236 lines
5.5 KiB
Lua
236 lines
5.5 KiB
Lua
minetest.register_node("carts:switch_left", {
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paramtype2 = "facedir",
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tiles = {"default_wood.png"},
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drop = "carts:switch_middle",
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groups = {bendy=2, snappy=1, dig_immediate=2, not_in_creative_inventory=1},
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on_punch = function(pos, node, puncher)
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node.name = "carts:switch_middle"
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minetest.env:set_node(pos, node)
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local par2 = minetest.env:get_node(pos).param2
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if par2 == 0 then
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pos.z = pos.z-1
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elseif par2 == 1 then
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pos.x = pos.x-1
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elseif par2 == 2 then
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pos.z = pos.z+1
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elseif par2 == 3 then
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pos.x = pos.x+1
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end
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for i,rail in ipairs(RAILS) do
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if minetest.env:get_node(pos).name == rail then
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local meta = minetest.env:get_meta(pos)
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meta:set_string("rail_direction", "")
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end
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end
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end,
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on_destruct = function(pos)
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local par2 = minetest.env:get_node(pos).param2
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if par2 == 0 then
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pos.z = pos.z-1
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elseif par2 == 1 then
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pos.x = pos.x-1
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elseif par2 == 2 then
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pos.z = pos.z+1
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elseif par2 == 3 then
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pos.x = pos.x+1
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end
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for i,rail in ipairs(RAILS) do
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if minetest.env:get_node(pos).name == rail then
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local meta = minetest.env:get_meta(pos)
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meta:set_string("rail_direction", "")
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end
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end
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end,
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drawtype = "nodebox",
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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-- shaft
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{-0.05, -0.5, -0.45, 0.05, -0.4, -0.4},
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{-0.1, -0.4, -0.45, 0, -0.3, -0.4},
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{-0.15, -0.3, -0.45, -0.05, -0.2, -0.4},
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{-0.2, -0.2, -0.45, -0.1, -0.1, -0.4},
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{-0.25, -0.1, -0.45, -0.15, 0, -0.4},
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{-0.3, 0, -0.45, -0.2, 0.1, -0.4},
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-- head
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{-0.45, 0.1, -0.5, -0.25, 0.3, -0.35},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.35, -0.35},
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}
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},
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walkable = false,
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})
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minetest.register_node("carts:switch_middle", {
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description = "Switch",
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paramtype2 = "facedir",
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tiles = {"default_wood.png"},
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groups = {bendy=2, snappy=1, dig_immediate=2},
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on_punch = function(pos, node, puncher)
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node.name = "carts:switch_right"
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minetest.env:set_node(pos, node)
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local par2 = minetest.env:get_node(pos).param2
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if par2 == 0 then
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pos.z = pos.z-1
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elseif par2 == 1 then
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pos.x = pos.x-1
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elseif par2 == 2 then
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pos.z = pos.z+1
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elseif par2 == 3 then
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pos.x = pos.x+1
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end
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for i,rail in ipairs(RAILS) do
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if minetest.env:get_node(pos).name == rail then
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local meta = minetest.env:get_meta(pos)
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meta:set_string("rail_direction", "right")
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end
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end
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end,
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on_construct = function(pos)
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local par2 = minetest.env:get_node(pos).param2
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if par2 == 0 then
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pos.z = pos.z-1
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elseif par2 == 1 then
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pos.x = pos.x-1
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elseif par2 == 2 then
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pos.z = pos.z+1
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elseif par2 == 3 then
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pos.x = pos.x+1
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end
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for i,rail in ipairs(RAILS) do
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if minetest.env:get_node(pos).name == rail then
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local meta = minetest.env:get_meta(pos)
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meta:set_string("rail_direction", "")
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end
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end
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end,
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on_destruct = function(pos)
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local par2 = minetest.env:get_node(pos).param2
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if par2 == 0 then
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pos.z = pos.z-1
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elseif par2 == 1 then
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pos.x = pos.x-1
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elseif par2 == 2 then
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pos.z = pos.z+1
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elseif par2 == 3 then
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pos.x = pos.x+1
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end
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for i,rail in ipairs(RAILS) do
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if minetest.env:get_node(pos).name == rail then
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local meta = minetest.env:get_meta(pos)
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meta:set_string("rail_direction", "")
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end
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end
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end,
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drawtype = "nodebox",
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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-- shaft
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{-0.05, -0.5, -0.45, 0.05, 0.15, -0.4},
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-- head
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{-0.1, 0.15, -0.5, 0.1, 0.35, -0.35},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.35, -0.35},
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}
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},
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walkable = false,
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})
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minetest.register_node("carts:switch_right", {
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paramtype2 = "facedir",
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tiles = {"default_wood.png"},
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groups = {bendy=2,snappy=1, dig_immediate=2, not_in_creative_inventory=1},
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drop = "carts:switch_middle",
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on_punch = function(pos, node, puncher)
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node.name = "carts:switch_left"
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minetest.env:set_node(pos, node)
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local par2 = minetest.env:get_node(pos).param2
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if par2 == 0 then
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pos.z = pos.z-1
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elseif par2 == 1 then
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pos.x = pos.x-1
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elseif par2 == 2 then
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pos.z = pos.z+1
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elseif par2 == 3 then
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pos.x = pos.x+1
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end
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for i,rail in ipairs(RAILS) do
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if minetest.env:get_node(pos).name == rail then
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local meta = minetest.env:get_meta(pos)
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meta:set_string("rail_direction", "left")
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end
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end
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end,
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on_destruct = function(pos)
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local par2 = minetest.env:get_node(pos).param2
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if par2 == 0 then
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pos.z = pos.z-1
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elseif par2 == 1 then
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pos.x = pos.x-1
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elseif par2 == 2 then
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pos.z = pos.z+1
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elseif par2 == 3 then
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pos.x = pos.x+1
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end
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for i,rail in ipairs(RAILS) do
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if minetest.env:get_node(pos).name == rail then
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local meta = minetest.env:get_meta(pos)
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meta:set_string("rail_direction", "")
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end
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end
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end,
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drawtype = "nodebox",
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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-- shaft
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{-0.05, -0.5, -0.45, 0.05, -0.4, -0.4},
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{0, -0.4, -0.45, 0.1, -0.3, -0.4},
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{0.05, -0.3, -0.45, 0.15, -0.2, -0.4},
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{0.1, -0.2, -0.45, 0.2, -0.1, -0.4},
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{0.15, -0.1, -0.45, 0.25, 0, -0.4},
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{0.2, 0, -0.45, 0.3, 0.1, -0.4},
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-- head
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{0.25, 0.1, -0.5, 0.45, 0.3, -0.35},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.35, -0.35},
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}
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},
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walkable = false,
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})
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minetest.register_alias("carts:switch", "carts:switch_middle")
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minetest.register_craft({
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output = '"carts:switch_middle" 1',
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recipe = {
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{'', 'default:rail', ''},
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{'default:rail', '', ''},
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{'', 'default:rail', ''},
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}
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})
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