2014-09-18 19:57:52 +03:00

73 lines
1.4 KiB
C++

#include "interface/module.h"
#include "interface/server.h"
#include "interface/event.h"
#include "test1/include/api.h"
#include "core/log.h"
using interface::Event;
namespace test2 {
struct Module: public interface::Module
{
interface::Server *m_server;
Event::Type m_EventType_core_start;
Module(interface::Server *server):
interface::Module("test2"),
m_server(server),
m_EventType_core_start(Event::t("core:start"))
{
log_v(MODULE, "test2 construct");
}
~Module()
{
log_v(MODULE, "test2 destruct");
}
void init()
{
log_v(MODULE, "test2 init");
m_server->sub_event(this, m_EventType_core_start);
}
void event(const Event::Type &type, const Event::Private *p)
{
if(type == m_EventType_core_start){
on_start();
}
}
void on_start()
{
log_i(MODULE, "test2 start(): Calling test1");
{ // Raw
Event::Type type = Event::t("test1:thing");
Event event(type, up_<Event::Private>(new test1::Thing("Nakki")));
m_server->emit_event(std::move(event));
}
{ // Simplified raw
Event event("test1:thing", new test1::Thing("Kebab"));
m_server->emit_event(std::move(event));
}
{ // Even simpler
m_server->emit_event("test1:thing", new test1::Thing("Pitsa"));
}
{ // Inline wrapper
test1::do_thing(m_server, "Rulla");
}
}
};
extern "C" {
EXPORT void* createModule_test2(interface::Server *server){
return (void*)(new Module(server));
}
}
}