mars_pack/marsair/air_item_disappear.lua
2022-04-05 18:25:23 +02:00

159 lines
5.3 KiB
Lua

local luaentity = pipeworks.luaentity
--[[
local adjlist={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=0,y=1,z=0},{x=0,y=-1,z=0},{x=1,y=0,z=0},{x=-1,y=0,z=0}}
local function go_next(pos, velocity, stack)
local next_positions = {}
local max_priority = 0
local cnode = minetest.get_node(pos)
local cmeta = minetest.get_meta(pos)
local can_go
local speed = math.abs(velocity.x + velocity.y + velocity.z)
if speed == 0 then
speed = 1
end
local vel = {x = velocity.x/speed, y = velocity.y/speed, z = velocity.z/speed,speed=speed}
if speed >= 4.1 then
speed = 4
elseif speed >= 1.1 then
speed = speed - 0.1
else
speed = 1
end
vel.speed = speed
if minetest.registered_nodes[cnode.name] and minetest.registered_nodes[cnode.name].tube and minetest.registered_nodes[cnode.name].tube.can_go then
can_go = minetest.registered_nodes[cnode.name].tube.can_go(pos, cnode, vel, stack)
else
can_go = pipeworks.notvel(adjlist, vel)
end
for _, vect in ipairs(can_go) do
local npos = vector.add(pos, vect)
pipeworks.load_position(npos)
local node = minetest.get_node(npos)
local reg_node = minetest.registered_nodes[node.name]
if reg_node then
local tube_def = reg_node.tube
local tubedevice = minetest.get_item_group(node.name, "tubedevice")
local tube_priority = (tube_def and tube_def.priority) or 100
if tubedevice > 0 and tube_priority >= max_priority then
if not tube_def or not tube_def.can_insert or
tube_def.can_insert(npos, node, stack, vect) then
if tube_priority > max_priority then
max_priority = tube_priority
next_positions = {}
end
next_positions[#next_positions + 1] = {pos = npos, vect = vect}
end
end
end
end
if enable_max_limit then
local h = minetest.hash_node_position(pos)
local itemcount = tube_item_count[h] or 0
if itemcount > max_tube_limit then
cmeta:set_string("the_tube_was", minetest.serialize(cnode))
print("[Pipeworks] Warning - a tube at "..minetest.pos_to_string(pos).." broke due to too many items ("..itemcount..")")
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos)
end
end
if not next_positions[1] then
return false, nil
end
local n = (cmeta:get_int("tubedir") % (#next_positions)) + 1
if pipeworks.enable_cyclic_mode then
cmeta:set_int("tubedir", n)
end
local new_velocity = vector.multiply(next_positions[n].vect, vel.speed)
return true, new_velocity
end
luaentity.registered_entities["pipeworks:tubed_item"].on_step = function(self, dtime)
local pos = self:getpos()
if self.start_pos == nil then
self.start_pos = vector.round(pos)
self:setpos(pos)
end
local stack = ItemStack(self.itemstring)
local velocity = self:getvelocity()
local moved = false
local speed = math.abs(velocity.x + velocity.y + velocity.z)
if speed == 0 then
speed = 1
moved = true
end
local vel = {x = velocity.x / speed, y = velocity.y / speed, z = velocity.z / speed, speed = speed}
local moved_by = vector.distance(pos, self.start_pos)
if moved_by >= 1 then
self.start_pos = vector.add(self.start_pos, vel)
moved = true
end
pipeworks.load_position(self.start_pos)
local node = minetest.get_node(self.start_pos)
if moved and minetest.get_item_group(node.name, "tubedevice_receiver") == 1 then
local leftover
if minetest.registered_nodes[node.name].tube and minetest.registered_nodes[node.name].tube.insert_object then
leftover = minetest.registered_nodes[node.name].tube.insert_object(self.start_pos, node, stack, vel)
else
leftover = stack
end
if leftover:is_empty() then
self:remove()
return
end
velocity = vector.multiply(velocity, -1)
self:setpos(vector.subtract(self.start_pos, vector.multiply(vel, moved_by - 1)))
self:setvelocity(velocity)
self:set_item(leftover:to_string())
return
end
if moved then
local found_next, new_velocity = go_next(self.start_pos, velocity, stack) -- todo: color
local rev_vel = vector.multiply(velocity, -1)
local rev_dir = vector.direction(self.start_pos,vector.add(self.start_pos,rev_vel))
local rev_node = minetest.get_node(vector.round(vector.add(self.start_pos,rev_dir)))
local tube_present = minetest.get_item_group(rev_node.name,"tubedevice") == 1
if not found_next then
if pipeworks.drop_on_routing_fail or not tube_present or
minetest.get_item_group(rev_node.name,"tube") ~= 1 then
-- Using add_item instead of item_drop since this makes pipeworks backward
-- compatible with Minetest 0.4.13.
-- Using item_drop here makes Minetest 0.4.13 crash.
--MARS-CHANGE:
local marsair = minetest.get_item_group(stack:get_name(), "marsair")
if marsair ~= 1 then
local dropped_item = minetest.add_item(self.start_pos, stack)
dropped_item:setvelocity(vector.multiply(velocity, 5))
end
--END
self:remove()
return
else
velocity = vector.multiply(velocity, -1)
self:setpos(vector.subtract(self.start_pos, vector.multiply(vel, moved_by - 1)))
self:setvelocity(velocity)
end
end
if new_velocity and not vector.equals(velocity, new_velocity) then
local nvelr = math.abs(new_velocity.x + new_velocity.y + new_velocity.z)
self:setpos(vector.add(self.start_pos, vector.multiply(new_velocity, (moved_by - 1) / nvelr)))
self:setvelocity(new_velocity)
end
end
end
]]--