Inventory move-to-slot hilighting
parent
ebc7a36a83
commit
4196b0d341
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@ -265,9 +265,17 @@ void GUIInventoryMenu::drawList(const ListDrawSpec &s, ITextureSource *tsrc)
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rect.LowerRightCorner + v2s32(1,1)*border),
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&AbsoluteClippingRect);
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}
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video::SColor bgcolor(255,128,128,128);
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driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
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if(rect.isPointInside(m_pointer) && m_selected_item)
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{
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video::SColor bgcolor(255,192,192,192);
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driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
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}
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else
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{
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video::SColor bgcolor(255,128,128,128);
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driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
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}
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if(item)
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{
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@ -319,8 +327,10 @@ bool GUIInventoryMenu::OnEvent(const SEvent& event)
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if(event.EventType==EET_MOUSE_INPUT_EVENT)
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{
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char amount = -1;
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if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
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if(event.MouseInput.Event==EMIE_MOUSE_MOVED)
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m_pointer = v2s32(event.MouseInput.X, event.MouseInput.Y);
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else if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
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amount = 0;
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else if(event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN)
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amount = 1;
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@ -159,6 +159,7 @@ protected:
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core::array<ListDrawSpec> m_draw_spec;
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ItemSpec *m_selected_item;
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v2s32 m_pointer;
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};
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#endif
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