added deploy arrows
@ -145,6 +145,84 @@ minetest.register_craft({
|
||||
},
|
||||
})
|
||||
|
||||
-- arrow
|
||||
table.insert(arrows,{"deploy_building:arrow", "deploy_building:arrow_entity"})
|
||||
minetest.register_craftitem("deploy_building:arrow", {
|
||||
description = "Building Arrow",
|
||||
inventory_image = "deploy_building_arrow.png",
|
||||
})
|
||||
minetest.register_node("deploy_building:arrow_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"deploy_building_arrow.png", "deploy_building_arrow.png", "deploy_building_arrow_back.png", "deploy_building_arrow_front.png", "deploy_building_arrow_2.png", "deploy_building_arrow.png"},
|
||||
})
|
||||
minetest.register_entity("deploy_building:arrow_entity", {
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"deploy_building:arrow_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
player = "",
|
||||
on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.env:get_node(pos)
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "deploy_building:arrow_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_building:arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_building:arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
deploy_building.deploy(self.lastpos,self.player,"small")
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_building:arrow",
|
||||
recipe = {
|
||||
{"default:stick", "default:stick", "deploy_building:small"},
|
||||
}
|
||||
})
|
||||
|
||||
-- blueprint
|
||||
minetest.register_craftitem("deploy_building:blueprint", {
|
||||
description = "Building Blueprint",
|
||||
|
BIN
deploy_building/textures/deploy_building_arrow.png
Normal file
After Width: | Height: | Size: 213 B |
BIN
deploy_building/textures/deploy_building_arrow_2.png
Normal file
After Width: | Height: | Size: 213 B |
BIN
deploy_building/textures/deploy_building_arrow_back.png
Normal file
After Width: | Height: | Size: 225 B |
BIN
deploy_building/textures/deploy_building_arrow_front.png
Normal file
After Width: | Height: | Size: 189 B |
@ -114,6 +114,84 @@ deploy_cylinder_y.register = function(label,name,material,texture)
|
||||
},
|
||||
})
|
||||
|
||||
-- arrow
|
||||
table.insert(arrows,{"deploy_cylinder_y:"..name.."_arrow", "deploy_cylinder_y:"..name.."_arrow_entity"})
|
||||
minetest.register_craftitem("deploy_cylinder_y:"..name.."_arrow", {
|
||||
description = label.." Cylinder Y Arrow",
|
||||
inventory_image = "deploy_cylinder_y_arrow.png",
|
||||
})
|
||||
minetest.register_node("deploy_cylinder_y:"..name.."_arrow_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"deploy_cylinder_y_arrow.png", "deploy_cylinder_y_arrow.png", "deploy_cylinder_y_arrow_back.png", "deploy_cylinder_y_arrow_front.png", "deploy_cylinder_y_arrow_2.png", "deploy_cylinder_y_arrow.png"},
|
||||
})
|
||||
minetest.register_entity("deploy_cylinder_y:"..name.."_arrow_entity", {
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"deploy_cylinder_y:"..name.."_arrow_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
player = "",
|
||||
on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.env:get_node(pos)
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "deploy_cylinder_y:"..name.."_arrow_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_cylinder_y:"..name.."_arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_cylinder_y:"..name.."_arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
deploy_cylinder_y.deploy(self.lastpos,self.player,material,3,6)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_cylinder_y:"..name.."_arrow",
|
||||
recipe = {
|
||||
{"default:stick", "default:stick", "deploy_cylinder_y:"..name.."_small"},
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
|
||||
|
BIN
deploy_cylinder_y/textures/deploy_building_arrow_back.png
Normal file
After Width: | Height: | Size: 225 B |
BIN
deploy_cylinder_y/textures/deploy_cylinder_y_arrow.png
Normal file
After Width: | Height: | Size: 213 B |
BIN
deploy_cylinder_y/textures/deploy_cylinder_y_arrow_2.png
Normal file
After Width: | Height: | Size: 213 B |
BIN
deploy_cylinder_y/textures/deploy_cylinder_y_arrow_front.png
Normal file
After Width: | Height: | Size: 189 B |
@ -412,6 +412,84 @@ deploy_maze.register = function(label,name,material,texture)
|
||||
},
|
||||
})
|
||||
|
||||
-- arrow
|
||||
table.insert(arrows,{"deploy_maze:"..name.."_arrow", "deploy_maze:"..name.."_arrow_entity"})
|
||||
minetest.register_craftitem("deploy_maze:"..name.."_arrow", {
|
||||
description = label.." Maze Arrow",
|
||||
inventory_image = "deploy_maze_arrow.png",
|
||||
})
|
||||
minetest.register_node("deploy_maze:"..name.."_arrow_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"deploy_maze_arrow.png", "deploy_maze_arrow.png", "deploy_maze_arrow_back.png", "deploy_maze_arrow_front.png", "deploy_maze_arrow_2.png", "deploy_maze_arrow.png"},
|
||||
})
|
||||
minetest.register_entity("deploy_maze:"..name.."_arrow_entity", {
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"deploy_maze:"..name.."_arrow_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
player = "",
|
||||
on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.env:get_node(pos)
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "deploy_maze:"..name.."_arrow_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_maze:"..name.."_arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_maze:"..name.."_arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
deploy_maze.deploy(self.lastpos,self.player,material,11,1)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_maze:"..name.."_arrow",
|
||||
recipe = {
|
||||
{"default:stick", "default:stick", "deploy_maze:"..name.."_small"},
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
|
||||
|
BIN
deploy_maze/textures/deploy_maze_arrow.png
Normal file
After Width: | Height: | Size: 213 B |
BIN
deploy_maze/textures/deploy_maze_arrow_2.png
Normal file
After Width: | Height: | Size: 213 B |
BIN
deploy_maze/textures/deploy_maze_arrow_back.png
Normal file
After Width: | Height: | Size: 225 B |
BIN
deploy_maze/textures/deploy_maze_arrow_front.png
Normal file
After Width: | Height: | Size: 189 B |
@ -1 +1,2 @@
|
||||
default
|
||||
throwing
|
@ -115,6 +115,84 @@ deploy_pyramid.register = function(label,name,material,texture)
|
||||
},
|
||||
})
|
||||
|
||||
-- arrow
|
||||
table.insert(arrows,{"deploy_pyramid:"..name.."_arrow", "deploy_pyramid:"..name.."_arrow_entity"})
|
||||
minetest.register_craftitem("deploy_pyramid:"..name.."_arrow", {
|
||||
description = label.." Pyramid Arrow",
|
||||
inventory_image = "deploy_pyramid_arrow.png",
|
||||
})
|
||||
minetest.register_node("deploy_pyramid:"..name.."_arrow_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"deploy_pyramid_arrow.png", "deploy_pyramid_arrow.png", "deploy_pyramid_arrow_back.png", "deploy_pyramid_arrow_front.png", "deploy_pyramid_arrow_2.png", "deploy_pyramid_arrow.png"},
|
||||
})
|
||||
minetest.register_entity("deploy_pyramid:"..name.."_arrow_entity", {
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"deploy_pyramid:"..name.."_arrow_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
player = "",
|
||||
on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.env:get_node(pos)
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "deploy_pyramid:"..name.."_arrow_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_pyramid:"..name.."_arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_pyramid:"..name.."_arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
deploy_pyramid.deploy(self.lastpos,self.player,material,3,1,1)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_pyramid:"..name.."_arrow",
|
||||
recipe = {
|
||||
{"default:stick", "default:stick", "deploy_pyramid:"..name.."_small"},
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
|
||||
|
BIN
deploy_pyramid/textures/deploy_pyramid_arrow.png
Normal file
After Width: | Height: | Size: 213 B |
BIN
deploy_pyramid/textures/deploy_pyramid_arrow_2.png
Normal file
After Width: | Height: | Size: 213 B |
BIN
deploy_pyramid/textures/deploy_pyramid_arrow_back.png
Normal file
After Width: | Height: | Size: 225 B |
BIN
deploy_pyramid/textures/deploy_pyramid_arrow_front.png
Normal file
After Width: | Height: | Size: 189 B |
@ -114,6 +114,84 @@ deploy_sphere.register = function(label,name,material,texture)
|
||||
},
|
||||
})
|
||||
|
||||
-- arrow
|
||||
table.insert(arrows,{"deploy_sphere:"..name.."_arrow", "deploy_sphere:"..name.."_arrow_entity"})
|
||||
minetest.register_craftitem("deploy_sphere:"..name.."_arrow", {
|
||||
description = label.." Sphere Arrow",
|
||||
inventory_image = "deploy_sphere_arrow.png",
|
||||
})
|
||||
minetest.register_node("deploy_sphere:"..name.."_arrow_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"deploy_sphere_arrow.png", "deploy_sphere_arrow.png", "deploy_sphere_arrow_back.png", "deploy_sphere_arrow_front.png", "deploy_sphere_arrow_2.png", "deploy_sphere_arrow.png"},
|
||||
})
|
||||
minetest.register_entity("deploy_sphere:"..name.."_arrow_entity", {
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"deploy_sphere:"..name.."_arrow_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
player = "",
|
||||
on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.env:get_node(pos)
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "deploy_sphere:"..name.."_arrow_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_sphere:"..name.."_arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_sphere:"..name.."_arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
deploy_sphere.deploy(self.lastpos,self.player,material,3)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_sphere:"..name.."_arrow",
|
||||
recipe = {
|
||||
{"default:stick", "default:stick", "deploy_sphere:"..name.."_small"},
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
|
||||
|
BIN
deploy_sphere/textures/deploy_sphere_arrow.png
Normal file
After Width: | Height: | Size: 213 B |
BIN
deploy_sphere/textures/deploy_sphere_arrow_2.png
Normal file
After Width: | Height: | Size: 213 B |
BIN
deploy_sphere/textures/deploy_sphere_arrow_back.png
Normal file
After Width: | Height: | Size: 225 B |
BIN
deploy_sphere/textures/deploy_sphere_arrow_front.png
Normal file
After Width: | Height: | Size: 189 B |
@ -161,6 +161,84 @@ deploy_spiral.register = function(label,name,material,texture)
|
||||
},
|
||||
})
|
||||
|
||||
-- arrow
|
||||
table.insert(arrows,{"deploy_spiral:"..name.."_arrow", "deploy_spiral:"..name.."_arrow_entity"})
|
||||
minetest.register_craftitem("deploy_spiral:"..name.."_arrow", {
|
||||
description = label.." Spiral Arrow",
|
||||
inventory_image = "deploy_spiral_arrow.png",
|
||||
})
|
||||
minetest.register_node("deploy_spiral:"..name.."_arrow_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"deploy_spiral_arrow.png", "deploy_spiral_arrow.png", "deploy_spiral_arrow_back.png", "deploy_spiral_arrow_front.png", "deploy_spiral_arrow_2.png", "deploy_spiral_arrow.png"},
|
||||
})
|
||||
minetest.register_entity("deploy_spiral:"..name.."_arrow_entity", {
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"deploy_spiral:"..name.."_arrow_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
player = "",
|
||||
on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.env:get_node(pos)
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "deploy_spiral:"..name.."_arrow_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_spiral:"..name.."_arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_spiral:"..name.."_arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
deploy_spiral.deploy(self.lastpos,self.player,material,3,1,1)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_spiral:"..name.."_arrow",
|
||||
recipe = {
|
||||
{"default:stick", "default:stick", "deploy_spiral:"..name.."_small"},
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
|
||||
|
BIN
deploy_spiral/textures/deploy_spiral_arrow.png
Normal file
After Width: | Height: | Size: 213 B |
BIN
deploy_spiral/textures/deploy_spiral_arrow_2.png
Normal file
After Width: | Height: | Size: 213 B |
BIN
deploy_spiral/textures/deploy_spiral_arrow_back.png
Normal file
After Width: | Height: | Size: 225 B |
BIN
deploy_spiral/textures/deploy_spiral_arrow_front.png
Normal file
After Width: | Height: | Size: 189 B |