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MINETEST CRAFT GUIDE
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Copyright (C) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>

Source Code: https://github.com/cornernote/minetest-craft_guide



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License
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This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.



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DESCRIPTION
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Provides items that will show you how to craft any craftable or cookable item.

It works like this...
build a craft_guide:sign_wall using default:stick shaped like a question mark:
stick stick
stick stick
stick     

(ok, so a question mark isn't perfect in a 3x3)  =)

place the sign, then right click on it... it will open like a chest.

to see the recipe for an item, drop the item into the output slot

you can bookmark items using the block on the right



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SOME ITEMS NOT LOADING?
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If items are not loading then it is probably because craft_guide is loaded after the other items. 

To fix this simply create a depends.txt in the module in question, and add the text "craft_guide".

EG: crafts from default mod are not available - create games/minetest_game/default/depends.txt with this inside:
craft_guide


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MY ITEM IS SECRET, HOW CAN I HIDE IT?
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In your node definition, set groups={not_in_craft_guide}


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CREDITS
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cornernote - author
marktraceur - help in irc
ashenk69 - author of creative_inventory which inspired me to make this
darkrose - updating core to support a craft registry
cactuz_pl - nodebox for the lcd
many others that make up the minetest community!

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