39 lines
797 B
C++
39 lines
797 B
C++
// http://www.apache.org/licenses/LICENSE-2.0
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// Copyright 2014 Perttu Ahola <celeron55@gmail.com>
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#pragma once
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#include "interface/event.h"
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#include "interface/server.h"
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#include "interface/module.h"
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#include <functional>
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namespace Urho3D
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{
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class Context;
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class Scene;
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}
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namespace replicate
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{
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namespace magic = Urho3D;
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using interface::Event;
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typedef size_t PeerId;
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struct Interface
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{
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virtual sv_<PeerId> find_peers_that_know_node(uint node_id) = 0;
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virtual void emit_after_next_sync(Event event) = 0;
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};
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inline bool access(interface::Server *server,
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std::function<void(replicate::Interface*)> cb)
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{
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return server->access_module("replicate", [&](interface::Module *module){
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cb((replicate::Interface*)module->check_interface());
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});
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}
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}
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// vim: set noet ts=4 sw=4:
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