cg72_game/mods/default/f_ban.lua

64 lines
2.3 KiB
Lua

future_ban_list = {}
local file = io.open(minetest.get_worldpath().."/future_banlist.txt", "r")
if file then
future_ban_list = minetest.deserialize(file:read("*all"))
file:close()
if not future_ban_list then
future_ban_list = {}
end
end
local function save_file()
local file = io.open(minetest.get_worldpath().."/future_banlist.txt", "w")
if file then
file:write(minetest.serialize(future_ban_list))
file:close()
end
end
minetest.register_chatcommand("future_ban", {
params = "<playername> | leave playername out to see the future ban list",
description = "The player will be banned when trying to join",
privs = {admin=true, server=true},
func = function(name, param)
if param == "" then
minetest.chat_send_player(name, "Future ban list: " .. dump(future_ban_list))
return
end
if not minetest.env:get_player_by_name(param) then
table.insert(future_ban_list, param)
minetest.chat_send_player(name, param .. " to future ban list added.")
minetest.log("action", name .. " added " .. param .. " to future ban list.")
save_file()
return
end
if not minetest.ban_player(param) then
table.insert(future_ban_list, param)
minetest.chat_send_player(name, desc .. " to future ban list added.")
minetest.log("action", name .. " added " .. desc .. " to future ban list.")
save_file()
else
local desc = minetest.get_ban_description(param)
minetest.chat_send_player(name, "Banned " .. desc .. ".")
minetest.log("action", name .. " bans " .. desc .. ".")
end
end
})
minetest.register_on_joinplayer(function(player)
local name = player:get_player_name()
for i,n in ipairs(future_ban_list) do
if n == name then
if not minetest.ban_player(name) then
minetest.chat_send_player(name, "Failed to ban player " .. name .. " (from future ban list).")
else
local desc = minetest.get_ban_description(name)
minetest.log("action", desc .. " banned (from future ban list).")
table.remove(future_ban_list, i)
save_file()
end
end
end
end)