680 lines
18 KiB
Lua
680 lines
18 KiB
Lua
-- Minetest 0.4 mod: stairs
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-- See README.txt for licensing and other information.
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stairs = {}
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-- Node will be called default:stair_<subname>
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function stairs.register_stair(subname, recipeitem, groups, images, description, sounds)
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minetest.register_node("default:stair_" .. subname, {
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description = description,
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drawtype = "nodebox",
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tiles = images,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = true,
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groups = groups,
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sounds = sounds,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0.5, 0.5, 0.5},
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},
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},
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return itemstack
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end
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local p0 = pointed_thing.under
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local p1 = pointed_thing.above
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local param2 = 0
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local placer_pos = placer:getpos()
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if placer_pos then
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local dir = {
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x = p1.x - placer_pos.x,
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y = p1.y - placer_pos.y,
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z = p1.z - placer_pos.z
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}
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param2 = minetest.dir_to_facedir(dir)
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end
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if p0.y-1 == p1.y then
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param2 = param2 + 20
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if param2 == 21 then
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param2 = 23
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elseif param2 == 23 then
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param2 = 21
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end
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end
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return minetest.item_place(itemstack, placer, pointed_thing, param2)
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end,
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})
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-- for replace ABM
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minetest.register_node("default:stair_" .. subname.."upside_down", {
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replace_name = "default:stair_" .. subname,
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groups = {slabs_replace=1},
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})
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minetest.register_craft({
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output = 'default:stair_' .. subname .. ' 4',
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recipe = {
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{recipeitem, "", ""},
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{recipeitem, recipeitem, ""},
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{recipeitem, recipeitem, recipeitem},
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},
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})
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-- Flipped recipe for the silly minecrafters
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minetest.register_craft({
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output = 'default:stair_' .. subname .. ' 4',
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recipe = {
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{"", "", recipeitem},
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{"", recipeitem, recipeitem},
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{recipeitem, recipeitem, recipeitem},
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},
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})
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end
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-- Node will be called default:slab_<subname>
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function stairs.register_slab(subname, recipeitem, groups, images, description, sounds)
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minetest.register_node("default:slab_" .. subname, {
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description = description,
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drawtype = "nodebox",
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tiles = images,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = true,
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groups = groups,
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sounds = sounds,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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},
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return itemstack
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end
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-- If it's being placed on an another similar one, replace it with
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-- a full block
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local slabpos = nil
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local slabnode = nil
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local p0 = pointed_thing.under
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local p1 = pointed_thing.above
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local n0 = minetest.get_node(p0)
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local n1 = minetest.get_node(p1)
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local param2 = 0
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local n0_is_upside_down = (n0.name == "default:slab_" .. subname and
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n0.param2 >= 20)
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if n0.name == "default:slab_" .. subname and not n0_is_upside_down and p0.y+1 == p1.y then
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slabpos = p0
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slabnode = n0
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elseif n1.name == "default:slab_" .. subname then
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slabpos = p1
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slabnode = n1
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end
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if slabpos then
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-- Remove the slab at slabpos
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minetest.remove_node(slabpos)
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-- Make a fake stack of a single item and try to place it
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local fakestack = ItemStack(recipeitem)
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fakestack:set_count(itemstack:get_count())
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pointed_thing.above = slabpos
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local success
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fakestack, success = minetest.item_place(fakestack, placer, pointed_thing)
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-- If the item was taken from the fake stack, decrement original
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if success then
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itemstack:set_count(fakestack:get_count())
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-- Else put old node back
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else
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minetest.set_node(slabpos, slabnode)
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end
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return itemstack
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end
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-- Upside down slabs
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if p0.y-1 == p1.y then
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-- Turn into full block if pointing at a existing slab
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if n0_is_upside_down then
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-- Remove the slab at the position of the slab
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minetest.remove_node(p0)
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-- Make a fake stack of a single item and try to place it
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local fakestack = ItemStack(recipeitem)
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fakestack:set_count(itemstack:get_count())
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pointed_thing.above = p0
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local success
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fakestack, success = minetest.item_place(fakestack, placer, pointed_thing)
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-- If the item was taken from the fake stack, decrement original
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if success then
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itemstack:set_count(fakestack:get_count())
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-- Else put old node back
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else
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minetest.set_node(p0, n0)
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end
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return itemstack
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end
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-- Place upside down slab
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param2 = 20
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end
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-- If pointing at the side of a upside down slab
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if n0_is_upside_down and p0.y+1 ~= p1.y then
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param2 = 20
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end
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return minetest.item_place(itemstack, placer, pointed_thing, param2)
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end,
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})
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-- for replace ABM
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minetest.register_node("default:slab_" .. subname.."upside_down", {
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replace_name = "default:slab_"..subname,
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groups = {slabs_replace=1},
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})
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minetest.register_craft({
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output = 'default:slab_' .. subname .. ' 6',
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recipe = {
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{recipeitem, recipeitem, recipeitem},
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},
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})
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end
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-- Replace old "upside_down" nodes with new param2 versions
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minetest.register_abm({
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nodenames = {"group:slabs_replace"},
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interval = 1,
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chance = 1,
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action = function(pos, node)
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node.name = minetest.registered_nodes[node.name].replace_name
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node.param2 = node.param2 + 20
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if node.param2 == 21 then
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node.param2 = 23
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elseif node.param2 == 23 then
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node.param2 = 21
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end
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minetest.set_node(pos, node)
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end,
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})
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-- Nodes will be called default:{stair,slab}_<subname>
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function stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab, sounds)
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stairs.register_stair(subname, recipeitem, groups, images, desc_stair, sounds)
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stairs.register_slab(subname, recipeitem, groups, images, desc_slab, sounds)
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end
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stairs.register_stair_and_slab("wood", "default:wood",
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{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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{"default_wood.png"},
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"Wooden Stair",
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"Wooden Slab",
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default.node_sound_wood_defaults())
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stairs.register_stair_and_slab("stone", "default:stone",
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{cracky=3},
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{"default_stone.png"},
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"Stone Stair",
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"Stone Slab",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("desertstone", "default:desertstone",
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{cracky=3},
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{"default_desert_stone.png"},
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"Desert Stone Stair",
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"Desert Stone Slab",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("desertstonebrick", "default:desertstonebrick",
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{cracky=3},
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{"default_desert_stone_brick.png"},
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"Desert Stone Brick Stair",
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"Desert Stone Brick Slab",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("cobble", "default:cobble",
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{cracky=3},
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{"default_cobble.png"},
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"Cobble Stair",
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"Cobble Slab",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("brick", "default:brick",
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{cracky=3},
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{"default_brick.png"},
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"Brick Stair",
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"Brick Slab",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("sandstone", "default:sandstone",
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{crumbly=2,cracky=2},
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{"default_sandstone.png"},
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"Sandstone Stair",
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"Sandstone Slab",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("sandstonebrick", "default:sandstonebrick",
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{crumbly=2,cracky=2},
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{"default_sandstone_brick.png"},
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"Sandstone Brick Stair",
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"Sandstone Brick Slab",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("junglewood", "default:junglewood",
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{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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{"default_junglewood.png"},
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"Junglewood Stair",
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"Junglewood Slab",
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default.node_sound_wood_defaults())
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stairs.register_stair_and_slab("acaciawood", "default:acaciawood",
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{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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{"default_acaciawood.png"},
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"Acaciawood Stair",
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"Acaciawood Slab",
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default.node_sound_wood_defaults())
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stairs.register_stair_and_slab("cactus", "default:cactus",
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{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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{"default_cactus_top.png","default_cactus_top.png","default_cactus_side.png"},
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"Cactus Stair",
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"Cactus Slab",
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default.node_sound_wood_defaults())
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stairs.register_stair_and_slab("stonebrick", "default:stonebrick",
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{cracky=3},
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{"default_stone_brick.png"},
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"Stone Brick Stair",
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"Stone Brick Slab",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("asphalt", "default:asphalt",
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{cracky=3},
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{"default_asphalt.png"},
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"Asphalt Stair",
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"Asphalt Slab",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("concrete", "default:concrete",
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{cracky=3},
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{"default_concrete.png"},
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"Concrete Stair",
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"Concrete Slab",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("obsidian_glass", "default:obsidian_glass",
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{cracky=3,oddly_breakable_by_hand=3},
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{"default_obsidian_glass.png"},
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"Obsidian Glass Stair",
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"Obsidian Glass Slab",
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default.node_sound_glass_defaults())
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stairs.register_stair_and_slab("glass", "default:glass",
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{cracky=3,oddly_breakable_by_hand=3},
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{"default_glass.png"},
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"Glass Stair",
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"Glass Slab",
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default.node_sound_glass_defaults())
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stairs.register_stair_and_slab("cloud", "default:cloud",
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{not_in_creative_inventory=1},
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{"default_cloud.png"},
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"loud Stair",
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"loud Slab",
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default.node_sound_defaults())
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stairs.register_stair_and_slab("woolwhite", "default:woolwhite",
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{snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1},
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{"wool_white.png"},
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"Wool Stair",
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"Wool Slab",
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default.node_sound_defaults())
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stairs.register_stair_and_slab("woolgrey", "default:woolgrey",
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{snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1},
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{"wool_grey.png"},
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"Wool Stair",
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"Wool Slab",
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default.node_sound_defaults())
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stairs.register_stair_and_slab("woolblack", "default:woolblack",
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{snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1},
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{"wool_black.png"},
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"Wool Stair",
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"Wool Slab",
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default.node_sound_defaults())
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stairs.register_stair_and_slab("woolred", "default:woolred",
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{snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1},
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{"wool_red.png"},
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"Wool Stair",
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"Wool Slab",
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default.node_sound_defaults())
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stairs.register_stair_and_slab("woolyellow", "default:woolyellow",
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{snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1},
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{"wool_yellow.png"},
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"Wool Stair",
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"Wool Slab",
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default.node_sound_defaults())
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stairs.register_stair_and_slab("woolgreen", "default:woolgreen",
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{snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1},
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{"wool_green.png"},
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"Wool Stair",
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"Wool Slab",
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default.node_sound_defaults())
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stairs.register_stair_and_slab("woolcyan", "default:woolcyan",
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{snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1},
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{"wool_cyan.png"},
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"Wool Stair",
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"Wool Slab",
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default.node_sound_defaults())
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stairs.register_stair_and_slab("woolblue", "default:woolblue",
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{snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1},
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{"wool_blue.png"},
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"Wool Stair",
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"Wool Slab",
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default.node_sound_defaults())
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stairs.register_stair_and_slab("woolmagenta", "default:woolmagenta",
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{snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1},
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{"wool_magenta.png"},
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"Wool Stair",
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"Wool Slab",
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default.node_sound_defaults())
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stairs.register_stair_and_slab("woolorange", "default:woolorange",
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{snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1},
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{"wool_orange.png"},
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"Wool Stair",
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"Wool Slab",
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default.node_sound_defaults())
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stairs.register_stair_and_slab("woolviolet", "default:woolviolet",
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{snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1},
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{"wool_violet.png"},
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"Wool Stair",
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"Wool Slab",
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default.node_sound_defaults())
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stairs.register_stair_and_slab("woolbrown", "default:woolbrown",
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{snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1},
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{"wool_brown.png"},
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"Wool Stair",
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"Wool Slab",
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default.node_sound_defaults())
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stairs.register_stair_and_slab("woolpink", "default:woolpink",
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{snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1},
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{"wool_pink.png"},
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"Wool Stair",
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"Wool Slab",
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default.node_sound_defaults())
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stairs.register_stair_and_slab("wooldark_grey", "default:wooldark_grey",
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{snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1},
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{"wool_dark_grey.png"},
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"Wool Stair",
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"Wool Slab",
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default.node_sound_defaults())
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stairs.register_stair_and_slab("wooldark_green", "default:wooldark_green",
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{snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1},
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{"wool_dark_green.png"},
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"Wool Stair",
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"Wool Slab",
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default.node_sound_defaults())
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stairs.register_stair_and_slab("pumice", "default:pumice",
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{cracky=3},
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{"gloopblocks_pumice.png"},
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"Pumice Stair",
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"pumice Slab",
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default.node_sound_defaults())
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stairs.register_stair_and_slab("basalt", "default:basalt",
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{cracky=2},
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{"gloopblocks_basalt.png"},
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"Basalt Stair",
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"Basalt Slab",
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default.node_sound_defaults())
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stairs.register_stair_and_slab("marble", "default:marble",
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{cracky=2},
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{"default_marble.png"},
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"Marble Stair",
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"Marble Slab",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("basalt_brick", "default:basalt_brick",
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{cracky=2},
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{"default_basalt_brick.png"},
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"Basalt Brick Stair",
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"Basalt Brick Slab",
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default.node_sound_stone_defaults())
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--[[lava stairs and slabs
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minetest.register_node("default:stair_lava", {
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description = "Lava Stair",
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drawtype = "nodebox",
|
|
tiles = "default_lava.png",
|
|
paramtype = "light",
|
|
lightsource = 14,
|
|
paramtype2 = "facedir",
|
|
is_ground_content = true,
|
|
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1},
|
|
sounds = default.node_sound_defaults(),
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
|
{-0.5, 0, 0, 0.5, 0.5, 0.5},
|
|
},
|
|
},
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
if pointed_thing.type ~= "node" then
|
|
return itemstack
|
|
end
|
|
|
|
local p0 = pointed_thing.under
|
|
local p1 = pointed_thing.above
|
|
local param2 = 0
|
|
|
|
local placer_pos = placer:getpos()
|
|
if placer_pos then
|
|
local dir = {
|
|
x = p1.x - placer_pos.x,
|
|
y = p1.y - placer_pos.y,
|
|
z = p1.z - placer_pos.z
|
|
}
|
|
param2 = minetest.dir_to_facedir(dir)
|
|
end
|
|
|
|
if p0.y-1 == p1.y then
|
|
param2 = param2 + 20
|
|
if param2 == 21 then
|
|
param2 = 23
|
|
elseif param2 == 23 then
|
|
param2 = 21
|
|
end
|
|
end
|
|
|
|
return minetest.item_place(itemstack, placer, pointed_thing, param2)
|
|
end,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'default:stair_lava 4',
|
|
recipe = {
|
|
{"default:lava_source", "", ""},
|
|
{"default:lava_source", "default:lava_source", ""},
|
|
{"default:lava_source", "default:lava_source", "default:lava_source"},
|
|
},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'default:stair_lava 4',
|
|
recipe = {
|
|
{"default:bucket_lava", "", ""},
|
|
{"default:bucket_lava", "default:bucket_lava", ""},
|
|
{"default:bucket_lava", "default:bucket_lava", "default:bucket_lava"},
|
|
},
|
|
replacements = {
|
|
{ "default:bucket_lava", "default:bucket_empty" },
|
|
},
|
|
})
|
|
-- Flipped recipe for the silly minecrafters
|
|
minetest.register_craft({
|
|
output = 'default:stair_lava 4',
|
|
recipe = {
|
|
{"", "", "default:lava_source"},
|
|
{"", "default:lava_source", "default:lava_source"},
|
|
{"default:lava_source", "default:lava_source", "default:lava_source"},
|
|
},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'default:stair_lava 4',
|
|
recipe = {
|
|
{"", "", "default:bucket_lava"},
|
|
{"", "default:bucket_lava", "default:bucket_lava"},
|
|
{"default:bucket_lava", "default:bucket_lava", "default:bucket_lava"},
|
|
},
|
|
replacements = {
|
|
{ "default:bucket_lava", "default:bucket_empty" },
|
|
},
|
|
})
|
|
|
|
minetest.register_node("default:slab_lava", {
|
|
description = Lava Slab,
|
|
drawtype = "nodebox",
|
|
tiles = "default_lava.png",
|
|
paramtype = "light",
|
|
lightsource = 14,
|
|
paramtype2 = "facedir",
|
|
is_ground_content = true,
|
|
groups = groups,
|
|
sounds = sounds,
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
|
},
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
if pointed_thing.type ~= "node" then
|
|
return itemstack
|
|
end
|
|
|
|
-- If it's being placed on an another similar one, replace it with
|
|
-- a full block
|
|
local slabpos = nil
|
|
local slabnode = nil
|
|
local p0 = pointed_thing.under
|
|
local p1 = pointed_thing.above
|
|
local n0 = minetest.get_node(p0)
|
|
local n1 = minetest.get_node(p1)
|
|
local param2 = 0
|
|
|
|
local n0_is_upside_down = (n0.name == "default:slab_lava" and
|
|
n0.param2 >= 20)
|
|
|
|
if n0.name == "default:slab_lava" and not n0_is_upside_down and p0.y+1 == p1.y then
|
|
slabpos = p0
|
|
slabnode = n0
|
|
elseif n1.name == "default:slab_lava" then
|
|
slabpos = p1
|
|
slabnode = n1
|
|
end
|
|
if slabpos then
|
|
-- Remove the slab at slabpos
|
|
minetest.remove_node(slabpos)
|
|
-- Make a fake stack of a single item and try to place it
|
|
local fakestack = ItemStack(recipeitem)
|
|
fakestack:set_count(itemstack:get_count())
|
|
|
|
pointed_thing.above = slabpos
|
|
local success
|
|
fakestack, success = minetest.item_place(fakestack, placer, pointed_thing)
|
|
-- If the item was taken from the fake stack, decrement original
|
|
if success then
|
|
itemstack:set_count(fakestack:get_count())
|
|
-- Else put old node back
|
|
else
|
|
minetest.set_node(slabpos, slabnode)
|
|
end
|
|
return itemstack
|
|
end
|
|
|
|
-- Upside down slabs
|
|
if p0.y-1 == p1.y then
|
|
-- Turn into full block if pointing at a existing slab
|
|
if n0_is_upside_down then
|
|
-- Remove the slab at the position of the slab
|
|
minetest.remove_node(p0)
|
|
-- Make a fake stack of a single item and try to place it
|
|
local fakestack = ItemStack(recipeitem)
|
|
fakestack:set_count(itemstack:get_count())
|
|
|
|
pointed_thing.above = p0
|
|
local success
|
|
fakestack, success = minetest.item_place(fakestack, placer, pointed_thing)
|
|
-- If the item was taken from the fake stack, decrement original
|
|
if success then
|
|
itemstack:set_count(fakestack:get_count())
|
|
-- Else put old node back
|
|
else
|
|
minetest.set_node(p0, n0)
|
|
end
|
|
return itemstack
|
|
end
|
|
|
|
-- Place upside down slab
|
|
param2 = 20
|
|
end
|
|
|
|
-- If pointing at the side of a upside down slab
|
|
if n0_is_upside_down and p0.y+1 ~= p1.y then
|
|
param2 = 20
|
|
end
|
|
|
|
return minetest.item_place(itemstack, placer, pointed_thing, param2)
|
|
end,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'default:slab_lava 6',
|
|
recipe = {
|
|
{"default:lava_source", "default:lava_source", "default:lava_source"},
|
|
},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'default:slab_lava 6',
|
|
recipe = {
|
|
{"default:bucket_lava", "default:bucket_lava", "default:bucket_lava"},
|
|
},
|
|
replacements = {
|
|
{ "default:bucket_lava", "default:bucket_empty" },
|
|
},
|
|
|
|
})
|
|
|
|
]]--
|