minetest_nmpr/src/mapblock.h

276 lines
5.5 KiB
C++

/*
(c) 2010 Perttu Ahola <celeron55@gmail.com>
*/
#ifndef MAPBLOCK_HEADER
#define MAPBLOCK_HEADER
#include <jmutex.h>
#include <assert.h>
#include <exception>
#include "common_irrlicht.h"
#include "mapnode.h"
#include "exceptions.h"
//#define MAP_BLOCKSIZE 20
//#define MAP_BLOCKSIZE 32
#define MAP_BLOCKSIZE 16
//#define MAP_BLOCKSIZE 8
// Named by looking towards z+
enum{
FACE_BACK=0,
FACE_TOP,
FACE_RIGHT,
FACE_FRONT,
FACE_BOTTOM,
FACE_LEFT
};
struct FastFace
{
u8 material;
/*u16 x;
u16 y;
u16 z;*/
video::S3DVertex vertices[4]; // Precalculated vertices
};
class NodeContainer
{
public:
//TODO: Change these exceptions to something more descriptive
virtual bool isValidPosition(v3s16 p)
{
throw InvalidPositionException();
}
virtual MapNode getNode(v3s16 p) {
throw InvalidPositionException();
}
virtual void setNode(v3s16 p, MapNode & n) {
throw InvalidPositionException();
}
};
class MapBlock : public NodeContainer
{
private:
NodeContainer *m_parent;
v3s16 m_pos; // Position in blocks on parent
MapNode * data;
bool changed;
bool probably_dark;
public:
core::list<FastFace*> *fastfaces;
JMutex fastfaces_mutex;
MapBlock(NodeContainer *parent, v3s16 pos)
: m_parent(parent), m_pos(pos), changed(true)
{
data = NULL;
reallocate();
fastfaces = new core::list<FastFace*>;
fastfaces_mutex.Init();
}
~MapBlock()
{
fastfaces_mutex.Lock();
core::list<FastFace*>::Iterator i = fastfaces->begin();
for(; i != fastfaces->end(); i++)
{
delete *i;
}
delete fastfaces;
fastfaces_mutex.Unlock();
if(data)
free(data);
}
bool getChangedFlag()
{
return changed;
}
void resetChangedFlag()
{
/*v3s16 p = getPosRelative();
std::cout<<"MapBlock("<<p.X<<","<<p.Y<<","<<p.Z<<")"
<<"::resetChangedFlag()"
<<std::endl;*/
changed = false;
}
void setChangedFlag()
{
/*v3s16 p = getPosRelative();
std::cout<<"MapBlock("<<p.X<<","<<p.Y<<","<<p.Z<<")"
<<"::setChangedFlag()"
<<std::endl;*/
changed = true;
}
v3s16 getPos()
{
return m_pos;
}
v3s16 getPosRelative()
{
//return posRelative;
return m_pos * MAP_BLOCKSIZE;
}
//TODO: remove
v3s16 getSizeNodes()
{
//return size;
return v3s16(MAP_BLOCKSIZE, MAP_BLOCKSIZE, MAP_BLOCKSIZE);
}
bool getProbablyDark()
{
return probably_dark;
}
void setProbablyDark(bool a_probably_dark)
{
probably_dark = a_probably_dark;
}
core::aabbox3d<s16> getBox()
{
return core::aabbox3d<s16>(getPosRelative(),
getPosRelative() + getSizeNodes() - v3s16(1,1,1));
}
void reallocate()
{
//data.clear();
if(data != NULL)
free(data);
u32 l = MAP_BLOCKSIZE * MAP_BLOCKSIZE * MAP_BLOCKSIZE;
//data.reallocate(l);
data = (MapNode*)malloc(sizeof(MapNode) * l);
for(u32 i=0; i<l; i++){
//data.push_back(MapNode());
data[i] = MapNode();
}
}
bool isValidPosition(v3s16 p)
{
return (p.X >= 0 && p.X < MAP_BLOCKSIZE
&& p.Y >= 0 && p.Y < MAP_BLOCKSIZE
&& p.Z >= 0 && p.Z < MAP_BLOCKSIZE);
}
/*
As long as a reference of this MapBlock is kept,
the pointers returned by these can be used.
*/
MapNode * getNodePtr(s16 x, s16 y, s16 z)
{
if(x < 0 || x >= MAP_BLOCKSIZE) throw InvalidPositionException();
if(y < 0 || y >= MAP_BLOCKSIZE) throw InvalidPositionException();
if(z < 0 || z >= MAP_BLOCKSIZE) throw InvalidPositionException();
return &data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x];
}
MapNode * getNodePtr(v3s16 p)
{
return getNodePtr(p.X, p.Y, p.Z);
}
/*
Regular MapNode get-setters
*/
MapNode getNode(s16 x, s16 y, s16 z)
{
if(x < 0 || x >= MAP_BLOCKSIZE) throw InvalidPositionException();
if(y < 0 || y >= MAP_BLOCKSIZE) throw InvalidPositionException();
if(z < 0 || z >= MAP_BLOCKSIZE) throw InvalidPositionException();
return data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x];
}
MapNode getNode(v3s16 p)
{
return getNode(p.X, p.Y, p.Z);
}
void setNode(s16 x, s16 y, s16 z, MapNode & n)
{
if(x < 0 || x >= MAP_BLOCKSIZE) throw InvalidPositionException();
if(y < 0 || y >= MAP_BLOCKSIZE) throw InvalidPositionException();
if(z < 0 || z >= MAP_BLOCKSIZE) throw InvalidPositionException();
data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x] = n;
}
void setNode(v3s16 p, MapNode & n)
{
setNode(p.X, p.Y, p.Z, n);
}
/*
These functions consult the parent container if the position
is not valid on this MapBlock.
*/
bool isValidPositionParent(v3s16 p);
MapNode getNodeParent(v3s16 p);
void setNodeParent(v3s16 p, MapNode & n);
void drawbox(s16 x0, s16 y0, s16 z0, s16 w, s16 h, s16 d, MapNode node)
{
for(u16 z=0; z<d; z++)
for(u16 y=0; y<h; y++)
for(u16 x=0; x<w; x++)
setNode(x0+x, y0+y, z0+z, node);
}
static FastFace * makeFastFace(u8 material, light_t light, v3f p,
v3f dir, v3f scale, v3f posRelative_f);
light_t getFaceLight(v3s16 p, v3s16 face_dir);
/*
Gets node material from any place relative to block.
Returns MATERIAL_AIR if doesn't exist.
*/
u8 getNodeMaterial(v3s16 p);
/*
startpos:
translate_dir: unit vector with only one of x, y or z
face_dir: unit vector with only one of x, y or z
*/
void updateFastFaceRow(v3s16 startpos,
u16 length,
v3s16 translate_dir,
v3s16 face_dir,
core::list<FastFace*> &dest);
/*
Find all faces being between material and air
*/
void updateFastFaces();
/*
Propagates sunlight down through the block.
Returns true if some sunlight touches the bottom of the block.
*/
bool propagateSunlight();
static u32 serializedLength();
void serialize(u8 *dest);
void deSerialize(u8 *source);
};
#endif