update homedecor
|
@ -1,11 +1,20 @@
|
|||
This is what I consider to be a fairly feature-filled home decor mod.
|
||||
This is what I consider to be a fairly feature-filled home decor
|
||||
modpack. As such, it comes in multiple parts:
|
||||
|
||||
It comes in two parts: The actual homedecor mod, which supplies a bunch
|
||||
of stuff found in most homes (like flower pots, home electronics, brass
|
||||
and wrought-iron tables, and a bunch of other things), and a signs
|
||||
library forked from the one that thexyz and PilzAdam first made, which
|
||||
produces visible text on signs (and which has been extended to put signs
|
||||
on fences, including the brass and wrought iron ones here in homedecor).
|
||||
* The actual homedecor mod, which supplies a bunch of stuff found in
|
||||
most homes (like flower pots, home electronics, brass and wrought-iron
|
||||
tables, and a bunch of other things).
|
||||
|
||||
* A "3d extras" mod, which supplies things that re-define something in
|
||||
some other mod (or in the default game) so that those objects become
|
||||
fully 3d (instead of a flat cube), as well as things which are directly
|
||||
related. This mod, for example, provides 3d bookshelves and their empty
|
||||
and half-depth "open frame" counterparts.
|
||||
|
||||
* A signs library forked from the one that thexyz and PilzAdam first
|
||||
made, which produces visible text on signs (and which has been extended
|
||||
to put signs on fences, including the brass and wrought iron ones here
|
||||
in homedecor).
|
||||
|
||||
All items can be accessed either by crafting various other items
|
||||
together, or with the usual /give commands. To get a list of the actual
|
||||
|
@ -24,28 +33,17 @@ the usual /give commands to get the items that depend on these mods if
|
|||
you don't use them installed.
|
||||
|
||||
This mod is still a work-in-progress, but should be complete enough not
|
||||
to irritate anyone. :-) Namely, dressers still need to be fleshed out,
|
||||
many items can be used as fuel but the burn times need tuning, and I
|
||||
need to tune the cook time and fuel usage on the four smelted items.
|
||||
|
||||
This mod was put together using a recent git pull, and requires a
|
||||
build/pull dated June 17, 2012 or later. Most stuff should work fine on
|
||||
older builds as well, but a few nodes in this mod require Nodebox
|
||||
support, a feature added to Minetest on that date. It will NOT work
|
||||
with Minetest v0.3 (that version doesn't support mods).
|
||||
to irritate anyone. :-) Namely, many items can be used as fuel but the
|
||||
burn times need tuning and I need to tune the cook time and fuel usage
|
||||
on the four smelted items.
|
||||
|
||||
Much of the code (especially for the doors) plus the bucket were taken
|
||||
from the files which come with Minetest and altered to suit. Many
|
||||
thanks to Jeija for coming up with an elegant cylinder using nodeboxes;
|
||||
see his 'irregular' mods). His code is used herein (you can guess where
|
||||
see his 'irregular' mods). His code is used herein (you can guess where
|
||||
:-) ).
|
||||
|
||||
Dependencies: none (just the game's default stuff)
|
||||
|
||||
Recommends: buckets, flowers, unifieddyes, junglegrass, moreores,
|
||||
mesecons, wool
|
||||
|
||||
The distribution archive also supplies a copy of Ironzorg's Flowers mod
|
||||
and of my Unified Dyes mod, since this mod provides more stuff when
|
||||
those two are present. You can remove these if you want - they're only
|
||||
needed if you want to craft the various dyed/colored items.
|
||||
|
|
Before Width: | Height: | Size: 610 B After Width: | Height: | Size: 588 B |
Before Width: | Height: | Size: 309 B After Width: | Height: | Size: 213 B |
Before Width: | Height: | Size: 309 B After Width: | Height: | Size: 223 B |
Before Width: | Height: | Size: 309 B After Width: | Height: | Size: 248 B |
Before Width: | Height: | Size: 539 B After Width: | Height: | Size: 529 B |