Fix some stuff

This commit is contained in:
Perttu Ahola 2013-03-23 09:11:43 +02:00
parent 2f92e28e7a
commit ad776b091a

View File

@ -2,6 +2,10 @@
local DUNGEON_Y = -1000
-- We always want damage.
-- This is kind of a hack, but the engine doesn't support a better way.
minetest.setting_set("enable_damage", "true")
-- Define this so ores don't get placed on walls
minetest.register_node("dungeon:stone", {
description = "Dungeon Stone",
@ -206,7 +210,7 @@ mobs.make_vault_part = function(p, part, pr)
elseif pr:next(1,4) == 1 then
item = 'default:apple '..tostring(pr:next(1,3))
elseif pr:next(1,6) == 1 then
item = 'default:sword_stone '..tostring(pr:next(2,5)*100)
item = 'default:sword_stone '..tostring(pr:next(2,5)*10000)
end
elseif part == 't' then
local invcontent = {}