333 lines
9.2 KiB
Lua
333 lines
9.2 KiB
Lua
-- Buildat: client/api.lua
|
|
-- http://www.apache.org/licenses/LICENSE-2.0
|
|
-- Copyright 2014 Perttu Ahola <celeron55@gmail.com>
|
|
local log = buildat.Logger("__client/api")
|
|
|
|
buildat.connect_server = __buildat_connect_server
|
|
buildat.extension_path = __buildat_extension_path
|
|
buildat.get_time_us = __buildat_get_time_us
|
|
buildat.SpatialUpdateQueue = __buildat_SpatialUpdateQueue
|
|
|
|
buildat.safe.disconnect = __buildat_disconnect
|
|
buildat.safe.get_time_us = __buildat_get_time_us
|
|
buildat.safe.profiler_block_begin = __buildat_profiler_block_begin
|
|
buildat.safe.profiler_block_end = __buildat_profiler_block_end
|
|
buildat.safe.VoxelName = __buildat_VoxelName
|
|
buildat.safe.AtlasSegmentDefinition = __buildat_AtlasSegmentDefinition
|
|
buildat.safe.VoxelDefinition = __buildat_VoxelDefinition
|
|
buildat.safe.createVoxelRegistry = __buildat_createVoxelRegistry
|
|
buildat.safe.createAtlasRegistry = __buildat_createAtlasRegistry
|
|
buildat.safe.Region = __buildat_Region
|
|
buildat.safe.VoxelInstance = __buildat_VoxelInstance
|
|
buildat.safe.Volume = __buildat_Volume
|
|
buildat.safe.deserialize_volume = __buildat_deserialize_volume
|
|
buildat.safe.deserialize_volume_int32 = __buildat_deserialize_volume_int32
|
|
buildat.safe.deserialize_volume_8bit = __buildat_deserialize_volume_8bit
|
|
|
|
-- NOTE: Maybe not actually safe
|
|
--buildat.safe.class_info = class_info -- Luabind class_info()
|
|
|
|
buildat.safe.SpatialUpdateQueue = function()
|
|
local internal = __buildat_SpatialUpdateQueue()
|
|
return {
|
|
update = function(self, ...)
|
|
return internal:update(...)
|
|
end,
|
|
set_p = function(self, ...)
|
|
return internal:set_p(...)
|
|
end,
|
|
put = function(self, safe_p, near_weight, near_trigger_d,
|
|
far_weight, far_trigger_d, value)
|
|
if not getmetatable(safe_p) or
|
|
getmetatable(safe_p).type_name ~= "Vector3" then
|
|
error("p is not a sandboxed Vector3 instance")
|
|
end
|
|
p = getmetatable(safe_p).unsafe
|
|
return internal:put(p, near_weight, near_trigger_d,
|
|
far_weight, far_trigger_d, value)
|
|
end,
|
|
get = function(self, ...)
|
|
return internal:get(...)
|
|
end,
|
|
peek_next_f = function(self, ...)
|
|
return internal:peek_next_f(...)
|
|
end,
|
|
peek_next_fw = function(self, ...)
|
|
return internal:peek_next_fw(...)
|
|
end,
|
|
get_length = function(self, ...)
|
|
return internal:get_length(...)
|
|
end,
|
|
set_p = function(self, safe_p)
|
|
if not getmetatable(safe_p) or
|
|
getmetatable(safe_p).type_name ~= "Vector3" then
|
|
error("p is not a sandboxed Vector3 instance")
|
|
end
|
|
p = getmetatable(safe_p).unsafe
|
|
internal:set_p(p)
|
|
end,
|
|
}
|
|
end
|
|
|
|
-- TODO: Implement sandbox unwrapping in C++ and remove these from here
|
|
-- (already done in lua_bindings/voxel.cpp)
|
|
|
|
function buildat.safe.set_simple_voxel_model(safe_node, w, h, d, safe_buffer)
|
|
if not getmetatable(safe_node) or
|
|
getmetatable(safe_node).type_name ~= "Node" then
|
|
error("node is not a sandboxed Node instance")
|
|
end
|
|
node = getmetatable(safe_node).unsafe
|
|
|
|
buffer = nil
|
|
if type(safe_buffer) == 'string' then
|
|
buffer = safe_buffer
|
|
else
|
|
if not getmetatable(safe_buffer) or
|
|
getmetatable(safe_buffer).type_name ~= "VectorBuffer" then
|
|
error("safe_buffer is not a sandboxed VectorBuffer instance")
|
|
end
|
|
buffer = getmetatable(safe_buffer).unsafe
|
|
end
|
|
|
|
__buildat_set_simple_voxel_model(node, w, h, d, buffer)
|
|
end
|
|
|
|
function buildat.safe.set_8bit_voxel_geometry(safe_node, w, h, d, safe_buffer, ...)
|
|
if not getmetatable(safe_node) or
|
|
getmetatable(safe_node).type_name ~= "Node" then
|
|
error("node is not a sandboxed Node instance")
|
|
end
|
|
node = getmetatable(safe_node).unsafe
|
|
|
|
buffer = nil
|
|
if type(safe_buffer) == 'string' then
|
|
buffer = safe_buffer
|
|
else
|
|
if not getmetatable(safe_buffer) or
|
|
getmetatable(safe_buffer).type_name ~= "VectorBuffer" then
|
|
error("safe_buffer is not a sandboxed VectorBuffer instance")
|
|
end
|
|
buffer = getmetatable(safe_buffer).unsafe
|
|
end
|
|
__buildat_set_8bit_voxel_geometry(node, w, h, d, buffer, ...)
|
|
end
|
|
|
|
function buildat.safe.set_voxel_geometry(safe_node, safe_buffer, ...)
|
|
if not getmetatable(safe_node) or
|
|
getmetatable(safe_node).type_name ~= "Node" then
|
|
error("node is not a sandboxed Node instance")
|
|
end
|
|
node = getmetatable(safe_node).unsafe
|
|
|
|
buffer = nil
|
|
if type(safe_buffer) == 'string' then
|
|
buffer = safe_buffer
|
|
else
|
|
if not getmetatable(safe_buffer) or
|
|
getmetatable(safe_buffer).type_name ~= "VectorBuffer" then
|
|
error("safe_buffer is not a sandboxed VectorBuffer instance")
|
|
end
|
|
buffer = getmetatable(safe_buffer).unsafe
|
|
end
|
|
__buildat_set_voxel_geometry(node, buffer, ...)
|
|
end
|
|
|
|
function buildat.safe.set_voxel_lod_geometry(lod, safe_node, safe_buffer, ...)
|
|
if not getmetatable(safe_node) or
|
|
getmetatable(safe_node).type_name ~= "Node" then
|
|
error("node is not a sandboxed Node instance")
|
|
end
|
|
node = getmetatable(safe_node).unsafe
|
|
|
|
buffer = nil
|
|
if type(safe_buffer) == 'string' then
|
|
buffer = safe_buffer
|
|
else
|
|
if not getmetatable(safe_buffer) or
|
|
getmetatable(safe_buffer).type_name ~= "VectorBuffer" then
|
|
error("safe_buffer is not a sandboxed VectorBuffer instance")
|
|
end
|
|
buffer = getmetatable(safe_buffer).unsafe
|
|
end
|
|
__buildat_set_voxel_lod_geometry(lod, node, buffer, ...)
|
|
end
|
|
|
|
function buildat.safe.clear_voxel_geometry(safe_node)
|
|
if not getmetatable(safe_node) or
|
|
getmetatable(safe_node).type_name ~= "Node" then
|
|
error("node is not a sandboxed Node instance")
|
|
end
|
|
node = getmetatable(safe_node).unsafe
|
|
|
|
__buildat_clear_voxel_geometry(node)
|
|
end
|
|
|
|
function buildat.safe.set_voxel_physics_boxes(safe_node, safe_buffer, ...)
|
|
if not getmetatable(safe_node) or
|
|
getmetatable(safe_node).type_name ~= "Node" then
|
|
error("node is not a sandboxed Node instance")
|
|
end
|
|
node = getmetatable(safe_node).unsafe
|
|
|
|
buffer = nil
|
|
if type(safe_buffer) == 'string' then
|
|
buffer = safe_buffer
|
|
else
|
|
if not getmetatable(safe_buffer) or
|
|
getmetatable(safe_buffer).type_name ~= "VectorBuffer" then
|
|
error("safe_buffer is not a sandboxed VectorBuffer instance")
|
|
end
|
|
buffer = getmetatable(safe_buffer).unsafe
|
|
end
|
|
__buildat_set_voxel_physics_boxes(node, buffer, ...)
|
|
end
|
|
|
|
function buildat.safe.clear_voxel_physics_boxes(safe_node)
|
|
if not getmetatable(safe_node) or
|
|
getmetatable(safe_node).type_name ~= "Node" then
|
|
error("node is not a sandboxed Node instance")
|
|
end
|
|
node = getmetatable(safe_node).unsafe
|
|
|
|
__buildat_clear_voxel_physics_boxes(node)
|
|
end
|
|
|
|
local Vector3_prototype = {
|
|
x = 0,
|
|
y = 0,
|
|
z = 0,
|
|
dump = function(a)
|
|
return "("..a.x..", "..a.y..", "..a.z..")"
|
|
end,
|
|
eq = function(a, b)
|
|
return (a.x == b.x and a.y == b.y and a.z == b.z)
|
|
end,
|
|
mul_components = function(a, b)
|
|
return buildat.safe.Vector3(
|
|
a.x * b.x, a.y * b.y, a.z * b.z)
|
|
end,
|
|
div_components = function(a, b)
|
|
return buildat.safe.Vector3(
|
|
a.x / b.x, a.y / b.y, a.z / b.z)
|
|
end,
|
|
floor = function(a)
|
|
return buildat.safe.Vector3(
|
|
math.floor(a.x), math.floor(a.y), math.floor(a.z))
|
|
end,
|
|
round = function(a)
|
|
return buildat.safe.Vector3(
|
|
math.floor(a.x+0.5), math.floor(a.y+0.5), math.floor(a.z+0.5))
|
|
end,
|
|
add = function(a, b)
|
|
return buildat.safe.Vector3(
|
|
a.x + b.x, a.y + b.y, a.z + b.z)
|
|
end,
|
|
sub = function(a, b)
|
|
return buildat.safe.Vector3(
|
|
a.x - b.x, a.y - b.y, a.z - b.z)
|
|
end,
|
|
mul = function(a, b)
|
|
return buildat.safe.Vector3(
|
|
a.x * b, a.y * b, a.z * b)
|
|
end,
|
|
div = function(a, b)
|
|
return buildat.safe.Vector3(
|
|
a.x / b, a.y / b, a.z / b)
|
|
end,
|
|
length = function(a)
|
|
return math.sqrt(a.x*a.x + a.y*a.y + a.z*a.z)
|
|
end,
|
|
}
|
|
function buildat.safe.Vector3(x, y, z)
|
|
local self = {}
|
|
if x ~= nil and y == nil and z == nil then
|
|
assert(type(x.x) == "number" and type(x.y) == "number" and
|
|
type(x.z) == "number")
|
|
self.x = x.x
|
|
self.y = x.y
|
|
self.z = x.z
|
|
else
|
|
self.x = x
|
|
self.y = y
|
|
self.z = z
|
|
end
|
|
setmetatable(self, {
|
|
__index = Vector3_prototype,
|
|
__eq = Vector3_prototype.eq,
|
|
__add = Vector3_prototype.add,
|
|
__sub = Vector3_prototype.sub,
|
|
__mul = Vector3_prototype.mul,
|
|
__div = Vector3_prototype.div,
|
|
})
|
|
return self
|
|
end
|
|
|
|
local Vector2_prototype = {
|
|
x = 0,
|
|
y = 0,
|
|
dump = function(a)
|
|
return "("..a.x..", "..a.y..")"
|
|
end,
|
|
eq = function(a, b)
|
|
return (a.x == b.x and a.y == b.y)
|
|
end,
|
|
mul_components = function(a, b)
|
|
return buildat.safe.Vector2(
|
|
a.x * b.x, a.y * b.y)
|
|
end,
|
|
div_components = function(a, b)
|
|
return buildat.safe.Vector2(
|
|
a.x / b.x, a.y / b.y)
|
|
end,
|
|
floor = function(a)
|
|
return buildat.safe.Vector2(
|
|
math.floor(a.x), math.floor(a.y))
|
|
end,
|
|
round = function(a)
|
|
return buildat.safe.Vector2(
|
|
math.floor(a.x+0.5), math.floor(a.y+0.5))
|
|
end,
|
|
add = function(a, b)
|
|
return buildat.safe.Vector2(
|
|
a.x + b.x, a.y + b.y)
|
|
end,
|
|
sub = function(a, b)
|
|
return buildat.safe.Vector2(
|
|
a.x - b.x, a.y - b.y)
|
|
end,
|
|
mul = function(a, b)
|
|
return buildat.safe.Vector2(
|
|
a.x * b, a.y * b)
|
|
end,
|
|
div = function(a, b)
|
|
return buildat.safe.Vector2(
|
|
a.x / b, a.y / b)
|
|
end,
|
|
length = function(a)
|
|
return math.sqrt(a.x*a.x + a.y*a.y)
|
|
end,
|
|
}
|
|
function buildat.safe.Vector2(x, y)
|
|
local self = {}
|
|
if x ~= nil and y == nil then
|
|
assert(type(x.x) == "number" and type(x.y) == "number")
|
|
self.x = x.x
|
|
self.y = x.y
|
|
else
|
|
self.x = x
|
|
self.y = y
|
|
end
|
|
setmetatable(self, {
|
|
__index = Vector2_prototype,
|
|
__eq = Vector3_prototype.eq,
|
|
__add = Vector2_prototype.add,
|
|
__sub = Vector2_prototype.sub,
|
|
__mul = Vector2_prototype.mul,
|
|
__div = Vector2_prototype.div,
|
|
})
|
|
return self
|
|
end
|
|
|
|
-- vim: set noet ts=4 sw=4:
|