Fix some stuff
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@ -2,6 +2,10 @@
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local DUNGEON_Y = -1000
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-- We always want damage.
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-- This is kind of a hack, but the engine doesn't support a better way.
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minetest.setting_set("enable_damage", "true")
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-- Define this so ores don't get placed on walls
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minetest.register_node("dungeon:stone", {
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description = "Dungeon Stone",
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@ -206,7 +210,7 @@ mobs.make_vault_part = function(p, part, pr)
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elseif pr:next(1,4) == 1 then
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item = 'default:apple '..tostring(pr:next(1,3))
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elseif pr:next(1,6) == 1 then
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item = 'default:sword_stone '..tostring(pr:next(2,5)*100)
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item = 'default:sword_stone '..tostring(pr:next(2,5)*10000)
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end
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elseif part == 't' then
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local invcontent = {}
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