scaffold: add constrain

master
cora 2021-02-02 00:05:20 +01:00
parent 6b4ce490d8
commit 1265f26d4b
1 changed files with 88 additions and 4 deletions

View File

@ -6,6 +6,10 @@ scaffold = {}
scaffold.registered_scaffolds = {}
scaffold.lockdir = false
scaffold.locky = false
scaffold.constrain1 = false
scaffold.constrain2 = false
local hwps={}
local storage=minetest.get_mod_storage()
scaffold.wason = {}
@ -13,9 +17,34 @@ scaffold.wason = {}
local nextact = {}
local towerbot_height = 75
local function between(x, y, z) return y <= x and x <= z end -- x is between y and z (inclusive)
function scaffold.in_cube(tpos,wpos1,wpos2)
local xmax=wpos2.x
local xmin=wpos1.x
local ymax=wpos2.y
local ymin=wpos1.y
local zmax=wpos2.z
local zmin=wpos1.z
if wpos1.x > wpos2.x then
xmax=wpos1.x
xmin=wpos2.x
end
if wpos1.y > wpos2.y then
ymax=wpos1.y
ymin=wpos2.y
end
if wpos1.z > wpos2.z then
zmax=wpos1.z
zmin=wpos2.z
end
if between(tpos.x,xmin,xmax) and between(tpos.y,ymin,ymax) and between(tpos.z,zmin,zmax) then
return true
end
return false
end
local function get_locks()
local ly=storage:get_string('lockdir')
@ -49,6 +78,50 @@ function scaffold.step_scaffolds()
end
end
local function set_hwp(name,pos)
table.insert(hwps,minetest.localplayer:hud_add({
hud_elem_type = 'waypoint',
name = name,
text = 'm',
number = 0x00ff00,
world_pos = pos
})
)
end
function scaffold.set_pos1()
scaffold.constrain1=vector.round(minetest.localplayer:get_pos())
local pstr=minetest.pos_to_string(scaffold.constrain1)
set_hwp('scaffold_pos1 '..pstr,scaffold.constrain1)
minetest.display_chat_message("scaffold pos1 set to "..pstr)
end
function scaffold.set_pos2()
scaffold.constrain2=vector.round(minetest.localplayer:get_pos())
local pstr=minetest.pos_to_string(scaffold.constrain2)
set_hwp('scaffold_pos2 '..pstr,scaffold.constrain2)
minetest.display_chat_message("scaffold pos2 set to "..pstr)
end
function scaffold.reset()
scaffold.constrain1=false
scaffold.constrain2=false
for k,v in pairs(hwps) do
minetest.localplayer:hud_remove(v)
table.remove(hwps,k)
end
end
local function inside_constraints(pos)
if (scaffold.constrain1 and scaffold.constrain2 and scaffold.in_cube(pos,scaffold.constrain1,scaffold.constrain2)) then return true
elseif not scaffold.constrain1 then return true
end
return false
end
minetest.register_chatcommand("sc_pos1", { func = scaffold.set_pos1 })
minetest.register_chatcommand("sc_pos2", { func = scaffold.set_pos2 })
minetest.register_chatcommand("sc_reset", { func = scaffold.reset })
function scaffold.template(setting, func, offset, funcstop )
offset = offset or {x = 0, y = -1, z = 0}
funcstop = funcstop or function() end
@ -59,8 +132,9 @@ function scaffold.template(setting, func, offset, funcstop )
nextact[setting] = os.clock() + 0.1
local lp = minetest.localplayer:get_pos()
local tgt = vector.round(vector.add(lp, offset))
func(tgt)
if not scaffold.wason[setting] then scaffold.wason[setting] = true end
if scaffold.constrain1 and not inside_constraints(tgt) then return end
func(tgt)
elseif scaffold.wason[setting] then
scaffold.wason[setting] = false
funcstop()
@ -117,8 +191,9 @@ end
local lastact=0
local lastplc=0
local lastdig=0
local actint=1
local actint=10
function scaffold.place_if_needed(items, pos, place)
if not inside_constraints(pos) then return end
--if lastplc + actint > os.time() then return end
if not pos then return end
lastplc=os.time()
@ -146,6 +221,7 @@ end
function scaffold.place_if_able(pos)
--if lastplc + actint > os.time() then return end
if not inside_constraints(pos) then return end
lastplc=os.time()
if minetest.settings:get_bool('scaffold.locky') and math.round(pos.y) ~= math.round(scaffold.locky) then return end
if scaffold.can_place_wielded_at(pos) then
@ -154,13 +230,15 @@ function scaffold.place_if_able(pos)
end
function scaffold.dig(pos)
--if lastdig + actint > os.time() then return end
lastdig=os.time()
if not inside_constraints(pos) then return end
if lastdig + actint > os.clock() then return end
lastdig=os.clock()
local nd=minetest.get_node_or_nil(pos)
if not nd then return false end
local n = minetest.get_node_def(nd.name)
if n and n.diggable then
minetest.select_best_tool(nd.name)
if emicor then emicor.supertool() end
return minetest.dig_node(pos)
end
return false
@ -173,8 +251,14 @@ dofile(mpath .. "/slowscaffold.lua")
dofile(mpath .. "/autofarm.lua")
dofile(mpath .. "/railscaffold.lua")
dofile(mpath .. "/wallbot.lua")
dofile(mpath .. "/squarry.lua")
scaffold.register_template_scaffold("Constrain", "scaffold_constrain", function(pos)
end,false,function() scaffold.reset() end)
scaffold.register_template_scaffold("LockYaw", "scaffold_lockyaw", function(pos)
if not scaffold.wason.scaffold_lockyaw then
scaffold.lockdir=turtle.getdir()