dungeon/mods/mobf/compatibility.lua

71 lines
1.9 KiB
Lua

-------------------------------------------------------------------------------
-- Mob Framework Mod by Sapier
--
-- You may copy, use, modify or do nearly anything except removing this
-- copyright notice.
-- And of course you are NOT allow to pretend you have written it.
--
--! @file compatibility.lua
--! @brief contains compatibility/transition code thats to be removed
--! @copyright Sapier
--! @author Sapier
--! @date 2012-08-09
--
-- Contact sapier a t gmx net
-------------------------------------------------------------------------------
minetest.register_abm({
nodenames = { "animalmaterials:wool_white" },
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
minetest.env:remove_node(pos)
minetest.env:add_node(pos,{name="wool:white"})
end
})
minetest.register_abm({
nodenames = { "animalmaterials:wool_grey" },
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
minetest.env:remove_node(pos)
minetest.env:add_node(pos,{name="wool:grey"})
end
})
minetest.register_abm({
nodenames = { "animalmaterials:wool_brown" },
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
minetest.env:remove_node(pos)
minetest.env:add_node(pos,{name="wool:brown"})
end
})
minetest.register_abm({
nodenames = { "animalmaterials:wool_black" },
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
minetest.env:remove_node(pos)
minetest.env:add_node(pos,{name="wool:black"})
end
})
-------------------------------------------------------------------------------
-- compatibility functions to make transition to new name easier
-------------------------------------------------------------------------------
function animals_add_animal(animal)
mobf_add_mob(animal)
end