disable mobs and slime, update bags
@ -1,5 +1,14 @@
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local old_nodes = {"flowers:flower_seaweed"}
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local old_entities = {}
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local old_entities = {
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"mobs:dirt_monster",
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"mobs:stone_monster",
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"mobs:sand_monster",
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"mobs:sheep",
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"mobs:meat_raw",
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"mobs:meat_rat",
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"mobs:oerkki",
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"slimes:small",
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}
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for _,node_name in ipairs(old_nodes) do
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minetest.register_node(":"..node_name, {
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|
0
mods/_disabled/init.lua
Normal file
Before Width: | Height: | Size: 239 B After Width: | Height: | Size: 239 B |
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 411 B After Width: | Height: | Size: 411 B |
Before Width: | Height: | Size: 426 B After Width: | Height: | Size: 426 B |
Before Width: | Height: | Size: 239 B After Width: | Height: | Size: 239 B |
Before Width: | Height: | Size: 224 B After Width: | Height: | Size: 224 B |
Before Width: | Height: | Size: 920 B After Width: | Height: | Size: 920 B |
Before Width: | Height: | Size: 1016 B After Width: | Height: | Size: 1016 B |
Before Width: | Height: | Size: 990 B After Width: | Height: | Size: 990 B |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 909 B After Width: | Height: | Size: 909 B |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 203 B After Width: | Height: | Size: 203 B |
Before Width: | Height: | Size: 493 B After Width: | Height: | Size: 493 B |
Before Width: | Height: | Size: 525 B After Width: | Height: | Size: 525 B |
Before Width: | Height: | Size: 496 B After Width: | Height: | Size: 496 B |
Before Width: | Height: | Size: 506 B After Width: | Height: | Size: 506 B |
@ -76,7 +76,7 @@ minetest.register_on_joinplayer(function(player)
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end,
|
||||
allow_take = function(inv, listname, index, stack, player)
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||||
if player:get_inventory():is_empty(listname.."contents")==true then
|
||||
return stack:get_size(listname)
|
||||
return stack:get_count()
|
||||
else
|
||||
return 0
|
||||
end
|
||||
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