cg72_game/mods/default/rum.lua

44 lines
1.1 KiB
Lua

-- This file supplies rum
minetest.register_node("default:rum", {
description = "Rum",
drawtype = "nodebox",
tiles = {
'red_wine_top.png', -- top
'red_wine_top.png', -- bottom
'rum.png', -- side
'rum.png', -- side
'rum.png', -- back
'rum_label.png', -- front
},
paramtype = "light",
paramtype2 = "facedir",
buildable_to = true,
walkable = false,
use_texture_alpha = true,
sounds = default.node_sound_glass_defaults(),
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.07, 0.3, -0.07, 0.07, 0.33, 0.07}, -- lip
{-0.065, 0, -0.065, 0.065, 0.35, 0.065}, -- stem
{-0.13, -0.08, -0.13, 0.13, 0, 0.13}, -- taper
{-0.18, -0.45, -0.18, 0.18, -0.08, 0.18}, -- body
{-0.15, -0.5, -0.15, 0.15, -0.45, 0.15}, -- bottom
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.07, 0.3, -0.07, 0.07, 0.33, 0.07}, -- lip
{-0.065, 0, -0.065, 0.065, 0.35, 0.065}, -- stem
{-0.13, -0.08, -0.13, 0.13, 0, 0.13}, -- taper
{-0.18, -0.45, -0.18, 0.18, -0.08, 0.18}, -- body
{-0.15, -0.5, -0.15, 0.15, -0.45, 0.15}, -- bottom
},
},
})