Initial commit

master
Perttu Ahola 2012-07-23 03:07:41 +03:00
commit ee475fdfc9
8 changed files with 591 additions and 0 deletions

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#!/bin/bash
dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
if [ $# -ne 2 ]; then
echo "Usage: $0 <minetest git directory> <world directory>"
exit 1
fi
gamedir=$1
worlddir=$2
#echo "-- Making world in $worlddir using $gamedir"
echo "-- Making world `basename $worlddir`"
pushd "$gamedir" &>/dev/null
# Configuration file is the common runtime configuration method
echo -e "map-dir = $worlddir\nenable_mapgen_debug_info = true\n" > worldtest_config
mkdir -p "$worlddir"
echo -e 'gameid = minimal' > "$worlddir/world.mt"
"$gamedir/bin/minetestserver" --config worldtest_config
popd &>/dev/null
resultfile=$gamedir/worldtest_result.txt
if [ "`grep -c BAD: "$resultfile"`" != "0" ]; then
#echo `grep ERRORS: "$resultfile"`
return 1
else
return 0
fi

120
minetest-worldtest.sh Executable file
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#!/bin/bash
dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
repo=/home/celeron55/softat/minetest
workdir=$dir/work
rulesdir=$dir/rules.d
worldsdir=$workdir/worlds
clonedir=$workdir/repo
builddir=$workdir/builds
mkdir -p "$workdir"
mkdir -p "$worldsdir"
mkdir -p "$builddir"
echo "== Cloning repository from $repo to $clonedir"
rm -rf "$clonedir"
git clone "$repo" "$clonedir"
# Returns true if a built minetest already exists in $1
check_built_minetest ()
{
mtdir=$1
if [ -a "$mtdir/bin/minetestserver" ]; then
return 0
fi
return 1
}
build_minetest ()
{
tag=$1
ruledir=$2
pkg=$3
mtdir=$4
rm -rf "$mtdir"
mkdir -p "$mtdir"
pushd "$mtdir" &>/dev/null
# Extract package
tar -xf "$pkg"
# Patch stuff
for patchfile in $ruledir/*.patch; do
if ! [ -a "$patchfile" ]; then
continue
fi
echo "== Patching $tag with $patchfile"
patch -p1 < $patchfile
if [ "$?" != "0" ]; then
echo "!! Patch failed"
return 1
fi
done
# Build it
cmake . -DRUN_IN_PLACE=1 -DBUILD_CLIENT=0
make -j2
if [ "$?" == "1" ]; then
echo "!! Error building $tag"
return 1
else
echo "-- Built $tag"
rm -rf CMakeFiles src/CMakeFiles src/lua/CMakeFiles src/lua/build/CMakeFiles src/jthread/CMakeFiles
fi
popd &>/dev/null
return 0
}
# Build all the versions, if not already built
for ruledir in $rulesdir/*; do
tag=`cat "$ruledir/tag"`
echo "== Checking build: $tag"
mtdir=$builddir/minetest-$tag
# Make package if doesn't already exist
pkg="$builddir/$tag.tar"
if [ -a "$pkg" ]; then
echo "== Package exists for $tag"
else
echo "== Creating package for $tag"
pushd $clonedir &>/dev/null
git archive --format tar $tag > "$pkg"
popd &>/dev/null
fi
# Build if hasn't already been built
check_built_minetest "$mtdir"
if [ "$?" == "0" ]; then
echo "== Already built: $tag"
else
echo "== Building $tag"
build_minetest "$tag" "$ruledir" "$pkg" "$mtdir"
if ! [ "$?" == "0" ]; then
echo "!! Failed to build $tag"
fi
fi
done
# Make a world with each version
for ruledir in $rulesdir/*; do
tag=`cat "$ruledir/tag"`
echo "== Making world with version: $tag"
mtdir=$builddir/minetest-$tag
worlddir=$worldsdir/world-$tag
#echo "== Running minetest-worldtest-makeworld.sh for $tag"
# Check compatibility with itself
rm -rf "$worlddir"
$dir/minetest-worldtest-check-and-set.sh "$mtdir" "$worlddir"
if [ "$?" == "0" ]; then
echo "!! $tag returns valid for non-existent world"
fi
$dir/minetest-worldtest-check-and-set.sh "$mtdir" "$worlddir"
if [ "$?" != "0" ]; then
echo "!! $tag returns invalid for self-generated world"
fi
# TODO: Check worlds generated by previous versions
done

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0.4.dev-20120606

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diff --git a/src/server.cpp b/src/server.cpp
index 893d03b..a8fb1be 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -212,6 +212,10 @@ void * EmergeThread::Thread()
*/
bool only_from_disk = true;
+ // <worldtest hack>
+ // This doesn't seem to really work in our case
+ only_from_disk = false;
+ // </worldtest hack>
{
core::map<u16, u8>::Iterator i;
@@ -1306,6 +1310,45 @@ void Server::AsyncRunStep()
}
}
+ // <worldtest hack>
+ // Quit when blocks near origin have been loaded or generated
+ {
+ JMutexAutoLock envlock(m_env_mutex);
+ // Make sure EmergeThread runs
+ m_emergethread.trigger();
+ // Check area near origin
+ Map *map = &m_env->getMap();
+ if(
+ map->getBlockNoCreateNoEx(v3s16(0,0,0)) &&
+ map->getBlockNoCreateNoEx(v3s16(0,0,0))->isGenerated() &&
+ map->getBlockNoCreateNoEx(v3s16(0,0,-1)) &&
+ map->getBlockNoCreateNoEx(v3s16(0,0,-1))->isGenerated() &&
+ map->getBlockNoCreateNoEx(v3s16(0,-1,0)) &&
+ map->getBlockNoCreateNoEx(v3s16(0,-1,0))->isGenerated() &&
+ map->getBlockNoCreateNoEx(v3s16(0,-1,-1)) &&
+ map->getBlockNoCreateNoEx(v3s16(0,-1,-1))->isGenerated() &&
+ map->getBlockNoCreateNoEx(v3s16(-1,0,0)) &&
+ map->getBlockNoCreateNoEx(v3s16(-1,0,0))->isGenerated() &&
+ map->getBlockNoCreateNoEx(v3s16(-1,0,-1)) &&
+ map->getBlockNoCreateNoEx(v3s16(-1,0,-1))->isGenerated() &&
+ map->getBlockNoCreateNoEx(v3s16(-1,-1,0)) &&
+ map->getBlockNoCreateNoEx(v3s16(-1,-1,0))->isGenerated() &&
+ map->getBlockNoCreateNoEx(v3s16(-1,-1,-1)) &&
+ map->getBlockNoCreateNoEx(v3s16(-1,-1,-1))->isGenerated()
+ ){
+ static bool message_triggered = false;
+ if(!message_triggered){
+ dstream<<DTIME<<"Worldtest server: Loaded all blocks."<<std::endl;
+ dstream<<DTIME<<"Worldtest server: Will exit once the Lua part "
+ <<"sets nyancat into (-1,-1,-1)"<<std::endl;
+ message_triggered = true;
+ }
+ if(m_nodedef->get(map->getNodeNoEx(v3s16(-1,-1,-1))).name == "default:nyancat")
+ m_shutdown_requested = true;
+ }
+ }
+ // </worldtest hack>
+
{
JMutexAutoLock lock(m_env_mutex);
// Step environment
@@ -1318,6 +1361,7 @@ void Server::AsyncRunStep()
if(m_map_timer_and_unload_interval.step(dtime, map_timer_and_unload_dtime))
{
JMutexAutoLock lock(m_env_mutex);
+
// Run Map's timers and unload unused data
ScopeProfiler sp(g_profiler, "Server: map timer and unload");
m_env->getMap().timerUpdate(map_timer_and_unload_dtime,
@@ -4853,6 +4897,20 @@ void dedicated_server_loop(Server &server, bool &kill)
{
DSTACK(__FUNCTION_NAME);
+ // <worldtest hack>
+ // Load or generate blocks near origin
+ dstream<<DTIME<<"Worldtest hack server started."<<std::endl;
+ dstream<<DTIME<<"Will load or generate origin and quit."<<std::endl;
+ server.queueBlockEmerge(v3s16(0,0,0), true);
+ server.queueBlockEmerge(v3s16(0,0,-1), true);
+ server.queueBlockEmerge(v3s16(0,-1,0), true);
+ server.queueBlockEmerge(v3s16(0,-1,-1), true);
+ server.queueBlockEmerge(v3s16(-1,0,0), true);
+ server.queueBlockEmerge(v3s16(-1,0,-1), true);
+ server.queueBlockEmerge(v3s16(-1,-1,0), true);
+ server.queueBlockEmerge(v3s16(-1,-1,-1), true);
+ // </worldtest hack>
+
verbosestream<<"dedicated_server_loop()"<<std::endl;
IntervalLimiter m_profiler_interval;

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diff --git a/builtin/builtin.lua b/builtin/builtin.lua
index bd5adf9..aca18c2 100644
--- a/builtin/builtin.lua
+++ b/builtin/builtin.lua
@@ -22,3 +22,126 @@ dofile(minetest.get_modpath("__builtin").."/auth.lua")
dofile(minetest.get_modpath("__builtin").."/chatcommands.lua")
dofile(minetest.get_modpath("__builtin").."/static_spawn.lua")
+-- Worldtest implementation
+
+-- Requires a modified server that will load or generate all the MapBlocks
+-- surrounding the origin and quits when nyancat is set at (-1,-1,-1).
+
+local worldtest = {}
+worldtest.done = false
+worldtest.timer = 0
+worldtest.player_joined = false
+worldtest.errors = 0
+
+function worldtest.out(s)
+ if worldtest.f then
+ worldtest.f:write(s.."\n")
+ end
+ minetest.log("action", "Worldtest(Lua): "..s)
+end
+
+function check_node_name(p, checkname)
+ local readnode = minetest.env:get_node(p)
+ local readname = "<nil>"
+ if readnode then
+ readname = readnode.name
+ end
+ if readname == checkname then
+ worldtest.out("GOOD: "..minetest.pos_to_string(p)..".name = \""..readname.."\"")
+ return
+ end
+ worldtest.errors = worldtest.errors + 1
+ worldtest.out("BAD: "..minetest.pos_to_string(p).." should be \""..checkname.."\", is \""..readname.."\"")
+end
+
+function check_node_light(p, checkday, checknight)
+ local readday = minetest.env:get_node_light(p, 0.5)
+ local readnight = minetest.env:get_node_light(p, 0.0)
+ if readday == checkday and readnight == checknight then
+ worldtest.out("GOOD: "..minetest.pos_to_string(p).." day="..dump(readday).." night="..dump(readnight))
+ return
+ end
+ worldtest.errors = worldtest.errors + 1
+ worldtest.out("BAD: "..minetest.pos_to_string(p).." should have day="..dump(checkday).." night="..dump(checknight)..", has day="..dump(readday).." night="..dump(readnight))
+end
+
+function check_node_meta(p, field, checkvalue)
+ local readvalue = minetest.env:get_meta(p):get_string(field)
+ readvalue = readvalue or ""
+ if readvalue == checkvalue then
+ worldtest.out("GOOD: "..minetest.pos_to_string(p)..".meta[\""..field.."\"] = \""..readvalue.."\"")
+ return
+ end
+ worldtest.errors = worldtest.errors + 1
+ worldtest.out("BAD: "..minetest.pos_to_string(p)..".meta[\""..field.."\"] should be \""..checkvalue.."\", is \""..readvalue.."\"")
+end
+
+function worldtest.check_and_set()
+ -- Open result file
+ worldtest.f = io.open("worldtest_result.txt", "w")
+ -- Check nodes
+ check_node_name({x=-1, y=-1, z=-1}, "default:nyancat")
+ check_node_name({x=0, y=3, z=0}, "default:nyancat")
+ check_node_name({x=0, y=2, z=0}, "default:torch")
+ check_node_name({x=0, y=1, z=0}, "default:glass")
+ check_node_name({x=0, y=0, z=0}, "air")
+ check_node_light({x=0, y=2, z=0}, 13, 13)
+ check_node_light({x=0, y=1, z=0}, 12, 12)
+ check_node_light({x=0, y=0, z=0}, 11, 11)
+ check_node_name({x=0, y=0, z=2}, "default:sign_wall")
+ check_node_meta({x=0, y=0, z=2}, "text", "Foo Bar")
+ check_node_meta({x=0, y=0, z=2}, "infotext", "\"Foo Bar\"")
+ -- Print error count
+ worldtest.out("ERRORS: "..dump(worldtest.errors))
+ -- Close result file
+ worldtest.f:close()
+ -- Set nodes
+ for x0=-1,1 do
+ for y0=-1,3 do
+ for z0=-1,1 do
+ minetest.env:set_node({x=x0, y=y0, z=z0}, {name="default:nyancat"})
+ end
+ end
+ end
+ minetest.env:set_node({x=0, y=2, z=0}, {name="default:torch"})
+ minetest.env:set_node({x=0, y=1, z=0}, {name="default:glass"})
+ minetest.env:set_node({x=0, y=0, z=0}, {name="air"})
+ minetest.env:set_node({x=0, y=0, z=2}, {name="default:sign_wall"})
+ minetest.env:get_meta({x=0, y=0, z=2}):set_string("text", "Foo Bar");
+ minetest.env:get_meta({x=0, y=0, z=2}):set_string("infotext", "\"Foo Bar\"");
+end
+
+minetest.register_globalstep(function(dtime)
+ if worldtest.done then
+ return
+ end
+
+ -- Wait until world is loaded (by patched server code)
+ if
+ not minetest.env:get_node_or_nil({x=8, y=8, z=8}) or
+ not minetest.env:get_node_or_nil({x=8, y=8, z=-8}) or
+ not minetest.env:get_node_or_nil({x=8, y=-8, z=8}) or
+ not minetest.env:get_node_or_nil({x=8, y=-8, z=-8}) or
+ not minetest.env:get_node_or_nil({x=-8, y=8, z=8}) or
+ not minetest.env:get_node_or_nil({x=-8, y=8, z=-8}) or
+ not minetest.env:get_node_or_nil({x=-8, y=-8, z=8}) or
+ not minetest.env:get_node_or_nil({x=-8, y=-8, z=-8})
+ then
+ return
+ end
+
+ -- Hackily wait more to actually have all blocks generated
+ worldtest.timer = worldtest.timer + dtime
+ if worldtest.timer < 4.0 then
+ return
+ end
+
+ minetest.log("action", "Worldtest(Lua): world loaded or generated (hopefully)")
+
+ worldtest.check_and_set()
+
+ minetest.log("action", "Worldtest(Lua): done")
+
+ worldtest.done = true
+end)
+

1
rules.d/020-0.4.1/tag Normal file
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0.4.1

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diff --git a/src/server.cpp b/src/server.cpp
index 893d03b..a8fb1be 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -212,6 +212,10 @@ void * EmergeThread::Thread()
*/
bool only_from_disk = true;
+ // <worldtest hack>
+ // This doesn't seem to really work in our case
+ only_from_disk = false;
+ // </worldtest hack>
{
core::map<u16, u8>::Iterator i;
@@ -1306,6 +1310,45 @@ void Server::AsyncRunStep()
}
}
+ // <worldtest hack>
+ // Quit when blocks near origin have been loaded or generated
+ {
+ JMutexAutoLock envlock(m_env_mutex);
+ // Make sure EmergeThread runs
+ m_emergethread.trigger();
+ // Check area near origin
+ Map *map = &m_env->getMap();
+ if(
+ map->getBlockNoCreateNoEx(v3s16(0,0,0)) &&
+ map->getBlockNoCreateNoEx(v3s16(0,0,0))->isGenerated() &&
+ map->getBlockNoCreateNoEx(v3s16(0,0,-1)) &&
+ map->getBlockNoCreateNoEx(v3s16(0,0,-1))->isGenerated() &&
+ map->getBlockNoCreateNoEx(v3s16(0,-1,0)) &&
+ map->getBlockNoCreateNoEx(v3s16(0,-1,0))->isGenerated() &&
+ map->getBlockNoCreateNoEx(v3s16(0,-1,-1)) &&
+ map->getBlockNoCreateNoEx(v3s16(0,-1,-1))->isGenerated() &&
+ map->getBlockNoCreateNoEx(v3s16(-1,0,0)) &&
+ map->getBlockNoCreateNoEx(v3s16(-1,0,0))->isGenerated() &&
+ map->getBlockNoCreateNoEx(v3s16(-1,0,-1)) &&
+ map->getBlockNoCreateNoEx(v3s16(-1,0,-1))->isGenerated() &&
+ map->getBlockNoCreateNoEx(v3s16(-1,-1,0)) &&
+ map->getBlockNoCreateNoEx(v3s16(-1,-1,0))->isGenerated() &&
+ map->getBlockNoCreateNoEx(v3s16(-1,-1,-1)) &&
+ map->getBlockNoCreateNoEx(v3s16(-1,-1,-1))->isGenerated()
+ ){
+ static bool message_triggered = false;
+ if(!message_triggered){
+ dstream<<DTIME<<"Worldtest server: Loaded all blocks."<<std::endl;
+ dstream<<DTIME<<"Worldtest server: Will exit once the Lua part "
+ <<"sets nyancat into (-1,-1,-1)"<<std::endl;
+ message_triggered = true;
+ }
+ if(m_nodedef->get(map->getNodeNoEx(v3s16(-1,-1,-1))).name == "default:nyancat")
+ m_shutdown_requested = true;
+ }
+ }
+ // </worldtest hack>
+
{
JMutexAutoLock lock(m_env_mutex);
// Step environment
@@ -1318,6 +1361,7 @@ void Server::AsyncRunStep()
if(m_map_timer_and_unload_interval.step(dtime, map_timer_and_unload_dtime))
{
JMutexAutoLock lock(m_env_mutex);
+
// Run Map's timers and unload unused data
ScopeProfiler sp(g_profiler, "Server: map timer and unload");
m_env->getMap().timerUpdate(map_timer_and_unload_dtime,
@@ -4853,6 +4897,20 @@ void dedicated_server_loop(Server &server, bool &kill)
{
DSTACK(__FUNCTION_NAME);
+ // <worldtest hack>
+ // Load or generate blocks near origin
+ dstream<<DTIME<<"Worldtest hack server started."<<std::endl;
+ dstream<<DTIME<<"Will load or generate origin and quit."<<std::endl;
+ server.queueBlockEmerge(v3s16(0,0,0), true);
+ server.queueBlockEmerge(v3s16(0,0,-1), true);
+ server.queueBlockEmerge(v3s16(0,-1,0), true);
+ server.queueBlockEmerge(v3s16(0,-1,-1), true);
+ server.queueBlockEmerge(v3s16(-1,0,0), true);
+ server.queueBlockEmerge(v3s16(-1,0,-1), true);
+ server.queueBlockEmerge(v3s16(-1,-1,0), true);
+ server.queueBlockEmerge(v3s16(-1,-1,-1), true);
+ // </worldtest hack>
+
verbosestream<<"dedicated_server_loop()"<<std::endl;
IntervalLimiter m_profiler_interval;

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diff --git a/builtin/builtin.lua b/builtin/builtin.lua
index bd5adf9..aca18c2 100644
--- a/builtin/builtin.lua
+++ b/builtin/builtin.lua
@@ -22,3 +22,126 @@ dofile(minetest.get_modpath("__builtin").."/auth.lua")
dofile(minetest.get_modpath("__builtin").."/chatcommands.lua")
dofile(minetest.get_modpath("__builtin").."/static_spawn.lua")
+-- Worldtest implementation
+
+-- Requires a modified server that will load or generate all the MapBlocks
+-- surrounding the origin and quits when nyancat is set at (-1,-1,-1).
+
+local worldtest = {}
+worldtest.done = false
+worldtest.timer = 0
+worldtest.player_joined = false
+worldtest.errors = 0
+
+function worldtest.out(s)
+ if worldtest.f then
+ worldtest.f:write(s.."\n")
+ end
+ minetest.log("action", "Worldtest(Lua): "..s)
+end
+
+function check_node_name(p, checkname)
+ local readnode = minetest.env:get_node(p)
+ local readname = "<nil>"
+ if readnode then
+ readname = readnode.name
+ end
+ if readname == checkname then
+ worldtest.out("GOOD: "..minetest.pos_to_string(p)..".name = \""..readname.."\"")
+ return
+ end
+ worldtest.errors = worldtest.errors + 1
+ worldtest.out("BAD: "..minetest.pos_to_string(p).." should be \""..checkname.."\", is \""..readname.."\"")
+end
+
+function check_node_light(p, checkday, checknight)
+ local readday = minetest.env:get_node_light(p, 0.5)
+ local readnight = minetest.env:get_node_light(p, 0.0)
+ if readday == checkday and readnight == checknight then
+ worldtest.out("GOOD: "..minetest.pos_to_string(p).." day="..dump(readday).." night="..dump(readnight))
+ return
+ end
+ worldtest.errors = worldtest.errors + 1
+ worldtest.out("BAD: "..minetest.pos_to_string(p).." should have day="..dump(checkday).." night="..dump(checknight)..", has day="..dump(readday).." night="..dump(readnight))
+end
+
+function check_node_meta(p, field, checkvalue)
+ local readvalue = minetest.env:get_meta(p):get_string(field)
+ readvalue = readvalue or ""
+ if readvalue == checkvalue then
+ worldtest.out("GOOD: "..minetest.pos_to_string(p)..".meta[\""..field.."\"] = \""..readvalue.."\"")
+ return
+ end
+ worldtest.errors = worldtest.errors + 1
+ worldtest.out("BAD: "..minetest.pos_to_string(p)..".meta[\""..field.."\"] should be \""..checkvalue.."\", is \""..readvalue.."\"")
+end
+
+function worldtest.check_and_set()
+ -- Open result file
+ worldtest.f = io.open("worldtest_result.txt", "w")
+ -- Check nodes
+ check_node_name({x=-1, y=-1, z=-1}, "default:nyancat")
+ check_node_name({x=0, y=3, z=0}, "default:nyancat")
+ check_node_name({x=0, y=2, z=0}, "default:torch")
+ check_node_name({x=0, y=1, z=0}, "default:glass")
+ check_node_name({x=0, y=0, z=0}, "air")
+ check_node_light({x=0, y=2, z=0}, 13, 13)
+ check_node_light({x=0, y=1, z=0}, 12, 12)
+ check_node_light({x=0, y=0, z=0}, 11, 11)
+ check_node_name({x=0, y=0, z=2}, "default:sign_wall")
+ check_node_meta({x=0, y=0, z=2}, "text", "Foo Bar")
+ check_node_meta({x=0, y=0, z=2}, "infotext", "\"Foo Bar\"")
+ -- Print error count
+ worldtest.out("ERRORS: "..dump(worldtest.errors))
+ -- Close result file
+ worldtest.f:close()
+ -- Set nodes
+ for x0=-1,1 do
+ for y0=-1,3 do
+ for z0=-1,1 do
+ minetest.env:set_node({x=x0, y=y0, z=z0}, {name="default:nyancat"})
+ end
+ end
+ end
+ minetest.env:set_node({x=0, y=2, z=0}, {name="default:torch"})
+ minetest.env:set_node({x=0, y=1, z=0}, {name="default:glass"})
+ minetest.env:set_node({x=0, y=0, z=0}, {name="air"})
+ minetest.env:set_node({x=0, y=0, z=2}, {name="default:sign_wall"})
+ minetest.env:get_meta({x=0, y=0, z=2}):set_string("text", "Foo Bar");
+ minetest.env:get_meta({x=0, y=0, z=2}):set_string("infotext", "\"Foo Bar\"");
+end
+
+minetest.register_globalstep(function(dtime)
+ if worldtest.done then
+ return
+ end
+
+ -- Wait until world is loaded (by patched server code)
+ if
+ not minetest.env:get_node_or_nil({x=8, y=8, z=8}) or
+ not minetest.env:get_node_or_nil({x=8, y=8, z=-8}) or
+ not minetest.env:get_node_or_nil({x=8, y=-8, z=8}) or
+ not minetest.env:get_node_or_nil({x=8, y=-8, z=-8}) or
+ not minetest.env:get_node_or_nil({x=-8, y=8, z=8}) or
+ not minetest.env:get_node_or_nil({x=-8, y=8, z=-8}) or
+ not minetest.env:get_node_or_nil({x=-8, y=-8, z=8}) or
+ not minetest.env:get_node_or_nil({x=-8, y=-8, z=-8})
+ then
+ return
+ end
+
+ -- Hackily wait more to actually have all blocks generated
+ worldtest.timer = worldtest.timer + dtime
+ if worldtest.timer < 4.0 then
+ return
+ end
+
+ minetest.log("action", "Worldtest(Lua): world loaded or generated (hopefully)")
+
+ worldtest.check_and_set()
+
+ minetest.log("action", "Worldtest(Lua): done")
+
+ worldtest.done = true
+end)
+