Try to fix grading up creating 2 node walls
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init.lua
2
init.lua
@ -308,7 +308,7 @@ minetest.register_entity("bulldozer:bulldozer", {
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if ctrl.up then
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local object_pos2 = self.object:get_pos()
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if ctrl.jump then
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object_pos2.y = object_pos2.y - y_off + 1.1
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object_pos2.y = object_pos2.y - y_off + 0.6
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elseif ctrl.sneak then
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object_pos2.y = object_pos2.y - y_off - 0.9
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else
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