cleanup tabs

This commit is contained in:
Brett O'Donnell 2012-08-23 23:44:36 +09:30
parent 87d4ed7c98
commit f8dcbb5c3e

View File

@ -6,7 +6,6 @@
--Random
math.randomseed(3)
--Drop entity
minetest.register_entity("drippingwater:drop", {
hp_max = 2000,
@ -23,53 +22,47 @@ minetest.register_entity("drippingwater:drop", {
end,
on_step = function(self, dtime)
local k = math.random(1,222)
local ownpos = self.object:getpos()
local k = math.random(1,222)
local ownpos = self.object:getpos()
if k==1 then
self.object:setacceleration({x=0, y=-5, z=0})
end
if minetest.env:get_node({x=ownpos.x, y=ownpos.y +0.5, z=ownpos.z}).name == "air" then
self.object:setacceleration({x=0, y=-5, z=0})
end
if k==1 then
self.object:setacceleration({x=0, y=-5, z=0})
end
if minetest.env:get_node({x=ownpos.x, y=ownpos.y +0.5, z=ownpos.z}).name == "air" then
self.object:setacceleration({x=0, y=-5, z=0})
end
if minetest.env:get_node({x=ownpos.x, y=ownpos.y -0.5, z=ownpos.z}).name ~= "air" then
self.object:remove()
minetest.sound_play({name="drippingwater_drip"}, {pos = ownpos, gain = 0.5, max_hear_distance = 8})
self.object:remove()
minetest.sound_play({name="drippingwater_drip"}, {pos = ownpos, gain = 0.5, max_hear_distance = 8})
end
end,
})
--Create drop
minetest.register_abm(
{nodenames = {"group:crumbly"},
{nodenames = {"group:crumbly"},
neighbors = {"group:water"},
interval = 2,
chance = 22,
action = function(pos)
if minetest.env:get_node({x=pos.x, y=pos.y -1, z=pos.z}).name == "air" and
minetest.env:get_node({x=pos.x, y=pos.y -2, z=pos.z}).name == "air" then
local i = math.random(-5,5) / 10
minetest.env:add_entity({x=pos.x + i, y=pos.y - 0.5, z=pos.z + i}, "drippingwater:drop")
if minetest.env:get_node({x=pos.x, y=pos.y -1, z=pos.z}).name == "air" and minetest.env:get_node({x=pos.x, y=pos.y -2, z=pos.z}).name == "air" then
local i = math.random(-5,5) / 10
minetest.env:add_entity({x=pos.x + i, y=pos.y - 0.5, z=pos.z + i}, "drippingwater:drop")
end
end,
end,
})
--Cloudstone
minetest.register_abm(
{nodenames = {"default:cloud"},
interval = 0,
chance = 1,
action = function(pos)
if minetest.env:get_node({x=pos.x, y=pos.y -1, z=pos.z}).name == "air" and
minetest.env:get_node({x=pos.x, y=pos.y -2, z=pos.z}).name == "air" then
local i = math.random(-5,5) / 10
minetest.env:add_entity({x=pos.x + i, y=pos.y - 0.5, z=pos.z + i}, "drippingwater:drop")
{nodenames = {"default:cloud"},
interval = 1,
chance = 1,
action = function(pos)
if minetest.env:get_node({x=pos.x, y=pos.y -1, z=pos.z}).name == "air" and minetest.env:get_node({x=pos.x, y=pos.y -2, z=pos.z}).name == "air" then
local i = math.random(-5,5) / 10
minetest.env:add_entity({x=pos.x + i, y=pos.y - 0.5, z=pos.z + i}, "drippingwater:drop")
end
end,
end,
})