
|
||||
{'', 'default:stone', ''},
|
||||
{'dye:' .. colour, '', 'dye:' .. colour},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'diamond 6',
|
||||
recipe = {
|
||||
{'default:stone', 'dye:' .. colour, 'default:stone'},
|
||||
{'dye:' .. colour, '', 'dye:' .. colour},
|
||||
{'default:stone', 'dye:' .. colour, 'default:stone'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'blox:' .. DyeSub ..'diamond_wood 6',
|
||||
recipe = {
|
||||
{'default:wood', 'dye:' .. colour, 'default:wood'},
|
||||
{'dye:' .. colour, '', 'dye:' .. colour},
|
||||
{'default:wood', 'dye:' .. colour, 'default:wood'},
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
--Fuel
|
||||
for _, colour in ipairs(BloxColours) do
|
||||
|
||||
for _, blox in ipairs(FuelBlox) do
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "blox:" .. colour .. blox,
|
||||
burntime = 7,
|
||||
})
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Chunk sizes for ore generation (bigger = ore deposits are more scattered around)
|
||||
|
||||
glowore_chunk_size = 14
|
||||
|
||||
|
||||
-- Amount of ore per chunk (higher = bigger ore deposits)
|
||||
glowore_ore_per_chunk = 2
|
||||
|
||||
|
||||
-- Minimal depths of ore generation (Y coordinate)
|
||||
glowore_min_depth = -31000
|
||||
|
||||
|
||||
-- Maximal depths of ore generation (Y coordinate)
|
||||
glowore_max_depth = -2
|
||||
|
||||
|
||||
-- Ore generation
|
||||
|
||||
local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, ore_per_chunk, height_min, height_max)
|
||||
if maxp.y < height_min or minp.y > height_max then
|
||||
return
|
||||
end
|
||||
local y_min = math.max(minp.y, height_min)
|
||||
local y_max = math.min(maxp.y, height_max)
|
||||
local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1)
|
||||
local pr = PseudoRandom(seed)
|
||||
local num_chunks = math.floor(chunks_per_volume * volume)
|
||||
local chunk_size = 3
|
||||
if ore_per_chunk <= 4 then
|
||||
chunk_size = 2
|
||||
end
|
||||
local inverse_chance = math.floor(chunk_size * chunk_size * chunk_size / ore_per_chunk)
|
||||
-- print(generate_ore num_chunks: ..dump(num_chunks))
|
||||
for i=1,num_chunks do
|
||||
if (y_max-chunk_size+1 <= y_min) then return end
|
||||
local y0 = pr:next(y_min, y_max-chunk_size+1)
|
||||
if y0 >= height_min and y0 <= height_max then
|
||||
local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
|
||||
local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
|
||||
local p0 = {x=x0, y=y0, z=z0}
|
||||
for x1=0,chunk_size-1 do
|
||||
for y1=0,chunk_size-1 do
|
||||
for z1=0,chunk_size-1 do
|
||||
if pr:next(1,inverse_chance) == 1 then
|
||||
local x2 = x0+x1
|
||||
local y2 = y0+y1
|
||||
local z2 = z0+z1
|
||||
local p2 = {x=x2, y=y2, z=z2}
|
||||
if minetest.env:get_node(p2).name == wherein then
|
||||
minetest.env:set_node(p2, {name=name})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
-- print(generate_ore done)
|
||||
end
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp, seed)
|
||||
math.randomseed(os.time())
|
||||
local current_seed = seed + math.random(10, 100)
|
||||
local function get_next_seed()
|
||||
current_seed = current_seed + 1
|
||||
return current_seed
|
||||
end
|
||||
|
||||
generate_ore("blox:glowore", "default:stone", minp, maxp, get_next_seed(),
|
||||
1/glowore_chunk_size/glowore_chunk_size/glowore_chunk_size, glowore_ore_per_chunk, glowore_min_depth, glowore_max_depth)
|
||||
|
||||
end)
|
||||
|
||||
print("Blox Mod [" ..version.. "] Loaded!")
|
After Width: | Height: | Size: 589 B |
After Width: | Height: | Size: 462 B |
After Width: | Height: | Size: 646 B |
After Width: | Height: | Size: 614 B |
After Width: | Height: | Size: 646 B |
After Width: | Height: | Size: 505 B |
After Width: | Height: | Size: 498 B |
After Width: | Height: | Size: 592 B |
After Width: | Height: | Size: 580 B |
After Width: | Height: | Size: 450 B |
After Width: | Height: | Size: 449 B |
After Width: | Height: | Size: 416 B |
After Width: | Height: | Size: 497 B |
After Width: | Height: | Size: 731 B |
After Width: | Height: | Size: 632 B |
After Width: | Height: | Size: 931 B |
After Width: | Height: | Size: 776 B |
After Width: | Height: | Size: 750 B |
After Width: | Height: | Size: 731 B |
After Width: | Height: | Size: 699 B |
After Width: | Height: | Size: 722 B |
After Width: | Height: | Size: 740 B |
After Width: | Height: | Size: 631 B |
After Width: | Height: | Size: 804 B |
After Width: | Height: | Size: 766 B |
After Width: | Height: | Size: 852 B |
After Width: | Height: | Size: 779 B |
After Width: | Height: | Size: 598 B |
After Width: | Height: | Size: 913 B |
After Width: | Height: | Size: 809 B |
After Width: | Height: | Size: 671 B |
After Width: | Height: | Size: 752 B |
After Width: | Height: | Size: 725 B |
After Width: | Height: | Size: 733 B |
After Width: | Height: | Size: 747 B |
After Width: | Height: | Size: 585 B |
After Width: | Height: | Size: 824 B |
After Width: | Height: | Size: 819 B |
After Width: | Height: | Size: 891 B |
After Width: | Height: | Size: 332 B |
After Width: | Height: | Size: 299 B |
After Width: | Height: | Size: 609 B |
After Width: | Height: | Size: 825 B |
After Width: | Height: | Size: 626 B |
After Width: | Height: | Size: 922 B |
After Width: | Height: | Size: 819 B |
After Width: | Height: | Size: 855 B |
After Width: | Height: | Size: 717 B |
After Width: | Height: | Size: 688 B |
After Width: | Height: | Size: 761 B |
After Width: | Height: | Size: 770 B |
After Width: | Height: | Size: 621 B |
After Width: | Height: | Size: 754 B |
After Width: | Height: | Size: 757 B |
After Width: | Height: | Size: 852 B |
After Width: | Height: | Size: 695 B |
After Width: | Height: | Size: 640 B |
After Width: | Height: | Size: 943 B |
After Width: | Height: | Size: 795 B |
After Width: | Height: | Size: 621 B |
After Width: | Height: | Size: 714 B |
After Width: | Height: | Size: 708 B |
After Width: | Height: | Size: 724 B |
After Width: | Height: | Size: 763 B |
After Width: | Height: | Size: 650 B |
After Width: | Height: | Size: 800 B |